[ACCESS CODE 1461] Paradox Prime - Endgame


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[ACCESS CODE 1461] Paradox Prime - Endgame

Post Post #0 (isolation #0) » Thu Jun 13, 2013 9:39 am

Post by AurorusVox »

Image


DATA LOG


Day 1
- Daystart | VC1 | VC2 | VC3 | VC4 | VC5 | Lynch

Day 2
- Daystart | VC1 | VC2 | VC3 | Lynch

Day 3
- Daystart | VC1 | VC2 | VC3 | VC4 | VC5 | Lynch

Day 4
- Daystart | VC1 | VC2 | Lynch

[SYSTEM ERROR - DATA IS CORRUPTED]

Day 6
- Daystart | VC2 | VC3 | Lynch
Last edited by Andrius on Sat Aug 10, 2013 2:43 pm, edited 15 times in total.
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Post Post #1 (isolation #1) » Thu Jun 13, 2013 9:41 am

Post by AurorusVox »

Acting Captain Alrec Vock
Log Entry #16
Dec 1 3299

Everyone is dead.

The Captain understood that sending us to this planet was a risk, but I doubt even he knew just how dangerous it is down here. Looking back, I can see just how unprepared we were. From the losses we could not prevent, to the men we knowingly sent to their deaths, this mission has been drowned in blood from the start. The foul stench of it all bothered me once, but I'm not even sure the murder was wrong any more.

All I know is that something has been stalking us. Something that can take on the faces of the people it kills. It has waited in ambush for us at every turn, as though it knew exactly what we would do and when we would do it. The documents Grant uncovered spoke about beings that exist outside of time; we believed it to be hypothetical. Could it have been talking about these creatures after all?

Either way, I must warn everybody – no one can be trusted.

But to do that, I'll need access to the research station's mainframe. We finally managed to get it working yesterday, but only briefly before it was destroyed in the struggle. I have no choice; I will have to travel into the past for the third time.

The Temporal Gateways are unstable, and no doubt I will perish in the process, but if I die here, then I condemn humanity. If I can send these logs back to when we first landed, we might just have a fighting chance.

This will be my last entry as Acting Commander of the Starship Aviary.
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Post Post #2 (isolation #2) » Thu Jun 13, 2013 10:04 am

Post by AurorusVox »

EUAN Galactic Starfleet CODE OF CONDUCT

All recruits must sign to confirm understanding and acceptance of the following terms and conditions. Pay particular attention to
bolded
items.


On Chain of Command

  • 1. Your Managing Officer of Directives (or MOD), here defined as
    AurorusVox
    , is to have the final say in any form of dispute.
    2. Although you pledge blind allegiance to your MOD, he is not infallible. If you feel an issue requires attention, communicate this privately to the MOD.
    3. The MOD uses
    Korvian Corp Purple (#8800BF)
    to communicate official information. Do NOT use this colour. This is a courtmarshallable offence.
    4. All mission-related communication between the MOD and recruits STAY between the MOD and the recruits. Breaking private communicative channels is a courtmarshallable offence.
    5. All mission-related communication between recruits STAY in the official Korvian Affiliated thread
    unless given explicit permission by your MOD
    . Talking about the mission outside of the Official Korvian thread without the MOD's approval is a courtmarshallable offense.
    6. Falsifying the MOD is a courtmarshallable offense. Your MOD is the judge of whether he has been falsified or not.
    7. Small or invisible text as a secret communication is disallowed.
    Cryptography is also disallowed.

    8. Taking advantage of loopholes is dishonourable. Courtmarshalling may ensue.
    9. Courtmarshalls force resignation from the EUAN Galactic Starfleet, and a recruit will be forever branded as a Neutral Survivor. They will then be put to death, losing the game.
On Expectations of Presence

  • 1. You should aim to communicate at least once a day.
    2. Shore Leaves are to be announced to the MOD.
    3. Recruits who do not communicate within
    48 hours
    will be declared AWOL, and a search party will be dispatched. Recruits have 24 hours to reveal themselves to a search party, or they will be announced MIA and replaced. Players may request search parties for specific recruits via a bolded communication in thread.
    4. A 'three strikes and you're out' rule on going AWOL and replacements is enforced. That is, if you are declared AWOL three times, we will be forced to resign your commision.
    5. This mission has a
    two week deadline
    at the beginning of each game day.
    6. Accusations of Treachery (here defined as Votes and Unvotes) may be done either by bolding your Votes or using official Korvian Vote tags. For the sake of clarity, Usernames may be shortened but it must be easily discernible. Example: VOTE: AV. Ambiguous Accusations of Treachery will be ignored.
    7. Retractions of Accusations (Unvotes) are not required.
    8. Although your MOD is in charge of your regiment, he is a democratic man and will publicly Lynch a recruit if a majority (half the number of living recruits +1) vote for bloodshed.
    9. A Cease Fire (here defined as a "No Lynch") needs only 50% of the Votes.
    10. A No Lynch will happen at mission deadline should a full majority not be reached.
    11. Once you're dead, please don't post
    unless explicitly allowed by the MOD
    . Korvian Corp does not take kindly to zombies.
    12. The Lynched may give their last words during Twilight (ie. before the MOD puts you to death).
    13. Remember recruit, you are the best Earth has to offer! You should aim to win!
THESE RULES BROUGHT TO YOU IN ASSOCIATION WITH ANDRIUS AND STAEG OF KORVIAN CORP
TM
- THERE FOR YOU!
Last edited by AurorusVox on Fri Jun 14, 2013 4:42 am, edited 1 time in total.
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Post Post #3 (isolation #3) » Thu Jun 13, 2013 10:09 am

Post by AurorusVox »

Korvian Corp. Time Travelling Documentation


Timelines


1) During the pre-game phase, the Alien faction will create the original timeline, dictating who is alive at the start of each day phase by removing pairs of players.

a. The timeline will extend to a feasible LYLO situation, i.e. at no point can scum dictate a timeline in which they outnumber town, or in which all scum are eradicated.
b. This timeline will be undisclosed to the town.

2) Lynches that go against the current timeline will create a paradox (see below). In the event of a paradox-creating lynch, a new timeline will be created in one of two ways:

a. In the event of a mislynch or a no lynch, the Alien faction will create a new timeline
b. In the event of a lynch on an Alien, a new timeline will be created by the player who cast the hammer vote.
c. In the event of a self-hammer by an Alien, the new timeline will be created by the player who placed the L-1 vote.

3) The Aliens are bound by their temporality, and must therefore adhere to the current timeline where possible when deciding their kills.

a. This means that the Aliens cannot kill a player who should be alive in the following day phase, according to the current timeline.
b. This rule can be circumvented by paradoxes (see below)


Time Travel


1) Each day, players have the option of sending one person through a Temporal Gate into a future day phase of their choice.

a. Players wishing to travel to the future should post
Travel to Day X
in-thread.
b. That player will be told who is still alive according to the current timeline.
c. This information will be privately communicated by the mod.
d. Players are allowed to share any information they gain, but may not quote mod communications.
e. Players travelling to a dayphase in which they themselves are dead will create a paradox (see below).
f. Unsuccessful attempts to travel will be privately communicated by the mod.

2) Temporal Gates disrupt the cybernetic implants fitted onto certain roles. This will reduce the number of times a player can go through the Gate.

a. No Cybernetic Implants - allows unlimited travel via Temporal Gates.
b. Mild Cybernetic Implants - allows player to travel twice through Temporal Gates over the course of the game.
c. Major Cybernetic Implants - allows player to travel once through Temporal Gates over the course of the game.
d. Robotic players cannot travel through Temporal Gates at all.
e. Players who attempt to use the Temporal Gates, but are unable to due to cybernetics, will use up the charge of the Gate.


Paradoxes


1) The Aliens are allowed to make one kill per night.

a. They must use one paradox in order to make a kill that follows the current timeline.
b. They can spend two paradoxes to make a kill that breaks the current timeline. Please note that this action will not create additional paradoxes.
c. In the event that Aliens are forced to kill a member of their own faction according to the timeline, they can choose to spend one paradox to perform No Kill.
Last edited by AurorusVox on Wed Jul 03, 2013 5:17 am, edited 7 times in total.
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Post Post #4 (isolation #4) » Thu Jun 13, 2013 10:33 am

Post by AurorusVox »

Active
(9)
Platypus
SaintKerrigan
pieceofpecanpie
r. Ghostlin

RoboKitty
MC Maraca
r. Minimal



K.I.A.

