Newbie 1302 -- Game Over

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Newbie 1302 -- Game Over

Post Post #0 (ISO) » Sun Nov 18, 2012 6:13 am

Post by Nobody Special »

Welcome to NewbieVille! You've been hearing the news lately, and it's been just about the same thing, day in, day out. Except lately, there's been a sudden increase in unexplained crime. You've been ignoring it for a while, figuring it would go away, but it's just getting worse. Suddenly, the town Council has convened an Emergency Meeting, and chosen nine exemplary townfolk (you included!) to serve as a Committee for Dealing With Stuff.
As a member of this Committee, you have been given the power to question everyone in town and to decide who among you has infiltrated the town in order to take over. You, as a Committee, have the power to lynch one person each Day. Good luck!


Game Status


Game Over

Deadline


Deadline: (expired on 2013-01-22 14:50:19)

Current Votecount
:


In post 849, Nobody Special wrote:
Votecount 4.01

kuror0 - 3 - Harvest Ty, Revenus, JasonWazza

Harvest Ty - 1 - kuror0

Not Voting: ...

With 4 alive, it takes 3 to lynch.

Deadline: (expired on 2013-01-22 14:50:19)














Player List:


Alive: (1/9)

JasonWazza
RPHKR






(
Bold
= confirmed; * = prodded)

Dead: (8/9)

Spoiler: Here there be bodies

Telo (SE), Vanilla Townie,
lynched Day One
Rob13
Master Mew
, Vanilla Townie,
shot Night One
Bitmap (IC), Town Doctor,
lynched Day Two
RachMarie
maverick_alpha**
, Vanilla Townie,
shot Night Two
Nero***
DiplomatDC*
, Mafia RoleCop,
committed suicide Day Three
kuror0 (SE), Town Cop,
lynched Day Four
Revenus
Olidot*
, Vanilla Townie,
killed in endgame
Harvest Ty
Bren
, Vanilla Townie,
killed in endgame
Last edited by Nobody Special on Tue Jan 01, 2013 8:33 pm, edited 46 times in total.
....what?



Blitz: Picking Simplicity taking pre-ins; PM for info. (0/13)
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Post Post #1 (ISO) » Sun Nov 18, 2012 6:14 am

Post by Nobody Special »

My Newbie Ruleset
(from KittyMo; provenance further within)



Game Rules (Modified from Zorblag, who modified them from Vel-Rahn Koon):

General Gameplay and Etiquette:

1. You may not quote private Moderator-supplied information (either real or fabricated) of any kind. Paraphrasing (for role claims, etc.) is acceptable.
2. There is to be NO personal communication outside of the forum postings unless your role PM specifically allows it. Mafia members may communicate at night and during the confirmation stage.
3. If you have a role with a Night action your choices are due to me by the posted deadline. If I do not receive your choice via PM by the posted deadline you will forfeit your actions.
4. Roles with Night actions will not be able to submit an action on Night 0 (i.e. during the confirmation stage).
5. Any player with a Night action may instead submit a “No Action” PM to let the Mod know that you do not want to perform your expected action that Night phase.
6. As a general rule you should aim for one post every 48 hours, minimum, to keep the game moving.

Voting, Deadlines, and Player Death:

1. A simple majority of all living members must agree on one person for a lynch to occur prior to deadline.
2. Once you have reached a simple majority no further unvoting will change someone’s fate.
3. Once a player is lynched the game enters twilight until I post a death scene; all players including the one who was lynched may continue to post during twilight.
4. Please submit votes as:
Vote: PlayerName
or VOTE: PlayerName.
Votes will NOT be counted if they are not bold! Obvious abbreviations or nicknames will be counted so long as they are unambiguous.

5. Please submit vote revocations as either Unvote: PlayerName or Unvote. Unvotes are not necessary before changing votes.
6. You may Vote: No Lynch - a simple majority of these vote types are required to send the game to Night phase without a lynch.
7. This game will have 3 week deadlines. At deadline, the player (or No Lynch) with the most votes will be lynched. In the case of a tie, the tie breaker will be the player who has the first active vote on them. Should there be no active votes at deadline no one will be lynched.

Miscellaneous/Mechanics:

1.
Bold, blue
text is reserved for the Mod. No invisible/small text is allowed, nor is cryptography.
2. If you have an issue/problem with the game, please PM the Mod privately. Do not post issues/complaints in the game thread.
3. The Mod may make mistakes - please point out any mistakes gently. Mistakes will be corrected where possible, but sometimes mistakes are made that cannot be reversed. These will stand as final to be commiserated over after the game.
4.
Please bold all requests to the Mod so that they don’t get missed.

5. Prods of missing players will be issued automatically after 72 hours of no activity or upon request after 48 hours of no activity. A prodded player has 48 hours to respond or risks replacement. A player who has been prodded 3 times is subject to replacement without further notice.
6. Rule violations will be dealt with according to their severity, up to and including a Modkill.
7.
If you anticipate being unavailable for more than a 48-hour period please post a notice to that effect in the thread.
Treat this game as a commitment. Be considerate – don’t leave us hanging.


