2 Mafia Goons
1 Inexperience-Challenged Innocent Child
1 {Tracker, Doc}
5 VTs
sorry for the shitty pun
In post 70, Shadowmod wrote:In post 66, Bicephalous Bob wrote:I really think it's a good idea to make the IC confirmed town with the chance of having a protective role. I don't see how you can teach newbies what you think is scummy if you have to push town at the same time, unless you're a shitty scumhunter, in which case you shouldn't be teaching newbies anyway.
I already said this in the let's-revolutionize-mafiascum thread, but adding direct links to the signup threads in the corresponding forum descriptions would help a great deal. Also, the guide to signing up on the main page can be replaced with a link to the sign-up thread saying "respond with '/in' to this thread to sign up for your first game".
You'd also need a high chance of the IC to be BP or having a doc/jk in the setup, or mafia will just do what they like to do anyway: Snipe the IC in N1.
And even then, you basically turn the game into a follow the IC, which is boring, and not how mafia should be played. And innocent child is a pretty dulll role in general, for all the same reasons...
In post 82, Shadowmod wrote:Track + vig vs. no PR mafia? Hilarious indeed!
In post 82, Shadowmod wrote:It also isn't a standard role/mechanic, by any means...