Desperado (AI39-263-270, Science AI) - Decommissioned D1

ActionDan (Tiberius Grant, Medic) - Murdered N1

PeregrineV (Ensign Angela Taratuta, Alien Farseer Host) - Uncovered and Destroyed D2

Sixty (Irena Daletskii, Communications) - Brutalised N2

MafiaSSK (Lieutenant Novak, ???) - Confined to the Brig D3

MafiaSSK (Lieutenant Novak, Armoured Military Officer) - Relieved of Life N3

Rift Adrift (Taryn Woolf, Morbid Townie) - Worst Fears Came True N3

kanyeknowsbest (Ensign Russel Dean, Town) - Carried Downstream D4

kanyeknowsbest (Ensign Russel Dean, Town) - Washed Up N4
Natirasha, Ensign Kyrie Wilson, Met her Match N4

ActionDan (Tiberius Grant, Medic) - Killed D6


Courtmarshalled
Last edited by AurorusVox on Sun Aug 04, 2013 9:14 pm, edited 15 times in total.
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Post Post #5 (isolation #5) » Mon Jun 17, 2013 5:55 am

Post by AurorusVox »

Acting Captain Alrec Vock
Log Entry #14
Nov 30 3299

I do not have long. Things are not going well. Only three of my crew are still alive. But we may have found the answer. A mainframe in the research centre allows us to send data through time; it is much safer than the Temporal Gateways. I believe it is ready to go online.
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Post Post #6 (isolation #6) » Mon Jun 17, 2013 5:59 am

Post by AurorusVox »

Day 6 | Votecount 1


PeregrineV
(0)
Desperado
(0)
ActionDan
(0)

Not Voting (3): PeregrineV, Desperado, ActionDan


With 3 alive, it is 2 to lynch

Deadline is
6:00pm GMT, 1st July 2013
. That's in (expired on 2013-07-01 17:00:00).
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Post Post #12 (isolation #7) » Mon Jun 17, 2013 11:09 am

Post by AurorusVox »

Excerpt from Doctor le Font's Diary (July 6th, 2987)


When we first developed the temporal gates, Pritchard wanted to vote on who got to test it first. That little bastard thought he could charm his way into the future, even though MY contribution had been far superior! Well, I didn't care to stand upon ceremony. I simply shouted my intentions clear for all to hear as I ran into the temporal field. Well, that was two hours...or rather, two weeks ago. Now I just need to figure out where I am.

Spoiler: Non-flavour Clarification
You don't vote on who travels through time. Simply bold something like:
Travel to Day X
and I'll resolve the rest. However, you are unable to use the Gates today.
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Post Post #36 (isolation #8) » Thu Jun 20, 2013 5:46 am

Post by AurorusVox »

Day 6 | Votecount 2


PeregrineV
(0)
Desperado
(0)
ActionDan
(0)

Not Voting (3): PeregrineV, Desperado, ActionDan


With 3 alive, it is 2 to lynch

Deadline is
6:00pm GMT, 1st July 2013
. That's in (expired on 2013-07-01 17:00:00).
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Post Post #50 (isolation #9) » Tue Jun 25, 2013 5:24 am

Post by AurorusVox »

Time has slowed to a crawl. Nothing stirs.
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Post Post #63 (isolation #10) » Fri Jun 28, 2013 10:19 pm

Post by AurorusVox »

Day 6 | Votecount 3


PeregrineV
(0)
Desperado
(1) - ActionDan
[L-1]

ActionDan
(1) - Desperado
[L-1]


Not Voting (1): PeregrineV


Desperado is at L-1
ActionDan is at L-1



With 3 alive, it is 2 to lynch

Deadline is
6:00pm GMT, 1st July 2013
. That's in (expired on 2013-07-01 17:00:00).
Last edited by AurorusVox on Mon Jul 01, 2013 7:28 am, edited 1 time in total.
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Post Post #71 (isolation #11) » Sun Jun 30, 2013 5:03 am

Post by AurorusVox »

In post 54, PeregrineV wrote:
In post 45, PeregrineV wrote:
@Avox- How many players can go through the Gate in a single day?
Not sure if I'm not getting an answer, or if it was missed.

@Dan- ???
I accidentally put the reply in the rules post (and deleted the rules post when I did it) - rules are back up and in answer to your question, one person at a time~
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Post Post #81 (isolation #12) » Mon Jul 01, 2013 7:31 am

Post by AurorusVox »

Day 6 | Votecount 4


PeregrineV
(0)
Desperado
(1) - ActionDan
[L-1]

ActionDan
(2) - Desperado, PeregrineV [lynch]


Not Voting (0)



ActionDan (Tiberius Grant, Medic) - Killed D6


Acting Captain Alrec Vock
Log Entry #15
Nov 30 3299

Goddamnit. The mainframe was active for two or three seconds before it blew. Grant is dead and I was almost blinded by the flare.

This was our last hope. Even if we were to use the Gateways, we have nothing of value to share. Absolutely nothing. I am this close to shutting down the Gateways entirely. But I suppose even betting on a miracle is better than no chance at all.

All that's left to do is to organise the documents Grant found before he died. Perhaps if someone else comes to the planet in another 300 years, they will prove useful.
Last edited by AurorusVox on Mon Jul 01, 2013 7:38 am, edited 5 times in total.
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Post Post #82 (isolation #13) » Mon Jul 01, 2013 7:32 am

Post by AurorusVox »

Acting Captain Alrec Vock
Log Entry #2
Nov 25 3299

We have touched down on Gaea Prime. Three of the crew died on the descent, two from the virus. Ensign Kendricks hanged herself.

Everyone is on edge. The stories of this place were always the more frightening for their ambiguity; the reports were, regretably, highly classified. The planet has taken on an almost mythical status; like an abandoned old house at the end of a street, it was the subject of many terrifying night-time stories for those of us living out our childhood in space. Man-eating vegetation, spectres of the lost scientists, temporal novas that aged you instantly - outrageous as each invented horror was, it gives this place an unsettling familiarity. I can't be help feel that I have been here before...

Regardless, I had to send some of the crew to explore the surrounding area. Those that stayed behind set up our equipment. It was at this moment that some of the fear that had been brewing in my stomach was legitimised. As soon as our radio was operational, we received a transmission. It was my voice.

The message lasted only a few seconds, but the desperation in my voice was clear. I had sent myself a warning from the future; that within a week, we would all be dead. That our foes could masquerade as the very people they were trying to kill. That if we did not act now, humanity would be doomed. The crew looked between me and the radio in astonishment, in fear. The final words before the transmission cut out echoed in my mind;
trust no one but yourself
.
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Post Post #83 (isolation #14) » Mon Jul 01, 2013 7:39 am

Post by AurorusVox »

Day 1 | Votecount 0


PeregrineV
(0)
Desperado
(0)
ActionDan
(0)
Platypus
(0)
SaintKerrigan
(0)
Sixty
(0)
kanyeknowsbest
(0)
Ghostlin
(0)
Rift Adrift
(0)
Natirasha
(0)
RoboKitty
(0)
Minimal
(0)
MafiaSSK
(0)

Not Voting (13) - PeregrineV, Desperado, ActionDan, Platypus, SaintKerrigan, Sixty, kanyeknowsbest, Ghostlin, Rift Adrift, Natirasha, RoboKitty, Minimal, MafiaSSK


With 13 alive, it is 7 to lynch

Deadline is
7:30pm GMT, 15th July 2013
. That's in (expired on 2013-07-15 18:30:00).
Last edited by AurorusVox on Thu Jul 11, 2013 5:56 am, edited 1 time in total.
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Post Post #103 (isolation #15) » Mon Jul 01, 2013 10:35 am

Post by AurorusVox »

Day 1 | Votecount 1


PeregrineV
(2) - Desperado, Rift Adrift [L-5]
Desperado
(1) - PeregrineV [L-6]
ActionDan
(0)
Platypus
(0)
SaintKerrigan
(0)
Sixty
(0)
kanyeknowsbest
(0)
Ghostlin
(0)
Rift Adrift
(0)
Natirasha
(0)
RoboKitty
(0)
Minimal
(0)
MafiaSSK
(0)

Not Voting (10) - ActionDan, Platypus, SaintKerrigan, Sixty, kanyeknowsbest, Ghostlin, Natirasha, RoboKitty, Minimal, MafiaSSK


With 13 alive, it is 7 to lynch

Deadline is
7:30pm GMT, 15th July 2013
. That's in (expired on 2013-07-15 18:30:00).
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Post Post #244 (isolation #16) » Tue Jul 02, 2013 8:34 pm

Post by AurorusVox »

SYSERROR //
LAUNCH FILTER PROTOCOL: MAXIMUM SECURITY
DECONTAMINATION IN: 8 HOURS
PLEASE STAND BY
Spoiler: Non Flavour
At work - system is filtering some of the thread so I can't do a VC for now. Will get on that as soon as I get home.


There are also a couple V/LAs to note:

Ghostlin - difficulty accessing the site; seems to have found a workaround
MafiaSSK - V/LA until July 4th
Peregrine - spotty access until July 9th
MalaKittens (part of the RoboKitty hydra) - V/LA until July 14th
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Post Post #252 (isolation #17) » Wed Jul 03, 2013 5:12 am

Post by AurorusVox »

Clarification


One player through the gate per day.
Players go through the gate by bolding
Travel to Day X

If a Gate is used up, players receive the following message:

SYSERR 404 //
TGT //
TRACE: Gate inaccessible

Rebooting...


Players who cannot use a gate spend the Gate charge by attempting to use it.

