Mini 1432: Clue Master Detective (Game Over)


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Mini 1432: Clue Master Detective (Game Over)

Post Post #0 (ISO) » Tue Mar 12, 2013 2:01 am

Post by guille2015 »

CLUE MASTER DETECTIVES MAFIA


Image


Based on the board game Clue Master Detective, this is a semi-open mini themed game with 10 characters, 8 items and 12 rooms. It involves a mechanic of moving through rooms finding items and using them to help solve the case. Be careful though, some of the guests might use the items to remove you from the game. Use every clue at your disposal to solve who the murderers are. This game has unusual mechanics so it is required to have completed one game.

Player List
(10/10)
Shos
Jennifer
malakittens
Baby Spice
Ms Marangal
penguin_alien
Belisarius
serrapaladin
fuzzybutternut
Jake From State Farm

Pieces in play:

Spoiler: Alive
Shos
Jennifer
malakittens
ms Marangal
penguin_alien


Pieces removed from Play:

Spoiler: Dead
Baby Spice (
Madame Rose
,
Town
)
fuzzybutternut (
Colonel Mustard
,
Town
)
Jake from State Farm (
Monsieur Brunette
,
Town
)
Belisaurius(
Mr. Green
,
Mafia
)
serrapaladin(
Monsieur Brunette
,
Town
)


Pieces removed, squished, broken and shredded:

Spoiler: Modkilled


Spare pieces:

Spoiler: Replacements
PiggyGal15

*If needed you have 24 hours to accept or decline a replacement before I notify the next person in the list.


PM me if you want to be placed in the Replacement Wait-list or if you simply wish to spectate, I'll set up a room for spectators if necessary, but spectators would not be able to play in the game afterwards.
Last edited by guille2015 on Mon Jul 01, 2013 12:57 pm, edited 21 times in total.
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Post Post #1 (ISO) » Tue Mar 12, 2013 2:22 am

Post by guille2015 »

Characters:

Each player is randomly assigned a character. The alignment of the player is also randomly assigned.

  • Miss Scarlet
    (Red)
  • Colonel Mustard
    (Yellow)
  • Mrs. White
    (White)
  • Mr. Green
    (Green)
  • Mrs. Peacock
    (Blue)
  • Professor Plum
    (Purple)
  • Miss Peach
    (Orange)
  • Monsieur Brunette
    (Brown)
  • Madame Rose
    (Pink)
  • Sergeant Gray
    (Gray)


Items:


  • At the beginning of the game all items are randomly distributed throughout the mansion.
  • As players enter rooms they will pick up the item that is in the room if they currently are not holding an item.
  • If several players enter a room with an item at the same time, the item will go to just one player selected randomly.
  • There will only be at most one (1) item per room.
  • Each item has a unique use that can be used on any player in an adjacent room and current room unless otherwise specified.
  • When using an item you can target a player or a room. If the targeted player is outside the range of the item, then the action will fail. If the targeted room has several players, the targeted player is selected randomly.
  • Each night the player can choose to
    use
    ,
    hold
    or
    drop
    the item.
  • The player cannot hold more than one item at a time.
  • The player cannot hold an item for more than two(2) days. On the second night in possession of the item, the player must use or drop the item.
  • Once an item is dropped or used they will appear on a random room.
  • The players use the items before dying.
  • When the player dies the item is automatically dropped.
  • Items that are not picked up will remain in their respective rooms over the course of the night.
  • These are the following items:
    • Candlestick
    • Dagger
    • Lead Pipe
    • Revolver
    • Rope
    • Wrench
    • Poison
    • Horseshoe


Rooms:

Image


  • Every night a player must choose a room to move too.
  • A player can only move to an adjacent room.
  • A player cannot remain in a room. Failure to submit a movement, will randomly select the next room for the player.
  • All actions are resolved prior to moving to another room.

  • The Rooms and Adjacency:

RoomAdjacent Rooms
KitchenDining Room, Trophy Room, ♟Library
Dinning RoomKitchen, Drawing Room
Drawing RoomDining Room, Courtyard, ♟Conservatory
CourtyardDrawing Room, Gazebo, Fountain, Library, ♟Carriage Room
GazeboCourtyard
FountainCourtyard
LibraryCourtyard, Billiard Room, ♟Kitchen
Billiard RoomLibrary, Studio
StudioBilliard Room, Conservatory
ConservatoryStudio, Trophy Room, ♟Drawing Room
Trophy RoomConservatory, Carriage House, Kitchen
Carriage houseTrophy Room, ♟Courtyard
Cloak RoomThis room is off limits.
♟Secret Passages

Mafia:

  • Mafia are required to find an Item in order to perform a kill.
  • Mafia can only make one kill per night.
  • Mafia are forced to kill every other night. If they choose to not kill or cannot kill during a night, the next night in which they can kill, they are forced to make the kill, as long as they have an item.
  • The kill will use the item as a weapon and can only be used in adjacent rooms and current room.
  • Mafia can opt to use the item as intended, instead of making the kill
  • Mafia may or may not have other rules and privileges not expressed here.


