Attaboy. Now sit around this table and let's see who's playing now.
Mini 1738: Original Mafia
Enthusiastic People
Jingle - Killed Night 2.
Espeonage/Scorpious
Aj The Epic
Lotus Miko - Lynched Day 1.
Rushing - Killed Night 1.
itlepip
sun_danyun
Makoto Nanaya/Firebringer
Slaughterhouse Five
IceGuy
hiplop - Lynched Day 3
Buckwild
randomidget - Lynched Day 1.
Spoiler: Night phases
Night 1 wrote:
Let's open of these PMs and see what happened here.
"I used to think you had this elegant-trolly, minimalist playstyle. Then I realized the playstyle is ~Lazy~
The true enlightenment was realizing that they are the same thing."
~fferyllt
"who the fuck fakeclaims Tracker like that
WHO THE FUCK DOES THAT"
~Alisae
If you have a question for me, you can always PM me. If you need to talk to me in thread,
please bold your question like this
so I can locate it better.
You may not use hidden or encrypted text. I decide if the text is small enough to be count as hidden text.
If you have a power to edit/delete your post, don't do it. If you scumslip, just accept it and eat rope.*
Play nice. Insulting players with using any form of racial/sexual slur or any kind of derogatory languages or excessive harassing in any way will result in immediate force-replacement.
Do not EVER discuss the ongoing games in this thread nor discuss this game elsewhere, no matter how informative it is.*
Do not quote the PM that moderator sends you. Paraphrasing is fine till certain level. If you're not sure about it, you're always welcome to ask me first before you post.*
Do not use provable randomization in this game. Saying that you rolled a dice is fine, using dice tag is not.
This is my color. (#408000) Don't use it.
If I find the certain factors/actions damaging the state of the game, I will intervene and/or take action.
Keep the personal complaint, whatever they may be, outside of the wrong VC/information, private by PMing me.
If you break these rules, I have full rights to punish you at my will. This can range from simple warning to modkill/force-replace.
VIOLATING THE RULES WITH A STAR (*) WILL CAUSE AN IMMEDIATE FORCE-REPLACE NO MATTER THE CIRCUMSTANCES!
If I feel like it, I always have a full right to add/modify the rules. If I do, I will fully explain the reason behind such action.
Most importantly, have fun!
Voting and Lynching:
You vote by either using bold tag([
b]Vote:GuyInFreezer[/b
]) or using vote tag ([
vote]GuyInFreezer[/vote
]).
Unvote is not required to change your vote. Also, if it looks like a vote for someone, I will count it. No tricking me!
A player is lynched when the majority votes the same player. Once the player is lynched, the lynchee and the living players may talk until I get back and announce the lynch.
If you're nightkilled, you may post one information-less "bah" post.
Activity and Deadline:
There is no set day deadline. Night phase will last 48 hours or all submissions are in.
If you're on V/LA, please tell me beforehand by either post it in thread (bolded) or PM to me.
If you don't post here for 48 real hours, I will prod you. Failure to receive prod within 24 hours or receiving a 3rd prod will cause force-replacement.
If you do not submit an action before the day ends, it will count as
No Action
.
If I have to extend the deadline, I will. If I do, I will post it on thread.
"I used to think you had this elegant-trolly, minimalist playstyle. Then I realized the playstyle is ~Lazy~
The true enlightenment was realizing that they are the same thing."
~fferyllt
"who the fuck fakeclaims Tracker like that
WHO THE FUCK DOES THAT"
~Alisae
1. Mafia gets no form of communication. That means no daytalk nor nighttalk. However they will know each other.
2. Via the numbering, the setup will have 4 mafia + 9 towns.
3. During the day, a player may accuse a player. Once accused, the game will enter accusation phase and will given 24 hours to vote for or against the lynch. Once gathered the majority of the votes within 48 hours, the player will be eliminated without alignment flip. Use a bold format with "Accuse: Name" to start the accusation phase.
4. There will be no set day deadline and there will be no limit of number of players eliminated from the game. However, the only way to know the flip is via entering the night phase (which players may vote for any time and will enter night phase once the majority is met.)
5. During the night phase, every living players must PM the mod: Town must send "Honest", and mafia must send the name of the player. If all mafia submit the same name, that player will be "murdered" and will be eliminated from the game. If the submissions are not made within 48 hours, "honest" will be submitted automatically in case of town, and random name will be submitted automatically in case of mafia.
6. At the beginning of the next day, moderator will list all the contents of the PM. That is the only way town will know if they eliminated a town member or mafia member.