These rules now going in the OP.
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Post Post #254 (isolation #18) » Wed Jul 03, 2013 5:15 am

Post by AurorusVox »

The player travelling to the future gets confirmation via mod PM, since they receive the names of living players.
These results are not public.
Any other player attempting to travel after a gate has been used will be told that their travel attempt was unsuccessful.
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Post Post #257 (isolation #19) » Wed Jul 03, 2013 5:53 am

Post by AurorusVox »

Day 1 | Votecount 2


PeregrineV
(1) - Desperado [L-6]
Desperado
(4) - PeregrineV, Sixty, Minimal, Ghostlin [L-3]
ActionDan
(0)
Platypus
(0)
SaintKerrigan
(0)
Sixty
(0)
kanyeknowsbest
(0)
Ghostlin
(0)
Rift Adrift
(0)
Natirasha
(0)
RoboKitty
(0)
Minimal
(1) - SaintKerrigan [L-6]
MafiaSSK
(0)

Not Voting (7) - ActionDan, Platypus, kanyeknowsbest, Natirasha, RoboKitty, MafiaSSK, Rift Adrift



With 13 alive, it is 7 to lynch

Deadline is
7:30pm GMT, 15th July 2013
. That's in (expired on 2013-07-15 18:30:00).
  • MafiaSSK - V/LA until July 4th
  • PeregrineV - spotty access until July 9th
  • MalaKittens (part of the RoboKitty hydra) - V/LA until July 14th
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Post Post #305 (isolation #20) » Wed Jul 03, 2013 10:23 pm

Post by AurorusVox »

A ripple in space-time...

Where
minimal
once stood, now stands
mc maraca
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Post Post #365 (isolation #21) » Fri Jul 05, 2013 9:52 pm

Post by AurorusVox »

Day 1 | Votecount 3


PeregrineV
(0)
Desperado
(5) - PeregrineV, MC Maraca, Ghostlin, Platypus, Desperado
[L-2]

ActionDan
(0)
Platypus
(0)
SaintKerrigan
(0)
Sixty
(0)
kanyeknowsbest
(0)
Ghostlin
(0)
Rift Adrift
(0)
Natirasha
(0)
RoboKitty
(0)
MC Maraca
(0)
MafiaSSK
(1) - SaintKerrigan [L-6]

Not Voting (7) - ActionDan, kanyeknowsbest, RoboKitty, MafiaSSK, Rift Adrift, Sixty, Natirasha


Desperado is at L-2!



With 13 alive, it is 7 to lynch

Deadline is
7:30pm GMT, 15th July 2013
. That's in (expired on 2013-07-15 18:30:00).
  • kanyeknowsbest - phone access until July 7th
  • PeregrineV - spotty access until July 9th
  • MalaKittens (part of the RoboKitty hydra) - V/LA until July 14th
Last edited by AurorusVox on Mon Jul 08, 2013 11:33 am, edited 1 time in total.
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Post Post #366 (isolation #22) » Fri Jul 05, 2013 10:01 pm

Post by AurorusVox »

Mod, does this mean that if the Aliens try to kill a player who is not supposed to die that night because of a Town Player creating the timeline that the person chosen to be killed will not die? Or does this mean that if two paradoxes are available, both will be used up automatically? What if the team only has one paradox at this time?
The Aliens will be told how timelines created by town play out, so they will know in advance whether their chosen NK is "due" to die or not. Regular paradox rules apply to this kill.
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Post Post #368 (isolation #23) » Sat Jul 06, 2013 5:33 am

Post by AurorusVox »

Ode to Warp (Chamberlain, Pravda; c. 3110)

This poem was written to commemorate the invention of the first faster-than-light warp engine.


O distant star,
Where once we waited, impatience now takes hold;
'Ere you were so far,
Or we so unbold,
As to never dare look upon thy face,
Or think not that we could reach out
And prod you with our own hands.
Yet now we cross the distance of space,
And clear as night we shout:
"We have arrived at last! At these distant lands!"


Prodding Robokitty & Rift Adrift
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Post Post #385 (isolation #24) » Mon Jul 08, 2013 10:44 am

Post by AurorusVox »

(A whole slew of prods going out tonight)
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Post Post #388 (isolation #25) » Mon Jul 08, 2013 11:32 am

Post by AurorusVox »

Day 1 | Votecount 4


PeregrineV
(0)
Desperado
(4) - PeregrineV, Ghostlin, Platypus, Desperado [L-3]
ActionDan
(0)
Platypus
(0)
SaintKerrigan
(0)
Sixty
(0)
kanyeknowsbest
(0)
Ghostlin
(0)
Rift Adrift
(0)
Natirasha
(0)
RoboKitty
(0)
MC Maraca
(0)
MafiaSSK
(1) - SaintKerrigan [L-6]

Not Voting (8) - ActionDan, kanyeknowsbest, RoboKitty, MafiaSSK, Rift Adrift, Sixty, Natirasha, MC Maraca



With 13 alive, it is 7 to lynch

Deadline is
7:30pm GMT, 15th July 2013
. That's in (expired on 2013-07-15 18:30:00).
  • PeregrineV - spotty access until July 9th
  • MalaKittens (part of the RoboKitty hydra) - V/LA until July 14th
Last edited by AurorusVox on Mon Jul 08, 2013 11:39 am, edited 1 time in total.
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Post Post #479 (isolation #26) » Wed Jul 10, 2013 8:06 am

Post by AurorusVox »

Day 1 | Votecount 5


PeregrineV
(2) - SaintKerrigan, Desperado [L-5]
Desperado
(5) - PeregrineV, Ghostlin, Platypus, MafiaSSK, Sixty [L-2]
ActionDan
(0)
Platypus
(0)
SaintKerrigan
(0)
Sixty
(0)
kanyeknowsbest
(0)
Ghostlin
(0)
Rift Adrift
(0)
Natirasha
(0)
RoboKitty
(0)
MC Maraca
(0)
MafiaSSK
(0)

Not Voting (6) - ActionDan, kanyeknowsbest, RoboKitty, Rift Adrift, Natirasha, MC Maraca



With 13 alive, it is 7 to lynch

Deadline is
7:30pm GMT, 15th July 2013
. That's in (expired on 2013-07-15 18:30:00).
  • Prodding PeregrineV (apologies on the late prod; his V/LA finished yesterday)
  • MalaKittens (part of the RoboKitty hydra) - V/LA until July 14th
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Post Post #513 (isolation #27) » Thu Jul 11, 2013 5:54 am

Post by AurorusVox »

Day 1 | Votecount 6


PeregrineV
(2) - SaintKerrigan, Desperado [L-5]
Desperado
(7) - PeregrineV, Ghostlin, Platypus, MafiaSSK, Sixty, Natirasha, kanyeknowsbest [lynch]

ActionDan
(0)
Platypus
(0)
SaintKerrigan
(0)
Sixty
(0)
kanyeknowsbest
(0)
Ghostlin
(0)
Rift Adrift
(0)
Natirasha
(0)
RoboKitty
(0)
MC Maraca
(0)
MafiaSSK
(0)

Not Voting (4) - ActionDan, RoboKitty, Rift Adrift, MC Maraca



Desperado (AI39-263-270, Science AI) - Decommissioned D1


Acting Captain Alrec Vock
Log Entry #3
Nov 25 3299

The message we received earlier today startled most of the crew. I had to be decisive; I issued orders that no one should leave the camp site unless given strict instructions to do so. Nevertheless, I can already see the seeds of suspicion in the narrowing eyes of the crew. The slightest thing - a comment or action - may now be enough to tip the balance. I must remain vigilant.

It was thanks to this parasitic neurosis that I had to, with heavy heart, decommission Lance. His indifference to the message we had received was not helping matters, and as he went about his tasks with his normal efficiency, the mutterings of the crew became increasingly suspicious. The very people who had helped to give him his name were now wondering - aloud! - if this was to be a repeat of the London Crises. Some of the crew even spoke to me about their concerns - asking how we knew that the problems with AI had not been lying dormant all this time, if I was certain that Lance's line had been completely fault free. One even suggested an EMP.

Lance was oblivious to this of course.

Then there was the moment that left me with no choice.

Until then, I had thought that maybe we could calm things down, that these were natural fears of a people who had just been shown their own death warrant. That just because Lance was different, he was the easy target to blame. But when his sensors rolled over the huge, half-submerged ring-like structure - the Gate - there was no saving him.

The great machine groaned to life. Lights blitzed across it's surface, coruscating light that meandered and rippled in a transparent sea of green. It inhaled a deep breath, ready to rend the fabric of time and space, and for all we knew, beam the whole planet to God knows where...

The machine sputtered and died. It's lights dimmed, it's rumblings ceased. In place, a roar tongues.

"That robot tried to kill us!"
"Who knows what that machine does?!"
"Has he just broken the Gate? That was our ticket to freedom!"

I stood up, heart heavy with despair. Lance trundled onwards, not understanding the gravity of the situation. I know he was just trying to figure out how things worked: I later found the details on his home hub. The machine reacted to his electronics, short-circuiting since it was never meant for that degree of technology.

But by then it was too late. I had already pulled the plug.
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Post Post #514 (isolation #28) » Thu Jul 11, 2013 5:55 am

Post by AurorusVox »

It is now N1.
All actions are due to me by 6pm on 13th July.

That's in
(expired on 2013-07-13 17:00:00)
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Post Post #515 (isolation #29) » Sat Jul 13, 2013 6:17 am

Post by AurorusVox »

ActionDan (Tiberius Grant, Medic) - Murdered N1


Acting Captain Alrec Vock
Log Entry #4
Nov 26 3299

The message did not lie.

