about votecounts...
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Nexus HemissHe
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Nexus HemissHe
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From a Normal Queue perspective, I do not believe that a mod should be providing any more information than:
Votecount Number
Player being voted (number of votes) - players voting
Not voting (number of votes) - players not voting
Deadline, and number of players it takes to be lynched.
Any more than that, and from my perspective, that is the mod interfering in play - things like including L-1 and stuff ruins gameplay elements of people trying to catch others out.
That's my perspective but obviously people disagree, and that's fine, but that's what I expect in the Normal Queue.Trans rights are human rights.-
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Nexus HemissHe
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Nexus HemissHe
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Nexus HemissHe
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I'm being serious here: I think that if you are providing more than just the basics in the votecount, you are influencing the game as a moderator than you should be.
If players want to know vote history, wagon history etc., then it is their responsibility to do that themselves.
Please can someone who disagree justify why you aren't influencing the game, more than just "it's information available to players anyway."
I don't even like the vote movement thing that I saw Vi use - greying out previous votes etc.Trans rights are human rights.-
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Nexus HemissHe
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I disagree - a moderator's job is to facilitate the game and nothing more, as I've already said. Anything more than that may influence the way one (or more) people plays.In post 79, Ginngie wrote:
How is any of it alignment indicative?In post 78, Nexus wrote:I'm being serious here: I think that if you are providing more than just the basics in the votecount, you are influencing the game as a moderator than you should be.
If players want to know vote history, wagon history etc., then it is their responsibility to do that themselves.
Please can someone who disagree justify why you aren't influencing the game, more than just "it's information available to players anyway."
If it doesn't reveal a person's alignment it's not in game influence
When a mod is putting in more work to a votecount than people playing the game do, it's too much work.Trans rights are human rights.-
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Nexus HemissHe
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If you want VCAdo it yourself
If you want Vote Historylook at it yourself
If you want to see how wagons have changed over timeDO IT YOURSELF
My job as moderator is to ensure that the VCs are prompt, accurate and as unobtrusive as possible. My job as moderator is to ensure that the first post is up to date, the second post has rules, the third post has the game start and that is it.
Anything else is excessive, unnecessary, and is more mod intervention than necessary.Trans rights are human rights.-
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Nexus HemissHe
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Nexus HemissHe
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Nexus HemissHe
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Thank you for your detailed response, cfj! Very eloquent.
Do you think that Normal/Newbie games should have just the basics, or do you think that it's alright for them to have the ridiculous amount of information? I can see the argument for a themed game - that's much more mod-centric, usually, but to me a Newbie/Normal game should be the purest VC.Trans rights are human rights.-
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Nexus HemissHe
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Nexus HemissHe
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Quirks =/= Doing all the work for them. A quirk is a Boonskiies game, where he is using the Normal guidelines and putting his own flavour on them.
I'm not going to put any restrictions on anyone, but I still can't get away from the idea that adding all the superfluous info that gets added is just not massive mod interference.Trans rights are human rights.-
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Nexus HemissHe
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Nexus HemissHe
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Nexus HemissHe
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I mean, it's not an official rule, and it's unlikely to change, but if you don't want to mod another mini Normal then that's your lookout. I'm as entitled to my opinion as much as anyone else.
Do vote counts however you like, it would just put me off playing in your game.Trans rights are human rights.-
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Nexus HemissHe
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