Coming sorta soon to the Mini Theme Queue near you!
A 13 Player Closed set-up Modded by MagnaofIllusion and Back-Up Modded / Reviewed by Ircher
What to expect
–
Flavor based on everyone’s favorite Webcomic based on D&D 3.5 rules ( go read it’s great - Found Here! )
Non-Bastard Set-up (we took a Potion of Truth)
No Hydras (were killed off early in the Webcomic … we swear)
Players with at least 3 completed Mafiascum games
Posted: Wed Sep 28, 2016 2:39 pm
by callforjudgement
Mislead 2: A Maze of our Own Devising
Coming soon to the Micro Queue
Nine players built a deadly maze. Then they got trapped inside. Will anyone escape?
No lynches. No nightkills. Instead, you just have to determine who to trust. Follow a path set out by scum – or doubt the advice of your fellow townies – and you may end up trapped or even dead. But scumhunt correctly, and you're guaranteed to make it out alive, even if nobody else listens to you. Of course, you'll be better off if you can work as a team; if even one player escapes, town wins.
In post 4, podoboq wrote:You don't win the game by surviving. You win the game by being right.
This game is a Micro Open Theme. It's possible that pre-/ins are now full (I'm checking the status of some, so it may be that another pre-/in slot opens up), but if you're interested, let me know and I'll give you a heads-up when the game enters signups.
Posted: Mon Oct 03, 2016 1:05 am
by Firebringer
Watch Dogs Public Service Announcement
currently in Mini Theme sign ups.
Watch dogs will be a fast paced game hosting a number of different mechanics that will be outlined below.
Some of these will be simple, others will be a bit more complex and this game might not be for you.
Basics:
This is a Blitz game. As such it runs on a speed of 5 days for a game day and 1 day for nights.
Scum will have day chat.
Roles are closed beyond the "VT" role pm, which at least one is guaranteed to be in game.
Special Mechanics:
This game has 4 special mechanics in play that are not normal.
Last Will, Message system, Phone, and Items.
Spoiler: Last Will (Hard Drive)
This is a final post by players written before their death and published to all upon flip.
Players are allowed to post whatever they want as long as it doesn't break site or game rules.
Spoiler: Text Message (Messaging)
Players are able to message players inside the game during the day or night.
To send a message to a player you must message the mod with the message and intended designation.
If someone sends a message to a player. It will be announced who sent who a message publically in game thread but not the contents of the message.
Spoiler: Phone
Phones are a mechanic that everyone has access too.
Every player will get some form of this to their role pm:
Spoiler: Items and Hacking
Nobody said being a hacker would be easy.
Posted: Mon Oct 03, 2016 1:45 pm
by Ircher
Voting Mafia
: Democracy at its Finest
(Pseudo-Reviewed by Callforjudgement and shos)
Are you tired of the same voting mechanics being used in every game? Do you wish for a little more variety and mystery to the way you play? Do you feel forced to compromise on a mediocre lynch because of a looming deadline? If your answer is yes, look no further than Voting Mafia!
Featuring secret voting mechanics each day and a ton of crazy voting weights, this setup expands on the basic principle of democratic lynches in mafia and empowers minority views by allowing players to express 2nd and 3rd choice preferences!
Pre-in toda for this rapidly-approaching mini theme game!
Disclaimers: This setup is
highly swingy
; do not join if you favor predictability. Due to the voting mechanics used in this game, the setup is also considered bastard; however, the moderator will never directly lie to you about your role, and there are no cults (etc.) or alignment changes. Join at your own risk; the moderator and reviewers are not responsible if you find this setup unbalanced; pre-inning or /in-ing in general assumes that you have read and understood this disclaimer.
Posted: Sat Oct 08, 2016 1:53 pm
by RadiantCowbells
Soon to enter the Large Theme Queue on about the 20th:
Storybook Mafia
, the adventure of a lifetime!*
*Am currently very sick. Will be next weekend. (22ndish)
*Still very sick. Game will enter queue no later than 25th. Most likely tomorrow.
*Update: Game will enter review tonight. Will enter queue over the weekend.
A mafia game spread across many different universes from Westeros and Middle-Earth to the bleak dystopia of 1984 and the classic thriller The Usual Suspects!
Each day phase you will get a brand new (but of the same faction!) role pm contingent on the destination of the journey, then the results of the day phase will determine the destination!
Features of the 15p game include:
1) Built in anti-swing in the form of differently balanced days based on the results of the past day. Successfully lynching scum or evading being mislynched will always help your faction but if thing are going bad the day by day setups will adjust to give losing factions more of a chance!
2) Several 'secret' pathways obtained via fulfilling numerous different and difficult to fulfill criteria that will aid the faction that unlocked it.
3) Mechanics that allow dead players to continue to influence the game state via different means, meaning that just because you're nightkilled you aren't entirely out!
Conversely, dead players aren't just going to sit and continue to push lynches. The nightkill does still mean something!
4) Power roles vary day by day! The exact mechanism is going to be kept secret until postgame but you can be a Doctor day 1 and a VT the next day and a Vigilante the next! The setup is not role madness but the majority of people aren't stuck as a VT the whole game either!
5) The ability to travel into many of your favourite stories and read flavour and poetry written by yours truly!
6) Publicly available faction numbers at 11-4 and no third party roles.
Seeking reviewers and players!
Pre-Ins:
1) Postie
2) Shaziro
3) Nero Cain
4) Refined Mayhem (Hydra of Shadow_Step & Xkfyu)
5) White Queens (Hydra of Ms Marangal and RachMarie)
Will be reviewed by:
1) Antihero
Posted: Tue Oct 11, 2016 5:01 am
by Ircher
Defiance Mafia - An 8p Micro Bastard Theme
Want to just have fun? Then join this game! Balance is not guaranteed and the game is extremely bastard. Join at your own risk.
