Shadowrun Mafia - Game Over


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Shadowrun Mafia - Game Over

Post Post #0 (isolation #0) » Mon Aug 15, 2016 3:50 am

Post by Bold Vote Scientist »

Image
S
HADOWRUN
M
AFIA

GAME STATUS:
Day 3

DEADLINE: October 2, 2 PM PST
COUNTDOWN: (expired on 2016-10-02 14:00:00)


SHADOWRUNNERS (FULL PLAYER LIST):
Spoiler:
  1. Space Cowboy [Hydra of Shiro and Diamond Sentinel] - Occult Investigator
  2. Mathblade - Street Samurai
  3. Klingoncelt - Sniper
  4. Daenerys and Dragons [Hydra of lilith2013 and SirCakez] - Explosives Expert
  5. McMenno
    Nahdia
    - Rigger
  6. House
    Vedith
    - Ganger
  7. grovyle [Hydra of Firebringer and hebichan] - Summoner
  8. Frozen Angel
    Yume
    -Medic
  9. SooperDetective
    inspectorscout, detective moonlight [Hydra of transcend and inspectorscout]
    - Technomancer
  10. PeregrineV - Elementalist
  11. randomidget - Decker
  12. Albert B. Rampage - Physical Adept
  13. Worldzmine - Shaman
  14. Drixx
    Reasonably Rational (hydra of Cerberus v666 and Drixx)
    - Infiltrator
  15. Koggz - Drug Dealer
  16. Jaereed - Face
  17. karnos - Bounty Hunter


THOSE WHO STILL ARE SHADOWRUNNING (ALIVE):
Spoiler:
  1. Mathblade
  2. Klingoncelt
  3. Frozen Angel
    Yume

  4. SooperDetective [hydra of inspectorscout and fruitloop],
    inspectorscout, detective moonlight [Hydra of transcend and inspectorscout]

  5. Albert B. Rampage
  6. Not Chara
  7. Jaereed

THOSE WHO FOUGHT THE LAW AND THE LAW WON (IMPRISONED):
Spoiler:
  1. Space Cowboy [hydra of Shiro and diamond Sentinel]
  2. Mcmenno
  3. randomidget
  4. PeregrineV
  5. Daenerys and Dragons [Hydra of lilith2013 and SirCakez]

THE GRAVEYARD (DEAD):
Spoiler:
  1. grovyle [Hydra of Firebringer and hebichan],
    Shadowrunning Summoner

  2. Drixx
    Reasonably Rational (hydra of Cerberus v666 and Drixx)
    Shadowrunning Infiltrator

  3. karnos
    Aztechnology Bounty Hunter

  4. House
    Shadowrunning Ganger

BEHEADED IN A PUBLIC EXECUTION (MODKILLED):
Spoiler:
  • Koggz,
    Shadowrunning Drug Dealer
    , modkilled D2[/list].

  • THE TRUE RECORD (GAME EVENTS):
    Spoiler:
    Vote Count Links go here when the game starts.
    Last edited by Bold Vote Scientist on Mon Oct 10, 2016 10:46 am, edited 18 times in total.
    In fact, the mere act of lynching the Hydra will determine the alignment of the Hydra, although in this case there were three determinate states the Hydra could be in: these being Town, Scum, and Bloody Furious.
    [Hydra of Titus and Varsoon]
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    Post Post #1 (isolation #1) » Mon Aug 15, 2016 3:58 am

    Post by Bold Vote Scientist »

    GAME RULES


    SPECIAL MECHANICS:


    FREQUENTLY ASKED QUESTIONS:

    Spoiler:
    Question
    Answers here.


    FINDING YOURSELVES - Pregame Information
    Spoiler:
    The Pregame has a phase that allows players to draft roles. Pregame will last 72 hours or until all players have drafted a role. Undrafted roles will be randomized. Once you have selected a role, you may not post in pregame. To draft a role, type
    Draft: Desired Role
    . Pregame is for asking and answering questions about the setup without having inferences drawn as to your alignment or abilities. It is not for scumhunting, PR hunting, or outguessing the mod. This is inspired by Natirasha's Smalltown but players do not draft in any set order. Players are not informed of their alignment until AFTER they pick roles. Only adventure stats, limitations on items, and default access to the Astral Plane and Matrix Realm are disclosed at start.

    Whichever character you want is based on personal and strategic choice. All rolecards have a choice to play as a man or woman. Gender neutral available upon request. Gender has no impact beyond getting into character and theme. If you hate your picture choices, you can always ask for another.


    WE'VE GATHERED. NOW WHAT? PARTY LEADER, HELP US? - Mr. Johnson, Party Leaders and Lieutenants
    Spoiler:
    The Shadowrunners (read: Town) have gathered to attempt to overthrow Aztechnology who have hired Lonestar for their defenses (scum). Dayphase has voting mechanics discussed below (see "Voting Mechanics".) Also, during the dayphase a Party Leader will be electing a party to assemble to go on adventures.

    The Party Leader will be selected by Mr. Johnson at night. Mr. Johnson will be informed of any restrictions of selecting the Party Leader. The Day 1 Party Leader and Mr. Johnson are linked to a roles in Pregame, and not selected by any player whatsoever. Votes to elect these roles will be "misplaced" with extreme prejudice. The title of "Mr. Johnson" may be transferred throughout the game without the owner dying.

    The Party Leader has certain restrictions on selecting an running crew.
    • They must pick 3-5 shadowrunners. Difficulty of each mission increases with more shadowrunners.
    • They can only two runners may share mission on back to back nights unless the number of living players forbids that.
    • No runners may partake in a mission with each other on back to back to back nights unless the number of living players requires this rule to be broken.
    • No runner may be taken on a mission 4 nights in a row unless the number of living players requires this rule to be broken. This includes with fully unique parties.
    • The Party Leader picks what mission the adventuring party goes on. The options will be detailed at the start of a day.
    • There can be two missions if there are more than 10 players left alive. The Party Leader picks the composition of both adventures and appoints a Lieutenant to function as a Party Leader for whatever mission they are not on.
    • Party Leaders and Lieutenants break all ties for adventures they are on. If the Party Leader or Lieutenant ever leaves an adventure or fails to submit a tie breaking vote, the vote of the first slot submitted to be on that mission will break a tie.


    TALK IS CHEAP; TALK IS EVERYTHING - Neighborhoods
    Spoiler:
    This game will feature several Private Topics. Each of them has limited access.

    Prison

    Lynched players wind up in prison, rather than killed outright. A maximum of two players may return from the game after being imprisoned. Lynched players do not flip until no one can be released from prison anymore. There may or may not be mechanics that allow people to communicate with those in prison. When no one can escape or be released from prison anymore, all players in prison will flip and will die. All flips are confirmed accurate (no actresses/tricksters, death millers, godfathers, etc).

    Astral and Matrix PTs

    These limited access PTs can only be posted in by runners identified in the pregame unless granted posting action by a role mechanic. Some roles can never gain access to Astral or the Matrix. If a runner defaults to having posting access to Astral or the Matrix, they can never gain access to the other. These PTs may be watchable by others. If a runner without posting access accidentally posts, their posts will be deleted as soon as a moderators see, but you can use the post slip however you desire to do so. You will not be told if there is actually a slot with "sight only" access to a PT at a given time.

    The Dead


    Players who are night killed are dead (do not go to prison). They can elect unspoiled chat where they may have some chance to impact the game, or not. They will never be considered "living", "vote". They will lose any access to an ability that is not specifically revealed on flip. Players that elect spoiled chat may not be targeted for any reason. They lose access to ALL abilities.

    SHADOWRUNNERS UNITE FOR THE COMMON GOOD - Night messaging
    Spoiler:
    During the Night Phase, every living, non-imprisoned player has the ability to privately send a single, anonymous message to another target player.
    You may indicate your identity in these messages or even lie about your identity--I will be the one delivering the message, though. PMing another player about the game while ongoing will almost certainly be modkillable. No mechanic allows players to violate the rules about discussing ongoing games.
    This ability may be used in addition to any other abilities used and may not be affected by any other abilities in the game. It cannot be roleblocked or redirected or "framed", unless specifically mentioned in the power to do so. It can be detected by trackers, watchers, agents, motion detectors, big brothers, and similar type roles.
    Dead players may not send messages unless otherwise told they can.


    GEARING UP - The Shop, Looting, and Items in Game
    Spoiler:
    You may encounter a shop in the game. The shop's item list will not be revealed before encountered. It's not a legal department store. All items may only be bought once, unless otherwise specified. Looting will function the same as a shop.

    Other runners may hand out items. These items may be multiple or single use items. They should be judged by the PMs you receive. You will be told if you encounter a shop in no uncertain terms.


    GETTING THE JOB DONE .... OR NOT - Succeeding or Failing Adventures
    Spoiler:
    Barebones Structure

    Town adventures have 3 challenges to pass in order to win an adventure and get the reward behind it. If town fails three times, then the run fails. A challenge is a task, such as breaking a safe, combat, stealth, matrix hack, etc. Challenges in the Matrix will be simplified as implementing all the ICE rules would be too complex. Combat is also simplified. Stats are changed from Shadowrun as well. Essence is implemented by item restrictions. (For instance, mages can't get cyberware pumped into them).

    Passing a challenge

    To pass a challenge, a group of runners must get a certain number of "hits" when rolling six sided dice. These dice are rolled in private (but in a mod PT for record keeping) so that any hidden modifiers by scum may be applied. A "hit" is any time a player rolls a 5 or a 6. A "miss" is any time a player rolls a 1, 2, 3, or 4. The challenge will have a predetermined success point.

    Failure

    A failed challenge may be reattempted with an additional success required to succeed.

    Glitch

    If at any point a group rolls half or more dice as 1s, a glitch occurs. The challenge will fail (can be reattempted) and some minor penalty will occur. This may include a glitching player being removed from the mission for instance.

    Critical Glitch

    A critical glitch is the same as a glitch but less likely to occur and has more severe consequences. A critical glitch occurs when more than half or more of the dice rolled are 1s and a player rolls no successes. Failures on a critical glitch can result in automatic mission failure, death of the glitcher, loss of powers, etc, as the narrative and game balance deem fit. Critical glitches are predetermined prior to the start.

    Example

    Adam, Brian and Clarissa are attempting to lift information from the Matrix. Adam and Brian are standing guard while Clarissa is doing the searching. The longer they stand guard, the more time she has for her search. A Matrix search requires all the players to roll their Matrix stats. Adam, being a Street Samurai, only has two dice for a Matrix check. Brian has 4 dice as a shaman. Clarissa the riggger has 6 dice. Together, the group has 12 dice. They need to roll 3 successes on the mission in order to pass. So that means if they roll 5 or 6 at least 3 times on 12 dice, they pass the mission. The number of successes on each challenge is predetermined.

    Notice

    While adventures are fun, the game is designed to where winning or losing adventures should be helpful to each side but not mandatory.

