Mini 1752: Back to December (Game Over)


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Mini 1752: Back to December (Game Over)

Post Post #0 (ISO) » Wed Dec 30, 2015 3:42 pm

Post by Equinox »

Image
(Source: tOrange)

Players


Aj The Epic
RadiantCowbells

Alchemist21
curiouskarmadog
Elyse
LlamaFluff
Marquis
OceanWind
petroleumjelly
Raskolnikov
Supreme Overlord
TKoE
Xtoxm
MattP


Spoiler: Game Reveals
You Gave Me All Your Love
(8/12)

Alchemist21,
town even-night tracker
, survived
curiouskarmadog,
town vanilla
, survived
Elyse,
town vanilla
, survived
LlamaFluff,
town vanilla
, survived
OceanWind,
town vanilla
, survived
Raskolnikov,
town bodyguard
, survived
Supreme Overlord,
town vanilla
, survived
Xtoxm
MattP
,
town vanilla
, survived

And All I Gave You Was Goodbye
(4/12)

Marquis,
town vanilla
, died Night 0
TKoE,
mafia commuter
, lynched Day 1
petroleumjelly,
town vanilla
, died Night 1
Aj The Epic
RadiantCowbells
,
mafia goon
, lynched Day 2

Game Links


Rules and Setup
Day 1 Begins
Xtoxm replaces MattP
Day 2 Begins
Endgame
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Post Post #1 (ISO) » Wed Dec 30, 2015 3:43 pm

Post by Equinox »

Rules


All rules listed in the Boilerplate Game Rules (rev. April 23, 2014) page apply to this game except where contradicted in the additional rules below:

  1. Days will have a deadline of two weeks, and Nights will last 48 hours. Deadline extensions will be granted only in extreme circumstances.
  2. Prods will be issued to players if they have not posted within a 48-hour period. Players who have been prodded have 48 hours to respond in the game thread before a replacement is sought. Saturday and Sunday will be considered a 24-hour period for purposes of activity. Prods will be sent even during declared periods of V/LA; if you expect to be gone for an extended period of time, please contact me and we will work it out.
  3. Lynches occur through simple majority (50% of living players + 1, rounded down). If no majority is reached at deadline or there is a majority of votes for No Lynch, Day will end without a lynch. Once majority is reached, no further votes or unvotes will count.
  4. Dead players may not post until the game has been officially declared over; no "Bah!" posts.
  5. Actions not received by deadline will be counted as "No Action." Actions may be submitted ahead of time and can be changed as many times as desired; at deadline, the last valid action that was submitted will be used. Actions may be submitted via PM or private topic.
  6. Votes placed by accounts not present in the game will not be counted. Vote tricks will not be tolerated, and any judgment passed over the validity of any ambiguous votes is final.
  7. Do not use
    #BF0000
    . All other formatting is fair game.
  8. Flavor is for entertainment purposes only and has no significance in the game.
  9. Any situations not covered above will be handled on an individual basis. I reserve the right to add, modify, or remove rules as necessary.



Setup


This game was reviewed for balance and Normalcy by Cogito Ergo Sum, mastin2, and Zar.

The mafia have Day talk in this game.

Below is a sample town vanilla role PM:

Welcome to Mini 1752, XXX!

You are a
town vanilla
.

You have no special abilities beyond the right to vote.

You win when all threats to the town have been eliminated and at least one member of the town remains standing.

The game thread is here. Please confirm by responding to this PM with your alignment and role.
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Post Post #2 (ISO) » Wed Dec 30, 2015 8:10 pm

Post by Equinox »

All role PMs are out! Please confirm as instructed in your PM. Confirmations are due by Saturday, January 2, 2016, at 2:00 AM EST (UTC-5), which is in (expired on 2016-01-02 02:00:00). Please note that this is 24 hours
before
the Night deadline.


Despite Christmas having come and gone, the festive cheer had yet to pass. Wreaths and ribbons could still be found along broken roads and darkened streetlamps, and no stripped trees could be found along any of the sidewalks. The sight of it would have made Mr. Scrooge choke if he were not so busy planning whatever it was that mafia organizations did. At least, that was the rumor around these parts. Nobody had any proof, of course, but it was hard to deny that the town was not given the level of care that it deserved given the amount of money it made from tourism and trade. Something was afoot here, and the townspeople were determined to discover what that was.


Night 0 begins now. The deadline is Sunday, January 3, 2016, at 2:00 AM EST (UTC-5), which is in (expired on 2016-01-03 02:00:00).
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Post Post #3 (ISO) » Sat Jan 02, 2016 8:30 pm

Post by Equinox »

At the crack of dawn, a group of eleven townspeople marched to Marquis's house at the outskirts. The mob had not been planned but rather was a serendipitous occurrence, and it so happened that they thought they needed to see Marquis. Marquis was the person to see if anyone needed to learn something, whether it was about what kind of tool to use when WD-40 failed or about a fellow citizen. If anyone in town knew about the mafia's dealings, it would be Marquis. However, when the group reached Marquis's door, they found it ajar. There was not much of a need to enter, since the smell made it apparent that Marquis had not known about the impending murder last night. Someone entered anyway, just to make sure.


Marquis,
town vanilla
, has died on Night 0!