We awoke this morning to the sight of Grant's corpse. It lay in a pool of his blood, throat ripped and body mutilated. Whatever is hunting us is
smart
- he was our Doctor, one of the few men in whom I placed an absolute trust. I know I sounded desperate in the message, but there is simply no way Grant would ever have harmed one of us...

He was close to finding a cure for our disease. Maybe the hunters knew that too. Maybe that was why they killed him - what do they want? To eradicate humanity? To watch as our life drains away in the face of this damned disease?!

I...I'm sorry. I should keep my composure. I'm in charge, I can't show that this is getting to me. Finding a dead body was bad enough, but I can't afford to let chaos break out. We can do this rationally, logically. The scans Lance took yesterday showed that there are no new signs of life on this planet. That would make sense; the warning I sent myself from the future suggested that these things masqueraded as the crew. We will need to root them out and isolate them until we can figure out what the hell is going on here.

Grant, God rest his soul, may have given us a clue. Yesterday he had uncovered documents that he said may have held the key to our salvation. These documents detailed the proper usage of the Temporal Gates. Hopefully, with this information to hand, we will at least be able to fight back.

But this is not the end of our problems. Roughly an hour ago, sensors picked up an incredibly fast-growing mass of dense time-space distortion, emanating from deep within the core of the planet. The entire land now smoulders with a great energy. Something is happening to this place; signals are going haywire. It seems that time is passing at an increased rate.

We really do not have long left.


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Post Post #516 (isolation #30) » Sat Jul 13, 2013 6:17 am

Post by AurorusVox »

Day 2 | Votecount 0


PeregrineV
(0)
Platypus
(0)
SaintKerrigan
(0)
Sixty
(0)
kanyeknowsbest
(0)
Ghostlin
(0)
Rift Adrift
(0)
Natirasha
(0)
RoboKitty
(0)
MC Maraca
(0)
MafiaSSK
(0)

Not Voting (11) - PeregrineV, Platypus, SaintKerrigan, Sixty, kanyeknowsbest, Ghostlin, Rift Adrift, Natirasha, RoboKitty, MC Maraca, MafiaSSK


With 11 alive, it is 6 to lynch

Deadline is
6:15pm GMT, 20th July 2013
. That's in (expired on 2013-07-20 17:15:00).


:!:
Deadline is halved
:!:
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Post Post #543 (isolation #31) » Mon Jul 15, 2013 6:32 am

Post by AurorusVox »

"You may delay, but time will not."
- Benjamin Franklin

(Prodding Ghostlin and kanyeknowsbest)
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Post Post #556 (isolation #32) » Tue Jul 16, 2013 7:16 am

Post by AurorusVox »

Day 2 | Votecount 1


PeregrineV
(1) - Platypus [L-5]
Platypus
(0)
SaintKerrigan
(0)
Sixty
(0)
kanyeknowsbest
(0)
Ghostlin
(0)
Rift Adrift
(0)
Natirasha
(0)
RoboKitty
(0)
MC Maraca
(0)
MafiaSSK
(0)

Not Voting (10) - PeregrineV, SaintKerrigan, Sixty, kanyeknowsbest, Ghostlin, Rift Adrift, Natirasha, RoboKitty, MC Maraca, MafiaSSK


With 11 alive, it is 6 to lynch

Deadline is
6:15pm GMT, 20th July 2013
. That's in (expired on 2013-07-20 17:15:00).

:!:
Deadline is halved
:!:



SERVER GLITCH - DATAPAK "Ghostlin.prod" not received;
Searching ("Replacement" && !="v/la")
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Post Post #570 (isolation #33) » Tue Jul 16, 2013 6:56 pm

Post by AurorusVox »

SYSTEM UPDATE AVAILABLE

Ghostlin.prod is outdated. Overwrite Ghostlin.prod with Ghostlin.Replace?

pieceofpecanpie
replaces Ghostlin.
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Post Post #601 (isolation #34) » Wed Jul 17, 2013 10:23 am

Post by AurorusVox »

Day 2 | Votecount 2


PeregrineV
(3) - Platypus, Sixty, Natirasha [L-3]
Platypus
(0)
SaintKerrigan
(0)
Sixty
(0)
kanyeknowsbest
(0)
pieceofpecanpie
(0)
Rift Adrift
(0)
Natirasha
(0)
RoboKitty
(0)
MC Maraca
(0)
MafiaSSK
(0)

Not Voting (10) - PeregrineV, SaintKerrigan, kanyeknowsbest, pieceofpecanpie, Rift Adrift, RoboKitty, MC Maraca, MafiaSSK


With 11 alive, it is 6 to lynch

Deadline is
6:15pm GMT, 20th July 2013
. That's in (expired on 2013-07-20 17:15:00).

:!:
Deadline is halved
:!:
Last edited by AurorusVox on Wed Jul 17, 2013 11:46 am, edited 2 times in total.
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Post Post #645 (isolation #35) » Fri Jul 19, 2013 3:11 am

Post by AurorusVox »

Day 2 | Votecount 3


PeregrineV
(4) - Platypus, Natirasha, MafiaSSK, MC Maraca
[L-2]

Platypus
(0)
SaintKerrigan
(0)
Sixty
(0)
kanyeknowsbest
(0)
pieceofpecanpie
(0)
Rift Adrift
(0)
Natirasha
(0)
RoboKitty
(0)
MC Maraca
(0)
MafiaSSK
(0)

Not Voting (9) - PeregrineV, SaintKerrigan, kanyeknowsbest, pieceofpecanpie, Rift Adrift, RoboKitty, Sixty


PeregrineV is at L-2!



With 11 alive, it is 6 to lynch

Deadline is
6:15pm GMT, 20th July 2013
. That's in (expired on 2013-07-20 17:15:00).

:!:
Deadline is halved
:!:
Last edited by AurorusVox on Fri Jul 19, 2013 2:21 pm, edited 1 time in total.
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Post Post #652 (isolation #36) » Fri Jul 19, 2013 2:39 pm

Post by AurorusVox »

Day 2 | Votecount 4


PeregrineV
(6) - Platypus, Natirasha, MafiaSSK, MC Maraca, kanyeknowsbest, Sixty [lynch]

Platypus
(0)
SaintKerrigan
(0)
Sixty
(0)
kanyeknowsbest
(0)
pieceofpecanpie
(0)
Rift Adrift
(0)
Natirasha
(0)
RoboKitty
(0)
MC Maraca
(0)
MafiaSSK
(0)

Not Voting (7) - PeregrineV, SaintKerrigan, kanyeknowsbest, pieceofpecanpie, Rift Adrift, RoboKitty, Sixty


PeregrineV (Ensign Angela Taratuta, Alien Farseer Host) - Uncovered and Destroyed D2


Acting Captain Alrec Vock
Log Entry #5
Nov 26 3299

What have we done?

I can barely speak. I don't care. Fuck protocol. I opened a bottle of Strength 6 and have been sat here in my cabin, drowning in self pity. I don't know why I'm recording this, it will probably get me court-marshalled. Although that's not really a threat anymore, since the world went bye-bye.

I mean, no. I do know why I'm recording this. I don't know how else to say this. They killed Angela.

They rounded on her almost immediately. She had blood on her back, for crying out loud. Yes I know, the tape could have been from anywhere. But there is more evidence, I'm not going to bore you, all you need to know really is that we are sending cards, flowers and so forth.

What pains me most of all is that they were
right
. I don't know how I'm going to control them in the future now, this is going to open the way for a hell of a lot more bloodshed. They surrounded her - six of them! - and beat on her until she was lying in a puddle of her own blood. Except goddamnit it wasn't her blood. You'll call me crazy but the evidence is right there. She was hosting some kind of horrendous alien-like creature within her.

Wow. When I say it out loud it sounds ridiculous, the sort of stories we'd tell little children. "Brush your teeth Roger, or the alien will burrow into your stomach and assimilate itself with your nervous system, rendering your body useless independently and pushing it beyond your own control. Good night!"

Christ. I shouldn't trivialise this. We committed murder. Can murdering someone - someone who may have been in immense pain without the ability to communicate it? - can it ever be right? What world are we fighting to rebuild when we turn on each other? I mean yes, we killed that creature in the process. But at what cost? Angela had a promising future ahead of her. And now she's fucking dead.

I can't do this any more. I need another drink. Captain out.
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Post Post #653 (isolation #37) » Fri Jul 19, 2013 2:42 pm

Post by AurorusVox »

It is now N2.
All actions are due to me by 23rd July, 2am GMT.

That's in
(expired on 2013-07-23 01:00:00)
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Post Post #654 (isolation #38) » Mon Jul 22, 2013 2:01 pm

Post by AurorusVox »

Sixty (Irena Daletskii, Communications) - Brutalised N2


Acting Captain Alrec Vock
Log Entry #6
Nov 27 3299

There is no shame in admitting that I lost it a little yesterday.

Listening to my logs back...I understand that I will never again be allowed to command a StarShip, but murdering one of my own was unbearable. All that remains is to root out the rest of these creatures, and hope that we can resolve matters peacefully. I'm not too sure how achievable that is, not after what happened to Irena overnight.

