Open 401: Fight or Flight (Game Over)


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Open 401: Fight or Flight (Game Over)

Post Post #0 (isolation #0) » Wed May 02, 2012 4:31 pm

Post by Hoopla »

Open 401: Fight or Flight



Playerlist:


Spoiler: Survived (2/7):
vijay2vasandani

Milk


Spoiler: Dead (5/7):
Nobody Special
,
Townie
, was lynched Day 1.

Dazzy
,
Townie
, was killed Night 1.

drmyshotgun
,
Townie
, was killed Night 1.

Not Sure If Scum
,
Mafia Goon
, was killed Night 1.

Katsuki
,
Mafia Goon
, was lynched Day 2.



Setup:


This game will be played using the
Fight or Flight
setup.

Five
players will receive this role:


Townie


Abilities:

~ Once at night, you may attempt to kill another player in the game.
~ Once at night, you may commute, which will make you immune to any kills for that night.

You may opt do nothing at night if you so wish.

Win Condition:
You win when all threats to the town have been eliminated and at least one town player is alive.


Two
players will receive:


Mafia Goon


~ You have a partner,
[Player Name]
. You may talk together
[here]
during the confirmation phase and night phases.

Abilities:

~ Once at night, you may attempt to kill another player in the game.
~ Once at night, you may commute, which will make you immune to any kills for that night.

You may opt do nothing at night if you so wish.
Note:
Mafia do not have a factional kill.

Win Condition:
You win when mafia comprises 50% (or more) of the town AND the town has no vig shots left.


Game Specific Rules:


1)
Mafia win they comprise 50% of the town AND the town has no vig shots left.
2)
Players may opt to do nothing at night if they wish.
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Post Post #1 (isolation #1) » Wed May 02, 2012 4:31 pm

Post by Hoopla »

The Rules - Please read them:


> Fundamental

1)
The site-wide rules apply, please read them and don't do anything stupid.
2)
Unless it is explicitly stated in your role PM that you can do so, do not talk about this game outside of the game thread.
3)
Do not quote/screenshot any communication you have with me, the moderator of the game. You may paraphrase things I have sent you (such as a role title, abilities and results) but direct quoting and talk about role PM flavour is not allowed.
4)
Be courteous to your fellow player. This is just a game - please don't bring any personal grudges in. Lets have fun, okay!



> Voting, Lynching & Death

5)
For your vote to be counted, it must be bolded or in vote tages, like so: VOTE: Hoopla
6)
Unvotes when switching votes aren't necessary, but will be appreciated.
7)
A lynch will occur when a player achieves 50% +1 of the votes. When this has happened, any subsequent votes and unvotes will not be counted, and the game will enter twilight. Night will begin as soon as I have declared the lynch.
8)
The town may opt to 'no lynch' in lieu of lynching a player on any day. VOTE: No Lynch is the format for this. No lynching requires only 50% of the town's votes to go through, as opposed to a majority.
9)
Once you're dead, you are dead. Do not post in the thread until the game is over, not even a 'bah' post, for real.



> Activity & Deadlines

10)
Prods will be issued after 48 hours in a row without posting (weekends count as one day) or under request from players. Multiple prods will probably lead to your replacement.
11)
Things come up in life. If you need time off for something, please let myself and the players know in-thread for V/LA purposes. I will be flexible, but if you can't be here for a significant amount of time I will replace you.
12)
This game is using bankable deadlines. This means that any unused time from a Day Phase carries over to the next day.
13)
Day 1 deadline is set for 12 days, Day 2 for 9 days, while every Day Phase thereafter is set for 6 days (before adding any banked time).

14)
In the event of a deadline ending without a player gaining a majority of votes, there will be no lynch.
15)
Nights will have a 72 hour deadline. If you fail to send in a nightaction, you will automatically default to 'no action' for that night, and you will do nothing.
16)
In the event of replacements or any other disturbances, I will grant a deadline extension. Laziness isn't an excuse though.



> Miscellaneous

17)
Please do not use small/invisible text, steganography or advanced forms of coding/cryptography. Breadcrumbing is an acceptable form of basic coding.
18)
Blue
is my colour I will use for modly purposes. All other colours are fair game.
19)
Do not try to exploit any loopholes there may be in this rule-set. I reserve the right to add, remove or modify existing rules at any time. If this happens, I will let everyone know.
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Post Post #2 (isolation #2) » Wed May 02, 2012 4:47 pm

Post by Hoopla »

All role PM's have been sent out now. Please confirm via PM.
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Post Post #3 (isolation #3) » Thu May 03, 2012 6:36 am

Post by Hoopla »

Everybody has confirmed. It's time for Day 1 to begin. The deadline is set for 11:00 GMT, May 15th.


