Newbie 783 - Mongol Mafia - Game Over
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BlyndSikick Townie
- Townie
- Townie
- Posts: 7
- Joined: April 30, 2009
- Location: Kansas
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BlyndSikick Townie
- Townie
- Townie
- Posts: 7
- Joined: April 30, 2009
- Location: Kansas
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BlyndSikick Townie
- Townie
- Townie
- Posts: 7
- Joined: April 30, 2009
- Location: Kansas
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BlyndSikick Townie
- Townie
- Townie
- Posts: 7
- Joined: April 30, 2009
- Location: Kansas
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BlyndSikick Townie
- Townie
- Townie
- Posts: 7
- Joined: April 30, 2009
- Location: Kansas
If we lynch a townie today, then tomorrow the townie:mafia stands 5:2 lynch another townie and it's 3:2 in a lylo situation... (43% chance of happening)
If we lynch a townie today, and no lynch tomorrow it's 4:2 (un-calculable)
If we lynch a townie today, and mafia tomorrow, it's 4:1 (19% chance of happening)
If we lynch a mafia today, 6:1 and mafia tomorrow, game over (3% chance of happening)
Do what you will with these statsGive me back my point of view 'cause I just can't think for you!-
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BlyndSikick Townie
- Townie
- Townie
- Posts: 7
- Joined: April 30, 2009
- Location: Kansas
I play on debate.org, however games regularly consist of 25-ish people... we get all sorts of roles, roles that might be truly detrimental if lynched and usually enough information is gained on night phase 1 to help the town come day phase 2... It kinda never occurred to me that with this few people, and such a limited amount of resources as far as night actions go that we might not get info come tomorrow, hence my no-lynch vote...
With all the strategy brought to light, I see error in my thinking andUNVOTEGive me back my point of view 'cause I just can't think for you!
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