Mage Arena: Free For All

For completed/abandoned Mish Mash Games.
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Mage Arena: Free For All

Post Post #0 (ISO) » Sat Apr 05, 2014 10:45 am

Post by zoraster »

This is an attempt to create a fairly simple free for all arena combat.

Arena Combatants

1.
Adele Dazeem the Ice Mage (Zoraster)

2. Rikmar Forandi the Ice Mage (Burning_Earth)
3. The Blind Bandit the Earth Mage (SleepyKrew)
4. Magekid the Earth Mage (chesskid3)
5. Shiftythemage the Earth Mage (TierShift)
6.
Aurel Illuson the Fire Mage (Aronis)

7.
SuperHotChick999 the Fire Mage (ActionDan)

8. Darkmoon the Ice Mage (Feirei)
9. Cheerygod the Fire Mage (Cheery Dog)
10.
Victor Von Flare the Fire Mage (vonflare)


To Join:
(Don't include Code tag)

Code: Select all

[b]Mage Name[/b] 
[b]Type of Mage (Fire, Ice, Earth):[/b] 
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Post Post #1 (ISO) » Sat Apr 05, 2014 10:45 am

Post by zoraster »

Types of Mages

Fire Mage

Health: 100
Fire Magic: 15
Earth Magic: 10
Ice Magic: 5

Ice Mage

Health: 100
Fire Magic: 5
Earth Magic: 10
Ice Magic: 15

Earth Mage

Health: 100
Fire Magic: 8
Earth Magic: 15
Ice Magic: 8

Spells


FIREBALL

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[b]Fireball[/b]
Cast Fireball at <Target>.
Attack: [dice]2dX[/dice]
Defense: [dice]2dY[/dice]
Opponent Health: <List Opponent's Current Health>

replace <Target> with who you're casting at. Replace <List Opponent's Health> with your opponent's health.
replace X with your Fire Magic. replace Y with your opponent's Fire Magic.

FROST BOLT

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[b]Frost Bolt[/b]
Cast Frost Bolt at <Target>.
Attack: [dice]2dX[/dice]
Defense: [dice]2dY[/dice]
Opponent Health: <List Opponent's Current Health>

replace <Target> with who you're casting at. Replace <List Opponent's Health> with your opponent's health.
replace X with your Ice Magic. replace Y with your opponent's Ice Magic.

ROCK THROW

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[b]Rock Throw[/b]
Rock Throw at <Target>.
Attack: [dice]2dX[/dice]
Defense: [dice]2dY[/dice]
Opponent Health: <List Opponent's Current Health>

replace <Target> with who you're casting at. Replace <List Opponent's Health> with your opponent's health.
replace X with your Earth Magic. replace Y with your opponent's Earth Magic.

Last Ditch (Once Per Game Per Mage)

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[b]Last Ditch[/b]
Shoot Pure Elemental Magic at <Target>
Attack: [dice]5dX[/dice]
Defense: [dice]5dZ[/dice]
Opponent Health: <List Opponent's Current Health>

replace <Target> with who you're casting at. Replace <List Opponent's Health> with your opponent's health.
replace X with your Highest Magic. replace Z with your opponent's Highest Magic.

Determining Damage and Health Remaining


If (Attack Roll - Defense Roll) > 0, then (Attack Roll - Defense Roll) is subtracted from the target's health.

If (Attack Roll - Defense Roll) =< -5 then Attacker takes a Day penalty (i.e. he skips a magic cast round).

When a player goes to 0 health or below, he is removed from the Arena.

Cast Time

You may not cast a spell on the same Day (from noon to noon eastern time).
You may only cast Last Ditch once during each game.

Magic Failure


A spell fails to cast if you were incorrect in any stat you listed: your attack number, your targets defense number, or your opponent's health. You may cast the spell again with no penalty by correcting your mistake.

All Actions Occur in Real Time. If you try to cast at someone and someone else attacks, causing damage, your number will be incorrect.

Alliances

You may come to any agreement with any other player. However, there can only be one winner.

Bounty

Each player starts with a bounty of 1. Each time they land the killing blow on a player, their bounty increases by 1.
Each time a player lands a killing blow on another player, they may add that player's bounty to any of their Magic Stats.
No stat may go over 20.
Ice Mages may only take Fire to 10, Earth to 15, and Ice to 20
Fire Mages may only take Ice to 10 Earth to 15, and Fire to 20.
Earth Mages may only take Fire and Ice to 12 and Earth to 20.