She may not have made many friends aboard the ship, but no one would have wished this upon her.

I found her strung up on a pylon. Whoever - whatever - did this, they're sick, twisted, and clearly dangerous. Her body had been torn all over, deep gashes running across her face, arms and torso. Her body below the abdomen is missing, and a pool of blood was coagulating at the base of the pylon. It pains me to say that she had obviously been alive when she was first put up there.

It will hit the crew hard. There were those who thought that perhaps we had struck a blow against our enemy, that with one of their own captured...I don't know, they might have weakened, faltered for a moment...instead, it just seems to have fuelled them on to more brutality.

I could not save her, but I will save the others. I don't want to see any more bloodshed, but a part of me knows that it is inevitable. I have to be careful that it does not spiral out of control: there is no saying the crew won't turn on me if I take an approach too draconian or too lenient. Perhaps if we talk matters over, we might just make sense of this mess.

I should also note the growing anomalies in the system. Our sensors have been on the brink, and now our scanners are starting to deteriorate too. I am ashamed to admit that part of me wishes Irena were here solely to help fix the scanners - she knew their working inside and out. As it stands, we'll be in the dark for a while.


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Post Post #655 (isolation #39) » Mon Jul 22, 2013 2:01 pm

Post by AurorusVox »

Day 3 | Votecount 0


Platypus
(0)
SaintKerrigan
(0)
kanyeknowsbest
(0)
pieceofpecanpie
(0)
Rift Adrift
(0)
Natirasha
(0)
RoboKitty
(0)
MC Maraca
(0)
MafiaSSK
(0)

Not Voting (9) - Platypus, SaintKerrigan, kanyeknowsbest, pieceofpecanpie, Rift Adrift, Natirasha, RoboKitty, MC Maraca, MafiaSSK


With 9 alive, it is 5 to lynch

Deadline is
2:00am GMT, 30th July 2013
. That's in (expired on 2013-07-30 01:00:00).


:!:
Deadline is halved
:!:

:!:
Flip occurs at start of D4
:!:
Last edited by AurorusVox on Tue Jul 30, 2013 10:32 pm, edited 4 times in total.
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Post Post #725 (isolation #40) » Wed Jul 24, 2013 11:52 pm

Post by AurorusVox »

Day 3 | Votecount 1


Platypus
(0)
SaintKerrigan
(0)
kanyeknowsbest
(0)
pieceofpecanpie
(1) - MC Maraca [L-4]
Rift Adrift
(2) - kanyeknowsbest, SaintKerrigan [L-3]
Natirasha
(0)
RoboKitty
(0)
MC Maraca
(0)
MafiaSSK
(0)

Not Voting (6) - Platypus, pieceofpecanpie, Rift Adrift, Natirasha, RoboKitty, MafiaSSK


With 9 alive, it is 5 to lynch

Deadline is
2:00am GMT, 30th July 2013
. That's in (expired on 2013-07-30 01:00:00).


:!:
Deadline is halved
:!:

:!:
Flip occurs at start of D4
:!:
Last edited by AurorusVox on Thu Jul 25, 2013 1:24 am, edited 1 time in total.
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Post Post #784 (isolation #41) » Thu Jul 25, 2013 11:26 am

Post by AurorusVox »

Day 3 | Votecount 2


Platypus
(0)
SaintKerrigan
(0)
kanyeknowsbest
(0)
pieceofpecanpie
(2) - MC Maraca, Rift Adrift [L-3]
Rift Adrift
(2) - kanyeknowsbest, SaintKerrigan [L-3]
Natirasha
(0)
RoboKitty
(0)
MC Maraca
(0)
MafiaSSK
(0)

Not Voting (6) - Platypus, pieceofpecanpie, Natirasha, RoboKitty, MafiaSSK


With 9 alive, it is 5 to lynch

Deadline is
2:00am GMT, 30th July 2013
. That's in (expired on 2013-07-30 01:00:00).


:!:
Deadline is halved
:!:

:!:
Flip occurs at start of D4
:!:
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Post Post #823 (isolation #42) » Thu Jul 25, 2013 8:04 pm

Post by AurorusVox »

Day 3 | Votecount 3


Platypus
(0)
SaintKerrigan
(0)
kanyeknowsbest
(0)
pieceofpecanpie
(2) - MC Maraca, Rift Adrift [L-3]
Rift Adrift
(3) - kanyeknowsbest, SaintKerrigan, pieceofpecanpie
[L-2]

Natirasha
(0)
RoboKitty
(0)
MC Maraca
(0)
MafiaSSK
(0)

Not Voting (4) - Platypus, Natirasha, RoboKitty, MafiaSSK


Rift Adrift is at L-2!



With 9 alive, it is 5 to lynch

Deadline is
2:00am GMT, 30th July 2013
. That's in (expired on 2013-07-30 01:00:00).


:!:
Deadline is halved
:!:

:!:
Flip occurs at start of D4
:!:
Last edited by AurorusVox on Sat Jul 27, 2013 4:49 pm, edited 1 time in total.
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Post Post #992 (isolation #43) » Fri Jul 26, 2013 11:17 pm

Post by AurorusVox »

In post 900, kanyeknowsbest wrote:
In post 3, AurorusVox wrote: b. That player will be told who is still alive according to the current timeline.
this is the thing thats getting me here.
I should probably rectify that; players are told who will be dead by the day in question (and from that can infer who is still alive).

Any other questions about timeline information, please don't hesitate to ask~

VC inbound. ETA 3 minutes.
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Post Post #993 (isolation #44) » Fri Jul 26, 2013 11:20 pm

Post by AurorusVox »

Day 3 | Votecount 4


Platypus
(0)
SaintKerrigan
(0)
kanyeknowsbest
(0)
pieceofpecanpie
(2) - Rift Adrift, Robokitty [L-3]
Rift Adrift
(3) - SaintKerrigan, pieceofpecanpie, Platypus
[L-2]

Natirasha
(0)
RoboKitty
(0)
MC Maraca
(0)
MafiaSSK
(0)

Not Voting (3) - Natirasha, MafiaSSK, MC Maraca, kanyeknowsbest


Rift Adrift is at L-2!



With 9 alive, it is 5 to lynch

Deadline is
2:00am GMT, 30th July 2013
. That's in (expired on 2013-07-30 01:00:00).
  • Prodding SaintKerrigan

:!:
Deadline is halved
:!:

:!:
Flip occurs at start of D4
:!:
Last edited by AurorusVox on Sat Jul 27, 2013 4:50 pm, edited 1 time in total.
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Post Post #1073 (isolation #45) » Sun Jul 28, 2013 3:10 am

Post by AurorusVox »

Day 3 | Votecount 5


Platypus
(0)
SaintKerrigan
(0)
kanyeknowsbest
(0)
pieceofpecanpie
(3) - Robokitty, Platypus, Natirasha
[L-2]

Rift Adrift
(1) - pieceofpecanpie [L-4]
Natirasha
(0)
RoboKitty
(0)
MC Maraca
(0)
MafiaSSK
(0)

Not Voting (5) - MafiaSSK, MC Maraca, kanyeknowsbest, SaintKerrigan, Rift Adrift


pieceofpecanpie is at L-2!



With 9 alive, it is 5 to lynch

Deadline is
2:00am GMT, 30th July 2013
. That's in (expired on 2013-07-30 01:00:00).


:!:
Deadline is halved
:!:

:!:
Flip occurs at start of D4
:!:
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Post Post #1234 (isolation #46) » Sun Jul 28, 2013 8:47 pm

Post by AurorusVox »

In post 1190, MafiaSSK wrote:
Mod: Can you update the rules with the correct ruling?
There's nothing incorrect in the rules. If there are no deaths according to the timeline, scum would spend their single paradox to fulfil the no kill; and if someone is due to die according to the timeline, a no kill is an "off-timeline" kill and will cost the standard 2 paradox for altering it.
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Post Post #1235 (isolation #47) » Sun Jul 28, 2013 9:10 pm

Post by AurorusVox »

Day 3 | Votecount 6


Platypus
(0)
SaintKerrigan
(0)
kanyeknowsbest
(0)
pieceofpecanpie
(2) - Robokitty, Platypus [L-3]
Rift Adrift
(0)
Natirasha
(0)
RoboKitty
(0)
MC Maraca
(0)
MafiaSSK
(5) - kanyeknowsbest, Natirasha, MafiaSSK, MC Maraca, Rift Adrift [lynch]


Not Voting (2) - SaintKerrigan, pieceofpecanpie


MafiaSSK (Lieutennant Novak, ???), Sent to the Brig D3!


Acting Captain Alrec Vock
Log Entry #7
Nov 27 3299

Today has not been easy. The accusations have been flying full force, with the whole day spent on the brink of violence. I can hardly keep track of it all...

Technology here is far more advanced than I'd have ever realised. The Temporal Gates offer us the opportunity to move through time as though it were simply an adjoining room. If only they were working properly, we might be able to escape this madness once and for all. As it stands, we're limited in how much we can use them. Sometimes I wonder if we'd be better off shutting them down completely; they draw too much attention, too many people are nervous - rightfully so - about what the future could hold for them.

