Wake, could you do a drawing for the treasures?
Every Day +/or Night phase randomize the list of living players the top (X) number gets one of (X) number of randomized treasures. Maybe no one can get a treasure two times in a row, so the last set of winners isn't included in the next drawing, or something...
Large Theme: The Great Cave Offensive
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Klingoncelt Jack of All Trades
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dragonspawn Mafia Scum
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There was an item in a game I used to play that I absolutely loved. It was a ring of reagents. If you had it, you didn't need to collect any materials for your magical spells. Made all magic much more accessible since I didn't have to purchase and carry around spell materials.
Not sure how useful it would be, but in really liked that item-
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ika
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In post 52, ika wrote:just have players do public dice tags and highest number gets it.
while its 100% random on number generation it removes all the constraints of timezones and crap
Hm.
I'm thinking about doing that.
Haven't used dice tags. I was thinking more along the lines of even greater variety. Using a large list 100+ slots, and randomize it once and the player gets whatever is at the top: a treasure, nothing, or the item getting lost along the way, or being stolen and given to someone else.
*Haven't been around lately due to work, but I do still have interest in this game coming into being.- Titus
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Titus She/herMoon Walker
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@Wake,
Not a fan of the treestump. It forces a player into a tunnel and if you're town you don't even know if your tunnel is accurate. It seems very negative utility unless it is lucky.ShowThe scum had the misfortune of Titus being absurdly accurate on day one.Really quite impressed by that.~Drixx
You're letting Titus win the game by herself.Good luck now I guess.You have no chance to win.~Tywin
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