Winning


The player who wins is the last player standing.
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Post Post #2 (ISO) » Sat Apr 05, 2014 10:59 am

Post by zoraster »

the cast time can be set to whatever. Right now I have it casting once a day, but if we get a group of people who want to play quickly we can make that timing anything down to 5 minutes a cast. But for now I think 24 hours works well.
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Post Post #3 (ISO) » Sat Apr 05, 2014 11:04 am

Post by zoraster »

My entry

Mage Name
Adele Dazeem
Type of Mage (Fire, Ice, Earth):
Ice
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Post Post #4 (ISO) » Sat Apr 05, 2014 11:07 am

Post by Burning_Earth »

Mage Name
: Rikmar Forandi

Type
: Ice Mage
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Post Post #5 (ISO) » Sat Apr 05, 2014 11:08 am

Post by SleepyKrew »

Mage Name
The Blind Bandit
Type of Mage:
Earth

I have no intention of ever attacking zor due to his name.
To be clear: quack
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Post Post #6 (ISO) » Sat Apr 05, 2014 11:08 am

Post by zoraster »

ice mage is an interesting choice for a guy who is named Burning (Fire) and Earth (Earth)
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Post Post #7 (ISO) » Sat Apr 05, 2014 11:09 am

Post by SleepyKrew »

Fireball's header says Frostbolt in second post FYI
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Post Post #8 (ISO) » Sat Apr 05, 2014 11:10 am

Post by SleepyKrew »

Fireball

Cast Fireball at Rikmar Forandi (Burnding_Earth).
Attack:
Original Roll String: 2d8
2 8-Sided Dice: (8, 6) = 14

Defense:
Original Roll String: 2d5
2 5-Sided Dice: (1, 1) = 2

Opponent Health: 100
To be clear: quack
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Post Post #9 (ISO) » Sat Apr 05, 2014 11:10 am

Post by zoraster »

fixed.

and no, we're not starting!
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Post Post #10 (ISO) » Sat Apr 05, 2014 11:11 am

Post by Burning_Earth »

In mtg I used to be a red player, and named my username after my favourite card.

But I have been converted to the ranks of blue :)

Of note, earth mage has 1 more point when you combine the stats.
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Post Post #11 (ISO) » Sat Apr 05, 2014 11:11 am

Post by zoraster »

yes it does
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Post Post #12 (ISO) » Sat Apr 05, 2014 11:12 am

Post by SleepyKrew »

In post 9, zoraster wrote:fixed.

and no, we're not starting!
oh oops
When does the bloodshed start?
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Post Post #13 (ISO) » Sat Apr 05, 2014 11:12 am

Post by Burning_Earth »

Zoraster, Ice mage alliance?
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Post Post #14 (ISO) » Sat Apr 05, 2014 11:13 am

Post by zoraster »

i'll probably wait a bit to see who else shows up. I was thinking we'd play a cast a day unless everyone is on at the same time
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Post Post #15 (ISO) » Sat Apr 05, 2014 11:14 am

Post by SleepyKrew »

Single cast a day or you can cast each spell up to once each day?
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Post Post #16 (ISO) » Sat Apr 05, 2014 11:15 am

Post by Burning_Earth »

I'm Australian. So, I won't be on at the same time, except for weekends (this is Sunday morning for me though)
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Post Post #17 (ISO) » Sat Apr 05, 2014 11:16 am

Post by zoraster »

single cast a day. Probably midnight to midnight eastern time.
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Post Post #18 (ISO) » Sat Apr 05, 2014 11:19 am

Post by SleepyKrew »

In post 1, zoraster wrote:Cast Time
You may not cast the same spell in the same Day (from Midnight to midnight eastern time).
I'm on a roll
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Post Post #19 (ISO) » Sat Apr 05, 2014 4:18 pm

Post by zoraster »

bump
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Post Post #20 (ISO) » Sat Apr 05, 2014 4:24 pm

Post by chesskid3 »

MAGEKID

Type of Mage (Earth
Papa Zito - "Your signature has been blanked...we remove signatures at a users request if said signature references them, or if it quotes from a thread in the Speakeasy, which is not allowed without permission of the poster"
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Post Post #21 (ISO) » Sat Apr 05, 2014 4:26 pm

Post by Burning_Earth »

fuck fire magic :)
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Post Post #22 (ISO) » Sat Apr 05, 2014 8:58 pm

Post by Feirei »

//Egopost

Might in when I think of a name.
I apologize if certain words are misspelled. My sister got too liberal with liquid drinks near the laptop.

~Current number of pre-ins for Fire vs Ice Mafia: 0/6~

You never know what you've got until it's gone.
You can call me Fei, Feirei, or Kari.
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Post Post #23 (ISO) » Sun Apr 06, 2014 4:35 am

Post by zoraster »

bump. going to try and get 10 for the first arena i think.
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Post Post #24 (ISO) » Sun Apr 06, 2014 9:34 am

Post by TierShift »

shifty the mage
Earth
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