Newbie 1691 - Game Over

For Newbie Games, which have a set format and experienced moderators. Archived during the 2023 queue overhaul.
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Newbie 1691 - Game Over

Post Post #0 (ISO) » Sun Mar 06, 2016 7:55 pm

Post by Jackal711 »

Welcome to Newbie 1691!


The People Who Are Still Alive:

Clumsy
YawningAngel **
,
Mafia Goon
Survives and Wins

Bold = Confirmed
* = Prodded

The SE (Semi-Experienced) players have played at least 3 games here on MS.net, with at least one being outside the Newbie forums.
The IC (Inexperience-Challenged) player is a teaching position to help you learn. Their conduct is governed by the Being_a_good_IC Wiki article.

The Ones Who Are Dead
Radja
UpTooLate (SE)
,
Vanilla Townie
was lynched Day 1.
Thor665
Aeronaut *** (IC)
,
Vanilla Townie
, was killed Night 1.
Ircher
heyboxgaminig * (SE)
,
Vanilla Townie
was lynched Day 2.
shannon
GreenNope **
Aatami *
,
Town Tracker
was killed Night 2.
KickAssAndGiggle (SE)
,
Mafia Goon
was lynched Day 3.
SummerInWonderland **
,
Town Doctor
, was killed Night 3.
Almost50
Eggman *
Ryu Ogami *
,
Vanilla Townie
, was lynched Day 4
mhsmith0
firelord111
,
Vanilla Townie
, endgamed.

Burnt By Lightning (Modkilled):
Nobody. Let's keep it that way!

Latest Vote Count wrote:

VOTE COUNT 4.Final


Clumsy (1) - Almost50
mhsmith0 (0) -
Almost50 (1) - Clumsy, mhsmith0

Not Voting:

With 3 alive, it's 2 to lynch.




Notable Events:

Game Begins, Vote Count 1.0
Vote Count 1.1
Vote Count 1.2
mhsmith0 replaces firelord111
Vote Count 1.3
Vote Count 1.4
Eggman replaces Ryu Ogami
Vote Count 1.5
GreenNope replaces Aatami, Ircher replaces heyboxgamining
Vote Count 1.6
Vote Count 1.7
Vote Count 1.8
Radja replaces UpTooLate
Thor665 replaces Aeronaut. shannon replaces GreenNope
Vote Count 1.9
Vote Count 1.10




Day 2 begins. Thor665 killed
Vote Count 2.1
Vote Count 2.2
Vote Count 2.4
End of Day 2, Ircher lynched

Day 3 begins, shannon killed
Vote Count 3.1
Vote Count 3.2
Vote Count 3.3
Vote Count 3.4
End of Day 3, KAAG lynched

Day 4 begins, SummerInWonderland killed
End of Day 4, Game Over.

Game Rules:


This game is governed by This generic ruleset

Rules specific to this game:

This game uses the Newbie Matrix6 setup, which is a semi-open setup.
This is the last of the test games where Mafia have daytalk.


1) Deadlines will be 2 weeks for days, and 48 hours for nights.
2) I will issue a "Prod" to any player that has not posted for 2 days. If you do not post within 24 hours of this PM, I will seek a replacement. Anyone requiring 3 or more prods during the course of the game will be replaced.
3) Please use the VOTE: PlayerName and UNVOTE: PlayerName tags when placing a vote or unvote.

Code: Select all

[vote]PlayerName[/vote]
[unvote]PlayerName[/unvote]

4) Once you are dead, by lynch or nightkill, you may no longer post in the game thread. Dead players will be linked to a Graveyard PT where you can chat with me and the other dead players.
5) My mod color is
Blue
. You may use any other color that is readable.
Last edited by Jackal711 on Wed May 18, 2016 10:28 pm, edited 42 times in total.
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Post Post #1 (ISO) » Sun Mar 06, 2016 7:59 pm

Post by Jackal711 »

Newbie Setup

Matrix6 (as designed by Cogito Ergo Sum):

ABC
1Town JailkeeperVanilla TownieMafia Goon
2Mafia RoleblockerTown CopTown Doctor
3Town 1-shot
Bulletproof
Mafia GoonTown Tracker

Each Newbie Game will be given a setup that incorporates either one row or one column. The remaining six roles will be filled in by mafia goons and vanilla townies appropriately, to create a 2-mafia and 7-town setup. For example Row 1 (1 jailkeeper, 1 vanilla townie, 1 mafia goon) would add an additional 5 vanilla townies and 1 mafia goon, for a total setup of 1 jailkeeper, 6 vanilla townies, and 2 mafia goons.

