JacksonVirgo's Mini Normal Review, October 2020


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Post Post #2 (isolation #0) » Thu Oct 08, 2020 2:39 pm

Post by JacksonVirgo »

Greetings this is an ego post since I’m at work
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Post Post #4 (isolation #1) » Sat Oct 10, 2020 5:59 pm

Post by JacksonVirgo »

If it gets rejected, does it get straight rejected or do we talk and try and balance it?
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Post Post #5 (isolation #2) » Sat Oct 10, 2020 6:33 pm

Post by JacksonVirgo »

The one real swing I can see is via the role cop because of the informed and finder.
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Post Post #9 (isolation #3) » Tue Oct 13, 2020 12:01 am

Post by JacksonVirgo »

Switching the investigatives is no problem.

A way to make the setup a little less doctor-sided may be to have a Doctor enabler with only one doctor and another protective, maybe like a Babysitter but the killing ability on that role is what I don't want is all. JK would end up blocking the doctor which defeats the point so it may actually need to be a doctor to keep it's thing.

I understand that it may be realllly pushing towards not being normalcy but I lowkey tried to push the boundaries to see if this setup would work and I really hope it does O.O
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Post Post #10 (isolation #4) » Wed Oct 14, 2020 9:11 pm

Post by JacksonVirgo »

Spoiler:
Malpractice
Town Macho Doctor Enabler

Town Doctor

Town Doctor

Town Even-Night Role Cop

Town Odd-Night Gunsmith

Vanilla Townie

Vanilla Townie

Vanilla Townie

Vanilla Townie

Vanilla Townie


Mafia Enabler Finder

Mafia Doctor

Mafia Informed Goon



Role Information

Informed Goon - "There are 3 Doctor's"


That's the current edited setup, would it be better if the Maf doctor is removed and informed result is changed accordingly.
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Post Post #12 (isolation #5) » Thu Oct 15, 2020 4:13 pm

Post by JacksonVirgo »

In post 11, mastina wrote:
In post 10, JacksonVirgo wrote:That's the current edited setup, would it be better if the Maf doctor is removed and informed result is changed accordingly.
That'd both buff the gunsmith, making the setup less scumsided, and make the game be further from the "almost a theme" mark. So I'd say it'd be better, yes.
Changing it to a Mafia goon
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Post Post #13 (isolation #6) » Thu Oct 15, 2020 4:14 pm

Post by JacksonVirgo »

Also a gunsmith with a doctor enabler puts heat on the doctor claims, also makes innocent results less reliable

I think
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Post Post #14 (isolation #7) » Thu Oct 15, 2020 11:02 pm

Post by JacksonVirgo »

Spoiler: Malpractice V3
Malpractice
Town Macho Doctor Enabler

Town Doctor

Town Doctor

Town Even-Night Role Cop

Town Odd-Night Gunsmith

Vanilla Townie

Vanilla Townie

Vanilla Townie

Vanilla Townie

Vanilla Townie


Mafia Enabler Finder

Mafia Goon

Mafia Informed Goon



Role Information

Informed Goon - "There are 2 Doctor's"
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Post Post #15 (isolation #8) » Thu Oct 15, 2020 11:21 pm

Post by JacksonVirgo »

Is that good enough for a pass?
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Post Post #17 (isolation #9) » Fri Oct 16, 2020 9:55 pm

Post by JacksonVirgo »

Spoiler: Role Cards
Town Macho Doctor Enabler
Town Macho Doctor Enabler


If you die, the role “Doctor” will cease to function for all players. You cannot be protected from kills.

You have no active abilities.

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with a summary of your role.

Town Doctor
Town Doctor


Each night you may target a player, you will protect them from one kill that night.

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with a summary of your role.


Town Doctor
Town Doctor


Each night you may target a player, you will protect them from one kill that night.

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with a summary of your role.


Town Odd-Night Gunsmith
Town Odd-Night Gunsmith


On odd numbered nights you can check a player to see if they have a gun or not. Roles that have guns are all Mafia (except Traitors and Doctors), Cops, Vigilantes, Gunsmiths, Role Cops, Vanilla Cops, Vengefuls, Detectives, Neapolitans, Backups of roles with guns and JoATs that have any of these listed powers.

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with a summary of your role.


Town Even-Night Role Cop
Town Even-Night Role Cop


On even numbered nights you may check a player to see their exact role, you will not see their alignment.

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with a summary of your role.

Vanilla Townie
Vanilla Townie


You have no active abilities.

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with a summary of your role.

Mafia Enabler-Finder
Mafia Enabler-Finder


Each night you may check a player to see if they have the role, or a role that includes, "Enabler" or not. If no other member of your faction is doing this, you may perform the factional kill instead of your normal ability.

You win if at least one mafia member is alive and all other players are dead (or if nothing can prevent the same).

Confirm by replying to this PM with a summary of your role.

Informed Goon
Mafia Informed Goon


You have no active abilities, however you are informed that there's two doctor's in the game. If no other member of your faction is doing this, you may perform the factional kill.

You win if at least one mafia member is alive and all other players are dead (or if nothing can prevent the same).

Confirm by replying to this PM with a summary of your role.