    GENERAL RULES:

    Spoiler:
    This game will start with a 'prequel' phase, discussed above.
    Furthermore, the 'prequel' phase will serve as a time for players to ask about various mechanics and for me to give clear indication of how different things work so that there will be less confusion about the mechanics once the game starts.
    The 'prequel' phase will last 72 hours.
    As a general rule you should aim for one post every 24 hours, minimum, to keep the game moving.
    If you anticipate being unavailable for more than a 48-hour period please post a notice to that effect in the thread. Treat this game as a commitment. Be considerate – please don't leave us hanging!
    Prods of missing players will be issued after 72 hours of no activity. Also, players may request a prod on another player after 48 hours. Any player may be replaced if they fail to post in-thread within 24 hours of being prodded by me or within 48 hours of being prodded after a player-suggested prod. If the game turns to night before you can respond to your prod, PM me letting me know you still want to play.
    No prods will be issued during Night, unless a player has missed two day phases in a row. Then they must PM to maintain interest.
    A player who is eligible for a third prod is subject to possible replacement without further notice.
    You may not quote private Moderator-supplied information (either real or fabricated) of any kind. Paraphrasing (for role claims, etc.) is acceptable.
    You may not quote private topic or other out-of-game discussion (such as Hydra chats) in the public game thread, regardless of if the quotes are real or fabricated. Paraphrasing is acceptable.
    You can always copy and paste the full content of your own posts (outside of moderator communication) so long as it does not contain any links to where it came from or any timestamps.
    You may only ever paraphrase posts by other players and this is also subject to the same link/timestamp restriction.
    There is to be NO personal communication outside of the forum postings and approved PTs. If someone contacts you outside the game you should report it to me immediately. Any alt/hydra slips will be deleted if possible. Repeated alt slippage without quoting is grounds for force replacement.


    DURING THE DAY:

    Spoiler:
    Each Day will have a two-week deadline. Extensions will be given only in extreme circumstances, but always feel free to ask.
    Immediate Day Actions resolve at the next VC. Other Day Actions resolve at hammer.
    If you submit a day action publicly or privately but you do not want the action to take effect, you must PM me about the action cancellation as soon as you submit the action. If a hammer occurs or we post a VC placeholder, I will not be able to cancel your day action.
    If you have a Day Action that you may submit privately, I will allow you to 'queue' the action to resolve on a trigger such as "When the Day begins" or "If I ever am voted for." Votes may not be queued in this fashion unless on VLA sitewide. You may not "proxy" your vote using this mechanic.
    If multiple Day Actions are queued to be resolved on the same trigger, I will resolve them according to NAR rules.
    If you do not know when your action resolves in NAR, feel free to ask me.
    A simple majority of votes relative to the number of living players is required for a Lynch to occur (simple majority = ½ # of living players +1, rounded down).
    If the deadline runs out before a majority lynch is agreed on, the day will end in a plurality lynch. Ties resolved by who reached the final plurality amount first.
    Players may vote for a No-Lynch via voting for 'No Lynch'.
    Once a player has reached a simple majority of votes no further unvoting will change their fate.
    Once a player is lynched the game enters twilight until I post a death scene; all players may continue to post.
    Once you are dead (either via lynch or night kill) you may no longer post except for a brief “Bah!”-type post that contains NO game related information.
    Votes should be bolded or tagged or they may not be counted (e.g. VOTE: Player or VOTE: Player).
    Vote revocations should be bolded or tagged or they may not be counted (e.g. VOTE: UNVOTE: Player or Unvote). Unvotes are not necessary before changing votes.
    Votes/Unvotes must be placed on a line all by themselves to make them easier for everyone to see.
    Votes/Unvotes that reasonably follow the guidelines specified above, and are unambiguous with respect to player nicknames/abbreviations, will count.
    If you cast a Vote, doing so will remove all previous votes indicated with your name before the new vote is cast--in this way, a player who has a role-related ability to double vote will essentially 'unvote' before casting their new vote, rather than having a lingering double vote.
    Your normal vote is a 'voting action' that is only affected by other actions that specifically interact with your vote.
    In the case of specific votes (such as an ability that may put a vote called [Extra Vote] on a player), you must use specific tags to submit these votes AND to remove them if you want to unvote with just that [Extra Vote].
    If you unvote, you will remove all votes that are clearly controlled by you in the votecount. Unvoting will not remove votes that can not be removed or votes that can only be submitted privately.
    Vote counts will be edited into the first post of each page (so long as I can keep up, yo). Other announcements and requested vote counts will receive their own post.


    DURING THE NIGHT:

    Spoiler:
    Night will have a 72-hour deadline. Extensions will not be given, unless a player has to be replaced during the Night.
    If you have a role with a Night action, your choices are due to me by the posted deadline. If wedo not receive your choice via PM by the posted deadline you will forfeit your actions, unless compulsive. Then you will act randomly without regard to your alignment. We may not send out reminders if the mods get busy. It's your job to follow the deadline.
    If you expect not to be here to submit your night action during the night, you may send one in in advance.
    We resolve Night Actions according to Natural Action Resolution as outlined by the Mafiascum Wiki.
    If you do not know when your action resolves in NAR, feel free to ask us.
    Roles with Night actions will not be able to submit an action on Day or Night 0 (i.e. during the draft/questions stage).


    MISCELLANEOUS:

    Spoiler:
    Any PTs mentioned have day and night chat, unless a mechanic stops that.
    Nothing in this game may allow you to be the single voting player on a wagon that results in a lynch.
    Some roles or effects in this game may cause a player to require less votes to lynch. A player can never require less than 2 votes to lynch unless otherwise specified by an ability that lowers this threshold. All vote modifications, double votes, etc, end in lylo.
    Please bold all requests to myself so that they don’t get missed.
    Do not use standard MafiaScum purple (#800080). This is our color. All other colors are fine.

    No invisible/small/encrypted text is allowed (if you can't read it, don't post it). Black bar spoilers are also forbidden as Titus cannot easily read them on her phone.
    You are not allowed to edit your posts, if you have the ability to do so.
    If you have an issue/problem with the game, please PM us privately. Do not post issues/complaints in the game thread.
    If you do not understand how your role functions, feel free to PM us.
    If you want to chat about Shadowrun, you can PM us about that, too.
    We may make mistakes - please point out any mistakes gently. Mistakes will be corrected where possible, but sometimes mistakes are made that cannot be reversed. These will stand as final to be commiserated over after the game.
    Rules violations will be dealt with according to their severity, up to and including a Modkill, as the Mod sees fit. Modkills may be accompanied by a change to day/night and the offender’s role will be changed to Neutral Survivor, which guarantees a loss.
    - Just know, it's all about intention. If you genuinely mess up, we'll try to cut you some slack. If we determine you're trying to compromise the integrity of the game though, you won't be too happy with the punishment.
    Any situation not explicitly covered above is subject to our discretion and will be handled as we see fit on a case-by-case basis.
    I reserve the right to modify these rules at any time, so long as we inform you in thread. The mods are uncomfortable with changing the rules midgame but will have to in unfortunate circumstances.


    THE GOLDEN RULE:

    Spoiler:
    Please remember that this is a game and your main objective is to have fun!
    We created Shadowrun Mafia to bring people together and celebrate a game I love, but, ultimately, to have fun time on site.
    Be considerate of each other, don’t get personal, and enjoy the game. Playing to win does not preclude being considerate of each other! Be cool.


    SAMPLE ROLEPM:

    Spoiler:
    Alignment Unknown - Shaman
    Image
    Time is my plaything. Haste, Slowing, Protection are the abilities of my domain
    You are aligned with the Town Faction (Shadowrunners) OR You are aligned with Aztechnology/Lonestar (scum)
    See rolecard for actual abilities.

    You are aligned with
    The Shadowrunners
    , hoping to overthrow Aztechnology. You win when no threats to the Shadowrunners remain, and thus Aztechnology is overthrown.


    Spoiler: Text Version
    Alignment Unknown - Shaman
    Text Version
    Time is my plaything. Haste, Slowing, Protection are the abilities of my domain
    You are aligned with the Town Faction (Shadowrunners) OR You are aligned with Aztechnology/Lonestar (scum)
    Ability
    - What the ability does.

    You are aligned with
    The Shadowrunners
    , hoping to overthrow Aztechnology. You win when no threats to the Shadowrunners remain, and thus Aztechnology is overthrown.

    OR

    You are aligned with
    Aztechnology or Lonestar
    , bloodsucking corporations hellbent on making just one more dollar.
    In order to win the game, you must control half or more living, not-imprisoned players.
    Last edited by Bold Vote Scientist on Wed Sep 07, 2016 11:11 am, edited 1 time in total.
    In fact, the mere act of lynching the Hydra will determine the alignment of the Hydra, although in this case there were three determinate states the Hydra could be in: these being Town, Scum, and Bloody Furious.
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    Post Post #2 (isolation #2) » Mon Aug 15, 2016 3:59 am

    Post by Bold Vote Scientist »

    Pregame Draft


    Draft Information:


    There is no set order to the draft. Any time you feel you fully grasp the setup, you may draft a role. Upon the mods seeing your draft request, your Role PM will be sent.
    Chart Data:

    Spoiler:
    Characters Charisma Combat Demolitions Logic Magical Matrix Medical Perception Stealth Default Access to Posting in Astral PT Can Use Magic/Gain Posting Access to Astral PT Default Access to Matrix PT Can Use Technological Items/Gain Matrix PT Access Drafted By
    Bounty Hunter 5 6 3 6 5 2 2 2 4 No Yes No Yes karnos
    Decker 3 2 4 6 2 6 5 5 4 No No Yes Yes randomidget
    Drug Dealer 5 3 4 3 2 4 6 6 2 No Yes No Yes Koggz
    Elementalist 2 6 6 5 6 2 5 2 2 Yes Yes No No PeregrineV
    Explosives Expert 3 5 6 4 5 3 5 5 2 No Yes No Yes Daenerys and Dragons
    Face 6 2 2 5 6 3 3 5 5 No Yes No Yes JaeReed
    Ganger 3 6 6 5 2 3 5 5 2 No Yes No Yes Vedith
    Infiltrator 6 4 2 6 2 3 4 5 6 No Yes No Yes Reasonably Rational
    Medic 4 2 3 4 4 4 6 5 4 Yes Yes No No Yume
    Occult Investigator 6 2 3 6 6 4 4 4 3 No Yes No Yes Space Cowboy
    Physical Adept 4 6 4 2 4 2 4 5 6 Yes Yes No No Albert B. Rampage
    Rigger 3 2 6 6 2 5 2 5 4 No No Yes Yes McMenno
    Nahdia
    Shaman 5 3 5 5 5 4 4 4 2 No Yes No No Worldzmine
    Sniper 2 6 4 4 2 3 5 6 5 No Yes No Yes Klingoncelt
    Street Samurai 3 6 6 4 2 2 6 6 2 No No No Yes Mathblade
    Summoner 5 4 2 5 6 3 4 4 3 No Yes No No grovyle
    Technomancer 6 4 2 5 3 6 2 2 3 No No Yes Yes detective moonlight


    Avatars:


    Avatars are a purely optional convenience to get players immersed into the environment. There is no avatar cop or anything similar. Please however pick one. If you don't, you'll just get the default picture that matches Titus's perception of your gender.

