OPEN 663: STACK THE DECK (NIGHT 2)

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grapes
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Post Post #0  (ISO)  » Tue Dec 20, 2016 11:30 pm

Players:
01. Superhans
02. Desperado MariaR
03. davesaz
04. ThinkBig
05. Kop
06. Dunnstral
07. Regfan algebra
08. Antihuman ReubenWasFine
09. ssbm_Kyouko
10. Realeo
11. Gamma Emerald
12. nydushermain Alisae Secret Agent Jin

Alive:
Spoiler:
Superhans
Desperado
davesaz
ThinkBig
Dunnstral
Regfan
Realeo
Gamma Emerald
nydushermain

Dead:
Spoiler:
Antihuman (Mafia Traitor) was lynched Day 1.
ssbm_Kyouko (Vanilla Townie) was killed Night 1.
Kop (Roleblocker) was lynched Day 2.

Flips:
Spoiler:

Deadline: 0 days, 16 hours, 55 minutes (Night 2)
Last edited by grapes on Thu Jan 19, 2017 8:36 pm, edited 10 times in total.

grapes
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Post Post #1  (ISO)  » Tue Dec 20, 2016 11:53 pm

Setup:
Stack the Deck

1) These twelve base roles are randomly distributed pregame.

Vanilla Townie x9
Mafia Goon x2
Mafia Traitor x1


2) Mafia are then given seventy two hours to discuss pregame and choose up to three of the following role-modifiers and passive-effects.

Bulletproof
Role Cop
Jack of All Trades (1-Shot Strongman, 1-Shot Ninja)
Daytalk
Recruit Traitor


3) For every modifier above that the mafia choose plus another two guaranteed, one of each of these possible role-modifiers will be randomly distributed to the town.

Goon Cop
Roleblocker
Tracker
Bodyguard
Vigilante
Innocent Child


4) One slot may never receive more than one modifier.

5) Passive-effects, such as mafia daytalk, don't inherently belong to any individual slot.

6) Although the game is confirmed to always have at least two town power-roles despite any choices the mafia make, town-aligned players will all receive a vanilla town role pm to start with.

7) Mafia members may submit the night kill and one individual action on the same night.

8) If the traitor isn't recruited, they will inherit choice of the factional kill when and if their partners die first.

9) If the traitor isn't recruited, they cannot receive a role-modifier.

10) If the traitor isn't recruited, they have a 1-shot night kill immunity.
Last edited by grapes on Wed Dec 21, 2016 10:42 pm, edited 1 time in total.

grapes
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Post Post #2  (ISO)  » Tue Dec 20, 2016 11:54 pm

Role PMs:

Pregame:
Spoiler:
Welcome to Open 663 Stack the Deck, name!

You're a Vanilla Townie and aligned with Town.

You don't currently have any special abilities besides your voice and vote. You will receive a new role pm once the game starts after the mafia have chosen their modifiers. You win when all threats to the Town are dead and at least one Town-aligned player is still alive.

A countdown can be located in the main thread [url]here[/url]. Confirm by replying to this PM with your alignment and if you understand your role.


Welcome to Open 663 Stack the Deck, name!

You're a Mafia Goon and aligned with Mafia.

Your partner is name. Congregate in the mafia thread [url]here[/url] and choose any three role-modifiers you would like or none at all. You share access to a factional night kill, and are aware a mafia traitor exists in the game. You win when your faction's numbers equal or outnumber that of the Town or nothing can keep this from happening.

A countdown can be located in the main thread [url]here[/url]. Confirm by replying to this PM with your alignment and if you understand your role.


Welcome to Open 663 Stack the Deck, name!

You're a Mafia Traitor and aligned with Mafia.

Your partners are name and name, who are both currently Mafia Goons. They do not know who you are, but are aware that your role exists in the game. When and if both of your partners die, you will be given access to their factional night kill. You win when your faction's numbers equal or outnumber that of the Town or nothing can keep this from happening.

A countdown can be located in the main thread [url]here[/url]. Confirm by replying to this PM with your alignment and if you understand your role.

Game Start:
Spoiler:
Hello again, name.

You've maintained your role of Vanilla Townie, you are still aligned with Town.

During the day you may post in the game thread and vote to lynch any living player. You win when all threats to the Town are dead and at least one Town-aligned player is still alive.

Game thread is [url]here[/url].


Hello again, name.

Your role is now Goon Cop, you are still aligned with Town.

During the day you may post in the game thread and vote to lynch any living player. During the night you may target any living player in the game, if your action is successful you will be informed whether or not your target is a mafia goon. You win when all threats to the Town are dead and at least one Town-aligned player is still alive.

Game thread is [url]here[/url].


Hello again, name.

Your role is now Roleblocker, you are still aligned with Town.