At the same time, our devices appear to be malfunctioning. To start with, our scanners are failing - we took the samples from Ensign Taratuta's corpse, hoping that we could scan each other and sort this mess out once and for all. Unfortunately, it seems to have rendered them useless. Hopefully we can fix it before it becomes too late; having that knowledge would be invaluable. But more to the point, our comms system is still jamming. Only one person reports that their comm is working, but they told such a strange tale - that Irena spoke to them from beyond the grave! That would be incredible, but there are those here who do not believe it is true. At the moment, I cannot say one way or the other. I suppose only time will tell.

They claim that Irena warned them that Novak was not trustworthy. It pains me that we cannot scan him yet. We have no way of knowing if our military officer is still human, or if he is being controlled by something else. There is one positive coming out of this, however; today ended without too much bloodshed. Novak agreed to solitary confinement in the brig until we can fix the scanners. This gives us even more reason to get them fixed quickly, but we cannot be too hasty. I would not want to make an error in the code.

I would not want to send an innocent man to his death.
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Post Post #1236 (isolation #48) » Sun Jul 28, 2013 9:11 pm

Post by AurorusVox »

It is now N3.
All actions are due to me by 31st July, 9am GMT.

That's in
(expired on 2013-07-31 08:00:00)
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Post Post #1237 (isolation #49) » Tue Jul 30, 2013 10:28 pm

Post by AurorusVox »

MafiaSSK (Lieutenant Novak, Armoured Military Officer) - Relieved of Life N3
Rift Adrift (Ensign Taryn Woolf, Morbid Townie) - Worst Fears Come True N3


Acting Captain Alrec Vock
Log Entry #8
Nov 28 3299

I am losing control.

First of all, Novak was killed during the night. We had thought he would be safe in the brig, behind all those security doors. And I don't know anyone stronger in hand-to-hand fights than Novak...he certainly wouldn't have gone down easily. But there he was, disembowelled on the floor of the cell, eyes staring up at the skies, mouth in a twisted grimace. What were we thinking?

Then Ensign Woolf died. She had known she was going to die for a long time now. The implant we had to install on her neuropathways to revitalise her after the incident on Aran Alpha had given her a keen sense what was to come, but being here really pushed her over the edge. It seems that fate is not quite as nailed down here as we would have thought; she confided in the crew that her date of death was always shifting, changing almost daily. I can only imagine the torture she would have felt as it changed last night...

And to think, we had actually considered locking her up. She rushed into the temporal gate, sure...but with that burden, I entirely understand her desire to see what was happening after her death. She knew she was meant to die, and just wanted a glimpse of a future that was out of her reach...

There are not many of us left now; nearly half of us are dead.

To make matters worse, our scanners continue to malfunction with each passing day. We have previously found reprieve in the night, but it seems that we will be in for an abrupt awakening. Something has intensified the light coming from the closest star, and now I fear we must add a difficulty sleeping to our list of problems. It may not sound like much, but I dread to think what this will be like when my crew want to tear each other's throats out as a matter of course. Then again, most of the deaths we have suffered have happened at night, so this might not be a bad thing after all...


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Post Post #1238 (isolation #50) » Tue Jul 30, 2013 10:31 pm

Post by AurorusVox »

Day 4 | Votecount 0


Platypus
(0)
SaintKerrigan
(0)
kanyeknowsbest
(0)
pieceofpecanpie
(0)
Natirasha
(0)
RoboKitty
(0)
MC Maraca
(0)

Not Voting (7) - Platypus, SaintKerrigan, kanyeknowsbest, pieceofpecanpie, Natirasha, RoboKitty, MC Maraca


With 7 alive, it is 4 to lynch

Deadline is
10:30am GMT, 7th August 2013
. That's in (expired on 2013-08-07 09:30:00).


:!:
Day and Night deadlines are halved
:!:

:!:
Flip occurs at start of D5
:!:
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Post Post #1393 (isolation #51) » Wed Jul 31, 2013 2:41 pm

Post by AurorusVox »

Day 4 | Votecount 1


Platypus
(1) - kanyeknowsbest [L-3]
SaintKerrigan
(0)
kanyeknowsbest
(1) - Platypus [L-3]
pieceofpecanpie
(0)
Natirasha
(0)
RoboKitty
(0)
MC Maraca
(0)

Not Voting (5) - SaintKerrigan, pieceofpecanpie, Natirasha, RoboKitty, MC Maraca


With 7 alive, it is 4 to lynch

Deadline is
10:30am GMT, 7th August 2013
. That's in (expired on 2013-08-07 09:30:00).


:!:
Day and Night deadlines are halved
:!:

:!:
Flip occurs at start of D5
:!:


Did You Know?The house at the end of AurorusVox's road is called "The Aviary"!
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Post Post #1456 (isolation #52) » Thu Aug 01, 2013 9:28 pm

Post by AurorusVox »

Day 4 | Votecount 2


Platypus
(1) - kanyeknowsbest [L-3]
SaintKerrigan
(0)
kanyeknowsbest
(2) - Platypus, Natirasha
[L-2]

pieceofpecanpie
(1) - SaintKerrigan [L-3]
Natirasha
(0)
RoboKitty
(0)
MC Maraca
(0)

Not Voting (3) - pieceofpecanpie, RoboKitty, MC Maraca


kanyeknowsbest is at L-2!



With 7 alive, it is 4 to lynch

Deadline is
10:30am GMT, 7th August 2013
. That's in (expired on 2013-08-07 09:30:00).


:!:
Day and Night deadlines are halved
:!:

:!:
Flip occurs at start of D5
:!:


Searching for a replacement for kanyeknowsbest
Last edited by AurorusVox on Thu Aug 01, 2013 9:47 pm, edited 1 time in total.
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Post Post #1472 (isolation #53) » Thu Aug 01, 2013 10:19 pm

Post by AurorusVox »

Day 4 | Votecount 3


Platypus
(1) - kanyeknowsbest [L-3]
SaintKerrigan
(0)
kanyeknowsbest
(4) - Platypus, Natirasha, SaintKerrigan, MC Maraca [lynch]

pieceofpecanpie
(0)
Natirasha
(0)
RoboKitty
(0)
MC Maraca
(0)

Not Voting (2) - pieceofpecanpie, RoboKitty


kanyeknowsbest (Ensign Russel Dean, ???), Carried Downstream D4!


Acting Captain Alrec Vock
Log Entry #9
Nov 28 3299

Dean never changes.

Captain Wren had a lot of time for his antics. He was always disobedient, obnoxious, unorthodox...but he normally came through in the end. There have been times when I've wondered why the Captain kept him on. I even urged Wren to leave him back at base last year, since he always seemed to cause more trouble than was worth. Hell, I'd even gotten as far as to suggest a name or two for his replacement. But the Captain wouldn't have it. He liked Dean much more than I ever did.

Does that make this any easier? Not at all.

More convenient, certainly. When someone does not follow orders, they jeopardise the whole crew's safety, and Dean was not known for following orders. He would do what he thought was right, often without any thought to the greater picture. Wren thought this was admirable, but I thought it was arrogant. And now his disobedience has cost him his life.

We caught Dean leaving the Temporal Gate. He was harshly reprimanded. I'd already said, after yesterday's issues with Taryn, we could
not
have people using it without authorization, muddying the waters. Dean spat at the ground and claimed not to care; he said it was more important for someone
he could trust
to see what the future held! Not only did that suggest that he could not trust me, but it went against a direct order. The insolence alone made me want to-

But of course, I remained calm. I wasn't going to wind up with more innocent blood on my hands. No. I had four of the crew watch over Dean whilst I surveyed the ship, looking for an adequately secure cell. I figured the Decon chamber would work; he should survive in there for a few days at least.

I returned to where Dean had been held, only to see him making a break for it - trying to escape! He dared to defy me
again
! This would be the last time he broke an order. I drew my pistol and shot.

The bullet tore through his leg. He staggered, keeling over to the side, and landing with a splash into the river. Some of the crew rushed to him - he was thrashing around, trying to stay afloat, but the current was too strong, and carried him far off downstream.
Last edited by AurorusVox on Thu Aug 01, 2013 11:31 pm, edited 3 times in total.
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Post Post #1473 (isolation #54) » Thu Aug 01, 2013 10:20 pm

Post by AurorusVox »

It is now N4.
All actions are due to me by 10:30am on 3rd August.

That's in
(expired on 2013-08-03 09:30:00)
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Post Post #1474 (isolation #55) » Fri Aug 02, 2013 10:36 pm

Post by AurorusVox »

kanyeknowsbest (Ensign Russel Dean, Town) - Washed up N4
Natirasha (Ensign Kyrie Wilson, Town) - Met her match N3


Acting Captain Alrec Vock
Log Entry #10
Nov 29 3299

Dean was not possessed by an alien.

I am bound by law to make a record of my murder of an innocent member of this crew. I shot him in the leg, and he fell and drowned. He washed up on the river bank not far away this morning. He looked at me so accusingly...I, I'm not sure I can take much more of this. Wren put his faith in me, and there is nothing but death around me here.

The rest of the crew are getting anxious. When the numbers dwindle, there are only so many that could be responsible. Luckily no one has thrown suspicion my way, but as for their peers...