    Spoiler: Females in alphabetical order by role
    ImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImage


    Spoiler: Males in alphabetical order by role
    ImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImage


    Spoiler: Gender Neutral and Backups, No Assigned Roles
    ImageImageImageImageImageImageImageImageImage


    If you hate all these options, let me know what type of character you want. You may also submit your own 212 by 278 avatar that fits with the environment and theme. You may not submit a picture of an individual working for a corporation or Lonestar as those are scum.

    Happy Drafting!
    Last edited by Bold Vote Scientist on Fri Aug 19, 2016 5:06 am, edited 7 times in total.
    In fact, the mere act of lynching the Hydra will determine the alignment of the Hydra, although in this case there were three determinate states the Hydra could be in: these being Town, Scum, and Bloody Furious.
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    Post Post #7 (isolation #3) » Mon Aug 15, 2016 5:02 am

    Post by Bold Vote Scientist »

    Role PMs will be sent when I get back to my computer. Varsoon will update the OP. You will know your alignment on getting your PM so here is your last chance to ask questions without regards to alignment if you drafted.

    Hydra PT will be done in a moment.
    In fact, the mere act of lynching the Hydra will determine the alignment of the Hydra, although in this case there were three determinate states the Hydra could be in: these being Town, Scum, and Bloody Furious.
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    Post Post #15 (isolation #4) » Mon Aug 15, 2016 5:37 am

    Post by Bold Vote Scientist »

    I will resize. Please spoiler larger images. I'm editing your post to spoiler.
    In fact, the mere act of lynching the Hydra will determine the alignment of the Hydra, although in this case there were three determinate states the Hydra could be in: these being Town, Scum, and Bloody Furious.
    [Hydra of Titus and Varsoon]
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    Post Post #18 (isolation #5) » Mon Aug 15, 2016 5:50 am

    Post by Bold Vote Scientist »

    In about 5 minutes. I had to get back to where I could make graphical edits. Can't do that from my phone.

    For those of you with PT access, they will not be opened until AFTER the drafting phase.
    In fact, the mere act of lynching the Hydra will determine the alignment of the Hydra, although in this case there were three determinate states the Hydra could be in: these being Town, Scum, and Bloody Furious.
    [Hydra of Titus and Varsoon]
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    Post Post #26 (isolation #6) » Mon Aug 15, 2016 6:09 am

    Post by Bold Vote Scientist »

    In post 23, Vedith wrote:I'll pick last :twisted:
    Ok, please try to let me know if you have a special avatar request. I'm including those in the role PMs.
    In fact, the mere act of lynching the Hydra will determine the alignment of the Hydra, although in this case there were three determinate states the Hydra could be in: these being Town, Scum, and Bloody Furious.
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    Post Post #30 (isolation #7) » Mon Aug 15, 2016 6:14 am

    Post by Bold Vote Scientist »

    @ABR, I'm using the black and white one as it's more thematically fitting (I think.)
    In fact, the mere act of lynching the Hydra will determine the alignment of the Hydra, although in this case there were three determinate states the Hydra could be in: these being Town, Scum, and Bloody Furious.
    [Hydra of Titus and Varsoon]
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    Post Post #35 (isolation #8) » Mon Aug 15, 2016 6:34 am

    Post by Bold Vote Scientist »

    In post 34, Vedith wrote:
    In post 26, Bold Vote Scientist wrote:Ok, please try to let me know if you have a special avatar request. I'm including those in the role PMs.
    Can I copy someone else?
    Avatars must be unique. You may borrow someone's idea though.

    Also, those of you with Astral/Matrix PT access. You may leave or exit at will. That is what "Free Action" means.
    In fact, the mere act of lynching the Hydra will determine the alignment of the Hydra, although in this case there were three determinate states the Hydra could be in: these being Town, Scum, and Bloody Furious.
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    Post Post #36 (isolation #9) » Mon Aug 15, 2016 6:36 am

    Post by Bold Vote Scientist »

    In post 31, Randomnamechange wrote:
    draft: Decker

    Male
    Will do pic later

    Nerdlife
    In post 33, Space Cowboy wrote:I'll deal with the pic later or leave it to Shiro.
    I will send your PMs when you have avatars selected. For now, logging the draft choices.
    In fact, the mere act of lynching the Hydra will determine the alignment of the Hydra, although in this case there were three determinate states the Hydra could be in: these being Town, Scum, and Bloody Furious.
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    Post Post #38 (isolation #10) » Mon Aug 15, 2016 6:38 am

    Post by Bold Vote Scientist »

    In post 37, Vedith wrote:Who wants to make me a picture? :up:
    You'll earn
    1
    friendly comment during game!
    There is a default picture you know.
    In fact, the mere act of lynching the Hydra will determine the alignment of the Hydra, although in this case there were three determinate states the Hydra could be in: these being Town, Scum, and Bloody Furious.
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    Post Post #44 (isolation #11) » Mon Aug 15, 2016 7:32 am

    Post by Bold Vote Scientist »

    Leave and Enter at Will
    In fact, the mere act of lynching the Hydra will determine the alignment of the Hydra, although in this case there were three determinate states the Hydra could be in: these being Town, Scum, and Bloody Furious.
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    Post Post #46 (isolation #12) » Mon Aug 15, 2016 8:07 am

    Post by Bold Vote Scientist »

    @vedith, you troll. :-p
    In fact, the mere act of lynching the Hydra will determine the alignment of the Hydra, although in this case there were three determinate states the Hydra could be in: these being Town, Scum, and Bloody Furious.
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    Post Post #49 (isolation #13) » Mon Aug 15, 2016 8:55 am

    Post by Bold Vote Scientist »

    Draft Choices logged to here.

    RR has also selected the female for the avatar.

    Expect role pms in 10-15 minutes max.
    In fact, the mere act of lynching the Hydra will determine the alignment of the Hydra, although in this case there were three determinate states the Hydra could be in: these being Town, Scum, and Bloody Furious.
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    Post Post #51 (isolation #14) » Mon Aug 15, 2016 11:11 am

    Post by Bold Vote Scientist »

    In post 50, hebichan wrote:VOTE: Draft: Summoner

    Thank ye kindly.
    Grovyle has selected the summoner. They have elected the female avatar.

    After the drafting phase, votes MUST be in hydra.
    In fact, the mere act of lynching the Hydra will determine the alignment of the Hydra, although in this case there were three determinate states the Hydra could be in: these being Town, Scum, and Bloody Furious.
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    Post Post #59 (isolation #15) » Mon Aug 15, 2016 11:38 am

    Post by Bold Vote Scientist »

    In post 52, WorldzMine wrote:Can I use this avatar or is it too late now?

    Image
    You may change, but not to that particular avatar. That avatar is the male technomancer.

    You may change to any avatar not in use by another player. (For instance, female summoner is submitted, so you could do male summoner.)
    In fact, the mere act of lynching the Hydra will determine the alignment of the Hydra, although in this case there were three determinate states the Hydra could be in: these being Town, Scum, and Bloody Furious.
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    Post Post #60 (isolation #16) » Mon Aug 15, 2016 11:40 am

    Post by Bold Vote Scientist »

    @Math,

    Drug Dealer, Explosives Expert, Face, Ganger, Sniper, and the Street Samurai are still available.
    In fact, the mere act of lynching the Hydra will determine the alignment of the Hydra, although in this case there were three determinate states the Hydra could be in: these being Town, Scum, and Bloody Furious.
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    Post Post #61 (isolation #17) » Mon Aug 15, 2016 12:03 pm

    Post by Bold Vote Scientist »

    In post 53, Nahdia wrote:
    Draft: Rigger

    Gender Neutral


    i'll shop around for a picture i like. if i forget just gimmie one of the gender neutrals, i'm not picky.
    Noted. I'll give you until people draft to find a picture.
    In fact, the mere act of lynching the Hydra will determine the alignment of the Hydra, although in this case there were three determinate states the Hydra could be in: these being Town, Scum, and Bloody Furious.
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    Post Post #66 (isolation #18) » Mon Aug 15, 2016 2:56 pm

    Post by Bold Vote Scientist »

    In post 65, JaeReed wrote:
    In post 59, Bold Vote Scientist wrote: You may change to any avatar not in use by another player. (For instance, female summoner is submitted, so you could do male summoner.)
    *puts hand in the air* Hi, yes, I am confused.

    Does this mean that we can have an avatar that is not taken by another player even if we do not have the role corresponding to that avatar?
    Correct. The labels are suggestions. Worldz could not take the male technomancer avatar because someone else already picked it.

    I'm having to step out for a few hours for work. PMs to this point have been sent.
    In fact, the mere act of lynching the Hydra will determine the alignment of the Hydra, although in this case there were three determinate states the Hydra could be in: these being Town, Scum, and Bloody Furious.
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    Post Post #71 (isolation #19) » Mon Aug 15, 2016 5:38 pm

    Post by Bold Vote Scientist »

    In post 68, JaeReed wrote:
    In post 67, JaeReed wrote:
    Draft: Face


    Still thinking about the avatar.
    Spoiler:
    Image


    yay/nay?
    It works.
    In fact, the mere act of lynching the Hydra will determine the alignment of the Hydra, although in this case there were three determinate states the Hydra could be in: these being Town, Scum, and Bloody Furious.
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    Post Post #72 (isolation #20) » Mon Aug 15, 2016 5:43 pm

    Post by Bold Vote Scientist »

    In post 69, Klingoncelt wrote:
    Draft: Sniper


    Female, please.
    Logged. PM might be delayed until morning.
    In fact, the mere act of lynching the Hydra will determine the alignment of the Hydra, although in this case there were three determinate states the Hydra could be in: these being Town, Scum, and Bloody Furious.
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    Post Post #73 (isolation #21) » Mon Aug 15, 2016 5:46 pm

    Post by Bold Vote Scientist »

    In post 70, MathBlade wrote:
    For the messages is there a limit to how many characters are in the message?



    How will we be able to know if we can buy things/do things with this shop?