During the day you may post in the game thread and vote to lynch any living player. During the night you may target any living player in the game, all night actions they use will be blocked. You win when all threats to the Town are dead and at least one Town-aligned player is still alive.

Game thread is [url]here[/url].


Hello again, name.

Your role is now Innocent Child, you are still aligned with Town.

During the day you may post in the game thread and vote to lynch any living player. I will confirm you as town publicly at the beginning of the game. You win when all threats to the Town are dead and at least one Town-aligned player is still alive.

Game thread is [url]here[/url].


Hello again, name.

Your role is now Tracker, you are still aligned with Town.

During the day you may post in the game thread and vote to lynch any living player. During the night you may target any living player in the game, you will be informed who they targeted with night actions during that night if any. You win when all threats to the Town are dead and at least one Town-aligned player is still alive.

Game thread is [url]here[/url].


Hello again, name.

Your role is now Bodyguard, you are still aligned with Town.

During the day you may post in the game thread and vote to lynch any living player. During the night you may target any living player in the game, if they are targeted by a killing action you will die in place of them. You win when all threats to the Town are dead and at least one Town-aligned player is still alive.

Game thread is [url]here[/url].


Hello again, name.

Your role is now Vigilante, you are still aligned with Town.

During the day you may post in the game thread and vote to lynch any living player. During the night you may target any living player in the game, if your action is successful they will die. You win when all threats to the Town are dead and at least one Town-aligned player is still alive.

Game thread is [url]here[/url].


Hello again, name.

You've maintained your role of (Your role is now) Mafia Goon, you are still aligned with Mafia.

Your partner(s) name (and name) (and the recruited traitor name) may communicate with you in the mafia thread [url]here[/url] anytime/at night.

During the night you share access to a factional night kill. During the day you may post in the game thread and vote to lynch any living player. You win when your faction's numbers equal or outnumber that of the Town or nothing can keep this from happening.

Game thread is [url]here[/url].


Hello again, name.

Your role is now Bulletproof, you are still aligned with Mafia.

Your partner(s) name (and name) (and the recruited traitor name) may communicate with you in the mafia thread [url]here[/url] anytime/at night.

During the night you share access to a factional night kill, and are immune to all killing actions (bulletproof). During the day you may post in the game thread and vote to lynch any living player. You win when your faction's numbers equal or outnumber that of the Town or nothing can keep this from happening.

Game thread is [url]here[/url].


Hello again, name.

Your role is now Role Cop, you are still aligned with Mafia.

Your partner(s) name (and name) (and the recruited traitor name) may communicate with you in the mafia thread [url]here[/url] anytime/at night.

During the night you share access to a factional night kill. You may also target any living player in the game, if your action is successful you will learn your target's role. During the day you may post in the game thread and vote to lynch any living player. You win when your faction's numbers equal or outnumber that of the Town or nothing can keep this from happening.

Game thread is [url]here[/url].


Hello again, name.

Your role is now Jack of All Trades, you are still aligned with Mafia.

Your partner(s) name (and name) (and the recruited traitor name) may communicate with you in the mafia thread [url]here[/url] anytime/at night.

During the night you share access to a factional night kill. Once per game each, if you are chosen to carry out the kill, you may have it go through without fail (strongman) or make yourself undetectable to watching and tracking actions (ninja). During the day you may post in the game thread and vote to lynch any living player. You win when your faction's numbers equal or outnumber that of the Town or nothing can keep this from happening.

Game thread is [url]here[/url].


Hello again, name.

You've maintained your role of Mafia Traitor, you are still aligned with Mafia.

During the night you have access to a factional night kill when and if both your partners name and name are dead. You have a 1-shot night kill immunity. During the day you may post in the game thread and vote to lynch any living player. You win when your faction's numbers equal or outnumber that of the Town or nothing can keep this from happening.

Game thread is [url]here[/url].
Last edited by grapes on Wed Dec 21, 2016 10:43 pm, edited 1 time in total.

grapes
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Post Post #3  (ISO)  » Tue Dec 20, 2016 11:56 pm

Rules:

  • Follow all site rules. Read them and understand them.
  • Don't post after you're dead.
  • Don't use the mod color (#38ACEC) in an attempt to impersonate me.
  • Recognize that mafia is a game.
  • There will be majority lynches.
  • For the love of all that's good in the world: Place votes on their own line. Bold/vote tags are both fine.
  • You may vote for no-lynch. Majority is needed the same as a lynch on a player-slot.
  • Days will go two weeks at the longest. Nights will last 48 hours.
  • Keep the game moving and fun, I expect my players to be active. I'll prod after 48 hours without a post and wait a day to replace you if need be.
  • Weekends only count as 24 hours for the purpose of prods.
  • Private message me if you need to go on vacation or will have limited access to the site so I will know not to prod you during that time.
  • The mafia thread will be released at the end of the game. If you would like something redacted let me know ahead of time.
  • These rules are subject to change and be added to.

grapes
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Post Post #4  (ISO)  » Wed Dec 21, 2016 12:53 am

All pregame roles should be out. Confirm and stuff.