The Golden Rule:

Please remember that this is a game and your main objective is to have fun! Be considerate of each other, don’t get personal, and enjoy the game.

Helpful Links:

....what?



Blitz: Picking Simplicity taking pre-ins; PM for info. (0/13)
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Post Post #2 (ISO) » Sun Nov 18, 2012 6:15 am

Post by Nobody Special »

2of4 SetupThe 2of4 setup is a test game format we’re trying out in Newbie games to get around balance issues with the F11 setup. To prevent the development of game-breaking strategies, these Newbie Games are Semi-Open, wherein the actual game setup is randomly chosen as detailed below:

  • 1 Mafia Goon
  • 1 Mafia RoleCop
  • 5 Vanilla Townies
  • 2 of the following (no duplicates possible): (Cop 25%, Doctor 25%, Jailkeeper 25%, Vanilla Townie 25%)
Notes
  1. The RoleCop has the option of submitting both the night kills and investigations, even when the Goon is still alive.
  2. Mafia must specify who is performing what Night action when the Night action PM is submitted!

These are the Role PMs that have potentially been sent to the players:

Mafia-Aligned players:


Mod wrote:


name
(a Mafia RoleCop) and
name
(a Mafia Goon) are part of the local Mafia crime family. Since your plot to quietly overtake the town has failed, you will attempt take it by force by eliminating the others until you outnumber the populace.

  • During the day, try to blend in with the normal Townies and attempt to get someone lynched.
  • During the NIGHT cycle ONLY, you may talk with your fellow Mafia (via QuickTopic, linked below) and choose another player in the town to kill that night.
  • One of you must send the moderator a PM with your choice of who to kill
    and who is performing the kill
    before the Night deadline.
  • The Mafia RoleCop has the ability to investigate another player and learn their specific role (Townie, Cop, Doc, or Jailkeeper).
  • One of you must send the moderator a PM with your choice of player that you want to investigate (usually along with the kill) before the Night deadline.
  • If the Mafia RoleCop is blocked by a Town Jailkeeper then the RoleCop will receive a PM stating “No Result”.
  • You may communicate privately via QuickTopic with your fellow Mafia up until the game thread is opened (this is called Night 0). Once the game begins, all outside communication must cease until the night cycle.
  • Please do not communicate with each other outside of the QT.
  • You win when the number of Mafia equals or exceeds the number of remaining Town players, whether you survive to the end or not.
  • Please confirm by posting in the game thread, which you will find here.


Town-Aligned players:


Mod wrote:


You are a normal townsperson, trying to make a living and survive this insanity.

  • You have no abilities at Night other than getting a good night's rest.
  • Although you do not have any special abilities, your voice and vote are powerful weapons in their own right. Use them to your best advantage!
  • At no time may you privately communicate with any other player.
  • You win when all the Mafia players are gone, whether you survive to the end or not.
  • Please confirm by posting in the game thread, which you will find here.


Mod wrote:


You are a member of the local law enforcement, and can tell the good guys from the bad.

  • Each NIGHT, you may send the moderator a PM with your choice of player that you want to investigate before the Night deadline.
  • The Moderator will inform you as to that person’s guilt or innocence.
  • If you are blocked by a Town Jailkeeper you will receive a PM stating “No Result”.
  • At no time may you privately communicate with any other player.
  • In a Newbie game, you will always get a correct result (no sanity issues).
  • You win when all the Mafia players are gone, whether you survive to the end or not.
  • Please confirm by posting in the game thread, which you will find here.


Mod wrote:


You are a physician, and can use your medical training to protect people from harm.

  • Each NIGHT, you may send the moderator a PM with your choice of player that you want to protect before the Night deadline.
  • If someone attempts to kill that player during the Night, they will be spared.
  • You will not be informed as to whether your protection was successful or not.
  • You may not protect yourself.
  • At no time may you privately communicate with any other player.
  • In a Newbie game, your protection target will always live through the night.
  • You win when all the Mafia players are gone, whether you survive to the end or not.
  • Please confirm by posting in the game thread, which you will find here.


Mod wrote:


You are a prison guard, and it’s your job to ensure the undesireables are kept in their place.

  • Each NIGHT, you may send the moderator a PM with your choice of player that you want to send to jail before the Night deadline.
  • If the jailed player attempts to use a Night action (Investigate, Protect, or Kill), their action will not resolve.
  • If the jailed player is the target of a Kill that action will not resolve. Any other actions (Investigate or Protect) will resolve.
  • Neither you nor your target will be made aware of whether your own action was successful.
  • You may not put yourself in jail.
  • At no time may you privately communicate with any other player.
  • You win when all the Mafia players are gone, whether you survive to the end or not.
  • Please confirm by posting in the game thread, which you will find here.
....what?



Blitz: Picking Simplicity taking pre-ins; PM for info. (0/13)
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Post Post #3 (ISO) » Sun Nov 18, 2012 8:23 am

Post by Nobody Special »

Role PMs are being sent out now.
....what?



Blitz: Picking Simplicity taking pre-ins; PM for info. (0/13)
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Post Post #4 (ISO) » Sun Nov 18, 2012 8:28 am

Post by Nobody Special »

Role PMs are being sent out now.