    Will scum on an adventure auto fail it or are their dice just contributed regardless of alignment?
    1) No but you pm us. We direct to the slots.
    2) You'll know when you get there.
    3) Dice contributed but they have methods of messing with this.
    In fact, the mere act of lynching the Hydra will determine the alignment of the Hydra, although in this case there were three determinate states the Hydra could be in: these being Town, Scum, and Bloody Furious.
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    Post Post #76 (isolation #22) » Mon Aug 15, 2016 7:21 pm

    Post by Bold Vote Scientist »

    Choices logged to here. Role PMs in the morning. Only two more to draft.
    In fact, the mere act of lynching the Hydra will determine the alignment of the Hydra, although in this case there were three determinate states the Hydra could be in: these being Town, Scum, and Bloody Furious.
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    Post Post #85 (isolation #23) » Tue Aug 16, 2016 3:11 am

    Post by Bold Vote Scientist »

    Nahdia is being replaced. Do not comment on why.
    In fact, the mere act of lynching the Hydra will determine the alignment of the Hydra, although in this case there were three determinate states the Hydra could be in: these being Town, Scum, and Bloody Furious.
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    Post Post #88 (isolation #24) » Tue Aug 16, 2016 4:39 am

    Post by Bold Vote Scientist »

    Draft logged.

    With Vedith logging his selection, the draft is done. The game will start in 2-3 hours. Need to get to a computer and send out PMs.
    In fact, the mere act of lynching the Hydra will determine the alignment of the Hydra, although in this case there were three determinate states the Hydra could be in: these being Town, Scum, and Bloody Furious.
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    Post Post #90 (isolation #25) » Tue Aug 16, 2016 4:47 am

    Post by Bold Vote Scientist »

    No need to delay gamestart. They can change the avatar if they want.
    In fact, the mere act of lynching the Hydra will determine the alignment of the Hydra, although in this case there were three determinate states the Hydra could be in: these being Town, Scum, and Bloody Furious.
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    Post Post #91 (isolation #26) » Tue Aug 16, 2016 4:53 am

    Post by Bold Vote Scientist »

    In post 79, Randomnamechange wrote:Image
    Can i use that as my image please :)
    Yes.
    In fact, the mere act of lynching the Hydra will determine the alignment of the Hydra, although in this case there were three determinate states the Hydra could be in: these being Town, Scum, and Bloody Furious.
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    Post Post #93 (isolation #27) » Tue Aug 16, 2016 4:54 am

    Post by Bold Vote Scientist »

    Need to get to computer. 2 hours max.
    In fact, the mere act of lynching the Hydra will determine the alignment of the Hydra, although in this case there were three determinate states the Hydra could be in: these being Town, Scum, and Bloody Furious.
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    Post Post #94 (isolation #28) » Tue Aug 16, 2016 6:22 am

    Post by Bold Vote Scientist »

    In post 77, Albert B. Rampage wrote:V/LA until sunday
    Noted. Please bold in the future. When the game starts, I may miss them.
    In fact, the mere act of lynching the Hydra will determine the alignment of the Hydra, although in this case there were three determinate states the Hydra could be in: these being Town, Scum, and Bloody Furious.
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    Post Post #98 (isolation #29) » Tue Aug 16, 2016 6:52 am

    Post by Bold Vote Scientist »

    In post 96, Space Cowboy wrote:One last question: What is the mechanic that allows a player to be released from "Prison"? Is it a role, an adventure, or just a regular voting mechanic?
    No Comment. You'll find that out as you play.
    In fact, the mere act of lynching the Hydra will determine the alignment of the Hydra, although in this case there were three determinate states the Hydra could be in: these being Town, Scum, and Bloody Furious.
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    Post Post #99 (isolation #30) » Tue Aug 16, 2016 6:53 am

    Post by Bold Vote Scientist »

    In post 97, Vedith wrote:
    In post 96, Space Cowboy wrote:One last question: What is the mechanic that allows a player to be released from "Prison"? Is it a role, an adventure, or just a regular voting mechanic?
    Can you explain to me what this even means?!
    In the setup, lynched players go to prison and are not flipped. Up to two players may theoretically escape prison after being publicly sent there.
    In fact, the mere act of lynching the Hydra will determine the alignment of the Hydra, although in this case there were three determinate states the Hydra could be in: these being Town, Scum, and Bloody Furious.
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    Post Post #103 (isolation #31) » Tue Aug 16, 2016 7:56 am

    Post by Bold Vote Scientist »

    All Role PMs are sent. In 10-15 minutes, the mod will start giving access to PTs and start D1.
    In fact, the mere act of lynching the Hydra will determine the alignment of the Hydra, although in this case there were three determinate states the Hydra could be in: these being Town, Scum, and Bloody Furious.
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    Post Post #105 (isolation #32) » Tue Aug 16, 2016 8:04 am

    Post by Bold Vote Scientist »

    In post 104, Albert B. Rampage wrote:Can you post full list of players alive and their roles?
    Will do. I'll be editing the first post with that information.
    In fact, the mere act of lynching the Hydra will determine the alignment of the Hydra, although in this case there were three determinate states the Hydra could be in: these being Town, Scum, and Bloody Furious.
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    Post Post #107 (isolation #33) » Tue Aug 16, 2016 8:44 am

    Post by Bold Vote Scientist »

    Day 1 Start
    Image
    It was a rocky day in New Orleans, Mr. Johnson had gathered the best and the brightest Shadowrunners in all of Louisana. "You're all the best at what you do. This mission should challenge you to be the best runners that you can be, while still earning quite a bit of money, fame or prestige. Each of you have different motivations, reasons for running, and skills, but all of you are important. If we are able to take down Aztechnology, who knows what evils we can prevent in their house of horrors.

    To do that, we've left you with a few tools. The first is the ability to "lynch", which you are absolutely familiar with by now. That individual will be sent off to a prison. We won't be able to uncover any new information about them.

    I've also left you with a few suggested runs. Two other runs are locked until certain conditions happen. Your Party Leader may select which of the missions to undertake. There are more than 10 players, so there can actually be two adventures done today.

    The runs available are Arson, Bank Heist, Demolitions, Dossier Search, Fetch Quests, Getting the Gang Together, Kidnapping, Murder, and Scouting.

    The Party Leader for Day 1 is JaeReed (The Face). Day 1 begins now.


    FlavorText - Not Game RelevantJaeReed, the Face, approaches the group and relays this information. Their voice is smooth, enticing. It quickly becomes evident why they were deemed a Face. Faces have the innate charisma to persuade people of what they feel needs to be done. You are simply enthralled. Looking at them, they don't appear to be the type that would just waltz in and persuade but Mr. Johnson knew. Perhaps it was because of this subtle unassuming nature that JaeReed was a good Face. The area you've gathered in can only be described as an abandoned warehouse. There are various markings all over the walls that deter well to do citizens. You're unlikely to be disturbed unless it is by another Shadowrunner.

    "There are corporate employees working here. We must eliminate them as we take out Aztechnology. We only have one shot, so let's make it count."


    VOTECOUNT 1.0


    Not Voting (17):
    Space Cowboy, Mathblade, Klingoncelt, Daenerys and Dragons, Nahdia, Vedith, grovyle, Yume, detectivemoonlight, PeregrineV, randommidget, Albert B. Rampage, Worldzmine, Reasonably Rational, Koggz, Jaereed, karnos
    With 17 Alive, it takes 9 to Lynch.
    Deadline
    : (expired on 2016-08-30 13:00:00)

    The Party Leader is
    JaeReed (The Face)
    The Leader's Party is
    Determined by PM and resolved at hammer.
    The Lieutenant is (optional)
    Determined by PM and resolved at hammer.
    The Lieutenant's Party is (optional)
    Determined by PM and resolved at hammer.
    The Chosen Runs are
    Determined by PM and resolved at hammer.
    Last edited by Bold Vote Scientist on Mon Aug 22, 2016 3:40 am, edited 2 times in total.
    In fact, the mere act of lynching the Hydra will determine the alignment of the Hydra, although in this case there were three determinate states the Hydra could be in: these being Town, Scum, and Bloody Furious.
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    Post Post #148 (isolation #34) » Tue Aug 16, 2016 9:10 am

    Post by Bold Vote Scientist »

    In post 144, Grovyle wrote:
    @Mod Can we vote fr ourselves for either lieutenant or leader?
    No.
    The Party Leader will be selected by Mr. Johnson at night. Mr. Johnson will be informed of any restrictions of selecting the Party Leader. The Day 1 Party Leader and Mr. Johnson are linked to a roles in Pregame, and not selected by any player whatsoever. Votes to elect these roles will be "misplaced" with extreme prejudice. The title of "Mr. Johnson" may be transferred throughout the game without the owner dying.
    In fact, the mere act of lynching the Hydra will determine the alignment of the Hydra, although in this case there were three determinate states the Hydra could be in: these being Town, Scum, and Bloody Furious.
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    Post Post #166 (isolation #35) » Tue Aug 16, 2016 9:28 am

    Post by Bold Vote Scientist »

    VOTECOUNT 1.01


    JaeReed (2):
    Grovyle, Vedith
    Grovyle (2):
    Space Cowboy, Yume

    Not Voting (13):
    Mathblade, Klingoncelt, Daenerys and Dragons, Nahdia, detectivemoonlight, PeregrineV, randommidget, Albert B. Rampage, Worldzmine, Reasonably Rational, Koggz, Jaereed, karnos
    With 17 Alive, it takes 9 to Lynch.
    Deadline
    : (expired on 2016-08-30 13:00:00)

    The Party Leader is
    JaeReed (The Face)
    The Leader's Party is
    Determined by PM and resolved at hammer.
    The Lieutenant is (optional)
    Determined by PM and resolved at hammer.
    The Lieutenant's Party is (optional)
    Determined by PM and resolved at hammer.
    The Chosen Runs are
    Determined by PM and resolved at hammer.
    Last edited by Bold Vote Scientist on Tue Aug 16, 2016 7:17 pm, edited 2 times in total.
    In fact, the mere act of lynching the Hydra will determine the alignment of the Hydra, although in this case there were three determinate states the Hydra could be in: these being Town, Scum, and Bloody Furious.
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    Post Post #300 (isolation #36) » Tue Aug 16, 2016 7:09 pm

    Post by Bold Vote Scientist »

    VOTECOUNT 1.02


    Space Cowboy (4):
    Vedith, Daenerys and Dragons, Mathblade, Grovyle
    Grovyle (2):
    Yume, Koggz
    Daenerys and Dragons (2):
    Albert B. Rampage, Space Cowboy

    Not Voting (9):
    Klingoncelt, Nahdia, detectivemoonlight, PeregrineV, randommidget, Worldzmine, Reasonably Rational, karnos, Jaereed
    With 17 Alive, it takes 9 to Lynch.
    Deadline
    : (expired on 2016-08-30 13:00:00)

    The Party Leader is
    JaeReed (The Face)
    The Leader's Party is
    Determined by PM and resolved at hammer.
    The Lieutenant is (optional)
    Determined by PM and resolved at hammer.
    The Lieutenant's Party is (optional)
    Determined by PM and resolved at hammer.
    The Chosen Runs are
    Determined by PM and resolved at hammer.
    Last edited by Bold Vote Scientist on Tue Aug 16, 2016 7:17 pm, edited 2 times in total.
    In fact, the mere act of lynching the Hydra will determine the alignment of the Hydra, although in this case there were three determinate states the Hydra could be in: these being Town, Scum, and Bloody Furious.
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    Post Post #325 (isolation #37) » Tue Aug 16, 2016 7:48 pm

    Post by Bold Vote Scientist »

    VOTECOUNT 1.03


    Space Cowboy (5):
    Vedith, Daenerys and Dragons, Mathblade, Grovyle, Jaereed
    Grovyle (2):
    Yume, Koggz
    Daenerys and Dragons (2):
    Albert B. Rampage, Space Cowboy

    Not Voting (8):
    Klingoncelt, Nahdia, detectivemoonlight, PeregrineV, randommidget, Worldzmine, Reasonably Rational, karnos
    With 17 Alive, it takes 9 to Lynch.
    Deadline
    : (expired on 2016-08-30 13:00:00)

    The Party Leader is
    JaeReed (The Face)
    The Leader's Party is
    Determined by PM and resolved at hammer.
    The Lieutenant is (optional)
    Determined by PM and resolved at hammer.
    The Lieutenant's Party is (optional)
    Determined by PM and resolved at hammer.
    The Chosen Runs are
    Determined by PM and resolved at hammer.
    Last edited by Bold Vote Scientist on Tue Aug 16, 2016 7:51 pm, edited 2 times in total.
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    Post Post #369 (isolation #38) » Wed Aug 17, 2016 4:45 am

    Post by Bold Vote Scientist »

    I have received a lot of questions on the Astral PT, Matrix PT and Prison Neighborhoods. So I will do an explanation.