*Roleblocker will take precedence over jailkeeper when resolving night actions should that apply.



Sample Role PMs:

Vanilla TownieWelcome!

You are a
Vanilla Townie
.

You have no special abilities.

You win when all threats to the Town have been eliminated.


The game thread is here.

Town JailkeeperWelcome!

You are a
Town Jailkeeper
.

You may target one player per night phase. This player will be protected from kills and be prevented from using their own action, if they have one, during that night phase. You cannot target yourself.

You win when all threats to the Town have been eliminated.


The game thread is here.

Town CopWelcome!

You are a
Town Cop
.

You may target one player per night phase. At the end of the night phase, you will be informed if they are
Town
or
Mafia
. If you are roleblocked, you will receive no result.

You win when all threats to the Town have been eliminated.


The game thread is here.

Town DoctorWelcome!

You are a
Town Doctor
.

You may target one player per night phase. This player will be protected from kills during that night phase. You cannot target yourself.

You win when all threats to the Town have been eliminated.


The game thread is here.

1-shot Bulletproof TownieWelcome!

You are a
1-shot Bulletproof Townie.


You will survive 1 kill attempt during the game. This does not include lynches.

You win when all threats to the Town have been eliminated.


The game thread is here.

Town TrackerWelcome!

You are a
Town Tracker
.

You may target one player per night phase. At the end of the night phase, you will be informed what player they targeted with their action, if any.

You win when all threats to the Town have been eliminated.


The game thread is here.

Mafia GoonWelcome!

You are a
Mafia Goon
.

Your partner is PLAYER, who is a
Mafia Goon/Roleblocker
.

You share a factional kill each night. You must choose which of you will commit the kill. You also share a factional QT, located here, which you may talk in during pregame and night phases.

You win when the Town has been eliminated, or nothing can stop this from occurring.


The game thread is here.

Mafia RoleblockerWelcome!

You are a
Mafia Roleblocker
.

Your partner is PLAYER, who is a
Mafia Goon
.

You may target one player per night. This player will be prevented from performing their own action, if any.

You share a factional kill each night. You must choose which of you will commit the kill. You may commit the kill and perform a roleblock in the same night phase. You also share a factional QT, located here, which you may talk in during pregame and night phases.

You win when the Town has been eliminated, or nothing can stop this from occurring.


The game thread is here.
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Post Post #2 (ISO) » Sun Mar 06, 2016 8:01 pm

Post by Jackal711 »

Role PMs
will go out within the next hour
have been sent out. Game will begin in (expired on 2016-03-08 23:45:00) or when everyone has confirmed.
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Post Post #3 (ISO) » Mon Mar 07, 2016 4:13 pm

Post by Jackal711 »

With everyone confirmed, the game begins!

VOTE COUNT 1.0


SummerInWonderland (0) -
YawningAngel (0) -
firelord111 (0) -
Aatami (0) -
Ryu Ogami (0) -
heyboxgaminig (0) -
KickAssAndGiggle (0) -
UpTooLate (0) -
Aeronaut (0) -

Not Voting:

With 9 alive, it's 5 to lynch.