Voting:

  • Votes are used to Lynch players during the day. When a player gains a majority of the votes, half of the players plus one, then that player is lynched and removed from the game board.
  • Vote in
    bold
    or use the
    VOTE:
    tags.
  • Unvotes are not necessary but may help.
  • Vote counts will be edited into the first post of the page. If you don't like this we can change it through majority vote.
  • Place votes on new lines. Although I allow inline votes, I do not guarantee that I will see it.


Rules:

  • Do not talk about the game outside the thread, unless your roles specifically allows it.
  • Prods will be issued to players if they have not posted within a 48-hour period. Players who have been prodded have 24 hours to respond in the game thread before a replacement is sought. Saturday and Sunday will be considered a 24-hour period.
  • When you are pressured to reveal your role, do not copy my message. Use your own words. Do not quote anything I send to you.
  • Ask me questions if anything is unclear.
  • I am a giant robot and I can make mistakes (due to human programming). If you find such mistakes please point them out so that I may resolve it.
  • Have fun. It is a game, and I expect courteous and mature behavior. Mafia is not a game to win, it is a game to enjoy.
  • Do not edit the content of your posts. It is not fair if you post something that some people get to see and other don't.
  • Do not use this formatting:
    This is me commenting.

  • Actions not received will follow the following protocol: Items will be dropped, if possible the player will move to a random adjacent room.
  • Actions may be submitted ahead of time and can be changed as many times as desired; at deadline, the last action that was submitted will be used. Actions may be submitted via PM or QuickTopic if available.
  • I reserve the right to add or alter any rule in the game including the rules herein.
  • Any situations not covered above will be handled on an individual basis.


Deadlines:

  • Days will be at least 21 days (3 weeks) long. It may be longer depending on my schedule and weekends.
  • Nights will be at least 3 days long. It may be longer depending on my schedule and weekends.
  • If a day deadline has been reached and I am not around, the day will continue until I stop it. Don't assume that this will happen though.
  • Twilight is defined as the moment in which the hammer vote is cast until the game is stopped. During this time, you are allowed to continue talking, but any votes or unvotes cast during this time will not count towards the vote counts.


Win Conditions:

  • Town wins when all threats to town have been eliminated.
  • Mafia wins when all town members are dead or nothing can prevent otherwise.
  • In the event that there are equal number of town members and mafia members at day break, mafia will automatically win, regardless of what items are in possession. Reaching night time with equal number of town members and mafia members will only result in a mafia win if the items in possession have no influence in the actions.


Confirmation and Night 0:

  • Please confirm your role by PM.
  • Please read the instructions carefully. I will answer any questions as long as it is public knowledge.
  • You can request a QT to handle your movements and actions.
  • During Night 0, you have to perform an action, if possible, and make a move.
  • Confirmation will last 48 hours or until 8 of the players confirm.
  • If you do not confirm after 48 hours, you will be prodded. After being prodded you will have 24 hours to respond or be replaced.




InvitationDear
____________
,

It will be to your advantage to be present on this date at Tudor Mansion, Hampshire, England because a Mr. Boddy will bring to an end a certain long-standing confidential and painful financial liability.
Please RSVP.


A Friend.

P.S.:
Town
.
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Post Post #2 (ISO) » Tue Mar 12, 2013 11:47 am

Post by guille2015 »

Good evening everybody to Tudor Mansion. I will be your butler: Wadsworth. Feel free to meet the rest of the Guest:

  • Miss Scarlet
    (Red)
  • Colonel Mustard
    (Yellow)
  • Mrs. White
    (White)
  • Mr. Green
    (Green)
  • Mrs. Peacock
    (Blue)
  • Professor Plum
    (Purple)
  • Miss Peach
    (Orange)
  • Monsieur Brunette
    (Brown)
  • Madame Rose
    (Pink)
  • Sergeant Gray
    (Gray)


I believe everybody has received a letter inviting you here. I was also invited here and told to be your host and accompany you in the evening. I am a butler you see and I will do what I do best, butlering.

*Doorbell rings*


Ah, Mr. Boddy has arrived. Please wait here while I go get him.


You lockin' me in? I'll take the key.

Over my dead body, sir. May I take your bag?


No. I'll leave it here 'til I need it.