Day 1, Vote Count #1


With seven alive, it takes
4
votes to lynch. Deadline is scheduled for 11:00 GMT, May 15th <Countdown>.


Not voting -
7
(Dazzy, drmyshotgun, Nobody Special, Not Sure If Scum, Katsuki, vijay2vasandani, Milk)
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Post Post #34 (isolation #4) » Thu May 03, 2012 7:27 pm

Post by Hoopla »

Day 1, Vote Count #2


With seven alive, it takes
4
votes to lynch. Deadline is scheduled for 11:00 GMT, May 15th <Countdown>.


Katsuki -
2
(vijay2vasandani, drmyshotgun)
drmyshotgun -
1
(Katsuki)

Not voting -
4
(Dazzy, Nobody Special, Not Sure If Scum, Milk)
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Post Post #51 (isolation #5) » Fri May 04, 2012 6:33 pm

Post by Hoopla »

Day 1, Vote Count #3


With seven alive, it takes
4
votes to lynch. Deadline is scheduled for 11:00 GMT, May 15th <Countdown>.


Katsuki -
1
(drmyshotgun)
drmyshotgun -
1
(Katsuki)
Nobody Special -
1
(vijay2vasandani)

Not voting -
4
(Dazzy, Nobody Special, Not Sure If Scum, Milk)
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Post Post #110 (isolation #6) » Mon May 07, 2012 11:50 pm

Post by Hoopla »

Important Announcement:


I believe I've made a mistake with the wincondition rules. I originally designed this setup several months ago with the intention of resolving Goon/Townie and Goon-Goon/Townie-Townie endgame with scum getting a win. This means scum has to endgame townies, which is fair enough, but in situations where a townie has a vig shot left, it is unfair, and in normal games it will continue to the night phase. In the original draft of this setup, I had a rule in place stating that if there is ever three no-lynches in a row, the mafia wins. For some reason, when I started this game again now, I couldn't remember what the rule was for, and dropped it because I thought it was unnecessary.

As such (and I don't like to make rule changes midgame), I'm reinstating the rule that after three no-lynches in a row, the mafia win. I don't believe town should get to earn a draw by holding onto a shot and not doing anything.
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Post Post #111 (isolation #7) » Mon May 07, 2012 11:50 pm

Post by Hoopla »

Day 1, Vote Count #4


With seven alive, it takes
4
votes to lynch. Deadline is scheduled for 11:00 GMT, May 15th <Countdown>.


drmyshotgun -
2
(Milk, Katsuki)
Nobody Special -
2
(vijay2vasandani, drmyshotgun)

Not voting -
3
(Dazzy, Nobody Special, Not Sure If Scum)
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Post Post #125 (isolation #8) » Tue May 08, 2012 6:18 pm

Post by Hoopla »

Day 1, Vote Count #5


With seven alive, it takes
4
votes to lynch. Deadline is scheduled for 11:00 GMT, May 15th <Countdown>.


Nobody Special -
3
(vijay2vasandani, drmyshotgun, Dazzy)
drmyshotgun -
2
(Milk, Katsuki)

Not voting -
2
(Nobody Special, Not Sure If Scum)


Note:
I haven't counted Katsuki's "vote".
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Post Post #150 (isolation #9) » Wed May 09, 2012 10:02 pm

Post by Hoopla »

Day 1, Vote Count #6


With seven alive, it takes
4
votes to lynch. Deadline is scheduled for 11:00 GMT, May 15th <Countdown>.


Nobody Special -
3
(vijay2vasandani, drmyshotgun, Dazzy)
drmyshotgun -
2
(Milk, Katsuki)
Dazzy -
1
(Not Sure If Scumi)

Not voting -
1
(Nobody Special)
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Post Post #211 (isolation #10) » Sun May 13, 2012 12:10 pm

Post by Hoopla »

Day 1, Vote Count #7


With seven alive, it takes
4
votes to lynch. Deadline is scheduled for 11:00 GMT, May 15th <Countdown>.


drmyshotgun -
2
(Milk, Katsuki)
Dazzy -
2
(Not Sure If Scum, drmyshotgun)
Nobody Special -
1
(vijay2vasandani)
Milk -
1
(Nobody Special)

Not voting -
1
(Dazzy)


Deadline is in roughly 35 hours.
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Post Post #232 (isolation #11) » Sun May 13, 2012 10:04 pm

Post by Hoopla »

Day 1, Vote Count #8


With seven alive, it takes
4
votes to lynch. Deadline is scheduled for 11:00 GMT, May 15th <Countdown>.


