In post 1297, curiouskarmadog wrote:
well a DGB kill gets us little to no information (other than me not thinking we should kill her). an STD flip (either way) provides a ton of information.
ok sure but his slot is gonna solve itself over the next day or two. an StD flip is more likely to hit red but also if it hits green it hurts us a lotttt so we might as well let the night play out and test the claim.
obvs a DGB kill provides little info but what other options do we have? firebringer scum would've prolly hammered a town!std, making it so they'd have to be evil together for fire to be evil. tweet is an option i'm more open to now that towwl has explained the logic on firebringer's slot not being a great wagon, maybe that's worth having a look at? my issue with voting out tweet is simply because out of the four people in my poe (StD/Fire/DGB/Tweet) she's the one I townread the most based on day 1 play, but I'll admit that read is deteriorating as the game goes on. i'm also a viable kill option right now but that's a cringe kill cause i'm flipping town, and also lots of people have vocalised a lack of interest in wagoning me so getting that wagon through in the first place would be very tricky.
DGB isn't an amazing flip but the good flips today are looking less flippable, and I wanna get someone out in my four. DGB also due to the lack of info surrounding her slot makes for a good partner of any possible scum in this game. and there's the fact that generating a wagon in the first place adds more info/context around a flip so that's always good to do