midwaybear's Mini Normal Review, January 2022


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midwaybear's Mini Normal Review, January 2022

Post Post #0 (isolation #0) » Fri Jan 21, 2022 1:50 pm

Post by implosion »

midwaybear wrote:Subject: Normal Queue Thread (Players and Mods)
midwaybear wrote:/in to mod mini
Hi,
This will be my first mini, but I have modded two newbies in the past.

Setup (10-3)
6 VT
3 Town Neighbors
Town Doctor
Mafia Goon
Mafia Informed - Exactly one town role that can act during night OR that X is a town neighbor
Mafia Traffic Analyst
Yes daytalk
Yes multitasking
Spoiler: Rules
Rules


Credit to everyone who helped formulate this ruleset


General Rules/Game Etiquette
  1. Obey all Site-wide Rules.
  2. Communication outside the thread (if your role specifically allows it) is allowed until the game begins.
  3. You may not quote private communication of any kind. This includes moderator-supplied information (either real or fabricated) of any kind. Paraphrasing (for role claims, etc.) is acceptable.
  4. There is to be NO personal communication outside of the forum postings unless your role PM specifically allows it.
Activity/Prods/Replacements
  1. Prods of missing players will be issued after 36 hours of no activity.
  2. A prodded player has 24 hours to respond to the prod, after which time a replacement search will begin. The prodded player may re-enter the game so long as no replacement has been found.
  3. If you anticipate being unavailable for more than 36 hours please PM Cabd and I or post in the thread to declare V/LA.
Deadlines
  1. Deadlines for this game will be 10 days for Day 1 and 7 days for following Day Phases. Night Phases will last 48 hours.
  2. Extensions are given only in extreme circumstances.
  3. If you have a role with a Night action your choices are due to the mods by the posted deadline. If the mods do not receive your choice via PM by the posted deadline you will forfeit your actions.
Player Actions/Voting/Player Death
  1. Starting day 1, if at any point during the day more than half of the living players are voting for a particular player, day will end and that player will be eliminated.
  2. A majority(half plus one) must occur for an elimination to occur
  3. Votes must be bolded or use the [.vote] tags to be counted (e.g.
    Vote: Player
    or VOTE: Player).
  4. Unvotes are not necessary before changing votes.
  5. Votes made using nicknames or abbreviations will be counted at our discretion. If we think its a vote, then its a vote.
Miscellaneous
  1. I will use
    bolded font
    for Mod posts. Don't impersonate the mods. No invisible/small/encrypted text is allowed.
  2. Any situation not explicitly covered above is subject to our discretion and will be handled as we see fit on a case-by-case basis.

Spoiler: Role PMs
Vanilla TownieWelcome!

You are a
Vanilla Townie
.

You have no special abilities.

You win when there are no longer any threats to town.


The game thread is here.

Confirm by replying with your role name and alignment.


Town DoctorWelcome!

You are a
Town Doctor
.

Each Night, you may target a player. Assuming no interference with your action, that player will be protected from one kill that night.

You win when there are no longer any threats to town.


The game thread is here.

Confirm by replying with your role name and alignment.



Town NeighborWelcome!

You are a
Town Neighbor
.

You share a neighborhood with X and Y, located here[/here], where you may talk anytime ... [url]here.

Confirm by replying with your role name and alignment.

Mafia GoonWelcome!

You are a
Mafia Goon
.

You and your partners share a factional kill each night. You must choose which of you will commit the kill. You also share a factional Private Thread (PT), located here, where you may talk at any time.

You win when the Town has been eliminated, or nothing can stop this from occurring.


The game thread is here.

Confirm by replying with your role name and alignment or by posting in your PT.


Informed Mafia GoonWelcome!

You are a
Informed Mafia Goon
.

You know additional information about the setup: .

You and your partners share a factional kill each night. You must choose which of you will commit the kill. You also share a factional Private Thread (PT), located here, where you may talk at any time.

You win when the Town has been eliminated, or nothing can stop this from occurring.


The game thread is here.

Confirm by replying with your role name and alignment or by posting in your PT.



Mafia Traffic AnalystWelcome!

You are a
Mafia Traffic Analyst
.

Each night, you may target a player. Assuming no interference with your action, you will learn whether or not that player is able to privately communicate with another living player (you cannot distinguish between a player who is alone in a private topic, and a player who does not have private topic access at all).

You and your partners share a factional kill each night. You must choose which of you will commit the kill. You also share a factional Private Thread (PT), located here, where you may talk at any time.

You win when the Town has been eliminated, or nothing can stop this from occurring.


The game thread is here.

Confirm by replying with your role name and alignment or by posting in your PT.
midwaybear wrote:I thought a bit about the setup and I'm thinking to replace Maf TA with a role cop and give informed goon info about identity of a town neighbor.
Last edited by implosion on Mon Sep 12, 2022 8:00 am, edited 1 time in total.
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Post Post #1 (isolation #1) » Fri Jan 21, 2022 1:50 pm

Post by implosion »

Primary: mastina
Secondary: Datisi
Last edited by implosion on Mon Feb 07, 2022 10:11 pm, edited 1 time in total.
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Post Post #4 (isolation #2) » Fri Jan 21, 2022 6:04 pm

Post by implosion »

(a comment because i'm in the mood to)

Yeah, 3 masons + a bit of town power vs 3 scum is a decently common 13p normal trope. You could do a lot of things with a scum informed role here - informing them of a specific mason is a little mean to that mason, but informing them generally of the existence of masons is reasonable. You could also inform them of the existence of a doctor, rather than of masons - this would basically let them know that they're not supposed to shoot a claimed mason because there'll be a doc on them, but hunt for other masons/for the doctor. In that case they'd find out there are masons on a mason death or claim or on a rolecop hit. Of course it's up to the reviewers what they want.
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Post Post #7 (isolation #3) » Fri Jan 21, 2022 7:57 pm

Post by implosion »

It could give additional info if there were a neighborizer in the game.
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Post Post #19 (isolation #4) » Mon Feb 07, 2022 10:08 pm

Post by implosion »

Shirou is temporarily delaying, so you're up!

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