    Any future access to these hoods is done by mechanic.
    All kills/heals must specify which PT a kill or heal is taking place in.
    Players in the Astral and Matrix PTs are still considered present in meat space (main thread).
    A kill may not be done by a player without at least seeing access to said PT.
    Prison by lynch or public mechanic vanillaizes a player unless specified.
    A player is not immune to night kills in prison.
    A player in prison by lynching or other public mechanic is not considered present in any other topic, including meat space (main thread).
    Scum lose access to their factional kill in prison.
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    Post Post #386 (isolation #39) » Wed Aug 17, 2016 10:01 am

    Post by Bold Vote Scientist »

    In post 383, Reasonably Rational wrote:Ensuring only town go on runs is important for three main reasons.

    1) The risk of power/rewards from missions ending up in the hands of scum.
    2) The possibility that scum may somehow sabotage runs and thus deny power to town.
    3) Assuming these runs are handled as in prior games adventures, there will be PTs involved, and those PTs represent an opportunity to share information out of the view of scum. However, I noticed right now that there is no mention of PTs in the rules post detailing the ruless for party selection. If there are no PTS for this, I'm uncertain how it's meant to function, but in that case this concern obviously doesn't apply.

    @mod: Will the crews selected for missions have PTs to communicate in? If so, how long will those PTs last?

    -Cerb
    The runs will have their own PT. The mechanics would be impossible to function without one. The PTs last for just as long as the mission does unless otherwise stated. They'll be locked but reviewable, just like in prior Varsoon games.
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    Post Post #397 (isolation #40) » Wed Aug 17, 2016 12:58 pm

    Post by Bold Vote Scientist »

    In post 396, Space Cowboy wrote:To answer this ambiguity, hopefully

    @mod, if a player were lynchproof with the prison rule, would they not be able to be sent to prison by lynching? Or does the imprisonment act as a go-around for lynchproof.
    A lynchproof player cannot be lynched. If a player is not lynched, then the consequences of lynching never happen. Thus, the player would not be sent to prison.
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    Post Post #430 (isolation #41) » Thu Aug 18, 2016 4:08 am

    Post by Bold Vote Scientist »

    Happy Birthday ABR!


    Due to the mechanics of the game, every slot must be filled by nightfall, tell your friends. After lynch, if a replacement is not found, game will proceed with locked twilight.
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    Post Post #516 (isolation #42) » Thu Aug 18, 2016 8:26 pm

    Post by Bold Vote Scientist »

    In post 473, Koggz wrote:koggz nominate firebringer for lieutenant
    In post 466, Reasonably Rational wrote:Alignment was not chosen randomly. Each role we drafted had an alignment attached to it.
    schrodinger mislynch is this true?
    In post 468, Grovyle wrote:
    In post 452, Koggz wrote:koggz vote on space cowboy not naked and not because think they town
    VOTE: Koggz

    I think this is my biggest scum read so far. I can't really tell. Maybe pressure will help though.

    -hebi
    pressure might get to koggz scum
    koggz town not care
    Please bold questions so the mod sees them.

    Alignments were assigned to roles. This was to allow a judgment free Pregame where players could ask questions without being judged until they received their rolecard.
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    Post Post #526 (isolation #43) » Fri Aug 19, 2016 4:06 am

    Post by Bold Vote Scientist »

    McMenno replaces Nahdia! Please give them a nice welcome.
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    Post Post #528 (isolation #44) » Fri Aug 19, 2016 4:31 am

    Post by Bold Vote Scientist »

    Detective Moonlight is being prodded.


    VOTECOUNT 1.04


    Space Cowboy (5):
    Vedith, Daenerys and Dragons, Jaereed, karnos, Koggz
    Grovyle (2):
    Yume, Worldzmine
    Daenerys and Dragons (1):
    Albert B. Rampage
    ABR (1):
    PeregrineV
    karnos (1):
    MathBlade
    Yume (1):
    McMenno
    Koggz (1):
    Space Cowboy
    Mathblade (1):
    Klingoncelt

    Not Voting (4):
    detective moonlight, Randomidget ,Reasonably Rational, Grovyle

    With 17 Alive, it takes 9 to Lynch.
    Deadline
    : (expired on 2016-08-30 13:00:00)

    The Party Leader is
    JaeReed (The Face)
    The Leader's Party is
    Determined by PM and resolved at hammer.
    The Lieutenant is (optional)
    Determined by PM and resolved at hammer.
    The Lieutenant's Party is (optional)
    Determined by PM and resolved at hammer.
    The Chosen Runs are
    Determined by PM and resolved at hammer.
    Last edited by Bold Vote Scientist on Fri Aug 19, 2016 7:41 pm, edited 6 times in total.
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    Post Post #597 (isolation #45) » Fri Aug 19, 2016 10:13 am

    Post by Bold Vote Scientist »

    Fixing the VC in 1.04. Everyone has one vote.

    It should be fixed now, but I will ask Varsoon to check it.


    VOTECOUNT 1.05


    Space Cowboy (4):
    Vedith, Daenerys and Dragons, karnos, Koggz
    Grovyle (3):
    Yume, Worldzmine, Detective Moonlight
    Daenerys and Dragons (1):
    Albert B. Rampage
    Vedith (1):
    PeregrineV
    karnos (1):
    MathBlade, JaeReed
    Yume (1):
    McMenno
    Koggz (1):
    Space Cowboy
    Mathblade (1):
    Klingoncelt

    Not Voting (3):
    Randomidget, Reasonably Rational, Grovyle

    With 17 Alive, it takes 9 to Lynch.
    Deadline
    : (expired on 2016-08-30 13:00:00)

    The Party Leader is
    JaeReed (The Face)
    The Leader's Party is
    Determined by PM and resolved at hammer.
    The Lieutenant is (optional)
    Determined by PM and resolved at hammer.
    The Lieutenant's Party is (optional)
    Determined by PM and resolved at hammer.
    The Chosen Runs are
    Determined by PM and resolved at hammer.
    Last edited by Bold Vote Scientist on Sun Aug 21, 2016 7:45 am, edited 2 times in total.
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    Post Post #627 (isolation #46) » Fri Aug 19, 2016 8:04 pm

    Post by Bold Vote Scientist »

    Hey, I will be stepping out for a good chunk of tomorrow with limited access.

    If an urgent question arises, please do not hesitate to skype me, pm my main or contact Varsoon. I'll be in and out.

    VC here.


    VOTECOUNT 1.06


    Space Cowboy (4):
    Vedith, Daenerys and Dragons, karnos, Koggz
    Grovyle (3):
    Yume, Worldzmine, Detective Moonlight
    Daenerys and Dragons (1):
    Albert B. Rampage
    Vedith (1):
    PeregrineV
    karnos (1):
    MathBlade, JaeReed
    Yume (1):
    McMenno
    Koggz (1):
    Space Cowboy
    Mathblade (1):
    Klingoncelt

    Not Voting (3):
    Randomidget, Reasonably Rational, Grovyle

    With 17 Alive, it takes 9 to Lynch.
    Deadline
    : (expired on 2016-08-30 13:00:00)

    The Party Leader is
    JaeReed (The Face)
    The Leader's Party is
    Determined by PM and resolved at hammer.
    The Lieutenant is (optional)
    Determined by PM and resolved at hammer.
    The Lieutenant's Party is (optional)
    Determined by PM and resolved at hammer.
    The Chosen Runs are
    Determined by PM and resolved at hammer.
    Last edited by Bold Vote Scientist on Sun Aug 21, 2016 7:49 am, edited 1 time in total.
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    Post Post #738 (isolation #47) » Sun Aug 21, 2016 6:25 am

    Post by Bold Vote Scientist »

    JaeReed passes Mathblade a ring very loudly.


    The Pornomancer and the Trixie
    Image
    JaeReed is a master face who currently has a flair for the dramatic. They actually preferred the older term of pornomancer. They reached success by charm, guile and giving gifts to others.

    They decided that giving Mathblade, the Street Samurai, a fancy ring was appropriate if Mathblade could be The Great and Powerful Trixie for awhile. Mathblade agreed. The whole group overheard this exchange. It was not subtle.



    Edit for Flavor.
    Last edited by Bold Vote Scientist on Sun Aug 21, 2016 6:49 am, edited 2 times in total.
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    Post Post #751 (isolation #48) » Sun Aug 21, 2016 7:11 am

    Post by Bold Vote Scientist »

    Role related questions will not be answered publicly as I cannot confirm anything.

    VC here.


    VOTECOUNT 1.07


    Space Cowboy (7):
    Vedith, Daenerys and Dragons, karnos, Koggz, Worldzmine, Mathblade, McMenno
    Grovyle (2):
    Yume, Detective Moonlight
    Daenerys and Dragons (1):
    Albert B. Rampage
    Vedith (1):
    PeregrineV
    karnos (1):
    JaeReed
    Koggz (1):
    Space Cowboy
    Mathblade (1):
    Klingoncelt

    Not Voting (3):
    Randomidget, Reasonably Rational, Grovyle

    With 17 Alive, it takes 9 to Lynch.
    Deadline
    : (expired on 2016-08-30 13:00:00)

    The Party Leader is
    JaeReed (The Face)
    The Leader's Party is
    Determined by PM and resolved at hammer.
    The Lieutenant is (optional)
    Determined by PM and resolved at hammer.
    The Lieutenant's Party is (optional)
    Determined by PM and resolved at hammer.
    The Chosen Runs are
    Determined by PM and resolved at hammer.