All Role PMs are out. When seven out of nine players have confirmed in this thread, Day One will automagically begin.
....what?



Blitz: Picking Simplicity taking pre-ins; PM for info. (0/13)
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Post Post #5 (ISO) » Sun Nov 18, 2012 9:18 am

Post by Bitmap »

/confirm
"I give up on trying to read you. You're unimaginably scummy, with a dose of ultra-Town thrown in for spice."
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Post Post #6 (ISO) » Sun Nov 18, 2012 12:14 pm

Post by kuror0 »

Confirming too.
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Post Post #7 (ISO) » Sun Nov 18, 2012 12:15 pm

Post by maverick_alpha »

Confirming here
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Post Post #8 (ISO) » Sun Nov 18, 2012 3:00 pm

Post by DiplomatDC »

Confirming.
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Post Post #9 (ISO) » Sun Nov 18, 2012 4:52 pm

Post by Telo »

I am irrationally excited to be in this game. First of all I didn't even know I was in the cue and second because I'm considered SE.

/confirm
/honored
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Post Post #10 (ISO) » Sun Nov 18, 2012 7:06 pm

Post by Olidot »

/confirm
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Post Post #11 (ISO) » Sun Nov 18, 2012 8:17 pm

Post by Master Mew »

/confirm
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Post Post #12 (ISO) » Sun Nov 18, 2012 8:39 pm

Post by Nobody Special »

Day One begins now.

With 9 alive, it takes 5 to lynch.

Deadline: (expired on 2012-12-10 03:38:16)
....what?



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Post Post #13 (ISO) » Sun Nov 18, 2012 11:54 pm

Post by Telo »

VOTE: bitmap

Let's get this party started.
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Post Post #14 (ISO) » Mon Nov 19, 2012 7:56 am

Post by Bitmap »

Sup everyone, I'm the IC of this game. I'm here to help you learn how to play mafia and explain unusual terminology and weird vodoo that you might encounter in this game. I presume everyone is familiar with rudimentary rules like don't quick lynch someone at L-1 without an intent to hammer and not to claim a role that you are not if you are town. Also, don't lie as town.

Let's start RVS(Random Voting Stage)!

VOTE: Master Mew
"I give up on trying to read you. You're unimaginably scummy, with a dose of ultra-Town thrown in for spice."
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Post Post #15 (ISO) » Mon Nov 19, 2012 8:50 am

Post by Olidot »

VOTE: RPHKR

Random.org
It is good.
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Post Post #16 (ISO) » Mon Nov 19, 2012 10:59 am

Post by kuror0 »

Well, this is my first game as SE but i am pretty much still a newbie. So let's have a nice game.

VOTE: Telo
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Post Post #17 (ISO) » Mon Nov 19, 2012 11:13 am

Post by Master Mew »

Vote: DiplomatDC


My calculations have uncovered a 25% probability that you are Mafia.
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Post Post #18 (ISO) » Mon Nov 19, 2012 1:40 pm

Post by maverick_alpha »

VOTE: kuror0

ARE YOU THE EVIL TWIN OF KERORO??????
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Post Post #19 (ISO) » Mon Nov 19, 2012 9:08 pm

Post by Bitmap »

So how has been everyone's week?
"I give up on trying to read you. You're unimaginably scummy, with a dose of ultra-Town thrown in for spice."
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Post Post #20 (ISO) » Tue Nov 20, 2012 5:09 am

Post by kuror0 »

Huh i don't know who that keroro is. But i am no one's evil twin.

This week is hell for me. But after this week i will be on vacations so... ¡yay!.
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Post Post #21 (ISO) » Tue Nov 20, 2012 5:48 am

Post by Olidot »

Bitmap wrote:So how has been everyone's week?


Been OK.
I've been trying to teach myself some Python to build an assembler for this course.
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Post Post #22 (ISO) » Tue Nov 20, 2012 6:40 am

Post by Nobody Special »

Votecount 1.01

Bitmap - 1 - Telo
DiplomatDC - 1 - Master Mew
kuror0 - 1 - maverick_alpha
Master Mew - 1 - Bitmap
RPHKR - 1 - Olidot
Telo - 1 - kuror0

Not Voting: RPHKR, DiplomatDC, Bren

With 9 alive, it takes 5 to lynch.

Deadline: (expired on 2012-12-10 03:38:16)


I am V/LA for a few days, although it looks like I will have some net access while gone. If not, though, singersigner or quadz08 will pop in to post votecounts.

Also, the two players who haven't posted will be replaced tomorrow morning if they don't show up.
....what?



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Post Post #23 (ISO) » Tue Nov 20, 2012 8:05 am

Post by Bitmap »

In post 21, Olidot wrote:
Bitmap wrote:So how has been everyone's week?


Been OK.
I've been trying to teach myself some Python to build an assembler for this course.

Cool. I've been working on reversing CMU bomb lab.
"I give up on trying to read you. You're unimaginably scummy, with a dose of ultra-Town thrown in for spice."
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Post Post #24 (ISO) » Tue Nov 20, 2012 9:19 am

Post by Telo »

*hums quietly to myself while waiting for the other players to show up.

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