Mafia Goon
Mafia Goon


You have no active abilities

If no other member of your faction is doing this, you may perform the factional kill.

You win if at least one mafia member is alive and all other players are dead (or if nothing can prevent the same).

Confirm by replying to this PM with a summary of your role.
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Post Post #19 (isolation #10) » Sat Oct 17, 2020 1:23 pm

Post by JacksonVirgo »

Spoiler: Results
GunsmithYour target has a gun!

GunsmithYour target does not a gun!


Role CopYour target is an [X]!

Role CopYour target is Vanilla!


Enabler-FinderYour target is an Enabler!

Enabler-FinderYour target is not an Enabler!
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Post Post #21 (isolation #11) » Sat Oct 17, 2020 2:28 pm

Post by JacksonVirgo »

In post 20, mastina wrote:Even though it's not possible given the setup, can I see the "no result" pms?
Also, can I see what you plan to put in the "your target is an [x]", exactly?

Small things, but necessary to make sure there's no errors.

Oh yeah sure, I didn't add the no result ones because they literally cannot happen but yep.

Spoiler:
GunsmithYou got no result

Role CopYou got no result

Enabler-FinderYou got no result



Role CopYour target is an Informed Vanilla

Role CopYour target is a Doctor



I'm not entirely certain I have the informed goon result right but I am confident that it's fine. Lemme know tho ofc
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Post Post #22 (isolation #12) » Sat Oct 17, 2020 2:35 pm

Post by JacksonVirgo »

All in one place.

Spoiler: Malpractice Setup
Malpractice
Town Macho Doctor Enabler

Town Doctor

Town Doctor

Town Even-Night Role Cop

Town Odd-Night Gunsmith

Vanilla Townie

Vanilla Townie

Vanilla Townie

Vanilla Townie

Vanilla Townie


Mafia Enabler Finder

Mafia Goon

Mafia Informed Goon



Role Information

Informed Goon - "There are 2 Doctor's"


Spoiler: Role Cards
Town Macho Doctor Enabler
Town Macho Doctor Enabler


If you die, the role “Doctor” will cease to function for all players. You cannot be protected from kills.

You have no active abilities.

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with a summary of your role.

Town Doctor
Town Doctor


Each night you may target a player, you will protect them from one kill that night.

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with a summary of your role.


Town Doctor
Town Doctor


Each night you may target a player, you will protect them from one kill that night.

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with a summary of your role.


Town Odd-Night Gunsmith
Town Odd-Night Gunsmith


On odd numbered nights you can check a player to see if they have a gun or not. Roles that have guns are all Mafia (except Traitors and Doctors), Cops, Vigilantes, Gunsmiths, Role Cops, Vanilla Cops, Vengefuls, Detectives, Neapolitans, Backups of roles with guns and JoATs that have any of these listed powers.

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with a summary of your role.


Town Even-Night Role Cop
Town Even-Night Role Cop


On even numbered nights you may check a player to see their exact role, you will not see their alignment.

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with a summary of your role.

Vanilla Townie
Vanilla Townie


You have no active abilities.

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with a summary of your role.

Mafia Enabler-Finder
Mafia Enabler-Finder


Each night you may check a player to see if they have the role, or a role that includes, "Enabler" or not. If no other member of your faction is doing this, you may perform the factional kill instead of your normal ability.

You win if at least one mafia member is alive and all other players are dead (or if nothing can prevent the same).

Confirm by replying to this PM with a summary of your role.

Informed Goon
Mafia Informed Goon


You have no active abilities, however you are informed that there's two doctor's in the game. If no other member of your faction is doing this, you may perform the factional kill.

You win if at least one mafia member is alive and all other players are dead (or if nothing can prevent the same).

Confirm by replying to this PM with a summary of your role.

Mafia Goon
Mafia Goon


You have no active abilities

If no other member of your faction is doing this, you may perform the factional kill.

You win if at least one mafia member is alive and all other players are dead (or if nothing can prevent the same).

Confirm by replying to this PM with a summary of your role.


Spoiler: Results
GunsmithYour target has a gun!

GunsmithYour target does not a gun!

GunsmithYou got no result


Role CopYour target is an [X]!

Role CopYour target is Vanilla!

Role CopYou got no result

Role CopYour target is an Informed Vanilla

Role CopYour target is a Doctor


Enabler-FinderYour target is not an Enabler!

Enabler-FinderYour target is an Enabler!

Enabler-FinderYou got no result
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Post Post #24 (isolation #13) » Sat Oct 17, 2020 8:48 pm

Post by JacksonVirgo »

Role CopYour target is a Macho Doctor-Enabler


Role CopYour target is an Odd-Night Gunsmith


Role CopYour target is an Enabler Finder
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Post Post #25 (isolation #14) » Sat Oct 17, 2020 8:48 pm

Post by JacksonVirgo »

In post 24, JacksonVirgo wrote:
Role CopYour target is a Macho Doctor-Enabler


Role CopYour target is an Odd-Night Gunsmith


Role CopYour target is an Enabler-Finder
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Post Post #27 (isolation #15) » Wed Oct 21, 2020 12:09 am

Post by JacksonVirgo »

Image
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