7. Mafia wins when they occupy at least 50% of alive players. Town wins when all mafia members are eliminated.
"I used to think you had this elegant-trolly, minimalist playstyle. Then I realized the playstyle is ~Lazy~
The true enlightenment was realizing that they are the same thing."
~fferyllt
"who the fuck fakeclaims Tracker like that
WHO THE FUCK DOES THAT"
~Alisae
"I used to think you had this elegant-trolly, minimalist playstyle. Then I realized the playstyle is ~Lazy~
The true enlightenment was realizing that they are the same thing."
~fferyllt
"who the fuck fakeclaims Tracker like that
WHO THE FUCK DOES THAT"
~Alisae
"I used to think you had this elegant-trolly, minimalist playstyle. Then I realized the playstyle is ~Lazy~
The true enlightenment was realizing that they are the same thing."
~fferyllt
"who the fuck fakeclaims Tracker like that
WHO THE FUCK DOES THAT"
~Alisae
Since we can't really do RVS, let's discuss strategy.
To me, it seems like our best bet would be to go into night after every lynch at first, because it's unlikely four or three Mafia will all choose the same player, and we gain more information that way. When we're down to two Mafia, nightkills are more of a risk, so we just lynch until the game ends.
In post 9, IceGuy wrote:Reading mechanics posts is so overrated.
Intent to accuse IceGuy.
...
...
...
Seriously though, is there anything at all that stops us from just finding an obvtownbloc of 2 and lynching everyone outside it?
Any scum that oppose it will become evident through their voting.
In post 9, IceGuy wrote:Reading mechanics posts is so overrated.
Intent to accuse IceGuy.
...
...
...
Seriously though, is there anything at all that stops us from just finding an obvtownbloc of 2 and lynching everyone outside it?
Any scum that oppose it will become evident through their voting.
-Squirtle
That would be this rule:
In post 2, GuyInFreezer wrote:7. Mafia wins when they occupy at least 50% of alive players. Town wins when all mafia members are eliminated.
Gut townread on IceGuy and Rushing for proposing strategy, that being said im not entirely sure how we to start with in this setup unless we randomly accuse someone, which would be the equivalent of an RVS wagon on them, yes?
Gut townread on IceGuy and Rushing for proposing strategy, that being said im not entirely sure how we to start with in this setup unless we randomly accuse someone, which would be the equivalent of an RVS wagon on them, yes?
@Mod: Can players change their favour or non-favour of an accusation within the 24 hours?
As for the final two idea. I would prefer going to night when there are 10 players left. Reasoning is twofold. Firstly, some people naturally have an easier time in early game, if things are decided this early I feel the game is being thrown to the wind to see how lucky we can get. We can't do it randomly either (see rules) which means a decision needs to be made and we're basically back in the lynching idea anyway. Secondly, the reason I want at 10 is that is the maximum amount of safe lynches. After 10, we need to have hit at least one scum, or risk scum all sending in the same name. I feel like assessing our flips is an important part of play as we need to see how many scum we have dead, for both relational tells and to give us our next number of lynches number.
So say we do our three lynches and get one mafia. We are at 7/3. Worst case scenario is that scum do get a kill through which is even then unlikely. We go in to the day at 6/3 and I still feel only doing one lynch that day works for us. Kills are hard to score for scum and we get more info. If we miss scum we want to be able to confirm when we are in lylo and mylo. It changes the way we all play. Potentially no lynching as well in a mylo situation is also something to think about as working out how many night phases it takes for scum to kill and then who they eventually do kill can help us see how strong the wide town reads should really be, plus whatever other information we can glean. If it takes ages and ages with two scum left, that is huge info for town as it means that people are possibly wrong about things.
Also Rushing might've townslipped by saying 'obvtown bloc of 2'. Rules tell us there's four scum, but so would a scum pm.
The final two idea is that final two gets picked early, lynches happen from the other pool basically randomly until town either loses or those are the final two left. In this scenario we never go to night.
Gut townread on IceGuy and Rushing for proposing strategy, that being said im not entirely sure how we to start with in this setup unless we randomly accuse someone, which would be the equivalent of an RVS wagon on them, yes?
-Sakura
You're right!
accuse: hiplop
Accusation is made.
Players have 24 hours to vote for or against hiplop's lynch.
"I used to think you had this elegant-trolly, minimalist playstyle. Then I realized the playstyle is ~Lazy~
The true enlightenment was realizing that they are the same thing."
~fferyllt
"who the fuck fakeclaims Tracker like that
WHO THE FUCK DOES THAT"
~Alisae