Mini 1760: A Midsummer Night's Dream (GAME OVER)


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Post Post #3125 (ISO) » Sun Mar 06, 2016 5:15 pm

Post by Aristophanes »

In post 3122, Rob14 wrote:Town mislynched three times in a row and were directly responsible for a fourth town death (the town directed loverizer). Four town-directed kills of townies in a row will spell doom in any Mini Theme.
Yeah, we doomed ourselves really.
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Post Post #3126 (ISO) » Sun Mar 06, 2016 5:15 pm

Post by Spiffeh »

Yeah scum definitely owned the fuck out of town this game no question
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Post Post #3127 (ISO) » Sun Mar 06, 2016 5:19 pm

Post by beeboy »

I felt like JK made a lot of sense based on the roles that where claimed tbh.
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Post Post #3128 (ISO) » Sun Mar 06, 2016 5:25 pm

Post by itlepip »

In post 3124, Antihero wrote:
In post 3101, itlepip wrote:damn it if the setup wasn't so mafia sided this might've been a scummy. I am so happy with this game.

psh, what?

scum p much had nothing in terms of power.

town had 2 masons and a full blown doc and a 3p that could've potentially royally fucked scum over. just b/c the person who happened to draw puck REALLY misplayed doesn't mean this was "scumsided"



well then... :P

No I think the reason I thought it was scumsided is that I was really really scared about an investigative and the fact that there was none made me think the game was more scumsided than it was. I remember d1 when the masons claimed and dwlee townsided I thought we were screwed. <3 Beeboy and Hippy
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Post Post #3129 (ISO) » Sun Mar 06, 2016 5:26 pm

Post by Rob14 »

I think that this game was slightly scum-sided due to how much freedom scum had to fake claim given site meta. I didn't consider how important that could be in designing this setup. But honestly, I don't at all mind punishing setup speculation of the nature "all setups must have a town investigative" et al.
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Post Post #3130 (ISO) » Sun Mar 06, 2016 5:27 pm

Post by MaxwellPuckett »

I think masons count as a town investigative, tbh.
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Post Post #3131 (ISO) » Sun Mar 06, 2016 5:29 pm

Post by itlepip »

I mean I claimed busdriver just because of how well it counters invest. I will say though that scum messing with the PR balance of the game is amazing and something I need to remember to consider.

pedit: yes, to an extent. but they got deaded so it doesn't matter.
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Post Post #3132 (ISO) » Sun Mar 06, 2016 5:31 pm

Post by itlepip »

I probably should stop patting myself on the back for this, but the game was fun and I really enjoyed it. Rob I think the setup was good, I would have like to see post restrictions and some more flavor stuff but it was a fairly solid game.
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Post Post #3133 (ISO) » Sun Mar 06, 2016 5:42 pm

Post by hiplop »

you know how hard it is to dodge a loverizor who is outed as scum? very!
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Post Post #3134 (ISO) » Sun Mar 06, 2016 5:42 pm

Post by hiplop »

anyway this is the best time i've had in a long time in mafia. thanks rob. game was great.
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Post Post #3135 (ISO) » Sun Mar 06, 2016 5:43 pm

Post by Antihero »

In post 3131, itlepip wrote:I mean I claimed busdriver just because of how well it counters invest.

...town let you get away w/ that...?
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Post Post #3136 (ISO) » Sun Mar 06, 2016 5:46 pm

Post by hiplop »

not really. beeboy/itlepip rocked with massive scum theatre. They confscummed eachother and then I claimed a guilty on absinthe. That meant from a town POV it was either a 50/50 shot or a 100% shot.

Unfortunately everyone had 100% faith in scumlord seniors
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Post Post #3137 (ISO) » Sun Mar 06, 2016 5:47 pm

Post by itlepip »

<3 you hippy.
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Post Post #3138 (ISO) » Sun Mar 06, 2016 5:48 pm

Post by beeboy »

Tbh your claim made me panic hiplop.
Mason + cop felt so strong.
+either dri\/er or JK or Doc
Maybe e\/en 2 of those from GMs perspecti\/e.

But you rocked it as well so <3
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Post Post #3139 (ISO) » Sun Mar 06, 2016 5:51 pm

Post by absinthe »

I really enjoyed playing with MaxwellPuckett and Aristophanes. I liked your thoughtful approaches to the game.

I also really enjoyed the flavor. A post restriction or two could have added some fun.

It wasn't a great game to end on, but it's also not a terrible final game.

Au revoir!
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Post Post #3140 (ISO) » Sun Mar 06, 2016 5:54 pm

Post by itlepip »

wait what? Abinthe?
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Post Post #3141 (ISO) » Sun Mar 06, 2016 5:56 pm

Post by MaxwellPuckett »

In post 3139, absinthe wrote:I really enjoyed playing with MaxwellPuckett and Aristophanes. I liked your thoughtful approaches to the game.

I also really enjoyed the flavor. A post restriction or two could have added some fun.

It wasn't a great game to end on, but it's also not a terrible final game.

Au revoir!

You're not playing mafia anymore? :(

I enjoyed playing with you too.
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Post Post #3142 (ISO) » Sun Mar 06, 2016 6:08 pm

Post by hiplop »

just read the dead thread

Not even rob13 realized how good of an idea that beeboy/itlepip stuff was. It was hard because they were painfully scum, but my town status made that a beneficial thing for the team.
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Post Post #3143 (ISO) » Sun Mar 06, 2016 6:18 pm

Post by hiplop »

I had to do what I could to keep my scumbuddies alive <3 saw a good oppurtunity so figured I'd go for broke
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Post Post #3144 (ISO) » Sun Mar 06, 2016 6:21 pm

Post by hiplop »

EP you da best etc
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Post Post #3145 (ISO) » Sun Mar 06, 2016 6:26 pm

Post by Aristophanes »

In post 3139, absinthe wrote:I really enjoyed playing with MaxwellPuckett and Aristophanes. I liked your thoughtful approaches to the game.

I also really enjoyed the flavor. A post restriction or two could have added some fun.

It wasn't a great game to end on, but it's also not a terrible final game.

Au revoir!
It was great playing with you as well! :)
Thanks for that Absinthe!
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Post Post #3146 (ISO) » Sun Mar 06, 2016 6:35 pm

Post by Errantparabola »

In post 3144, hiplop wrote:EP you da best etc

hell no dude you straight up carried this one.
did another ms user do something lovely? recognize their achievements here!

Today's modern mafia consumer demands dozens, nay, hundreds of roles that are vanilla cops.
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Post Post #3147 (ISO) » Sun Mar 06, 2016 7:16 pm

Post by droog »

good game
followed this after my sub out

glad my reads were half right
"...probably the worst player I have had the pleasure of playing with in the last ten years..."
"i dislike this guy immensely"
"the worst townie that ever I have ever had the misfortune to play with, by a long shot"
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Post Post #3148 (ISO) » Sun Mar 06, 2016 7:21 pm

Post by droog »

in hindsight
lynch the loverizer day 1

sheer odds always meant
it was likely to be a town-town pair

town got lucky that

1) my slot got lovered to mason and prevented a lynch
2) scum decided to klil instead of lynching
(which they couldve done to my slot easy)
"...probably the worst player I have had the pleasure of playing with in the last ten years..."
"i dislike this guy immensely"
"the worst townie that ever I have ever had the misfortune to play with, by a long shot"
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Post Post #3149 (ISO) » Sun Mar 06, 2016 7:29 pm

Post by hiplop »

sorry for being toxic to you droog <3

needed you dead
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