Note: Stuff that's different from normal is italicized so you'll pay more attention to it.
>
Only the King's vote counts.
To help keep track of the thoughts of the townfolk, you may still vote, and I will still keep track of vote counts. If you wish to make your vote noted, it must be in
bold
. If you do not bold your vote, it will not be counted.
> Because citizens' votes do not affect the lynch decision,
you may vote for more than one player at once.
If you no longer find someone suspicious, unvote for them.
> Once the day's King has arrived at their decision of who to kill, they must post
EXECUTE: NAME
in bolded and all capital letters. After that post has occurred,
no more posts will be allowed, not even from the King.
The King may not change their mind after an execution order has occurred, so BE SURE if you want to execute someone.
> Days will last a minimum of 24 real-life hours. There should always be a chance for discussion before an execution.
> If the Kingmaker dies and there are no other players that are eligible to become a Kingmaker, then the town will revert to a lynch mob (voting and lynch, good ol' mafia style).
> Each day
must
end in an execution. "No Lynch" is not an option in this game. If I post a deadline and the King fails to make an execution in the allotted time, the King will be executed for his incompetence.
> If you'd like a vote count, feel that an inactive player needs to be prodded, or otherwise need to get my attention, let me know
in bold
. I like to read my games to see what's going on, but sometimes I'm rushed and only have time to skim and only read the bold text. I try to make sure there's a vote count on every page to make it easier to reference back, but I forget sometimes.
> If you plan on being unavailable for more than a 48-hour period, please post a notice in the thread or send me a private message. Treat this game as a commitment. Be considerate – don't leave us hanging. If you're unable to play for whatever reason, just drop me a PM letting me know, please just don't disappear. If you tell me, I promise I won't get mad; it's no problem for me to find replacements.
> The game is not to be discussed outside of the thread, unless your role specifically states otherwise.
> Once your death scene has been posted, you're dead. Please stop typing. I'm fine with a few parting words such as "bah, go town", but nothing with game-affecting content. I'm pretty lenient about this, but don't push it.
Note that this does not apply if you are executed. NO TALKING AFTER THE EXECUTE ORDER HAS BEEN POSTED.
> Don't edit/delete previously submitted posts. If you accidentally double post or make a tragic formatting error, just let me know and I'll fix the problem. I'm pretty good at catching stuff like that anyway.
> If you have any questions, just ask. I'm cool like that. 8)
> Remember, it's just a game. It's supposed to be
fun
. Do your part, and stay active.
We will be starting with
Dawn
.
Day - Players discuss who they believe to be the assassins, and try to convince the King who to execute. Players may vote to keep track of their suspicions, but their votes do not count. Once the King posts an execution, the game immediately enters twilight.
Twilight - Once the King posts an execution,
no more posts may be made, not even by the King
. Twilight will last until I come in and post the execution scene.
Night - All players make their night actions except the Kingmaker. Once I have all the choices, we enter Dawn.
Dawn - I post the death scene, but the thread doesn't open yet. Once the Kingmaker knows which players are still alive, they secretly PM the new King choice to me. Once I reveal who the King is, the thread will be opened in Day. If the Kingmaker died, a new Kingmaker will be chosen in Dawn.