* 2 Fire Mafia Goons
* 2 Ice Mafia Goons
* 7 Townies
* 1 Doctor
* Daystart
* The nightkill of the Fire Mafia and the Ice Mafia will fail if both groups of mafia target the same person.
* The Mafia groups are not night kill immune.
Last edited by Malakittens on Wed Apr 17, 2013 3:25 pm, edited 44 times in total.
No matter how high the stakes, sooner or later you're just gonna have to go with your gut.
And maybe, just maybe, that'll take you right where you were supposed to be.
* 2 Fire Mafia Goons
* 2 Ice Mafia Goons
* 7 Townies
* 1 Doctor
* Daystart
* The nightkill of the Fire Mafia and the Ice Mafia will fail if both groups of mafia target the same person.
* The Mafia groups are not night kill immune.
Role PM's:
Spoiler:
Fire Mafia Goon
Welcome, [Player Name]. You are a Fire Mafia Goon, along with your partner, [Player Name].
Abilities:
Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
Factional kill: Each night phase, one of you or your partner may perform the factional kill.
Win condition:
You win when the other mafia team is eliminated and you control 50% of the town or nothing can prevent this from occurring.
Ice Mafia Goon
Welcome, [Player Name]. You are an Ice Mafia Goon, along with your partner, [Player Name].
Abilities:
Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
Factional kill: Each night phase, one of you or your partner may perform the factional kill.
Win condition:
You win when the other mafia team is eliminated and you control 50% of the town or nothing can prevent this from occurring.
Vanilla Townie
Welcome, [Player Name], you are a Vanilla Townie.
Abilities:
Your weapon is your vote, you have no night actions.
Win condition:
You win when all threats to the town have been eliminated and there is at least one town player alive.
Town Doctor
Welcome, [Player Name], you are a Town Doctor.
Abilities:
Each night phase, you may protect one player in the game from being nightkilled.
Win condition:
You win when all threats to the town have been eliminated and there is at least one town player alive.
Game Rules
* Obey all the sitewide rules, which can be found here.
* Be civil, and play to win! This is supposed to be fun!
* Do not quote any private messages or communication.
* Unless specified, do not discuss this game elsewhere.
*
Do not use this color.
(For Mala's notes: 3 from the left - top row)
* Days will last 3 real weeks, Nights will last 3 real days.
* Lynching requires a majority. All votes must be bolded.
* No-Lynch can occur by a 50% vote, or if deadline hits.
* Do not post at all in the game after you've been flipped. (that mean no "Bah" posts)
* 72 hours without posting = prod; 3 prods = replacement.
* Do not edit or delete any posts, if you have that ability.
* All text you post should be easily readable by everyone.
* Pretending to break any rule is the same as breaking it.
Last edited by Malakittens on Sat Feb 02, 2013 12:51 pm, edited 2 times in total.
No matter how high the stakes, sooner or later you're just gonna have to go with your gut.
And maybe, just maybe, that'll take you right where you were supposed to be.
They said in a world where fate is unknown.. That the life you have is not something that you chose, but there is some unknown force that chooses it for you. Destiny is not in our control. It picks you to be who you are. As much as you want to change it you can't..
So the roads are long, the power is strong and the struggle is tough..
For now we see what will unfold..
Day 1 starts now.
(expired on 2013-02-22 13:30:00) until Day 1 ends.
Last edited by Malakittens on Fri Feb 01, 2013 7:37 am, edited 1 time in total.