And, finally, the actual setup. Before the game, I'd had this looked over by a few people; they pretty much all felt it favored the town. Kwyjibo threw away the game with not telling you guys about his blocking Thesp, I think, but... whatever.
The notes to Mod (self) may be slightly incomplete; this was the original setup and my notes are a bit messy. Any comments or questions would be most welcome. My thoughts go like this: A lot of the town's abilities are either extremely weak or double-edged, and the Mafia Infiltrator is a great ace for the mafia. The Hated Townie is utterly screwed no matter what happens. Seol pulled that off very well, by the way.
Townie Mafia
Anti-Town
You are the Townie Townie.
You're a townie. Yup. Keep telling everyone that, and you'll be good. You hope so, at least, and so do your mafia buddies [name] (the Mafia Infiltrator) and [name] (the Mafia Murderer). You've been reporting to the mafia for years, and they've finally decided that it's time to seize control of the town you've given them such detailed information on.
Each night, you may speak with your mafia bretheren. One of you may kill someone, mutually agreed upon by all three of you (that person must send in the kill PM). You, personally, may also look up all references to someone in your notes in order to learn a little bit about one member of the town (in this case, their role name).
You are the Mafia Infiltrator.
You're skilled in the twin arts of deception and messing with people's heads. Along with your pals [name] (the Townie Townie) and [name] (the Mafia Murderer), you're taking over the town, and you were sent by your Mafia to make sure this bold attempt succeeds.
Each night, you may speak with your mafia bretheren. One of you may kill someone, mutually agreed upon by all three of you (that person must send in the kill PM). As an elite Mafia guy, you can dodge traps, cunningly slip past security cameras, carefully manipulate the items lying around your house so that you don't look suspicious, and so forth- essentially, role abilities which would give information about you turn up with you looking good.
You are the Mafia Murderer.
You're skilled in the fine art of ripping people apart with your massive ham fists. Recognizing your, ah, talents, the Mafia got you out of jail and into business with them, and you've been there ever since. Along with two other mafia agents, [name] the Townie Townie and [name] the Mafia Infiltrator, you've been sent to conquer this town.
Each night, you may speak with your mafia bretheren. One of you may kill someone, mutually agreed upon by all three of you (that person must send in the kill PM). At any point in the game, you may claim Mafia Murderer (it must be clear that this is an actual claim, not a joke- send a PM to me when you want to use it in addition to claiming) and by doing so make a daytime kill against the person who posted immediately previous to you.
Pro-Town
You are the Trickster Townie.
You're fond of pranks, jokes, and making fools out of other people. Now that people are dying, you've decided to put those skills to good use and catch whoever is doing things at night, and mark them for all the world to see.
You may target any player during the night, and set traps around their house. Anyone who targets them will wake up in the morning covered in a paint color of your choice (send the color in with your target). You may target yourself. You must make at least one joke during the day (it doesn't have to be a good joke, but it must involve someone responding to you- send me a quote with the joke in it with your choice), or you will be unable to use your abilities that night (due to this restriction, you cannot use your ability Night One).
You are the Paranoid Townie.
They're coming to kill you. You've always expected it, but you know for sure, now, that it's finally time. You're prepared, though. You're very prepared. They're going to get more than they bargained for.
Twice during the course of the game, you may choose to stay up all night in your house, and shoot anyone who comes in. You'll be too tired to be capable the next day, though- you can post only three times in a day after staying up all night, and each post must contain at least five words spelled incorrectly and/or major grammatical errors. You must reject all direct offers of friendship from other players during the day, or you will lose all role abilities.
You are the Kung-Fu Townie.
You're a martial artist. While this may seem like it would help you out, most of what you learned was from the movies, and most of that was doctored in the first place. But you try. And your honor is quite prickly.
If someone votes you during the day, you can choose to punch them. While this is far from fatal, it does have the effect of knocking them out, so that they cannot speak or vote for the rest of the day (they are still counted as people as far as people-to-lynch is concerned). You can do this to only one person per day.
You are the Popular Townie.
You have a lot of friends. You're always making new ones, too... in fact, you make new friends just about every day, and party every night. It remains to be seen, however, if you hang with the right crowd.
Each day, you may say to one person something to the effect of "Will you be my friend?" If they accept, then that night, you and any friends that you've made so far can talk to them, like a mason group (PM me quotes of the offer, and their acceptance, and I'll PM you both that you're allowed to talk). Be warned, however, that just because someone is your friend doesn't mean that they're a good person. Only the person you made the offer to may accept the offer.
