I think it's fairly obvious that what stoofer's law should posit two prongs of analysis.
One, that as the number of action changing interactions(say that three times fast) between pro town power roles goes up, the set up favors scum.
For instance, in jeeps example, with 18 sane cops and 4 scum, there would be relatively few changing interactions, except for of course, the obvious mass confusion once someone was pushed to claim.
But in the several interactions that stoofer described above, there is much action changing interaction.
And Two, that as complexity goes up, once again, advantage scum.
Stoofer's 3rd Law
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Thestatusquo He/HimSheaHe/Him
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