Kyrie was murdered last night. Sweet, innocent Kyrie. I will freely admit that I had a thing for her, but like any good senior on board a starship, I ignored those feelings. Now she will never know. I mean, at least she knew she had a special place in Wren's heart - nothing untoward, of course, but he looked at her like a daughter. When he found her stowed away beneath deck, her wit was unrivalled.

But that wit did not save her from the death that is stalking our every move here.

To think, she went through so much, just to die here. It's despicable; I
have
to find a way to stop this. The rest of us will begin to search the distant lab ruins to see if there's anything there that can help us...

Indeed, there's no point staying here. The Gate appears to be on the fritz; I'm not sure what's wrong with it, but I certainly don't like the noises that it's making...


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Post Post #1475 (isolation #56) » Fri Aug 02, 2013 10:37 pm

Post by AurorusVox »

Day 5 | Votecount 0


Platypus
(0)
SaintKerrigan
(0)
pieceofpecanpie
(0)
RoboKitty
(0)
MC Maraca
(0)

Not Voting (5) - Platypus, SaintKerrigan, pieceofpecanpie, RoboKitty, MC Maraca


With 7 alive, it is 4 to lynch

Deadline is
10:30am GMT, 10th August 2013
. That's in (expired on 2013-08-10 09:30:00).


:!:
Day and Night deadlines are halved
:!:

:!:
Flip occurs at start of D6
:!:

:!:
There appears to be a problem with the Gate
:!:
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Post Post #1487 (isolation #57) » Fri Aug 02, 2013 10:46 pm

Post by AurorusVox »

Update Log, recovered from Terminal 837 in Lab 7B


UPDATE 134: OVERLOAD BREAKER


Test results suggest that the Gate is good for a number of charges before overloading. The exact number does not appear fixed; indeed, we have only been able to recognise the problem by the high-pitched humming noise the Gate makes during said overload. Members of the team using the Gate during this time found it difficult to navigate their way back to the present day. We would advise no one to use the Gate during this time.

We installed a safety device to prevent accidental trapping. It can only be tripped once during the overload process, and will render the gate useless for the next few days whilst it recharges. Hopefully this precaution will prove useful.


The gate shudders into silence. It can be used no longer.
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Post Post #1508 (isolation #58) » Sat Aug 03, 2013 5:46 am

Post by AurorusVox »

Acting Captain Alrec Vock
Log Entry #2
Nov 25 3299

We have touched down on Gaea Prime. Three of the crew died on the descent, two from the virus. Ensign Kendricks hanged herself.

Everyone is on edge. The stories of this place were always the more frightening for their ambiguity; the reports were, regretably, highly classified. The planet has taken on an almost mythical status; like an abandoned old house at the end of a street, it was the subject of many terrifying night-time stories for those of us living out our childhood in space. Man-eating vegetation, spectres of the lost scientists, temporal novas that aged you instantly - outrageous as each invented horror was, it gives this place an unsettling familiarity. I can't be help feel that I have been here before...

Regardless, I had to send some of the crew to explore the surrounding area. Those that stayed behind set up our equipment. It was at this moment that some of the fear that had been brewing in my stomach was legitimised. As soon as our radio was operational, we received a transmission. It was my voice.

The message lasted only a few seconds, but the desperation in my voice was clear. I had sent myself a warning from the future; that within a week, we would all be dead. That our foes could masquerade as the very people they were trying to kill. That if we did not act now, humanity would be doomed. The crew looked between me and the radio in astonishment, in fear. The final words before the transmission cut out echoed in my mind;
trust no one but yourself
.


Day 1 | Votecount 0


PeregrineV
(0)
Desperado
(0)
ActionDan
(0)
Platypus
(0)
SaintKerrigan
(0)
Sixty
(0)
kanyeknowsbest
(0)
Ghostlin
(0)
Rift Adrift
(0)
Natirasha
(0)
RoboKitty
(0)
Minimal
(0)
MafiaSSK
(0)

Not Voting (13) - PeregrineV, Desperado, ActionDan, Platypus, SaintKerrigan, Sixty, kanyeknowsbest, Ghostlin, Rift Adrift, Natirasha, RoboKitty, Minimal, MafiaSSK


With 13 alive, it is 7 to lynch

Deadline is
10:30am GMT, 10th August 2013
. That's in (expired on 2013-08-10 09:30:00).
Last edited by AurorusVox on Sat Aug 03, 2013 11:41 pm, edited 3 times in total.
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Post Post #1653 (isolation #59) » Sat Aug 03, 2013 11:25 pm

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Sorry guys I've been out for the last 24 hours and my phone died!! I'll get to VCs and modding stuff momentarily ;)
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Post Post #1654 (isolation #60) » Sat Aug 03, 2013 11:40 pm

Post by AurorusVox »

Day 1 | Votecount 1


PeregrineV
(0)
Desperado
(0)
ActionDan
(0)
Platypus
(3) - Rift Adrift, Desperado, Platypus [L-3]
SaintKerrigan
(0)
Sixty
(0)
kanyeknowsbest
(0)
Ghostlin
(0)
Rift Adrift
(0)
Natirasha
(0)
RoboKitty
(0)
MC Maraca
(0)
MafiaSSK
(0)

Not Voting (13) - PeregrineV, ActionDan, SaintKerrigan, kanyeknowsbest, Ghostlin, Natirasha, RoboKitty, MafiaSSK, Sixty


With 13 alive, it is 7 to lynch

Deadline is
10:30am GMT, 10th August 2013
. That's in (expired on 2013-08-10 09:30:00)
Last edited by AurorusVox on Sun Aug 04, 2013 12:40 am, edited 1 time in total.
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Post Post #1783 (isolation #61) » Sun Aug 04, 2013 1:45 pm

Post by AurorusVox »

Day 1 | Votecount 2


PeregrineV
(0)
Desperado
(0)
ActionDan
(0)
Platypus
(4) - Desperado, Natirasha, MC Maraca, Sixty [L-3]
SaintKerrigan
(0)
Sixty
(0)
kanyeknowsbest
(0)
pieceofpecanpie
(0)
Rift Adrift
(0)
Natirasha
(0)
RoboKitty
(0)
MC Maraca
(2) - Platypus, MafiaSSK [L-5]
MafiaSSK
(0)

Not Voting (13) - PeregrineV, ActionDan, SaintKerrigan, kanyeknowsbest, pieceofpecanpie, RoboKitty, Rift Adrift


With 13 alive, it is 7 to lynch

Deadline is
10:30am GMT, 10th August 2013
. That's in (expired on 2013-08-10 09:30:00)
Last edited by AurorusVox on Sun Aug 04, 2013 1:59 pm, edited 2 times in total.
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Post Post #1797 (isolation #62) » Sun Aug 04, 2013 1:59 pm

Post by AurorusVox »

Day 1 | Votecount 3


PeregrineV
(0)
Desperado
(0)
ActionDan
(0)
Platypus
(5) - Desperado, Natirasha, MC Maraca, Sixty, pieceofpecanpie
[L-2]

SaintKerrigan
(0)
Sixty
(0)
kanyeknowsbest
(0)
pieceofpecanpie
(0)
Rift Adrift
(0)
Natirasha
(0)
RoboKitty
(0)
MC Maraca
(2) - Platypus, MafiaSSK [L-5]
MafiaSSK
(0)

Not Voting (13) - PeregrineV, ActionDan, SaintKerrigan, kanyeknowsbest, RoboKitty, Rift Adrift


Platypus is at L-2!



With 13 alive, it is 7 to lynch

Deadline is
10:30am GMT, 10th August 2013
. That's in (expired on 2013-08-10 09:30:00)
Last edited by AurorusVox on Sun Aug 04, 2013 1:59 pm, edited 1 time in total.
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Post Post #1865 (isolation #63) » Sun Aug 04, 2013 9:10 pm

Post by AurorusVox »

[ERROR]
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Post Post #1866 (isolation #64) » Sun Aug 04, 2013 9:10 pm

Post by AurorusVox »

Image
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Post Post #1867 (isolation #65) » Sun Aug 04, 2013 9:12 pm

Post by AurorusVox »

Everyone was thrown backwards and fell to the floor in disarray.
"What the fuck was that?"


Day 5 | Votecount 0


Platypus
(0)
SaintKerrigan
(0)
pieceofpecanpie
(0)
RoboKitty
(0)
MC Maraca
(0)

Not Voting (5) - Platypus, SaintKerrigan, pieceofpecanpie, RoboKitty, MC Maraca


With 5 alive, it is 3 to lynch

Deadline is
10:30am GMT, 10th August 2013
. That's in (expired on 2013-08-10 09:30:00).


:!:
Day and Night deadlines are halved
:!:

:!:
Flip occurs at start of D6
:!:

:!:
There appears to be a problem with the Gate
:!:
Last edited by AurorusVox on Sun Aug 04, 2013 9:15 pm, edited 1 time in total.
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Post Post #1911 (isolation #66) » Tue Aug 06, 2013 1:28 am

Post by AurorusVox »

Flavour here. Night now. Posting on phone. Brb.
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Post Post #1912 (isolation #67) » Wed Aug 07, 2013 1:41 am

Post by AurorusVox »

Day 5 | Votecount 1


Platypus
(3) - SaintKerrigan, MC Maraca, pieceofpecanpie [lynch]

SaintKerrigan
(0)
pieceofpecanpie
(1) - Platypus
RoboKitty
(0)
MC Maraca
(0)

Not Voting (1) - RoboKitty


Platypus (Father Ajax Liefeld, ???) Strung Up D5


Acting Captain Alrec Vock
Log Entry #11
Nov 29 3299

I am on the verge of giving up.

