Open 387: Jungle Republic (Day 6 - ends in a Town Victory)
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Pirate Chemist Townie
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- Joined: March 19, 2011
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Pirate Chemist Townie
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- Posts: 39
- Joined: March 19, 2011
/tangent
I'll answer the random questions so ya'll can know a little bit about me.
1. Do you like Tangents?
Yeah, I'm on one right now! :D
2. Who's ID do you like the most in this game appart from yourself?
3. Who would you rather be, Mafia or Werewolf?
4. Who would you rather be, Seer or Townie, or Scum?
5. Do you love WIFOMs?
6. Who would you most want to be partners with when you are scum in this game?
7. Chocolates or Apples?
8. Maths or English?
9. The Dark Knight or Avatar?
10. How many times have you played on this site so far (include the ongoing games during the crash)?
11. Who do you think will win this game?-
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Pirate Chemist Townie
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Sorry, I meant to hit "preview".
/tangent
I'll answer the random questions so ya'll can know a little bit about me.
1. Do you like Tangents?
Yeah, I'm on one right now! :D
2. Who's ID do you like the most in this game appart from yourself?
uh, no one's. I can't say any of yours!
3. Who would you rather be, Mafia or Werewolf?
Werewolf, gotta love having a nightkill
4. Who would you rather be, Seer or Townie, or Scum?
Seer. I like being town and having the PR is just the cherry on top
5. Do you love WIFOMs?
no. just, no
6. Who would you most want to be partners with when you are scum in this game?
don't know any of you, so I'm not sure
7. Chocolates or Apples?
chocolate apples
8. Maths or English?
maths, by a mile
9. The Dark Knight or Avatar?
dark knight
10. How many times have you played on this site so far (include the ongoing games during the crash)?
part of one game; figured I'd come back
11. Who do you think will win this game?
depends on how good our werewolves' shot is
Alright, now back to business.-
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Pirate Chemist Townie
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Town:
vijay2vasandani
Fat_Tony
Null(in order):
Om of the Nom
Chrimi (almost made the scum list; bad early tunneling on slandaar was bad; has a few redeeming towntells, though)
Thomith
Scum:
Elmo TeH AzNTheXfactor557Xfactor was scummy; forgoing comment on the big picture while sniping at a little logic hole is scummy; Elmo shockingly continues the scum sniping when he replaces in; Awesome IIOA post
Kassadin: Going to give him the benefit of the doubt here and say that he's scum intentionally weighing down the town with stupidity
asher1611 Bad post, criticizes the popular wagon while leaving himself open to join it at some point; bad reaction to the seer claim
kondi2424: Fake seer claim is fake. A quick look at his ISO posts 27-29 will tell you this
Have to go with the most obvious scum first.
VOTE: kondi-
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Pirate Chemist Townie
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Pirate Chemist Townie
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- Joined: March 19, 2011
I know this might seem from out in left field, but would anyone actually be opposed to keeping Elmo alive for another night (depending on his accuracy, maybe two)? Having that nightkill bouncing around isn't good for mafia.
The only danger with it would be if Elmo decides to screw us over and kill asher... from his last post, it sounds like he would try to help us out though.-
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Pirate Chemist Townie
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- Joined: March 19, 2011
In post 788, asher1611 wrote:Not to mention being a "dead man walking" isn't that fun for the person in limbo. Granted, I was alpha-wolf in the above mentioned game and managed to keep one of my underling wolves alive for 3 days before the town banded together. But that was just silly, and that played into my hands as scumlord. Still, there wasn't much he could do other than be a zombie-wolf.
Don't leave the confirmed wolf alive. We've got a victory today for the town -- all we have to do is slam it home.
Having a kill is "not that much fun"? You and I have two differing opinions of fun.
There actually isn't really that much benefit to keeping Elmo alive, now that I think about it, even if he did play along with our wishes. All it would do is speed up the game by a day/night cycle or two, at best. At worst, he could decide to screw us over and kill you.
Alright, VOTE: Elmo
Now it's a 2:5 mountainous with one confirmed townie.-
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Pirate Chemist Townie
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- Posts: 39
- Joined: March 19, 2011
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Pirate Chemist Townie
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- Joined: March 19, 2011
In post 796, asher1611 wrote:In post 795, Pirate Chemist wrote:That list actually mirrors my scum reads pretty well.
Damn, why did I just hammer you?
Because he's a wolf.
But he could've killed Kassadin. That would have made me smile.
BTW, I'm assuming we're skipping the nights now (not much point for those now, right?).-
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Pirate Chemist Townie
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- Townie
- Posts: 39
- Joined: March 19, 2011
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Pirate Chemist Townie
- Townie
- Townie
- Posts: 39
- Joined: March 19, 2011
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Pirate Chemist Townie
- Townie
- Townie
- Posts: 39
- Joined: March 19, 2011
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Pirate Chemist Townie
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- Townie
- Posts: 39
- Joined: March 19, 2011
In post 879, asher1611 wrote:Could you point to the interactions in question? Because there were some ones from Day 1 that did look like there was some possible jovial familiarity with them. The kind that could be null or could be a scumtell depending on how you read it.
A couple examples off the top of my head.
Recall the RQS
Spoiler: Post 116
Also this, from Day 1
Spoiler: Post 305
Early Day 2
Spoiler: Post 752-
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Pirate Chemist Townie
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In post 878, Om of the Nom wrote:Fine, if I can't get my Chrimi lynch then I can go for the next best thing.
UNVOTE:
VOTE: Thomith
lolwat? Thomith JUST SAID he was about to hammer.
Way to torpedo your townread in one post.
asher1611 wrote:In post 885, Om of the Nom wrote:The Chrimi wagon was stalling and making the game stagnate, what's so wrong with me changing my vote to get some more activity?
Because the brakes getting thrown on the game at L-1 tells me the scum doesn't want to make the next move and that we are on the right track.
It's not about the quantity of activity. It's about the quality.
Again, Thomith just expressed intent to hammer. If anything, Chrimi is getting railroaded here.-
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Pirate Chemist Townie
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