It contains evidence, I presume?


Surprises, my friend. That's what it contains--surprises!

*Wadsworth and another man enter the room*


Ladies and gentlemen, may I present Mr. Boddy.


What are they all doin' here?

Sir they are here to resolve some business as per the letter we all received.


*Lightning flashes illuminating the house*
*At the same time, the light goes out.*


Oh dear. Please excuse me, I'll go fix the lights in a jiffy. Feel free to go to your designated rooms. I will call for you when the Lights are fixed.
Last edited by guille2015 on Sun Mar 24, 2013 12:05 pm, edited 1 time in total.
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Post Post #3 (ISO) » Tue Mar 12, 2013 11:47 am

Post by guille2015 »

It is Night 0!


You will receive shortly your initial position (randomly) from which you can select an adjacent room to move to per the rules.

Please make sure you understand the rules and if you have any question feel free to ask me at any time.

You can request a QT in which we will handle our communications and actions if you wish. This is optional as we can do this by PM.


Night 0 will last at least 48 hours.
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Post Post #4 (ISO) » Thu Mar 14, 2013 3:11 am

Post by guille2015 »

Night 0 Deadline is due in:


(expired on 2013-03-14 21:30:00)
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Post Post #5 (ISO) » Thu Mar 14, 2013 4:19 pm

Post by guille2015 »

DEAD

Image
Found strangled in the cloak room.


This is terrible, this is absolutely terrible. This is not what I intended.


*Wadsworth Walks around impatiently.*


I invited you here, it was all my idea. And now Mr. Boddy is dead.

Each and everyone of you have been blackmailed by Mr. Boddy. I am not going to go into details about the blackmails. All I intended was for all the blackmail to end. Mr. Boddy here was blackmailing everyone here. I thought that by bringing you all here, confronting him will cease all blackmails.

I will lock the cloak room to make sure nobody tampers with the body of Mr. Boddy.


*Goes to lock the cloak room.*


One of you is the murderer. I know because there is nobody else in this house. We cannot leave until we figure out who the murderer is. Lets Discuss this like civilized people.


Day 1 Begins: Deadline Friday, April 5, 2013, 08:30 am UCT -4
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Post Post #6 (ISO) » Thu Mar 14, 2013 4:20 pm

Post by guille2015 »

VOTE COUNT 1.00With 10 alive it's 6 votes to Lynch.

Voting for:

Shos (0):
Jennifer (0):
malakittens (0):
Baby Spice (0):
pirate mollie (0):
penguin_alien (0):
Belisarius (0):
serrapaladin (0):
fuzzybutternut (0):
Jake From State Farm (0):

Not voting (10): Shos, Jennifer, malakittens, Baby Spice, pirate mollie, penguin_alien, Belisarius, serrapaladin, fuzzybutternuts, Jake From State Farm

Deadline is in (expired on 2013-04-05 08:30:00)
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Post Post #7 (ISO) » Thu Mar 14, 2013 4:24 pm

Post by Malakittens »

Hiiii guys!

Vote: Guille2015


Oh wait. That's not the right person.

Vote: Mollie
No matter how high the stakes, sooner or later you're just gonna have to go with your gut.
And maybe, just maybe, that'll take you right where you were supposed to be.


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Post Post #8 (ISO) » Thu Mar 14, 2013 4:28 pm

Post by fuzzybutternut »

This is such an interesting flavor.
Alright, fess up ya goons. Who did it?

I think it waaaaaas......
VOTE: Malakittens

You won't sneak past me again. ;)
There is nothing either good or bad, but thinking makes it so.
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Post Post #9 (ISO) » Thu Mar 14, 2013 4:38 pm

Post by Malakittens »

Man tough world. Kittens have to dodge people who want revenge after she plays scum. This place is too scary.

Image

I love the flavor. I love the theme. I love the mechanics. I love the mod. This is going to be so fun for me.
No matter how high the stakes, sooner or later you're just gonna have to go with your gut.
And maybe, just maybe, that'll take you right where you were supposed to be.


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Post Post #10 (ISO) » Thu Mar 14, 2013 4:42 pm

Post by Belisarius »

Does anyone else smell dog shit?

No RVS vote. How does that make you feel?
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Post Post #11 (ISO) » Thu Mar 14, 2013 4:43 pm

Post by fuzzybutternut »

In post 10, Belisarius wrote:Does anyone else smell dog shit?

No RVS vote. How does that make you feel?