    Space Cowboy is at L minus 2
    Last edited by Bold Vote Scientist on Sun Aug 21, 2016 7:54 am, edited 1 time in total.
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    Post Post #789 (isolation #49) » Sun Aug 21, 2016 8:59 am

    Post by Bold Vote Scientist »

    Randomidget and Vedith are being prodded.
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    Post Post #807 (isolation #50) » Sun Aug 21, 2016 4:28 pm

    Post by Bold Vote Scientist »

    VOTECOUNT 1.08


    Space Cowboy (4)
    Vedith, Daenerys and Dragons, Worldzmine, McMenno
    Grovyle (2):
    Yume, Detective Moonlight
    Daenerys and Dragons (1):
    Albert B. Rampage
    Vedith (1):
    PeregrineV
    karnos (1):
    JaeReed
    Koggz (1):
    Space Cowboy
    Mathblade (1):
    Klingoncelt
    McMenno (3):
    MathBlade, Koggz, karnos

    Not Voting (3):
    Randomidget, Reasonably Rational, Grovyle

    With 17 Alive, it takes 9 to Lynch.
    Deadline
    : (expired on 2016-08-30 13:00:00)

    The Party Leader is
    JaeReed (The Face)
    The Leader's Party is
    Determined by PM and resolved at hammer.
    The Lieutenant is (optional)
    Determined by PM and resolved at hammer.
    The Lieutenant's Party is (optional)
    Determined by PM and resolved at hammer.
    The Chosen Runs are
    Determined by PM and resolved at hammer.
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    Post Post #871 (isolation #51) » Mon Aug 22, 2016 3:38 am

    Post by Bold Vote Scientist »

    Day 1 Restart
    [img]PIC%20HERE[/img]


    The occult investigator stepped away from the group to grab a smoke. They always seemed a little weird to the rest of the group. Someone decided that was too much to take. The multiple personality disorder was too much.

    When Space Cowboy attempted to return to the group, they were ambushed by a swarm of local police. They had received an anonymous tip that Space Cowboy was breaking the law.

    Space Cowboy protested his innocence; for his day in court. They laughed. This is Aztechnology land. There are no civil rights.

    Space Cowboy is in Prison and may no longer post here.


    VOTECOUNT 1.09


    Not Voting (16):
    Mathblade, Klingoncelt, Daenerys and Dragons, Nahdia, Vedith, grovyle, Yume, detectivemoonlight, PeregrineV, randommidget, Albert B. Rampage, Worldzmine, Reasonably Rational, Koggz, Jaereed, karnos

    With 16 Alive and Free, it takes 9 to Lynch.
    Deadline
    : (expired on 2016-08-30 13:00:00)

    The Party Leader is
    JaeReed (The Face)
    The Leader's Party is
    Determined by PM and resolved at hammer.
    The Lieutenant is (optional)
    Determined by PM and resolved at hammer.
    The Lieutenant's Party is (optional)
    Determined by PM and resolved at hammer.
    The Chosen Runs are
    Determined by PM and resolved at hammer.
    Last edited by Bold Vote Scientist on Mon Aug 22, 2016 9:14 am, edited 1 time in total.
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    Post Post #905 (isolation #52) » Mon Aug 22, 2016 9:23 am

    Post by Bold Vote Scientist »

    inspectorscout replaces Detective Moonlight.

    Only votes, not actions, reset at the last VC.


    VOTECOUNT 1.10

    McMenno (5):
    Daenerys and Dragons, Mathblade, karnos, Yume, Worldzmine
    WorldzMine (1):
    Vedith
    Not Voting (10):
    Klingoncelt, McMenno, Vedith, grovyle, inspectorscout, PeregrineV, randomidget, Albert B. Rampage, Reasonably Rational, Koggz, Jaereed

    With 16 Alive and Free, it takes 9 to Lynch.
    Deadline
    : (expired on 2016-08-30 13:00:00)

    The Party Leader is
    JaeReed (The Face)
    The Leader's Party is
    Determined by PM and resolved at hammer.
    The Lieutenant is (optional)
    Determined by PM and resolved at hammer.
    The Lieutenant's Party is (optional)
    Determined by PM and resolved at hammer.
    The Chosen Runs are
    Determined by PM and resolved at hammer.
    Last edited by Bold Vote Scientist on Mon Aug 22, 2016 12:04 pm, edited 2 times in total.
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    Post Post #959 (isolation #53) » Mon Aug 22, 2016 7:30 pm

    Post by Bold Vote Scientist »

    VOTECOUNT 1.11

    McMenno (8):
    Daenerys and Dragons, Mathblade, karnos, Yume, Worldzmine, Koggz, JaeReed, Klingoncelt
    WorldzMine (1):
    Vedith
    Not Voting (7):
    McMenno, Vedith, grovyle, inspectorscout, PeregrineV, randomidget, Albert B. Rampage, Reasonably Rational

    With 16 Alive and Free, it takes 9 to Lynch.
    Deadline
    : (expired on 2016-08-30 13:00:00)

    The Party Leader is
    JaeReed (The Face)
    The Leader's Party is
    Determined by PM and resolved at hammer.
    The Lieutenant is (optional)
    Determined by PM and resolved at hammer.
    The Lieutenant's Party is (optional)
    Determined by PM and resolved at hammer.
    The Chosen Runs are
    Determined by PM and resolved at hammer.
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    Post Post #976 (isolation #54) » Mon Aug 22, 2016 8:34 pm

    Post by Bold Vote Scientist »

    VOTECOUNT 1.11

    McMenno (9):
    Daenerys and Dragons, Mathblade, karnos, Yume, Worldzmine, Koggz, JaeReed, Klingoncelt, Albert B. Rampage
    LYNCH

    WorldzMine (1):
    Vedith
    Not Voting (7):
    McMenno, Vedith, grovyle, inspectorscout, PeregrineV, randomidget, Reasonably Rational

    With 16 Alive and Free, it takes 9 to Lynch.
    Deadline
    : (expired on 2016-08-30 13:00:00)

    The Party Leader is
    JaeReed (The Face)
    The Leader's Party is
    grovyle and Mathblade
    The Lieutenant is (optional)
    Daenerys and Dragons
    The Lieutenant's Party is (optional)
    Albert B. Rampage and Randomidget
    The Chosen Runs are
    Bank Heist (JaeReed) and Murder (Daenerys and Dragons)

    Night 1 started at 12:50 AM Pacific Time (USA) on August 23, 2016. The deadline is 12:50 AM August 26, 2016. That's in (expired on 2016-08-26 00:50:00).

    McMenno was sent to prison Day 1.
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    Post Post #977 (isolation #55) » Tue Aug 23, 2016 3:42 pm

    Post by Bold Vote Scientist »

    Reasonably Rational is being replaced by Drixx. Please do not comment on this any further.

    I have deleted the image role PMs. This is due to a critical glitch. If you want an image PM, please let me know.
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    Post Post #978 (isolation #56) » Thu Aug 25, 2016 8:59 pm

    Post by Bold Vote Scientist »

    JaeReed picked between the mission rewards for this mission.

    JaeReed could give control of Mr. Johnson to a particular player. That player may not be sent on any particular mission and cannot be a party leader or lieutenant in any way.

    OR

    JaeReed may publicly cop a player. This option may ONLY be selected once per game. This player that is publicly copped cannot be killed that night.



    They picked to publically cop a player.


    Karnos is confirmed to be aligned with Aztechnology or Lonestar and not the Shadowrunners.


    Night continues for 1 more minute. Adventure PTs will be locked then.


    I'll be resolving all night actions after I get some sleep.
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    Post Post #979 (isolation #57) » Fri Aug 26, 2016 7:43 am

    Post by Bold Vote Scientist »

    Busy Night
    Image


    The New Orleans skyline always gives a vibe of intrigue and mystery. Last night was no different. Some of the group were selected to do some runs to try and take down Aztechnology. Others were left to their own devices. Quite a few elected to go down the historic Bourbon Street after the adventures. Since Aztechnology tried to come into the area quite a bit of the charm was lost, but there was still plenty of drinking fun and debauchery. People were going to celebrate the union formed to take down Aztechnology.

    During the celebration, not all was as it seemed. Grovyle (Firebringer and Hebichan) stepped away from the group to try and get more drinks for everyone. The group was all very intoxicated and distracted. It was several hours before the group noticed Grovyle was nowhere to be found. They found the old bartender. "Yes, they said they were not feeling well and wanted to go home." The group looks outside and finds Grovyle's mangled body on the ground. It looks like a car deliberately ran over them. The police already had possession of the body. They discarded the book "A Summoner's Guide to Self Defense in a Brutal World". There was a calling card near the body. "Criminals will obey. This is Aztechnology land."

    The group gathers during the day, figuring there would be a lot to talk about. Drixx still seemed to be passed out though. He just wouldn't wake up. The group lifts his eyes open and realize that his body is reacting as if he's jacked into the Matrix. There was also a mysterious Tatoo on his body next to the blue winged bird that was his calling card. It was the symbol for Aztechnology, along with a glyph that is typical of the Mayan language. Having been runners here for quite awhile, you know the tattoo is a murderous signature of someone involved with Aztechnology or Lonestar. There was nothing that could be done for him. Someone murdered him in the Matrix.

    What's left of the group gathers at the same abandoned warehouse they met at before. Karnos receives a lot of dirty looks. Mr. Johnson arrives and pulls the technomancer (inspectorscout) aside. "You are now the party leader. You have a new run option available. It is called Conducting a Seance. Otherwise, your options are the same as JaeReed's. There is still one mission that we need more time to recover data for.

    There also has been an accusation placed against WorldzMine. If this player is lynched, a player on the wagon will receive a reward. This reward is unknown at this time. If Worldzmine is not lynched, the reward is forfeit."

    Inspectorscout relays this information to the group.


    Notice
    Inspectorscout is the Party Leader.
    Conducting a Seance mission has opened up. There is still one locked run.
    An Accusation has been placed on WorldzMine.
    Drixx and Grovyle are dead. Their role PMs are below.


    Spoiler: Grovyle's Image Role PM
    Image


    Spoiler: Grovyle's Text Role PM
    Shadowrunning Summoner
    Text Version
    The power of nature can win any conflict.
    You are aligned with the Town Faction (Shadowrunners).
    Dove
    - 1-shot Lovely Neighborizer. You may neighborize two players for the next day or night cycle. They also become lovers. You do not get access to this chat.
    Cheetah
    - 1 shot commuter. Normal Variant
    Snake
    - Swap yourself in the place of the non-Party Leader runner once on a run. 1 shot
    Owl
    - You may send a message to another player during the day instead of the night. 1 shot

    Your abilities refill when all are used.

    You are aligned with
    The Shadowrunners
    , hoping to overthrow Aztechnology. You win when no threats to the Shadowrunners remain, and thus Aztechnology is overthrown.