Day 1 deadline is Monday, March 21st 2016 at 7:15 pm PST or in (expired on 2016-03-21 19:15:00)
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Post Post #4 (ISO) » Mon Mar 07, 2016 4:49 pm

Post by UpTooLate »

VOTE: Aeronaut

IC is totes scummy!
Get to know me!
Take care of those you call your own, and keep good company.
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Post Post #5 (ISO) » Mon Mar 07, 2016 5:05 pm

Post by Ryu Ogami »

VOTE: UpTooLate

That was way too quick!
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Post Post #6 (ISO) » Mon Mar 07, 2016 5:09 pm

Post by Aatami »

This is an anime-free zone
VOTE: Ryu Ogami
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Post Post #7 (ISO) » Mon Mar 07, 2016 5:37 pm

Post by Aeronaut »

Hi Everyone!
I'll be you're IC (Inexperienced-Challenged) player for this game. That means that I'm in charge of teaching you the basics of playing mafia, as well as being an actual player in the game. As an IC, I
WILL NOT
lie to you about game theory, how to play, common tells and the like. I know you'll have a lot of questions, so don't hesitate to ask me! :P

An important thing to note; I will write in this color when I'm talking about IC stuff, theory, answering a question, etc. Think of it as: You can believe anything I say in this color to be 100% true, because I am bound by those rules as an IC.

This is only my third time as an IC, and I'm excited to be playing with you all :D

Once the game ends, I'll post a game review for each newbie who played, so you can see all the things I thought you did well or that you could improve on. Obviously, you're pretty new to the site, so don't be afraid to make mistakes; we're all here to learn!


the basics
In the next few sections, I'll cover some basic stuff.

Spoiler: How to Play
Your Job

Play to your win condition; this means the conditions that must be met in order for your faction to win the game, as specified in your role PM. (E.g. A Vanilla Townie's Wincon would be to eliminate all threats to the town. If you have questions about your role or your Wincon, don't hesitate to PM the Mod!)

As Town, your job is to erradicate all members of the scumteam. As scum, your job is to kill enough town members to outnumber them or nothing can prevent that from happening. If you get a Power Role (Cop, Doctor, Roleblocker), make sure you use it to your full advantage.

Voting


During the day, it is your job to vote for the player you wish to be lynched. Use vote tags like so:

Code: Select all

[vote]Aeronaut[/vote]


That will show up as VOTE: Aeronaut

You can unvote and revote as often as you'd like, it isn't final until a majority is reached. Remember, your vote is your best asset! It's what gives the your faction power. Use your vote to get reactions, vote for who you want lynched, etc. Don't be afraid to place your vote, as it can be changed at any time until a majority is reached.

Always try to have good reasoning behind your votes, your actions, etc. Information is necessary for every win condition, and it's people will be more likely to follow your lead if your argument makes some sort of sense.

Also, remember that you win with your faction even if you are dead. What this means: Imagine you are town, and are mislynched Day 1. You will still technically win if town lynches all of the remaining scum, so keep that in mind.

Spoiler: Some Terms and Abbreviations
Common Terms


Here's a quick non-perfect list of terms you may seen thrown around:

IC:
Inexperience-Challenged player (that's me!)
SE:
Semi-experienced challenged player. These are players with a good amount of experience on the site.
Scum:
General term for non-town alignments, in the case of this game, the mafia players
L-#:
The number of votes before a player is lynched. (Example, "Aeronaut is at L-4" means I am 4 votes away from being lynched)
LYLO:
Lynch (correctly) or lose. This means that if a lynch on town occurs, the mafia immediately wins because they'll have at least 50% of the numbers.
BP:
Bulletproof, a role that can get shot by the mafia once and not die.
Doc:
Doctor, a role that can attempt to protect people from nightkills.
JK:
Jailkeeper, a role that both protects and blocks its target.
Scummy:
An adjective for any action (or player) more likely to come from or be mafia than town.
Meta:
A player's past style of playing from completed games as a given role as compared to their current play.
PR:
Power Role, any role that is not vanilla town or mafia goon.
OMGUS:
(Oh my god you suck) is where a player essentially votes a player for voting them first. Considered not good play.
NK:
Night Kill. The mafia's kill they get to use once a night.
PT:
Private Topic: The hidden secret forum where the mafia may talk at night and pregame.
Crumb:
A hidden message that can be revealed as needed or will be found after your death hinting on what you do with a power role, or that you are that role.
Claim:
An outright claim of your role. Please note you may NOT post your role PM, you can only paraphrase it. DO NOT DO THIS UNTIL IT IS COMPLETELY NECESSARY.
CC:
Counter Claim. This is when someone claims a role that makes a previous role claim false, exposing the previous player as lying.
Hammer:
The vote that brings somebody from L-1 to lynched. IT'S IMPORTANT TO DECLARE INTENT TO HAMMER BEFORE DOING IT!
Mislynch:
When town mistakenly lynches a player who was town.

