Self-Voting: Why, barring setup, you should never do it

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Post Post #225 (ISO) » Fri Sep 26, 2014 7:14 pm

Post by kuribo »

In post 201, Thor665 wrote:
In post 197, Bicephalous Bob wrote:
In post 167, Psyche wrote:you gotta play to win, not to make a point, right?

Just out of curiosity.

When a player says 'I don't care anymore, lynch me!' and self votes.
There are two possibilities.

1. They are scum working an angle - optimal pro town move is to lynch them.
2. They are twon who already has some suspicion on them, has no way to justify or defend it, and would prefer drama to scumhunting - optimal pro town move is to lynch them.

What am I missing here?
Like, say I claim Miller and after a mass claim there are no claimed Cops. Regardless of my alignment I'm a pro-town lynch.
Just because town does something that makes killing them pro-town does not preclude it from being pro-town and it does make the goal to avoid town making pro-scum moves because *that* is playing to win.



you act as if only scum can FAKE suicidal frustration


town can, too
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Post Post #226 (ISO) » Fri Sep 26, 2014 11:05 pm

Post by Shadowmod »

In post 223, Thor665 wrote:
Spoiler:
In post 220, Zachrulez wrote:Still doesn't change the fact that if you think a player is likely town you shouldn't lynch them.

I wasn't aware I was advocating that, but, sure.
I am advocating that self votes are not a good scumhunting tool and should never be used and ignored when they are.

Don't begin getting soft now, Thor.
If a scum read does it, take it as additional evidence.
If a town read does it, it's time and a good opportunity to question that town read.
If beyond all doubt confirmed town does it, well, what the fuck? Smack them one over the head verbally until they stop it. If they don't, they are probably (hopefully, really!) gambiting, and their gambit, if they have any forsight at all, includes being smacked over the head, verbally, by you, so, now you did them that favour, everything's going according to plan (or not, in which case you should insist on the issue some more post game).

The point here is to make self-voting an extremely inconvenient behaviour, no-matter what, which is the only way of stopping people from doing it without very good reasons.
Last edited by Shadowmod on Mon Sep 29, 2014 10:40 am, edited 1 time in total.
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Post Post #227 (ISO) » Sat Sep 27, 2014 12:47 am

Post by Mr. Flay »

I can conceive of NO reason why a beyond-all-doubt-confirmed-Town would get into these situations in the first place. So we seem to be arguing for the sake of arguing, because EVERYONE else could be scum, and thus you should vote them for being anti-town.
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Post Post #228 (ISO) » Sat Sep 27, 2014 3:37 am

Post by Thor665 »

In post 225, kuribo wrote:you act as if only scum can FAKE suicidal frustration


town can, too

I will agree town can take a pro-scum action.
I prefer not to dwell on that though.
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Post Post #229 (ISO) » Sat Sep 27, 2014 5:51 am

Post by SleepyKrew »

This is what D1 policy lynches are for.
To be clear: quack
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Post Post #230 (ISO) » Sat Sep 27, 2014 5:55 am

Post by Psyche »

In post 227, Mr. Flay wrote:I can conceive of NO reason why a beyond-all-doubt-confirmed-Town would get into these situations in the first place. So we seem to be arguing for the sake of arguing, because EVERYONE else could be scum, and thus you should vote them for being anti-town.


no
my townreads cannot be scum
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Post Post #231 (ISO) » Sat Sep 27, 2014 6:08 am

Post by Ankamius »

In post 195, Thor665 wrote:Do you think it helps in any way, or is it just as a 'lulz, joke!' sort of thing?


It gets me attacked, which helps me since I read people attacking me the most accurately.
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Post Post #232 (ISO) » Sat Sep 27, 2014 6:17 am

Post by Thor665 »

But aren't you simply engaging them in a playstyle debate? It's not a legit attack at that stage I would think. No?
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Post Post #233 (ISO) » Sat Sep 27, 2014 6:18 am

Post by Thor665 »

Like, I'd attack you for it, but regardless of my alignment I'd just say the stuff I'm saying in this thread when I did attack you - because that's what I think. Seems like it would be exceedingly difficult to try to grok any underlying edge of attitude from me as far as alignment goes.
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Post Post #234 (ISO) » Sat Sep 27, 2014 6:31 am

Post by quadz08 »

that's because you are you, and not somebody who is not you
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Post Post #235 (ISO) » Sat Sep 27, 2014 6:37 am

Post by Thor665 »

Are you saying when other players debate game meta they change their views depending on their role alignment at the time?
I feel that is not true.
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Post Post #236 (ISO) » Sat Sep 27, 2014 9:56 am

Post by Marquis »

what
in game or not

because as far as this thread goes i'm a neutral party who believes that generally lynches shouldn't be pushed in order to make a point
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Post Post #237 (ISO) » Sat Sep 27, 2014 9:59 am

Post by Thor665 »

I do not follow how that is a response to me, and if it's a response to someone else I'm not sure who.
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Post Post #238 (ISO) » Sat Sep 27, 2014 11:44 am

Post by Ankamius »

In post 232, Thor665 wrote:But aren't you simply engaging them in a playstyle debate? It's not a legit attack at that stage I would think. No?


Well, the main thing is motivation. I work better when I'm being attacked because it's much easier to see motivation of attacks when half of the information is already known. When and how they stop the pressure is just as important.
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Post Post #239 (ISO) » Sat Sep 27, 2014 12:24 pm

Post by Thor665 »

Yeah, but the motivation of that one is playstyle based. It's sort of like running in and shouting a slur in a room of mixed company - most will recognize it is meant to be offensive, some will take honest offense while some find it funny, and some will consider it a worse faux pas than others, but that info won't actually tell you much else beyond their reaction to said slur. Maybe *maybe* you could get some sort of 'attitude' feel but...

Do you have any examples of this method working to help the game and/or your reads?

Because it sounds to me like, really, you're just using it as an icebreaker - and there are lots of methods to icebreak in a Mafia game, even if your goal is get attacked' (which, for my money, all you'd need to do is aggressively wagon and vote hop to accomplish that and at least you'd be otherwise helping the gamestate in the meantime.
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Post Post #240 (ISO) » Sun Sep 28, 2014 6:54 am

Post by Bicephalous Bob »

In post 216, FakeGod wrote:
In post 212, Bicephalous Bob wrote:if you policy lynched a townie for self-voting because your policy is to lynch anyone who did an obviously anti-town thing, then the next step is to push for your own policy lynch and self-vote

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Post Post #241 (ISO) » Mon Nov 10, 2014 6:39 am

Post by Fluminator »

I strongly dislike town self voting. I recently had a game where two townies self-hammered, despite them having a good chance at not getting lynched. They basically screwed the town over.
The hammer vote is the most telling vote, to deny town of that is poor sportsmanship. Also, a dead townie who self voted is not very credible.
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Post Post #242 (ISO) » Mon Nov 10, 2014 6:49 am

Post by Fluminator »

Necro posting ftw!
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