    Spoiler: Drixx's Image Role PM
    Image


    Spoiler: Drixx's Text Role PM
    Shadowrunning Infiltrator
    Text Version
    You called that door locked? Ha. It's nothing to me.
    You are aligned with the Town Faction (Shadowrunners).
    Sneaking in and out of danger
    - You can jump into either of the Astral or Matrix PTs for the night. You can jump into prison once only and cannot be in two of the Astral/Matrix/Prison at the same time. PT jumps are elected during the day and done at night. If you are in Prison during a Prison Break, you have a 50% chance of dying.
    You can't tell me I'm not wanted
    - You can add yourself to any mission where 5 runners were not selected, bypassing any rules regarding crew formation. You may do this one time only.

    You are aligned with
    The Shadowrunners
    , hoping to overthrow Aztechnology. You win when no threats to the Shadowrunners remain, and thus Aztechnology is overthrown.


    VOTECOUNT 2.0


    Not Voting (13):
    Mathblade, Klingoncelt, Daenerys and Dragons, Vedith, Yume, inspectorscout, PeregrineV, randommidget, Albert B. Rampage, Worldzmine, Koggz, Jaereed, karnos
    With 13 Alive and Free, it takes 7 to Lynch.
    Deadline
    : (expired on 2016-09-09 11:45:00)

    The Party Leader is
    inspectorscout (The technomancer)
    The Leader's Party is
    Determined by PM and resolved at hammer.
    The Lieutenant is (optional)
    Determined by PM and resolved at hammer.
    The Lieutenant's Party is (optional)
    Determined by PM and resolved at hammer.
    The Chosen Runs are
    Determined by PM and resolved at hammer.
    WorldzMine is Accused of Being Scum
    Last edited by Bold Vote Scientist on Mon Aug 29, 2016 1:59 pm, edited 2 times in total.
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    Post Post #1032 (isolation #58) » Sat Aug 27, 2016 4:34 am

    Post by Bold Vote Scientist »

    sooperdetective, hydra of inspectorscout and Froot Loop replaces inspectorscout effective immediately.

    Also, your mod is here but limited access today.
    Last edited by Bold Vote Scientist on Sat Aug 27, 2016 7:13 am, edited 1 time in total.
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    Post Post #1107 (isolation #59) » Mon Aug 29, 2016 8:28 am

    Post by Bold Vote Scientist »

    VOTECOUNT 2.1


    karnos (5, L-2):Yume, Daenerys and Dragons, WorldzMine, Klingoncelt, Vedith
    JaeReed(1): karnos
    Mathblade(1): Koggz

    Not Voting (6):
    Mathblade, sooperdetective, PeregrineV, randommidget, Albert B. Rampage, Jaereed
    With 13 Alive and Free, it takes 7 to Lynch.
    Deadline
    : (expired on 2016-09-09 11:45:00)

    The Party Leader is
    sooperdetective (The Technomancer)
    The Leader's Party is
    Determined by PM and resolved at hammer.
    The Lieutenant is (optional)
    Determined by PM and resolved at hammer.
    The Lieutenant's Party is (optional)
    Determined by PM and resolved at hammer.
    The Chosen Runs are
    Determined by PM and resolved at hammer.
    WorldzMine is Accused of Being Scum
    Last edited by Bold Vote Scientist on Wed Aug 31, 2016 4:58 pm, edited 4 times in total.
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    Post Post #1165 (isolation #60) » Tue Aug 30, 2016 6:05 am

    Post by Bold Vote Scientist »

    VC here.

    May be delayed until this evening.

    VOTECOUNT 2.2


    karnos (4):Yume, Daenerys and Dragons, WorldzMine, Vedith
    JaeReed(1): karnos
    Mathblade(1): Koggz

    Not Voting (7):
    Klingoncelt, Mathblade, sooperdetective, PeregrineV, randommidget, Albert B. Rampage, Jaereed
    With 13 Alive and Free, it takes 7 to Lynch.
    Deadline
    : (expired on 2016-09-09 11:45:00)

    The Party Leader is
    sooperdetective (The Technomancer)
    The Leader's Party is
    Determined by PM and resolved at hammer.
    The Lieutenant is (optional)
    Determined by PM and resolved at hammer.
    The Lieutenant's Party is (optional)
    Determined by PM and resolved at hammer.
    The Chosen Runs are
    Determined by PM and resolved at hammer.
    WorldzMine is Accused of Being Scum
    Last edited by Bold Vote Scientist on Wed Aug 31, 2016 5:01 pm, edited 3 times in total.
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    Post Post #1227 (isolation #61) » Wed Aug 31, 2016 4:48 pm

    Post by Bold Vote Scientist »

    Yume is being prodded. VC here tomorrow. Please feel free to pm any questions I may have missed. Your mod has been semi vla for the last couple days.


    VOTECOUNT 2.3


    karnos (4):Yume, Daenerys and Dragons, WorldzMine, Vedith
    JaeReed(1): karnos
    Mathblade(1): Koggz

    Not Voting (7):
    Klingoncelt, Mathblade, sooperdetective, PeregrineV, randommidget, Albert B. Rampage, Jaereed
    With 13 Alive and Free, it takes 7 to Lynch.
    Deadline
    : (expired on 2016-09-09 11:45:00)

    The Party Leader is
    sooperdetective (The Technomancer)
    The Leader's Party is
    Determined by PM and resolved at hammer.
    The Lieutenant is (optional)
    Determined by PM and resolved at hammer.
    The Lieutenant's Party is (optional)
    Determined by PM and resolved at hammer.
    The Chosen Runs are
    Determined by PM and resolved at hammer.
    WorldzMine is Accused of Being Scum
    Last edited by Bold Vote Scientist on Wed Aug 31, 2016 5:03 pm, edited 1 time in total.
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    Post Post #1275 (isolation #62) » Thu Sep 01, 2016 5:40 am

    Post by Bold Vote Scientist »

    VOTECOUNT 2.04


    karnos (5):Yume, Daenerys and Dragons, WorldzMine, Vedith, karnos
    Mathblade(2): Koggz, Albert B. Rampage

    Not Voting (6):
    Klingoncelt, Mathblade, sooperdetective, PeregrineV, randommidget, Jaereed
    With 13 Alive and Free, it takes 7 to Lynch.
    Deadline
    : (expired on 2016-09-09 11:45:00)

    The Party Leader is
    sooperdetective (The Technomancer)
    The Leader's Party is
    Determined by PM and resolved at hammer.
    The Lieutenant is (optional)
    Determined by PM and resolved at hammer.
    The Lieutenant's Party is (optional)
    Determined by PM and resolved at hammer.
    The Chosen Runs are
    Determined by PM and resolved at hammer.
    WorldzMine is Accused of Being Scum
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    Post Post #1292 (isolation #63) » Thu Sep 01, 2016 12:50 pm

    Post by Bold Vote Scientist »

    @JaeReed - Yes.
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    Post Post #1297 (isolation #64) » Thu Sep 01, 2016 7:00 pm

    Post by Bold Vote Scientist »

    Unauthorized Informational DumpA mysterious hacker gains access to a database of Shadowrunners in the guild of Titus. This hacker leaked the dossier of Koggz, the drug dealer. Koggz was drunk when establishing the security of their alignment. Given this data was public knowledge, a police officer walked up and shot them in the head in full view of everyone.


    Koggz has been mod killed. They were a
    Shadowrunning Drug Dealer.
    While we could, we will not change her alignment to neutral survivor since we believe the role PM quoting was an accident and not to gain any advantage.


    Spoiler: Koggz text role
    Shadowrunning Drug Dealer
    Text Version
    Your bliss is my bliss.
    You are aligned with the Town Faction (Shadowrunners).
    On the Corner, Giving Lots of Happiness
    - You may send Drugs and Booze to Runners, only once per day/night cycle. Players may hold, eat or distribute the drugs delivered as a free action unless otherwise indicated. You may deliberately self target but for the Booze. Drugs detailed below
    Day Options

    Jazz
    - The next action the runner takes is Loud. If they are a party leader during the night phase, the decision they make is Loud as well.
    Deepweed
    - The runner may take a trip to the Astral PT with posting privileges. Cannot be used by Decker, Rigger, Street Samurai, or Technomancer.
    Kamikaze
    - The runner is bulletproof to any wounds inflicted by others and a strongman the night of use. The following night, they are roleblocked and macho.
    Psyche
    - The runner may take a trip to the Matrix PT with posting privileges. Cannot be used by Elementalist, Medic, Physical Adept, Shaman, Summoner.
    Smuggler's Paradise
    - You may smuggle drugs into the Prison once per game. A prisoner must be given drugs. You are stuck until the end of the following nightphase. You have a 50% chance of dying if a prison break occurs while you are smuggling drugs.
    Night Options

    Booze (Mandatory Use)
    - A player has their target redirected at random.
    Nova Coke Party
    - Two players share a PT that you can see. The pair cannot vote each other. The voting restriction is lifted in lylo.

    You are aligned with
    The Shadowrunners
    , hoping to overthrow Aztechnology. You win when no threats to the Shadowrunners remain, and thus Aztechnology is overthrown.


    Fifteen minutes will be added to the day.
    Votes remain in place.


    VOTECOUNT 2.04


    karnos (5):Yume, Daenerys and Dragons, WorldzMine, Vedith, karnos
    Mathblade(2):Albert B. Rampage, Klingoncelt

    Not Voting (5)
    Mathblade, sooperdetective, PeregrineV, randommidget, Jaereed
    With 12 Alive and Free, it takes 7 to Lynch.
    Deadline
    : (expired on 2016-09-09 11:45:00)

    The Party Leader is
    sooperdetective (The Technomancer)
    The Leader's Party is
    Determined by PM and resolved at hammer.
    The Lieutenant is (optional)
    Determined by PM and resolved at hammer.
    The Lieutenant's Party is (optional)
    Determined by PM and resolved at hammer.
    The Chosen Runs are
    Determined by PM and resolved at hammer.
    WorldzMine is Accused of Being Scum
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    Post Post #1371 (isolation #65) » Mon Sep 05, 2016 4:51 am

    Post by Bold Vote Scientist »

    VOTECOUNT 2.05


    karnos (3):Yume, Daenerys and Dragons, Vedith
    Mathblade(2): karnos, WorldzMine
    PeregrineV (2): Vedith, Albert B. Rampage
    WorldzMine(3): SooperDetective, JaeReed, Mathblade

    Not Voting (5)
    PeregrineV, randomidget, Klingoncelt
    With 12 Alive and Free, it takes 7 to Lynch.
    Deadline
    : (expired on 2016-09-09 11:45:00)

    The Party Leader is
    sooperdetective (The Technomancer)
    The Leader's Party is
    Determined by PM and resolved at hammer.
    The Lieutenant is (optional)
    Determined by PM and resolved at hammer.
    The Lieutenant's Party is (optional)
    Determined by PM and resolved at hammer.
    The Chosen Runs are
    Determined by PM and resolved at hammer.
    WorldzMine is Accused of Being Scum


    Karnos and Yume are being prodded. PeregrineV will not be prodded until Tuesday because of his weekend VLA status.
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    Post Post #1424 (isolation #66) » Wed Sep 07, 2016 11:15 am

    Post by Bold Vote Scientist »

    VOTECOUNT 2.05


    karnos (2):Yume, karnos
    Mathblade(1): WorldzMine
    PeregrineV (3): Vedith, Albert B. Rampage, Daenerys and Dragons
    WorldzMine(3): SooperDetective, JaeReed, randomidget
    Albert B. Rampage (1): MathBlade, OeregrineV

    Not Voting (1)
    , Klingoncelt
    With 12 Alive and Free, it takes 7 to Lynch.
    Deadline
    : (expired on 2016-09-09 11:45:00)

    The Party Leader is
    sooperdetective (The Technomancer)
    The Leader's Party is
    Determined by PM and resolved at hammer.
    The Lieutenant is (optional)
    Determined by PM and resolved at hammer.
    The Lieutenant's Party is (optional)
    Determined by PM and resolved at hammer.
    The Chosen Runs are
    Determined by PM and resolved at hammer.
    WorldzMine is Accused of Being Scum
    Last edited by Bold Vote Scientist on Thu Sep 08, 2016 5:48 pm, edited 2 times in total.
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    Post Post #1425 (isolation #67) » Wed Sep 07, 2016 11:17 am

    Post by Bold Vote Scientist »

    Yume and Vedith are being prodded. Given this is Yume's third prod, I will begin seeking a replacement.