This place is fucking crazy. I just want to preserve that for the record. If anyone ever finds these logs, on this planet, get out
right now.
Whatever you are looking for, you would be better off without it if it means coming here.

I should probably give some context. Since we have been stranded on this planet, eight members of my crew have died, including one decommissioned robotic AI. That alone should tell you how dangerous this place is. But that's not all. Oh no. Death, I could probably deal with and retain my sanity. But this-

Yesterday the Temporal Gate died on us. Couldn't get it working. Probably a good thing. No more nasty surprises.

And then, out of nowhere, one of the crew just tears the fabric of time and space. No problems. Bam, wormhole. And like that, the crew are alive again. I mean, my mind was blown when we first arrived here, around the time the concept of travelling through time was established...but this was something else. Oh, and did I mention that they spoke to us? The dead people, that is. They spoke to us. Yep.

I'm not the only one losing it. The Father spoke out against what he called the monstrosity of what was happening - that the dead should not rise up, that there's a whole host of histories telling us that the undead are the enemies of the Lord, that things were not as they seemed, that perhaps this was all at the bidding of some malevolent being.

The rest of the crew did not take too kindly to this. As soon as the wormhole faded - it didn't last long - the crew turned on Liefeld and strung him up by his neck. They're surrounding him right now, ready to kill him.

I know it's my duty to protect the crew of this ship, but I don't even know what that would entail any more.
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Post Post #1913 (isolation #68) » Wed Aug 07, 2013 4:58 am

Post by AurorusVox »

Platypus (Father Ajax Leifeld, Town), Hung N5
SaintKerrigan (Commander Paul Bowman, Town), Obliterated N5


(flavour)

Day 6 | Votecount 0


pieceofpecanpie
(0)
RoboKitty
(0)
MC Maraca
(0)

Not Voting (3) - pieceofpecanpie, RoboKitty, MC Maraca


With 5 alive, it is 3 to lynch

Deadline is
5:00pm GMT, 14th August 2013
. That's in (expired on 2013-08-14 16:00:00).


:!:
Day deadline is halved
:!:

:!:
There appears to be a problem with the Gate
:!:
Last edited by AurorusVox on Wed Aug 07, 2013 5:11 am, edited 1 time in total.
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Post Post #1926 (isolation #69) » Wed Aug 07, 2013 4:05 pm

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I'm on my way to the airport. Andrius and staeg are going to finish off modding, see you all in 2 weeks!
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Post Post #1952 (isolation #70) » Wed Aug 07, 2013 6:44 pm

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I'm still here for questions for a bit. Flight leaves in about 50 mins.
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Post Post #1959 (isolation #71) » Wed Aug 07, 2013 6:50 pm

Post by AurorusVox »

Failed attenlts at using the gate do not create paradoxes.
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Post Post #1965 (isolation #72) » Wed Aug 07, 2013 6:56 pm

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@maraca, no other ways.

I'm out!
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Post Post #2169 (isolation #73) » Thu Aug 22, 2013 11:40 am

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Yo guys back from holiday I'll come back soon for you to all vent your frustrations at me =3
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Post Post #2172 (isolation #74) » Fri Aug 23, 2013 9:46 pm

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Okay so I'll try to address a couple of the more glaring issues/criticisms and then maybe I might have time to talk about what I think went well =3

(1) Hydra Chat Logs - I didn't like this, but modkilling the slot would have ended the game, and I don't think the scum would have wanted to win like that? I will make it an explicit rule in future games (I figured the rule about no "private communication" to be posted covered it, but alas).

(2) Death Godfather Bastardry - the potential for inaccurate/missing flips was mentioned in the signup thread, and I hope that some of the "bastardry" of the role is lessened when you take into account that the bastard flip only lasts for two game phases. This role was meant to be a powerful scum ability to temporarily combat confirmable town at LYLO, and make the reviver role less OP for town (as they could accidentally revive the Death GF). Initially when I was thinking about doing a time travelling setup, no one would have flipped for a day (as per the delayed anomaly that came in later on) and/or all would have flipped town first if I'd made it explicitly bastard...

(3) Short deadlines - this was a mistake on my part. The week deadlines were not too bad, but the 24 hour Night with no Day Talk is inexcusable. For that I apologise. I can only say that I was trying to balance pro-scum and pro-town anomaly effects.

(4) Balance - I think this game was...rather townsided in terms of roles. Most explicitly, the Wormhole, which initially was envisioned to only work going forwards, but got changed to multi-directional at the last minute before the game started. I didn't expect the role to last that long, actually, because I didn't expect the Gates to be used so quickly (but more on that later). I figured it would be used in the early-to-mid game to either guarantee LYLO info (going forwards) or bring maybe 2-3 dead players back (going backwards). The way it turned out was a real blow for the scum, IMO. I think the rest of the roles worked as designed (barring the ones that weren't used (Reviver/BP) - more on this later), but scum needed something BIG to help them out. I'm not sure what, but they were a little Underpowered. This was because (a) the Death GF is a beast of a role, and (b) I placed a much greater importance on gathering Paradoxes as it turned out.

(5) Paradoxes - they were basically useless. They should have been rarer, which would have made the scum roles (2/3 of which were designed around paradoxes) more significant. I could have linked factional PRs to paradoxes to make scum hoarding them/town giving them away more significant. I think if paradoxes had been more integral, then
perhaps
gates wouldn't have been used as quickly. I wanted it to be a tense situation for scum having to decide how to kill according to timeline, but they basically could do whatever they wanted.

(6) Gates - I can see why it would need some kind of timelimit/vote system to stop people just grabbing it. I'm interested in seeing how to work it into an Open setup - part of me thinks it's a good idea to leave it up to the players to police the gategrab, part of me obviously doesn't. The reason I eschewed a vote system was because I didn't want scum to have to pander to town if they wanted to fake a gate result (especially since we CAN get caught scum in this setup, I wanted them to be able to put the finger up and steal the gate info), although (thinking of future use) that WOULD mean that scum had another reason to look super-town; to fake gate results. A 24-hour timelimit is okay but it still has the problem of people being on at the right time to steal it. I do think it could have worked a lot better - or at least a lot less frustratingly - and am eager to see how it goes in the Open discussion thread ^^

(7) Timelines - I put the BP/Reviver in to try to create potential MYLO situations, where scum would have the scope to No Kill or extend LYLOs to ridiculous dates; this was one of the methods to combat against the "port to D60" idea that Sixty came up with. Within the ruleset, if scum had chosen to, they
could
have had everyone alive for the first 100 days...whether that is against the spirit of the game, whether that wasn't really clear, I don't know. I didn't want to straight-up tell scum they could do this as I felt it would be suggesting tactics. Also, I know that scum wanted to continue a town timeline for obscuring the LYLO, but I think Sixty's had them all dead before D3 so that wasn't really an option!

(8) Starting the game at LYLO - yikes, if any day should have had a week deadline, it would have been this one. Sorry to those that lost interest/momentum because of this. I decided to go for this to (a) give baseline info to town, and a difficult decision to scum; and (b) to increase the amount of time travelling. Before I decide to start the game in LYLO, I was concerned that for a time travelling mafia, the design seemed to be going in a mostly temporal-linear fashion! (Some of the roles tried to address this as well, but there might have been other ways of doing this without breaking the game so much!)

There was probably more that I've missed >_> I'll have another look over all the stuff that's been posted in endgame again :) But next, I'll just talk about the things that I think went well!!

~~~

(1) Players! On the whole this was a really enjoyable game to read, and I'm sad that I was absent for the conclusion. I loved watching the tactics that folks came up with and some of the posts were very funny. Thank you for all taking part, and for putting up with some of the hiccups along the way. I could tell that there were some frustrations, but I am grateful that no one replaced out (except for Ghostlin for inactivity reasons). Special Mentions - Sixty's deductive reasoning and mechanic busting; MC Maraca's double-layered fakeclaim gambit; Pere's attempts at misleading the Dead QT ("AV makes all the posts in the scum QT!" was my favourite by far!)

(2) Gate Mechanic - it may have been burdened by some of the roles, but I think it is a solid mechanic that will hopefully be used again!

(3) Flavour - I had a blast with the flavour; I only wish I'd done additional "Did You Knows?" in the Vote Counts, e.g. "Did you know the drunk Captain's Log was written whilst AV was actually drunk?" :p Making the Role PMs was great fun, and I also kinda wish that I'd designed Natariasha's role to be "uncovered", making her a named townie of sorts. That would have been a nice surprise for Tierce! I will post Role PMs up later for those who are interested.


So overall, there were more hiccups that triumphs, but as an experimental "time travelling" setup, I think it was a lot of fun - if not perfectly balanced - and I hope that it was as exciting to play as it was to watch! :)
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