Vote Count 1.00
Not Voting (11) - Aj The Epic, Alchemist21, curiouskarmadog, Elyse, LlamaFluff, MattP, OceanWind, petroleumjelly, Raskolnikov, Supreme Overlord, TKoE


With 11 votes in play, it will take 6 to lynch.

The deadline is Sunday, January 17, 2016, at 2:30 AM EST (UTC-5), which is in (expired on 2016-01-17 02:30:00).

Moderator CommentsIn the interest of full disclosure, the following statement was included in any 24-hour Night reminder(s) sent:
As a reminder, this game is a Night-start, and Night 0 functions like a regular Night phase.
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Post Post #4 (ISO) » Sat Jan 02, 2016 8:35 pm

Post by MattP »

VOTE: LlamaFluff
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Post Post #5 (ISO) » Sat Jan 02, 2016 8:49 pm

Post by Alchemist21 »

VOTE: curiouskarmadog

Hello everyone!
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Post Post #6 (ISO) » Sat Jan 02, 2016 9:11 pm

Post by TKoE »

VOTE: Supreme Overlord

Howdy everyone! :D
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Post Post #7 (ISO) » Sat Jan 02, 2016 9:14 pm

Post by Supreme Overlord »

Greetings all!

Looking forward to playing again; it's been a while.

VOTE: MattP
Never put off until tomorrow what you can avoid doing entirely.
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Post Post #8 (ISO) » Sun Jan 03, 2016 4:33 am

Post by Raskolnikov »

VOTE: TKoE

Hi guys!
deranged and incoherent
?
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Post Post #9 (ISO) » Sun Jan 03, 2016 5:19 am

Post by Elyse »

VOTE: OceanWind

Poor Marquis
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Post Post #10 (ISO) » Sun Jan 03, 2016 5:52 am

Post by Aj The Epic »

VOTE: Elyse

Happy belated new years.
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Post Post #11 (ISO) » Sun Jan 03, 2016 8:46 am

Post by MattP »

This player list is good enough to skip RVS, right? Let's just wagon Llama because he would have obviously been the scumkill if he was town
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Post Post #12 (ISO) » Sun Jan 03, 2016 9:37 am

Post by Alchemist21 »

Matt how many people here have you played with before? Is there a reason you're assuming everyone is familiar enough with Llama for that logic to apply?
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Post Post #13 (ISO) » Sun Jan 03, 2016 9:40 am

Post by petroleumjelly »

Vote: Elyse


1.)
TKoE, what prompted you to sign up for this game?
"Logic? I call that flapdoodle."
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Post Post #14 (ISO) » Sun Jan 03, 2016 9:52 am

Post by MattP »

In post 12, Alchemist21 wrote:Matt how many people here have you played with before? Is there a reason you're assuming everyone is familiar enough with Llama for that logic to apply?

I didn't expect this sort of resistance to a wagon that would break RVS
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Post Post #15 (ISO) » Sun Jan 03, 2016 10:02 am

Post by Alchemist21 »

That doesn't answer the question.
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Post Post #16 (ISO) » Sun Jan 03, 2016 10:13 am

Post by MattP »

No, why would I care
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Post Post #17 (ISO) » Sun Jan 03, 2016 10:14 am

Post by Elyse »

Orrrrrrrrr

You specifically didn't kill Llama so you could use that excuse to vote him

VOTE: MattP
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Post Post #18 (ISO) » Sun Jan 03, 2016 10:15 am

Post by MattP »

My plan is foiled
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Post Post #19 (ISO) » Sun Jan 03, 2016 10:27 am

Post by Alchemist21 »

In post 16, MattP wrote:No, why would I care


Unless you can back up the logic, there's no reason to assume Llama would have been the N0 kill, so in my eyes wagoning him for that reason is really just an RVS wagon and saying it isn't is just bullcrap.
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Post Post #20 (ISO) » Sun Jan 03, 2016 10:31 am

Post by Elyse »

In post 18, MattP wrote:My plan is foiled

Knew it!

K one scum down
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Post Post #21 (ISO) » Sun Jan 03, 2016 10:43 am

Post by MattP »

In post 19, Alchemist21 wrote:Unless you can back up the logic, there's no reason to assume Llama would have been the N0 kill, so in my eyes wagoning him for that reason is really just an RVS wagon and saying it isn't is just bullcrap.

The point is why does it matter to you so much if it truly is or isn't RVS

You're not even scumhunting, you're just criticizing a non-existent wagon when no other wagons are currently happening
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Post Post #22 (ISO) » Sun Jan 03, 2016 10:48 am

Post by MattP »

In post 19, Alchemist21 wrote:saying it isn't is just bullcrap.

So do you think it's scummy or are you just ripping it apart
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Post Post #23 (ISO) » Sun Jan 03, 2016 10:52 am

Post by Alchemist21 »

I care because I want to know why you think it holds up so that I can understand you. I don't think it's scummy at the moment, I just think your logic has serious gaps to it.
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Post Post #24 (ISO) » Sun Jan 03, 2016 10:53 am

Post by MattP »

In post 23, Alchemist21 wrote:I care because I want to know why you think it holds up so that I can understand you. I don't think it's scummy at the moment, I just think your logic has serious gaps to it.

My logic has serious gaps in it because I wasn't serious about it
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