Mini Normal 1658: Classic Rock Mafia (Game Over!)


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Wake1
Wake1
Jack of All Trades
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User avatar
Wake1
Jack of All Trades
Jack of All Trades
Posts: 8684
Joined: August 3, 2013

Mini Normal 1658: Classic Rock Mafia (Game Over!)

Post Post #0 (ISO) » Mon Mar 16, 2015 2:38 pm

Post by Wake1 »

PLAYERLIST01. Elbirn
02. FA_Q2
03. Taly
04. Varsoon*
05. freeko
06. Shinobi
07. texcat
08. dragonspawn
09. House
10. Drixx
11. ArcAngel9**
12. Klingoncelt
13. Titus


Spoiler: Still Alive
dragonspawn
Drixx
Varsoon
Titus
Taly
ArcAngel9
Spoiler: Dead
Freeko,
Vanilla Townie
, lynched Day 1.

FA_Q2,
Vanilla Townie
, killed Night 1.

texcat,
Vanilla Townie
, lynched Day 2.

House,
Tracker
, Killed Night 2.

Shinobi,
Cop
, lynched Day 3.

Klingoncelt,
Role Cop
, lynched Day 4.

Elbirn,
Doctor
, killed Night 4.
Spoiler: Modkilled
Hopefully no one.
Spoiler: Events
1.01 | 1.02 | 1.03 | 1.04 | 1.05 | 1.06 | 1.07 | 1.08 | 1.09 | 1.10
Last edited by Wake1 on Tue Apr 21, 2015 10:11 am, edited 22 times in total.
"It's wise to be... cautious... with Wake."
— House*
"What Wake lacks in charisma, he makes up for it in pure analytic power."
— Nosferatu*
User avatar
Wake1
Wake1
Jack of All Trades
User avatar
User avatar
Wake1
Jack of All Trades
Jack of All Trades
Posts: 8684
Joined: August 3, 2013

Post Post #1 (ISO) » Mon Mar 16, 2015 2:50 pm

Post by Wake1 »

Game Rules


Game Timeline

  • Day Phases will last two weeks.
  • Night Phases will last two days.


General Rules

  • Don't quote your role PM.
  • This
    is my color (#0000FF). Please don't use it.
  • Sharing PM or PT communication is forbidden. Paraphrasing is fine.
  • Keep all game talk in the game thread & PTs.
  • Do not use encrypted or hard-to-see text.
  • Don't publicly accuse other players of cheating.
  • Pretending to break a rule is the same as rulebreaking.
  • Don't play against your win condition.
  • Those modkilled become Neutral Survivors, and don't win.
  • I reserve the right to change the rules at any time. There'll be notice.
  • Scum win when their numbers equal or exceed that of the Town's.


Activity

  • 48 hour inactivity nets one prod.
  • If prod is ignored at 48 hours, forced replacement occurs.
  • 3 prods = forced replacement.
  • Slots not replaced within ten days are modkilled instead.
  • Be aware of any PMs from the mod.
  • If you plan to be absent for a period of time, please give notice.


Votes and Lynching

  • Votes must be in the format of VOTE: Player Name. Slight variation is fine, if legible.
  • Unvotes are not necessary to change a vote.
  • A player will be lynched if a simple majority of the players have voted for that player.
  • A lynch occurs when half of players +1—rounded down—vote the same person.
  • Once I have posted your death scene, you may not post. No "bah" posts.
  • You may change your vote as many times as you wish.
  • After a lynch has been made, all players including the one who was lynched may continue to post until I lock the thread.
  • If a majority of votes is not reached by deadline, there will be no lynch for that day.
  • You may vote not to lynch by saying
    VOTE: No Lynch
    /VOTE: No Lynch.


Behavior

  • Harassment of an individual player is NOT permitted. While this is a competitive game, no personal attacks'll be tolerated.
  • Do not discuss this game anywhere else with anyone else unless your role allows you to.
  • Please don't replace out over hurt feelings.
  • If you die, do not continue posting in game or PT threads. Post only in Dead PT.


Setup

  • This game has a Day start.
  • This is a Closed Setup.

  • Scum have Daytalk.

  • Deadline extensions may be permitted.

  • There may be duplicate roles.
  • There may or may not be a Neighborhood(s).
  • If two NKs are attempted on a Bomb power role in the same Night phase, and they succeed, both players targeting it will die.
  • Roleblockers cannot be roleblocked.
  • Any role may be Town or Scum.
  • Mod is NOT infallible. If you suspect a mistake, please let me know via PM right away.
  • If a 1-Shot ability is used, and that player is roleblocked, he or she will have used up that shot.


Please read these rules one more time.



Sample Role PM:


Vanilla Townie

Welcome,
[Player Name]
. You are a
Vanilla Townie
.

Abilities:

Your weapons are your voice and your vote. You have no night actions.

Win condition:

You win when all threats to the town have been eliminated.
[/area]
Last edited by Wake1 on Sun Mar 22, 2015 6:53 am, edited 1 time in total.
"It's wise to be... cautious... with Wake."
— House*
"What Wake lacks in charisma, he makes up for it in pure analytic power."
— Nosferatu*