Mini 1712: Clue Master Detectives Mafia II - Game Over


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Post Post #1525 (ISO) » Wed Oct 21, 2015 3:37 am

Post by Metal Sonic »

I love toog. He is a fantastic scum teammate

Remember how we won x men game too? Remember??
oopsies! haha!

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Post Post #1526 (ISO) » Wed Oct 21, 2015 3:54 am

Post by Toogeloo »

Yeah, lol.

If I'm anything, it's a mafiosi workhorse.
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Post Post #1527 (ISO) » Wed Oct 21, 2015 4:59 am

Post by hiplop »

i think this was my worst game ever

pretty awful play by me on like every single front. So sorry
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Post Post #1528 (ISO) » Wed Oct 21, 2015 5:34 am

Post by shos »

Hurrrr this town shouldn't have lynched you hiplop.
In post 836, Lucky2u said:

Rule # 5h05: players should not attempt to use or manipulate the mod for any purpose.
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Post Post #1529 (ISO) » Wed Oct 21, 2015 5:35 am

Post by Storyteller »

In post 1523, Toogeloo wrote:
In post 1494, Storyteller wrote:I went a ahead and ran the numbers for the next round just to satisfy KMD.

KMD Dagger CY
Shos Nothing B
Toog Nothing CY
MS Leadpipe B

I want to ask Mafia here, what actions would they have picked, to see if they can pinpoint the correct strategy in this situation.

I would have likely used our power to summon an item and MS and I would have just pushed No Lynch. Then He would kill Shos with the Lead Pipe I would assume.

I'd use the lead pipe on Shos and Kill KMD with whatever item you conjure up. That guaranties that regardless of any item that they have, you'd still win. The lead pipe would block Shos if he had the dagger or gun.
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Post Post #1530 (ISO) » Wed Oct 21, 2015 5:43 am

Post by shos »

what happens if leadpipe is used on someone who uses the wrench?

I was trying to confuse you guys with the wrench. obviously didn't work. Should have lynched you for that quation if I used it..

interesting that I thought it was toog BEFORE I made my uber reread. Should stick to my guts.
In post 836, Lucky2u said:

Rule # 5h05: players should not attempt to use or manipulate the mod for any purpose.
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Post Post #1531 (ISO) » Wed Oct 21, 2015 6:25 am

Post by Storyteller »

Wrench beats Leadpipe.
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Post Post #1532 (ISO) » Wed Oct 21, 2015 8:03 am

Post by pirate mollie »

In post 1528, shos wrote:Hurrrr this town shouldn't have lynched you hiplop.


I told you guys hippy was town. I just cldn't explan why.
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Post Post #1533 (ISO) » Wed Oct 21, 2015 9:24 am

Post by Toogeloo »

In post 1529, Storyteller wrote:
In post 1523, Toogeloo wrote:
In post 1494, Storyteller wrote:I went a ahead and ran the numbers for the next round just to satisfy KMD.

KMD Dagger CY
Shos Nothing B
Toog Nothing CY
MS Leadpipe B

I want to ask Mafia here, what actions would they have picked, to see if they can pinpoint the correct strategy in this situation.

I would have likely used our power to summon an item and MS and I would have just pushed No Lynch. Then He would kill Shos with the Lead Pipe I would assume.

I'd use the lead pipe on Shos and Kill KMD with whatever item you conjure up. That guaranties that regardless of any item that they have, you'd still win. The lead pipe would block Shos if he had the dagger or gun.
Too many what if's though... what if KMD protects himself with the dagger? Wasted Night, back to square one the next day... game being decided eventually by who gets items that turn the game in favor. There's no real right answer to that solution, which is why when it gets to even numbers, it's unfair for scum to continue play :P
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Post Post #1534 (ISO) » Wed Oct 21, 2015 9:25 am

Post by Toogeloo »

What did the Horseshoe do anyways?
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Post Post #1535 (ISO) » Wed Oct 21, 2015 9:56 am

Post by shos »

The dagger cannot protect itself.
In post 836, Lucky2u said:

Rule # 5h05: players should not attempt to use or manipulate the mod for any purpose.
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Post Post #1536 (ISO) » Wed Oct 21, 2015 2:40 pm

Post by pirate mollie »

toog put up a really good and friendly game.

thank you for that <3
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Post Post #1537 (ISO) » Wed Oct 21, 2015 4:15 pm

Post by Toogeloo »

In post 1535, shos wrote:The dagger cannot protect itself.
AH, then yeah, it would have been the correct play to Lead Pipe you and kill KMD.

