I have a question, on balance, I know a lot (Thanks to this guide) on how to tip balance towards the town with too much scum, but how do you help out the scum if there are too many powerful townies? (I'm talking about a theme game I want to make...)
Death millers, powered scum, and mafia masons are my first ideas, but are there any simpler ways?
How To Mod - Version 2.0
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beanbagboy Goon
- Goon
- Goon
- Posts: 253
- Joined: April 20, 2007
- Location: Right here! Alignment: Scum
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beanbagboy Goon
- Goon
- Goon
- Posts: 253
- Joined: April 20, 2007
- Location: Right here! Alignment: Scum
First off, thanks, that helps. The problem is I'm working on a specific theme and I wanted to find ways to weaken protown power roles, as I can only have a few scum roles and I want an SK or two, and I know multiple factions is better for the town. I have an interesting traitor idea in mind, now that you mention that... but you won't find out what it is until you join my game in a few months!
Traitors sound good... now how to work that in to my theme...Meh... I got distracted by something shiny, leaving MS. Possibly returnage soonfuls.-
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beanbagboy Goon
- Goon
- Goon
- Posts: 253
- Joined: April 20, 2007
- Location: Right here! Alignment: Scum
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beanbagboy Goon
- Goon
- Goon
- Posts: 253
- Joined: April 20, 2007
- Location: Right here! Alignment: Scum
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