Mafia have (expired on 2016-12-24 02:07:02) to make decisions!

grapes
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Post Post #5  (ISO)  » Thu Dec 22, 2016 1:25 am

Day 1 Start!

algebra is confirmed to be aligned with Town.

And he also has (expired on 2016-12-24 02:07:02) left to confirm or be replaced!

grapes
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Post Post #6  (ISO)  » Thu Dec 22, 2016 1:25 am

DAY 1 VC 000

Not Voting ( 12 ) - (Superhans, MariaR, davesaz, ThinkBig, Kop, Dunnstral, algebra, ReubenWasFine, ssbm_Kyouko, Realeo, Gamma Emerald, Secret Agent Jin)

Seven to lynch.
(expired on 2017-01-05 01:30:02) remain until deadline.

Gamma Emerald
Jack of All Trades
 
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Location: Flew The Coup
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Post Post #7  (ISO)  » Thu Dec 22, 2016 1:28 am

Oh boy we got a lurker as our IC.
MiniDeathStar: Gamma Emerald: "HOLY SHIT THIS IS THE SCUM CAN'T YOU GUYS SEE IT?!?!"
How_to_Not_Mess_Up_as_Town

ThinkBig
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Location: Baltimore, Maryland
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Post Post #8  (ISO)  » Thu Dec 22, 2016 1:33 am

VOTE: Real
Show

Dunnstral
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Post Post #9  (ISO)  » Thu Dec 22, 2016 2:15 am

Getting the ic power is actually pretty unlucky - one of the weaker ones I think

Dunnstral
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Post Post #10  (ISO)  » Thu Dec 22, 2016 2:16 am

VOTE: Gamma Emerald

Dunnstral
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Post Post #11  (ISO)  » Thu Dec 22, 2016 2:34 am

I've played this setup before and the scum team chose no powers and town got bodyguard and tracker and lost





good thing I wasn't town

Secret Agent Jin
Goon
 
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Post Post #12  (ISO)  » Thu Dec 22, 2016 3:01 am

VOTE: ThinkBig

Dont tell me how to think!

ReubenWasFine
Goon
 
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Post Post #13  (ISO)  » Thu Dec 22, 2016 4:24 am

VOTE: MariaR

obvscum to me if you want to live

Dunnstral
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Post Post #14  (ISO)  » Thu Dec 22, 2016 4:26 am

VOTE: MariaR

Superhans
Goon
 
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Post Post #15  (ISO)  » Thu Dec 22, 2016 5:01 am

Heya everybody.

Kop
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Post Post #16  (ISO)  » Thu Dec 22, 2016 6:26 am

VOTE: Superhans

Can't spell hiya.
You're a very good liar. But I've seen better.

Superhans
Goon
 
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Post Post #17  (ISO)  » Thu Dec 22, 2016 7:14 am

@Kop
The time has come... Execute order 66.

ssbm_Kyouko
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Post Post #18  (ISO)  » Thu Dec 22, 2016 7:41 am

sup nerds

VOTE: Superhans

Superhans
Goon
 
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Post Post #19  (ISO)  » Thu Dec 22, 2016 8:15 am

VOTE: Superhans
Gotta join the wagon early.

algebra
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Post Post #20  (ISO)  » Thu Dec 22, 2016 8:17 am

allow
VOTE: Gamma Emerald

davesaz
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Post Post #21  (ISO)  » Thu Dec 22, 2016 10:05 am

Mafia have secrets.
VOTE: Secret Agent Jin

MariaR
Jack of All Trades
 
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Post Post #22  (ISO)  » Thu Dec 22, 2016 10:09 am

VOTE: dave
I have no reason for this vote I just wanna be like the cool kids
Finding the truth can be simple, It's accepting the simplicity that's hard.

Gamma Emerald
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Post Post #23  (ISO)  » Thu Dec 22, 2016 12:03 pm

VOTE: Superhans
What is this Order 66, it sounds like something scum would have.
MiniDeathStar: Gamma Emerald: "HOLY SHIT THIS IS THE SCUM CAN'T YOU GUYS SEE IT?!?!"
How_to_Not_Mess_Up_as_Town

Superhans
Goon
 
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Post Post #24  (ISO)  » Thu Dec 22, 2016 12:22 pm

Dude I'm L1 b careful

Order 66 is to impose ultimate peace upon the galaxy by extinguishing the cult-like religious extremists that threaten our Empire.

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