Let me know if I missed anything!

Helpful Links


Also, here are some links that may also help you out.


Remember, the Wiki is your friend!

Spoiler: Common Etiquette (A MUST READ)
Etiquette


1.
What the Mod says, goes.
Period. If you have a problem with the way the game is run, take it up with the list moderator.

2.
Stay Active!
Games with a lot of inactive players are slow and boring and nobody likes that. Posting 1-2 times a day is great.

3.
Don't start pointless arguments or personal wars
; name calling and vulgarity isn't helpful to anybody, not even scum. Just don't do it, it makes game unplayable.

4.
NEVER Self-hammer, Give up your teammates as scum, talk about ongoing games, or do anything to unfairly influence the game on purpose.


5.
Finally, always remember that it's a game.
People are going to get mad. The game of Mafia is not always a polite one; there will be heated exchanges and toxic situations. It's always important to remember that this is still just a game; we're all still just trying to win. Having said that, being as polite as possible makes for much more enjoyable games, but more importantly, will give you more charisma and influence within the town!



This is going to be a fun game hopefully, and don't forget, if you have a question, ASK AWAY! Try to make it pretty visible to me in case I missed it.


Mod Edit: Changed colors to match IC color used in the rest of the game to avoid confusion
Last edited by Jackal711 on Thu Mar 17, 2016 3:29 pm, edited 1 time in total.
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Post Post #8 (ISO) » Mon Mar 07, 2016 5:39 pm

Post by Aeronaut »

[Actually, since the mod's color is blue, I'm going to be switching to purple text as far as theory things go.
I Will Not Lie To You In Purple Text!]
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Post Post #9 (ISO) » Mon Mar 07, 2016 5:40 pm

Post by Aeronaut »

Any, with all that out of the way, hello everyone!

VOTE: UpTooLate

AND HI UTL!!!!! How many games can we be in together?
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Post Post #10 (ISO) » Mon Mar 07, 2016 6:03 pm

Post by firelord111 »

why all
how can ic not be vanilla townie ?
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Post Post #11 (ISO) » Mon Mar 07, 2016 6:07 pm

Post by Aeronaut »

In post 10, firelord111 wrote:why all
how can ic not be vanilla townie ?

?
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Post Post #12 (ISO) » Mon Mar 07, 2016 6:09 pm

Post by firelord111 »

ops i wanted to post hi and f**ed up
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Post Post #13 (ISO) » Mon Mar 07, 2016 6:09 pm

Post by Ryu Ogami »

A small question: what happens when there are three people alive and they have different alignments? Just asking this question because in one completed game that I saw in another site that situation happened and, well, it was unexpected.
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Post Post #14 (ISO) » Mon Mar 07, 2016 6:11 pm

Post by firelord111 »

shoudnt ic be a vanilla towni in order that we learn
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Post Post #15 (ISO) » Mon Mar 07, 2016 6:12 pm

Post by firelord111 »

In post 13, Ryu Ogami wrote:A small question: what happens when there are three people alive and they have different alignments? Just asking this question because in one completed game that I saw in another site that situation happened and, well, it was unexpected.

depends on third party role
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Post Post #16 (ISO) » Mon Mar 07, 2016 6:14 pm

Post by Ryu Ogami »

In post 11, Aeronaut wrote:
In post 10, firelord111 wrote:why all
how can ic not be vanilla townie ?

?


Hi firelord! Well, if I read the rules correctly, the IC can be either townie or scum, just like a normal player. He can (and possibly will) lie when not answering questions related to the rules and gameplay.
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Post Post #17 (ISO) » Mon Mar 07, 2016 6:22 pm

Post by Ryu Ogami »

By the way, the role I was talking about is Cupid.
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Post Post #18 (ISO) » Mon Mar 07, 2016 6:40 pm

Post by Aeronaut »

In post 13, Ryu Ogami wrote:A small question: what happens when there are three people alive and they have different alignments? Just asking this question because in one completed game that I saw in another site that situation happened and, well, it was unexpected.

