You've just stated in your example theme Princess Toadstool would be obvious town.In post 24, reinoe wrote:I disagree.In post 23, Antihero wrote:a theme game without scum safe flavor claims would be easily broken by Day 1 flavor massclaim.In post 20, reinoe wrote:But scum, when cornered, should be forced to think about the game they're playing when they're caught. Fake claims should take effort.
Let's say someone is playing a fictional "super mario RPG mafia". Scum is pretty much caught and at L-1. Scum is assigned smithy, but can't claim Smithy from 'cuz that would be autolynch. Smithy is obviously one of the villains. But scum could claim Jinx or croco, because they're not quite a bad guys, may be in said hypothetical game, are not so obscure as to question "who is that", but are not so popular that they would have been given to actual town players. Scum couldn't claim Princess Toadstool because that role is obviously going to be assigned to a town player and will be counter-claimed in this hypothetical theme. Knowing the meta of super mario Rpg in this hypothetical theme game should be a benefit to town and scum alike.
I know I'm in the minority on this but since the topic came up I figured I'd share my thoughts on theme games and scum being handed safe fake claims.
Therefore by not having the possibility that scum getting that (and other roles that you also describe as obvtown alignment), it reduces the lynch pool to just the not quite bad guys.