Note to Mod: If the Popular Townie makes friends with someone, they get the message "You've made friends with the Popular Townie, [name], and [his/her] friends. You can talk with your new pals,
- , at night, but gain no other information or abilities." If the Popular Townie dies, his circle of friends breaks up and can no longer talk.
You are the Inquisitive Townie.
You've always been compelled to figure out what others are up to. Now that information could mean your life, you've kicked your habits into high gear and started to poke around in other people's houses, looking for anything incriminating.
Each night, you may choose two people to investigate. You will find something in their house (each person has up to three things to find, so investigating the same person multiple times can benefit you). The item will hint at their role. However, duing the day you must ask at least one question which essentially amounts to "Are you mafia?" of anyone you wish to target at night (this rule does not apply during Night One).
Note to Mod: Item lists are as follows:
Townie Townie: A box of donuts, a list of players with unintelligible notes next to their names, and a Mafia membership card.
Mafia Infiltrator: PM Mafia Infiltrator, ask what he'd like to be found.
Mafia Murderer: A steak, a pair of brass knuckles, and a Mafia membership card.
Trickster Townie: A box of Ho-Hos (tm), a stack of paint cans, and a hastily drawn tripwire-paint trap blueprint.
Paranoid Townie: Caffeine pills, some bizarre prescription drugs, a modified assualt rifle (perfect for dodging laws).
Kung-Fu Townie: A box of white rice, a book on "applied human anatomy", and a black belt.
Popular Townie: A six-pack of beer, a wall overflowing with Christmas cards, and a list of phone numbers (players currently in the group).
Techie Townie: A pyramid of empty soda cans, a desk littered with computer parts, and a 157-page printout of a .pdf on 'Hacking Common Security Systems'.
Psychic Townie: A bag of organically grown vegetables, some sticks of incense, and a book on current theories of psychic power.
Veteran Townie: A box of healthy cereal, an old war medal, and a framed letter thanking him for saving their life in the war.
Hated Townie: A TV dinner, an old school yearbook with no signatures at all, and a knife.
You are the Techie Townie.
You're into computers, and quite possibly anything else with a circuit in it. The law has always been more of a guideline than a rule for you, and you've got thousands of gigs of illigal software, movies, and files on your hard drives. But you're still fundamentally a good guy, just into open-sourcing everything.
You've hacked into the town's camera security systems, and are sorting through it as fast as you can. Each night, you'll be given a list of people who were on-camera the previous night. Thanks to invasion of privacy laws, though, you can't see where they went or who they targeted. Note to Mod: The Townie Townie and Mafia Murderer, along with the Popular Townie and anyone he/she has recruited, will show up for talking during the night. The Trickster Townie and Psychic Townie will show up only if they use their abilities on others. The Hated Townie will show up if he/she is an SK and kills. The Veteran Townie and Inquisitive Townie will show up if they use their abilities. The Paranoid Townie and Mafia Infiltrator will show up only if befriended.
You are the Psychic Townie.
You've got psychic powers. Not "I see dead people" kind of power, but rather "I will dominate your mind (and send you home to sleep, because I'm nice)" psychic powers. You're a fairly moral person, so you don't normally do anything too drastic with them, but you've begun to fear for your life, and have decided that you'll deal with the consequences later.
Each night, you can choose to either protect yourself, in which case the first person to target you (determined by when PMs are sent in) will be roleblocked, or to target someone else, in which case they will be roleblocked no matter who they target.
Note to Mod: His targets will be told that they went to sleep early if they have a nightchoice; otherwise not, even if they're mafia or a friend.
You are the Veteran Townie.
You were in the army once, and were renowned for your skill at finding the best foxholes. Or helping others to find the nearest foxhole-equivalent. It's all the same thing, really. And with the Mafia on the loose, well, it's time to start helping the town go to ground.
Each night, target someone and you'll grab them out of their house and help them to hide in a good spot for the night, just in case anyone is after them. This will protect them from anyone targeting their person. You, unfortunately, have taken it upon yourself to be less selfish than is wise, and make sure they are safe before you attempt to hide yourself, giving you only a 25% chance to evade anyone coming after you.
Note to Mod: His protect-ees will be told that they were taken somewhere safe, but not by who.
Other(?)-Town
You are the Hated Townie.
No one likes you. In fact, they all hate you, and you're a bit nervous about this. They'll probably lynch you quickly.
It takes one vote less than normal to kill you. Yes, you're totally screwed. Good luck...
Note to Mod: The Hated Townie will become an SK if he is voted by two or more people during a day, but is not lynched. He will still be one vote easier to lynch, but must have at least two votes on him to be lynched.
To be Continued...