Well, it really depends on what the roles are at that point. Having said that, this particular game is semi-open, meaning that we know some things to do with the setup, such as the fact that there are
only two factions in the game, the Town and the Mafia.


However, I'll explain the way that works in this spoiler!


Spoiler: What happens if there's three players left of different alignments?

So, if there's three people left in the game, but they're all different alignment, there's a few different things that can happen.

Lets assume that the three are 1 Vanilla Townie, 1 Mafia Goon, and 1 Serial Killer. Since the Goon and the SK both possess a kill, the townie has already lost, no matter who is lynched that day. If the Townie is lynched, then the Goon and SK will
tie
, as they'd both kill eachother at night. If the goon is lynched, then
the SK wins the game
. if the SK is lynched, then the
Goon wins the game.


Let's say that the townie is a Vigilante [or a town role which also possesses it's own night kill]. Then, the game will always be
a tie between the two players who weren't lynched that day.


This particular scenario actually happened in a game I was in back in the fall; New York 187. In that scenario, Titus was the Mafia Goon, Ankamius was a Vanilla Townie, and I was a Serial Killer. Give that game a read and see who won! ;)


In post 14, firelord111 wrote:shoudnt ic be a vanilla towni in order that we learn

I mean maybe; a lot of people think that that's how it should be. There's a lot of discussion about stuff like that in our Mafia Discussion Forum!
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Post Post #19 (ISO) » Mon Mar 07, 2016 6:41 pm

Post by SummerInWonderland »

VOTE: UpTOOlate
Image
I haven't the faintest idea what I'm doing
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Post Post #20 (ISO) » Mon Mar 07, 2016 6:43 pm

Post by Aeronaut »

In post 16, Ryu Ogami wrote:
In post 11, Aeronaut wrote:
In post 10, firelord111 wrote:why all
how can ic not be vanilla townie ?

?


Hi firelord! Well, if I read the rules correctly, the IC can be either townie or scum, just like a normal player. He can (and possibly will) lie when not answering questions related to the rules and gameplay.

You'd be right! I can be of any alignment.

But again, you can count on me not lying to you about theory. You can tell the difference between theory and my personal gameplay because theory stuff will all be in this pretty color text!
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Post Post #21 (ISO) » Mon Mar 07, 2016 6:43 pm

Post by Aeronaut »

In post 19, SummerInWonderland wrote:VOTE: UpTOOlate
Image
I haven't the faintest idea what I'm doing

If you have questions, ask away!
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Post Post #22 (ISO) » Mon Mar 07, 2016 6:46 pm

Post by Aeronaut »

Ok, I'm gonna try to get this game going!


1. What do you feel is the job of the Town in our scenario?
2. What are some strategies you think scum are likely to use?
3. If you had to guess who is scum based on these first few posts, who would you guess? It's ok if you don't have a lot of basis, even if it's just gut-feelings!
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Post Post #23 (ISO) » Mon Mar 07, 2016 6:56 pm

Post by SummerInWonderland »

1. I'm not too sure. I mean we obviously seek to get rid of the mafias but other than that I'm not too sure.
2. Being sneaky!!!! Trying to look like townies right
3. I'm not really sure, I don't have really any information to go off.
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Post Post #24 (ISO) » Mon Mar 07, 2016 7:02 pm

Post by Aatami »

ok hi hello everyone im ready 2 play gonna answer some questions

1. the town needs to get moving. idk exactly how but weve entered a sort of stagnation period because there rvs has ended but nothing has really happened because it was so short
2. i think so far the maf are just going to attempt to distract and take away from relevant conversation like im including myself when i say any potential scum might not know what to do this early on(also not outing myself as mafia either in case it looks that way)
3. ok my gut reqaction is SIW being scum or at least scummy. imo u prolly have some idea of what you are doing if you use a gif and vote in your first post where you also say how confused you but thats just me.

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