Signup today -- In Micro Queue Sign-Ups!
Posted: Wed Oct 12, 2016 2:02 am
by Ircher
Ttyll Mafia - A 17p Large Theme
Flavor Snip wrote:The realm of Ttyll was said to have been created by the legendary deity Ezara Ttyll. Ttyll was made up of several planets each with their own race and characteristics. One planet in particular, Earth, was said to be one of two planets known to be able to sustain "primitive" human life. Unfortunately, the planet Earth no longer exists due to the Earth-Mavra War...
Features:
1. A shop & messages from the dead
2. Not bastard
3. Moderate amounts of flavor!
4. A lot of fun!
*If you liked Light and Darkness Mafia, then this one will be 20x (or more!) fun!*
Pre-In Today -- Will enter the Large Theme Queue around the end of October/Beginning of November -- 0/8 pre-ins filled!
13 Player Mini Theme game based on 5e's Curse of Strahd module. Adventurers (town) will have a class assigned to them, and will be set against The Devil Strahd and his strongest allies (Mafia). Game will feature a quest system during the day time, with 2 days for everyone to vote on a quest and 2 days to resolve the quest. Depending on which quest you take, outcomes can be anything from a very strong artifact that grants the wielder some type of ability, all the way up to and including character death. Fear not though! You have strong allies that can use their abilities to prevent these deaths, but they only have so many uses...
Work together to weasel out Strahd and his allies, survive the perils of Barovia, and escape Ravenloft before the Darklord himself puts an end to the party, one by one.
Good luck adventurers... For this is
His
Domain.
Game will be bastard, but I can confirm that there will be no unexpected moderator lies (aside from Godfather, etc etc)
Requires 1 non-newbie game on site
Quest system will be very time sensitive to allow for proper day time lynching, so please have the time to commit to the game.
Accepting Pre-ins: [3/6] Shaziro, Drealmerz7. Pine.
Game just put into queue as of this post.
Posted: Sat Nov 05, 2016 6:19 pm
by Nahdia
Coming to the Mini Theme Queue...
Go now, young wizards, and prove yourselves worthy before the watchful eye of the Goddess Xova.
While exceptions may exist, the core mechanic of Trial of the Evoker is a system of rotating power roles. Rather than each player having their own unique role with unique functionality, each player is assigned a Spell Book and will be empowered to use a single-shot of any spell that hits them. In other words, if you target a player with a power role, you are also
giving
that player the power role you targeted them with. These spells are also compulsive, meaning you're unable to hoard abilities to yourself. Think hard on who you target with your abilities!
I am returning to mafiascum specifically to play this game
Posted: Fri Nov 11, 2016 9:09 am
by xRECKONERx
We're honored
Posted: Fri Nov 11, 2016 9:10 am
by Pine
(It was actually an extremely fabulous coincidence, but apparently the truth is malleable now)
Posted: Fri Nov 11, 2016 9:11 am
by Sir Elton Hercules John
Update: the game will be a Large Theme for 24 players. Design is halfway done. We expect to have this ready to go next week sometime.
Posted: Mon Nov 14, 2016 7:38 am
by GuyInFreezer
Posted: Tue Nov 15, 2016 9:22 pm
by Frozen Angel
Code Geass Mafia
20 Player Large Themed Game
Bastard
and Role Madness - I might lie - Wincons might change - This is a game you won't forgive me for it after it.
I promise that there is no "cult" in game - the way its known. Though There are things in my game that are "Not Known" proior to this game. There are things that will break a regular "bastard game" in a blink. I'm not saying this game is the boundary of bastard-ness (As I have more cunning plans to achieve that in my later games!); But it is something that I promise none of you ever faced before hand.
I won't just invent mod-lies as game proceed. I still want to beleive the game is fair (well I'm trying!) and I will have 2 mod colors in game - one that I will use very conditionally is my "Truth color" that confirms I'm not telling lies about that certain thing. Remember that this is not a "Everything is a lie" game of WG. Its a brand new type of shit fest
Though its that ^ I'm promising you Knighmares and Cute Geass powers.
This is what one of my reviewers (The mighty list mod, UT himself) said about the mechanics in my game : "They're definitely cute ideas, but you stand a real strong chance of your players being very, very, very, very mad."
Pre-In only if you hate yourself or love code geass enough.
Storybook Mafia was postponed to accommodate players who couldn't make the start time. Given recent events, it will be postponed again until after Christmas.
In it's place, I will be running a 15P uPick.
Posted: Sun Nov 20, 2016 4:41 pm
by Aeronaut
~ Aeronaut's Drunken Christmas Party ~
A Beautifully Horrible Idea
You have been invited to Aeronaut's Drunken Christmas Party, a party for which only the most notorious drinkers and partiers are invited! Expect to get sloshed in the sleet, as we strive as a group to Make Christmas Sloppy Again™!
SPECIAL SPECTACULAR HOLIDAY GAME EVENTS
NOW IN SIGNUPS!!!!
Posted: Sun Nov 20, 2016 5:23 pm
by Hoopla
^that looks extremely delicious, but I feel like a measly lil sloshed saturday isn't enough for chronic alcoholics like myself. ANYWAY....
~~
Hoopla productions in association with Quilford Enterprises
proudly present...
A highly modular experiment in organised chaos.
Posted: Sun Nov 20, 2016 9:34 pm
by Aeronaut
~ According to all known laws of aviation, there is no way that a bee should be able to fly. ~