After dwelling on it today though, I honestly think that if we had to do a final 4 showdown day, I would have bussed Metal into the ground so fast. First vote right after day start. Since a failed shot doesn't clear kmd, I would attempt to buy town cred immediately and then try to kill kmd that night probably. If we STILL have a day phase at 1v1, I'd just throw my hands in the air lol.
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Post Post #1538 (ISO) » Wed Oct 21, 2015 4:15 pm

Post by Toogeloo »

In post 1535, shos wrote:The dagger cannot protect itself.
AH, then yeah, it would have been the correct play to Lead Pipe you and kill KMD.

After dwelling on it today though, I honestly think that if we had to do a final 4 showdown day, I would have bussed Metal into the ground so fast. First vote right after day start. Since a failed shot doesn't clear kmd, I would attempt to buy town cred immediately and then try to kill kmd that night probably. If we STILL have a day phase at 1v1, I'd just throw my hands in the air lol.
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Post Post #1539 (ISO) » Wed Oct 21, 2015 4:17 pm

Post by Toogeloo »

EBWOP: The buying Town Cred thing would solely be because it would prevent me (hopefully) from being shot and maybe give me a protection from dagger.
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Post Post #1540 (ISO) » Wed Oct 21, 2015 8:46 pm

Post by shos »

Last game, at one night the scum nokilled on purpose. This time it did not happen, and you could always kill.

What were the changes between this game and the first?

I think the additional scum flying powers are too much. Perhaps in a larger game that could fot, pr just make both abiloties one shot
In post 836, Lucky2u said:

Rule # 5h05: players should not attempt to use or manipulate the mod for any purpose.
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Post Post #1541 (ISO) » Thu Oct 22, 2015 2:27 am

Post by Storyteller »

There were only two differences in the game.

One is the additional "Give me a Weapon" Power, which scum did not use this game.

The other was that all mafia rules were public.

You could think that the last change was a disadvantage to scum, but given that the previous game was still there, meant that it was already public, and it forced scum to not play it too safe.

I thought of publicizing the items too, but it was fun seeing how everyone assumed things without checking the previous game much.

If I remember correctly, last game had scum messing up their locations and or making genuine mistakes. Pretty much what happened to town this game.

I am still trying to balance the game a bit more every time. I think it is quite balanced already. The flight power, as you call it, is there to allow scum to kill anybody in the game. Using it twice in one night spends it but it is safe as you won't be discovered outside of your claimed room. If you use it once you can use it again later, but there is a risk of getting discovered either by candlestick or messing up the lies.
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Post Post #1542 (ISO) » Thu Oct 22, 2015 5:06 am

Post by Toogeloo »

Town's biggest problem this game, which really, really, helped the scum team out, is that they all seemed to converge in the same area instead of spread out. It made it so they rarely got items, and were always near a scum for killing. I think SM actually had the right idea in mind when they went to the Gazebo. After Day 1 room claims, people should have been looking for distance instead of moving closer to the action.

shos should have moved back to the Billiard room.
bbt should have moved to the fountain or gazebo.

I don't know what it was about the kitchen, but everyone gravitated there, and it made it so less items were being picked up and therefore less tools for town to use. Granted, Cheet/Fro/Metal never got an item after Day 1 until they picked up the Lead Pipe after the game ended, but scum have those abilities in order to get items. Town should have been planning moves during the day to cover more ground and spread out more.
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Post Post #1543 (ISO) » Thu Oct 22, 2015 6:03 am

Post by shos »

...I was hungry...
In post 836, Lucky2u said:

Rule # 5h05: players should not attempt to use or manipulate the mod for any purpose.
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Post Post #1544 (ISO) » Thu Oct 22, 2015 7:28 am

Post by Gammagooey »

oh, i had the horseshoe n0

it prevents non-killing actions from being used on you that night
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Post Post #1545 (ISO) » Thu Oct 22, 2015 6:09 pm

Post by fferyllt »

In post 443, Bold Vote Scientist wrote:The same thing happened to me before in Death's Diner with Rift Adrift and Ffery. Turns out Ffery was scum.


I was town in Death's Diner?
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Post Post #1546 (ISO) » Wed Oct 28, 2015 7:06 pm

Post by Varsoon »

Sorry for blowing up the game early.
Guess you all owe me pizza.
And prefer lies to the truth.
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Post Post #1547 (ISO) » Wed Oct 28, 2015 7:11 pm

Post by Titus »

I believed you in Death's Diner...
Show
The scum had the misfortune of Titus being absurdly accurate on day one.Really quite impressed by that.~Drixx

You're letting Titus win the game by herself.Good luck now I guess.You have no chance to win.~Tywin

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Titus Academy

VLA Friday nights until Sunday morning.

All hail the Scum Empress!
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Post Post #1548 (ISO) » Tue Nov 17, 2015 6:22 am

Post by Equinox »

Mine?
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