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Post #6227 (isolation #4) » Thu Mar 28, 2019 10:46 am
Postby Ankamius »
Game Name:
Restless Spirits Mafia
Flavor/Mechanics:
The game is based around Restless Spirits, where death is not the end. By default, each player will be given a neighborhood with one other living player upon their death by any means.
None! If you can understand the restless spirit mechanic, you should be good to go!
Is it possible your game has any of the following bastard roles or mechanics?
No
Extra Info:
Restless spirits, by default, will be given a random medium chosen from every currently living player upon their death and will know the alignment of their medium. Each player also, by default, has a restless spirit ability. This ability may be modified in some way.
Last edited by Ankamius on Mon May 13, 2019 2:20 pm, edited 1 time in total.
@ankamius how does the neighbourhood mechanic work though? is it possible for a dead townie to be paired up with a mafia? also, if a townie gets paired with another player alive, but they die later, what happens?
I have updated the game description!
Each player, upon death, will (by default) be given a random medium out of the full list of players still alive.
Any spirit who's medium dies is removed from the game and the neighborhood is closed.