In post 5, PrivateI wrote:10 tribes of 10. Played out in the traditional Survivor manner.To begin, one immunity challenge, nine tribes win immunity, the last goes to TC to vote off one of their own. There will be a separate reward and immunity challenge each "cycle" prior to an elimination. As a fun twist, every 11th TC will be a double TC where only 8 tribes win immunity. There will be no tribe swaps or combining of any tribes. A tribe will only be eliminated when all of its players are eliminated. At F11, there will be a merge of all the remaining players. Oh, and there's an 87-player jury.
In post 6, Xalxe wrote:Two tribes of 10. Everything plays out and seems perfectly normal, right? Tribal Councils happen, Idols are found, hell there's even a tribe swap in the middle somewhere.Merge at 10 players and head to the next challenge.Now we play to 10 again. Repeat ad nauseum.
Then everything falls to shit. 10 more players walk in. Turn out the game started with40players, and these 10 are the merge tribe from the other side of the island.
Everything bolded has taken place before. Not on MafiaScum obviously, but I have indeed seen all three of these.
I don't know the specifics of the 100+ player game, they had multiple TCs every round, but still, it was crazy (if I'm not mistaken, I think me and an old MS user named Raj both participated in this).
I think I've heard of two games where they played out as normal, got to merge, and then found out they're actually still in tribes competing against another game that was running at the same time.
I've seen more than one game where the twist was that they had a tribe swap every single round.
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I'll propose some ideas I have that some might think are crazy, but still think would turn out interesting!
Everyone starts the game with a HII.
Each round there is a challenge that everyone competes in, only the three or five losers go to TC and everyone else is safe.
Each round the tribe gets to vote someone to join the other tribe… Actually, this isn't my idea. I played in a game with four tribes of five or six. Each round we'd vote someone to join another tribe. First it went in one direction A joined B, B joined C, etc. Then it went in another direction, B joined A, A joined D. Then you swapped with the tribe you had yet to swap with. A & C swapped, B & D swapped. It was interesting .
OH! Here's an idea I thought of: ZOMBIE SURVIVOR! Two tribes of six. First six rounds go as normal with the members merging at six. THEN we find out that the six ousted members have formed the ZOMBIE tribe and compete against the surviving six members in tribal challenges. If The Zombie Tribe loses, they vote out two members (this is their penalty for being zombies). If the normal tribe loses, they only vote off one. They go to 3 challenges, then merge (so they could end up merging at 9, 8, or 6 players depending on how many zombies die). Someone should do this.
Mod Swap Survivor. Each round the eliminated player takes over the game and decides the challenge and/or twist.
Cumulative Survivor. Each vote you receive stays with you for the remainder of the game. Whoever has the most votes at a TC (past & present) gets eliminated.