To RVS, or not to RVS. That is the question.
There is nothing either good or bad, but thinking makes it so.
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Post Post #12 (ISO) » Thu Mar 14, 2013 4:47 pm

Post by Malakittens »

Or to take Arms against a Sea of troubles,
And by opposing end them: to die, to sleep
No more; and by a sleep, to say we end
The Heart-ache, and the thousand Natural shocks


In all seriousness. Why kill RVS so fast? I was having fun! You ruined it.
No matter how high the stakes, sooner or later you're just gonna have to go with your gut.
And maybe, just maybe, that'll take you right where you were supposed to be.


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Post Post #13 (ISO) » Thu Mar 14, 2013 4:51 pm

Post by Belisarius »

In post 12, Malakittens wrote:
In all seriousness. Why kill RVS so fast? I was having fun! You ruined it.


Get thee to a nunnery: why wouldst thou be a
breeder of sinners? I am myself indifferent honest;
but yet I could accuse me of such things that it
were better my mother had not borne me: I am very
proud, revengeful, ambitious, with more offences at
my beck than I have thoughts to put them in,
imagination to give them shape, or time to act them
in. What should such fellows as I do crawling
between earth and heaven? We are arrant knaves,
all; believe none of us. Go thy ways to a nunnery.
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Post Post #14 (ISO) » Thu Mar 14, 2013 5:04 pm

Post by Baby Spice »

Vote the both of you for quoting the wrong movie!
I don't know what annoys me more. Bad Harry Potter fan fiction that gets the facts right, or good Harry Potter fan fiction that doesn't.


Sometimes, when I say "I'm okay", I want someone to give me a hug and say, "Let's watch Doctor Who"
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Post Post #15 (ISO) » Thu Mar 14, 2013 5:11 pm

Post by Malakittens »

In post 14, Baby Spice wrote:Vote the both of you for quoting the wrong movie!



It shall be so.
Madness in great ones must not unwatch'd go.
No matter how high the stakes, sooner or later you're just gonna have to go with your gut.
And maybe, just maybe, that'll take you right where you were supposed to be.


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Post Post #16 (ISO) » Thu Mar 14, 2013 5:21 pm

Post by Belisarius »

This is going to be a very entertaining game xD
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Post Post #17 (ISO) » Thu Mar 14, 2013 5:37 pm

Post by Malakittens »

Indeed, my lord, you made me believe so.

[Malakittens exits - to bed she goes]
No matter how high the stakes, sooner or later you're just gonna have to go with your gut.
And maybe, just maybe, that'll take you right where you were supposed to be.


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Post Post #18 (ISO) » Thu Mar 14, 2013 5:42 pm

Post by Baby Spice »

Frankly, Scarlet, I don't give a damn
I don't know what annoys me more. Bad Harry Potter fan fiction that gets the facts right, or good Harry Potter fan fiction that doesn't.


Sometimes, when I say "I'm okay", I want someone to give me a hug and say, "Let's watch Doctor Who"
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Post Post #19 (ISO) » Thu Mar 14, 2013 5:45 pm

Post by Malakittens »

In post 18, Baby Spice wrote:
Frankly, my dear, I don't give a damn.


Fixed.
No matter how high the stakes, sooner or later you're just gonna have to go with your gut.
And maybe, just maybe, that'll take you right where you were supposed to be.


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Post Post #20 (ISO) » Thu Mar 14, 2013 5:46 pm

Post by Belisarius »

No, she got it right. The quote was from Clue, not GWTW
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Post Post #21 (ISO) » Thu Mar 14, 2013 5:51 pm

Post by Baby Spice »

Vote Malakittens
I don't know what annoys me more. Bad Harry Potter fan fiction that gets the facts right, or good Harry Potter fan fiction that doesn't.


Sometimes, when I say "I'm okay", I want someone to give me a hug and say, "Let's watch Doctor Who"
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Post Post #22 (ISO) » Thu Mar 14, 2013 5:55 pm

Post by Malakittens »

It's okay. GWTW is awesome. Honestly, never watched Clue. Just used to play the board game.

Okay, Baby Spice care to explain? I'm sorry my fixing of a proper English quote was too much for you to bear.
No matter how high the stakes, sooner or later you're just gonna have to go with your gut.
And maybe, just maybe, that'll take you right where you were supposed to be.


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Post Post #23 (ISO) » Thu Mar 14, 2013 5:57 pm

Post by fuzzybutternut »

Follow to the letter your itinerary. This badge of shame will show until you die. It warns you're a dangerous man.
There is nothing either good or bad, but thinking makes it so.
GTKAFuzzy! Come ask me questions. :D
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Post Post #24 (ISO) » Thu Mar 14, 2013 6:07 pm

Post by serrapaladin »

Oh, this is gonna be fun.

Hi fuzzy. Hi all.

VOTE: Malakittens for blatantly cute AtE.
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