Nobody Special -
3
(vijay2vasandani, Milk, drmyshotgun)
drmyshotgun -
2
(Katsuki, Dazzy)
Dazzy -
1
(Not Sure If Scum)
Milk -
1
(Nobody Special)

Not voting -
0
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Post Post #252 (isolation #12) » Tue May 15, 2012 10:06 am

Post by Hoopla »

Day 1, Final Vote Count


With seven alive, it takes
4
votes to lynch. Deadline is scheduled for 11:00 GMT, May 15th <Countdown>.


Nobody Special -
4
(vijay2vasandani, Milk, drmyshotgun, Not Sure If Scum)
drmyshotgun -
2
(Katsuki, Dazzy)
Milk -
1
(Nobody Special)

Not voting -
0


Nobody Special
has been lynched Day 1. He was a
Townie
.


Please send in actions within 72 hours. If you don't send anything I will automatically default your action to "no action".
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Post Post #253 (isolation #13) » Sun May 20, 2012 11:47 am

Post by Hoopla »

Dazzy
has been killed Night 1. He was a
Townie
.

drmyshotgun
has been killed Night 1. He was a
Townie
.

Not Sure If Scum
has been killed Night 1. He was a
Mafia Goon
.


Day 2, Vote Count #1


With three alive, it takes
2
votes to lynch. Deadline is scheduled for 11:00 GMT, May 31st <Countdown>.


Not voting -
3
(Katsuki, vijay2vasandani, Milk)


To reiterate the endgame rules:

In the event of a Goon/Townie endgame, mafia will be declared winners if the townie has a vig shot remaining. In the event that combination occurs overnight, the next day will auto-no lynch to the next night if the townie still has a shot.
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Post Post #257 (isolation #14) » Sun May 20, 2012 11:57 am

Post by Hoopla »

In post 254, vijay2vasandani wrote:Wait, sorry Hoopla. If town has a vig shot, mafia still win.


If it's a Goon/Townie endgame, the game goes to night if the Townie has a bullet. If the townie uses their shot and scum commutes, scum will be declared the winner. If both players shoot each other, it's a draw. The game continues so long as the townie has a bullet (or is shot himself) or three no-lynches in a row occur. If the townie has no bullet, the mafia wins.
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Post Post #286 (isolation #15) » Sun May 27, 2012 6:31 pm

Post by Hoopla »

In post 285, Katsuki wrote:Welp I think Milk site-flaked.


Are you sure?

We have all been lazy and forgotten of this game over the last few days, so I will give it a bit of time before I attempt to get a replacement.
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Post Post #288 (isolation #16) » Sun May 27, 2012 7:28 pm

Post by Hoopla »

Day 2, Vote Count #2


With three alive, it takes
2
votes to lynch. Deadline is scheduled for 11:00 GMT, May 31st <Countdown>.


Milk -
1
(Katsuki)
Katsuki -
1
(Milk)

Not voting -
1
(vijay2vasandani)
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Post Post #291 (isolation #17) » Mon May 28, 2012 1:04 pm

Post by Hoopla »

Day 2, Final Vote Count


With three alive, it takes
2
votes to lynch. Deadline is scheduled for 11:00 GMT, May 31st <Countdown>.


Katsuki -
2
(Milk, vijay2vasandani)
Milk -
1
(Katsuki)

Not voting -
0


Katsuki
has been lynched Day 2. He was a
Mafia Goon
.



vijay2vasandani
and
Milk
survive to win the game for town!
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Post Post #293 (isolation #18) » Mon May 28, 2012 1:09 pm

Post by Hoopla »

Night Actions:


Dazzy
shot
drmyshotgun

drmyshotgun
shot
Dazzy

Katsuki
commutes
Milk
commutes
Not Sure If Scum
shot
Milk

vijay2vasandani
shot
Not Sure If Scum
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Post Post #296 (isolation #19) » Mon May 28, 2012 4:30 pm

Post by Hoopla »

As far as this setup goes, did you enjoy it? Do you think it should be run again?

Upon thinking about it more, I am seeing cracks start to develop in the setup, and although I don't think there is a game-breaking plan per se, it might be optimal to orchestrate actions in some arranged manner (even if that arrangement is just no-commuting at night), which takes out some of the fun in the setup. I'm not sure how salvageable the concept is.
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Post Post #307 (isolation #20) » Tue Jul 03, 2012 4:36 pm

Post by Hoopla »

:shifty:

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