Blitz Queue Trial (Closed)

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Post Post #150 (ISO) » Wed Nov 04, 2015 5:12 pm

Post by vonflare »

nth
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Post Post #151 (ISO) » Thu Nov 05, 2015 11:58 am

Post by Smithereens »

mm, I came from a site where DP were at max 72 hours and activity was inversely proportional to the length of the DP. I don't see why it would be any different here.
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Post Post #152 (ISO) » Thu Nov 05, 2015 1:34 pm

Post by Firebringer »

nth
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Post Post #153 (ISO) » Sat Nov 14, 2015 7:15 am

Post by Persivul »

Thoughts after playing Blitz 1:

It rocked! Loved the pace of it. I plan on running one blitz and one regular at a time going forward.

Compared to 14-day games:

- some long-phase games have input that is consistent, albeit slower paced, than blitz. These allow more time for analysis and have their place.

- some long-phase games tend to have 10 days of nothing, followed by a 4-day blitz period. So, who needs the 10 days of nothing?

I think what will determine the success of fitting blitz into the forum will be whether people honestly consider what they want from the game and join the right queue.
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Post Post #154 (ISO) » Sat Nov 14, 2015 7:29 am

Post by Ythan »

Yeah this queue is pretty fantastic.
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Post Post #155 (ISO) » Sat Nov 14, 2015 11:35 am

Post by vonflare »

I shall go down in history as the first person NKed in a blitz game
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Post Post #156 (ISO) » Sat Nov 14, 2015 1:04 pm

Post by Rob14 »

vonflare is posthumously modkilled.

There, now you were modkilled, not NK'd. You'll go down in history as being the first modkill in blitz. <3
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Post Post #157 (ISO) » Sat Nov 14, 2015 1:28 pm

Post by vonflare »

awesome
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Post Post #158 (ISO) » Tue Nov 17, 2015 4:08 am

Post by EspeciallyTheLies »

Where/What/Who is the next game up for sign-ups?
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Post Post #159 (ISO) » Tue Nov 17, 2015 4:08 am

Post by EspeciallyTheLies »

In post 158, EspeciallyTheLies wrote:Where/What/Who is the next game up for sign-ups?

Wrong thread.
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Post Post #160 (ISO) » Tue Nov 17, 2015 6:45 am

Post by callforjudgement »

In post 153, Persivul wrote:I think what will determine the success of fitting blitz into the forum will be whether people honestly consider what they want from the game and join the right queue.

I agree with this. Blitz play is completely not what I want from mafiascum.net, but there are other people who do want that, and so giving us separate queues makes for the best of both worlds; I can play with other patient players (when I have the time to play at all), and people who are online more often can have deadlines that force the other players in the game to act.
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Post Post #161 (ISO) » Wed Nov 18, 2015 1:24 pm

Post by pirate mollie »

I think I like the pacing of blitz games.
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Post Post #162 (ISO) » Thu Nov 19, 2015 7:09 am

Post by hiplop »

In post 161, pirate mollie wrote:I think I like the pacing of blitz games.


me too mollie
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Post Post #163 (ISO) » Fri Nov 20, 2015 7:29 am

Post by Flubbernugget »

I wish I had the time for more blitz games
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Post Post #164 (ISO) » Fri Nov 20, 2015 9:34 am

Post by Persivul »

In post 153, Persivul wrote:- some long-phase games have input that is consistent, albeit slower paced, than blitz. These allow more time for analysis

Actually I've been second-guessing this. An interesting metric might be the average number of pages in a blitz game v. the number of pages in a regular game of the same size.
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Post Post #165 (ISO) » Fri Nov 20, 2015 1:33 pm

Post by fferyllt »

I know this is trial period and all, but I think it would help move sign-ups along if there could be 2 sign-ups in progress at a time. Some game formats take longer to fill than others.

I'd be happy to informally help with keeping track, and I imagine other mods would help as well.
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Post Post #166 (ISO) » Sat Nov 21, 2015 5:45 am

Post by Equinox »

In post 165, fferyllt wrote:I know this is trial period and all, but I think it would help move sign-ups along if there could be 2 sign-ups in progress at a time. Some game formats take longer to fill than others.

I'd be happy to informally help with keeping track, and I imagine other mods would help as well.

We discussed having two games in sign-ups at a time before the trial started, but there weren't enough moderators queued to justify it. If there ever is a longer queue, I'll have two games take sign-ups at a time. Right now, though, it seems like player sign-ups are likely to outpace moderator sign-ups; from what I can tell, only one game has really held up the queue. Most everyone queued now is going to be able to run their game before December 15.
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Post Post #167 (ISO) » Sat Nov 21, 2015 6:28 am

Post by fferyllt »

Do you feel like you're getting enough mod /ins?

I inned only once because I'd like to see everyone who wants to mod a blitz game during the trial have the opportunity.
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Post Post #168 (ISO) » Wed Nov 25, 2015 4:11 am

Post by Equinox »

In post 167, fferyllt wrote:Do you feel like you're getting enough mod /ins?

I inned only once because I'd like to see everyone who wants to mod a blitz game during the trial have the opportunity.

There's no risk of the queue running empty anytime soon, but it could always use more moderators. If you'd like to run a game but want others to go first, you can let me know to move you to the back of the queue.
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Post Post #169 (ISO) » Wed Nov 25, 2015 4:19 am

Post by zoraster »

Also, we'll be deciding soon whether to extend the trial another 45 days or not. If we do, there'll be plenty of time to get a second or third modded game in.
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Post Post #170 (ISO) » Wed Nov 25, 2015 12:00 pm

Post by Rob14 »

I think everyone who's played in/modded blitz games would agree that an extension is warranted, for what that's worth. In my first blitz game modded, there were some kinks, but the game ran well and I'd like an opportunity to try out some different rules/practices and see if things can run that extra bit more smoothly.
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Post Post #171 (ISO) » Sun Nov 29, 2015 8:04 pm

Post by davesaz »

I would like to see this continue.
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Post Post #172 (ISO) » Sun Nov 29, 2015 8:58 pm

Post by Ythan »

Removing it now would be a cruel joke. It's obviously the best queue.
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Post Post #173 (ISO) » Sun Nov 29, 2015 9:49 pm

Post by Equinox »

Due to negligence on my part, this became a nasty surprise for a few people who signed up to run a Normal game in the Blitz Queue. For that, I sincerely apologize. From this point forward, Blitz Normals are required to be reviewed for Normalcy by the Normal Review Group. Alternatively, if you wish to bypass this process, running your game as a theme game is recommended.
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Post Post #174 (ISO) » Sun Nov 29, 2015 10:04 pm

Post by Ythan »

In post 173, Equinox wrote:Alternatively, if you wish to bypass this process, running your game as a theme game is recommended.

heh heh
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