Even after being on site for three months, it takes FOREVER to actually mod their first game.
The only queues new mods can mod atm are the mini normal queue and the open queue, two of mafiascum's slowest queues (excluding large normals)
I propose we change the modding requirements to the following.
Tier 1: Micro Normal, Mini Normal, Newbie Game(Must be with co-mod!), Open Setup
Tier 2: Mini Theme, Large Normal(only if Mini Normal with more than 10p or Open Setup 10p or more was modded), Micro Theme
Tier 3: Large Theme(only if Mini Theme or Large Normal has been run before)
Everyone, after 3 months of experience, starts at Tier 1. To move on to the next tier, you must mod one in the current tier. Special restrictions noted.
Currently in place the Micro Queue has a Micro Normal queue. This Micro Normal queue allows Micro Normals to jump to the top of the queue. Currently, there is NOBODY using this despite the Micro Queue being the most active queue.
With a 13p game, that generally about 4-5 days if I'm thinking correctly and that's a long time. To have to play under a newer mod for that long is not ideal. Thus, with only 9 player game, players will be more likely to join because it'll be harder to mess up and won't take as long.
The Newbie queue always has a need for more mods. If we allow Newbie queue to fulfill a modding requirement, more players may choose to take that route.
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Feel free to ask questions and allow me to clarify, but I think it would at least be worth a shot to try it. If we are worried about clogging the micro queue with normals when people just want themes, we can have 3 games in sign ups at once and just lengthen the time people wait for games to fill. (It's gotta be shorter than the current mini normal queue.)
In addition to this, it may be effective to add more members to the NRG and to maybe find a way to streamline the process.