    I also made an edit to the general description. It is small but notifying the players. Thank you. I'll also be editing the FAQ in the next day or so.
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    Post Post #1452 (isolation #68) » Thu Sep 08, 2016 5:53 pm

    Post by Bold Vote Scientist »

    VOTECOUNT 2.05


    karnos (2):Yume
    Mathblade(1): WorldzMine
    PeregrineV (4): Vedith, Albert B. Rampage, Daenerys and Dragons, Karnos
    WorldzMine(3): SooperDetective, JaeReed, randomidget, PeregrineV
    Yume (1): Klingoncelt

    Not Voting (1)
    MathBlade
    With 12 Alive and Free, it takes 7 to Lynch.
    Deadline
    : (expired on 2016-09-09 11:45:00)

    The Party Leader is
    sooperdetective (The Technomancer)
    The Leader's Party is
    Determined by PM and resolved at hammer.
    The Lieutenant is (optional)
    Determined by PM and resolved at hammer.
    The Lieutenant's Party is (optional)
    Determined by PM and resolved at hammer.
    The Chosen Runs are
    Determined by PM and resolved at hammer.
    WorldzMine is Accused of Being Scum


    Aproximately 12 hour warning. Note, night will not begin until all player slots are filled. Mod will cross replace.
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    Post Post #1471 (isolation #69) » Fri Sep 09, 2016 3:06 am

    Post by Bold Vote Scientist »

    Vedith has requested replacement. Stalling deadline. Deadline will be 24 hours after all slots are filled.
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    Post Post #1553 (isolation #70) » Mon Sep 12, 2016 4:21 am

    Post by Bold Vote Scientist »

    VOTECOUNT 2.Final


    karnos (1):Yume
    PeregrineV (2): Vedith, Daenerys and Dragons
    WorldzMine(2): randomidget, PeregrineV
    randomidget(7): SooperDetective, Albert B. Rampage, JaeReed, Klingoncelt, Worldzmine, Mathblade, Karnos

    Not Voting (0)

    With 12 Alive and Free, it takes 7 to Lynch.
    Deadline
    : (expired on 2016-09-09 11:45:00)

    The Party Leader is
    sooperdetective (The Technomancer)
    The Leader's Party is
    Determined by PM and resolved at hammer.
    The Lieutenant is (optional)
    Determined by PM and resolved at hammer.
    The Lieutenant's Party is (optional)
    Determined by PM and resolved at hammer.
    The Chosen Runs are
    Determined by PM and resolved at hammer.
    WorldzMine is Accused of Being Scum


    Hammer has been reached. Thread will remain open until all replacements are found. Randommidget will be sent to prison at that time.
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    Post Post #1564 (isolation #71) » Mon Sep 12, 2016 6:19 pm

    Post by Bold Vote Scientist »

    You may post here. Just in case it wasn't explicit before.
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    Post Post #1575 (isolation #72) » Tue Sep 13, 2016 3:58 am

    Post by Bold Vote Scientist »

    Frozen Angel replaces Yume
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    Post Post #1588 (isolation #73) » Tue Sep 13, 2016 6:59 am

    Post by Bold Vote Scientist »

    In post 1583, Frozen Angel wrote:there isn't nothing in your role mentioning any kind of being miller?

    @mod This game is not basterd , is it?

    Is there any posibility for existing of a tailor (a role that can make a dress on someone making their role or alignment get copped or flip differently) in this game?


    there is a line in my role pm saying I'm a shadowrunner. is there something like that in yours as well?

    I know titus is from SC and I saw that role there so this is just some raw ideas and leads. I just finished taking notes of mechanics , I'm making my lists and will start taking notes and catch up after that. I will only post the final results / questions in here unless if someone wants to see my catch up progress.
    There are no death millers/death godfathers. See the rules. All flips are true.
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    Post Post #1590 (isolation #74) » Tue Sep 13, 2016 8:25 am

    Post by Bold Vote Scientist »

    I cannot confirm or deny the existence of any role beyond all flips are accurate.
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    Post Post #1655 (isolation #75) » Wed Sep 14, 2016 12:52 am

    Post by Bold Vote Scientist »

    House replaces Vedith.

    This thread will remain open until Thursday at 9:00 AM PST to allow House time to get familiar with the mechanics and the mod to recover from being ill.
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    Post Post #1810 (isolation #76) » Thu Sep 15, 2016 5:44 am

    Post by Bold Vote Scientist »

    The Party Leader is SooperDetective (The Technomancer)
    The Leader's Party is JaeReed and Frozen Angel
    The Lieutenant is (optional) PeregrineV
    The Lieutenant's Party is (optional) House and Daenerys and Dragons
    The Chosen Runs are Arson (SooperDetective) and Demolitions (PeregrineV)

    Night 2 starts now, and lasts 3 days. Do be clear and timely with your submissions.

    Randomidget is now in prison.
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    Post Post #1811 (isolation #77) » Sat Sep 17, 2016 4:12 am

    Post by Bold Vote Scientist »

    PeregrineV is imprisoned.
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    Post Post #1812 (isolation #78) » Sun Sep 18, 2016 7:30 am

    Post by Bold Vote Scientist »

    Vanishing Souls and Bloodshed
    Image
    You gather the group together and realize PeregrineV, House and Karnos are missing.

    PeregrineV's arrest bulletin covers the news. He was imprisoned.
    House and Karnos are dead. You find their corpses. They were shot on route to the meeting.
    House was a Shadowrunning Ganger.

    Karnos was an Aztechnology Bounty Hunter.


    New Party LeaderMr. Johnson approaches Frozen Angel. "We've seen you and are here to inform you that it's your turn to make a choice. We've recently uncovered plans to break into prison. It will be difficult, but we figured out how to do it."

    "Ok, why are you talking to me?" Frozen asked.

    "The choice is yours now to lead the group. You may pick any mission. There will be no more hidden mission types."


    Frozen Angel is now the leader.
    Prison Break is now available as a run.
    There may only be one adventure, as there are fewer than 11 players alive.


    Spoiler: House Role
    Shadowrunning Ganger
    Text Version
    These people need to have their kneecaps smashed. No one messes with the Halloweeners.
    You are aligned with the Town Faction (Shadowrunners).
    This is our turf. No Corporation can take it.
    - You can recruit another shadowrunner to your gang, making you both masons if town. However, you vanillaize them and prevent their role from flipping. Using this action on scum will fail. If you are prevented from taking this action by any means, you may not try again. There is no exception to this. Your shot may be refunded by in-game mechanics.
    Only we kill on our turf, big shot
    - Alternatively, you may bodyguard a non-recruited runner from all kills from any PT you are in.

    You are aligned with
    The Shadowrunners
    , hoping to overthrow Aztechnology. You win when no threats to the Shadowrunners remain, and thus Aztechnology is overthrown.


    Spoiler: karnos's role
    Aztechonology Bounty Hunter
    Text Version
    I've got a promotion on the line by removing this Shadowrunner threat. What better way than to put a price on their heads?
    You are aligned with Aztechnology/Lonestar (scum)
    "Thrill of the Chase" aka Managing Your Investments
    - You can oversee but not post in the Astral, Matrix, and Prison PTs. You have a one use Nightvig for these PTs, if you retain access. If your vig fails twice for whatever reason, it turns into a dayvig.
    "Get that Scum of a Gun" aka Eliminating Problem Runners
    - Each night, you may place a bounty on a runner to be effective the following day. Placing a bounty rewards the runner who voted in the correct spot with being bulletproof that night, or a double voter the following day. You are BP to all nightkills on a night with a successful bounty. If you place a successful bounty on scum, they will be told the bounty hunter is the traitor. You may be killed.
    "Have Gun Will Travel" aka Cannot Engage in Direct Overthrow
    - You cannot be appointed Party Leader for any reason. If scum try to appoint you as the Party Leader, you'll be recruited instead. You will not show as a traitor to any investigation. You may be recruited normally.

    You are aligned with
    Aztechnology or Lonestar
    , bloodsucking corporations hellbent on making just one more dollar.
    In order to win the game, you must control half or more living, not-imprisoned players.



    VOTECOUNT 3.0


    Not Voting (8):
    Mathblade, Klingoncelt, Daenerys and Dragons, Frozen Angel, SooperDetective, Albert B. Rampage, Worldzmine, JaeReed
    With 8 Alive, it takes 5 to Lynch.
    Deadline
    : (expired on 2016-10-02 14:00:00)

    The Party Leader is
    Frozen Angel (The Medic)
    The Leader's Party is
    Determined by PM and resolved at hammer.
    No Lieutenant
    JaeReed is accused of being scum.
    Last edited by Bold Vote Scientist on Sun Sep 18, 2016 2:24 pm, edited 1 time in total.
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    Post Post #1816 (isolation #79) » Sun Sep 18, 2016 2:23 pm

    Post by Bold Vote Scientist »

    JaeReed has been accused of being scum. This was cut off in my prior post.

    Karnos was told who scum were. This was redacted from his PM as revealing the scum breaks the game.
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    Post Post #1824 (isolation #80) » Sun Sep 18, 2016 7:23 pm

    Post by Bold Vote Scientist »

    In post 1823, SooperDetective wrote:And you have been on a mission with FA last night, as well.

    @ABR: you were supposed to be on the run. There should be a mod message confirming that there has been a mod error soon.
    @D&D: why am I scummy for defending my townread? House also never stated a scumread on me, so that's invalid.

    -S
    Confirming there was a miscommunication in that regard.
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    Post Post #1865 (isolation #81) » Mon Sep 19, 2016 4:15 am

    Post by Bold Vote Scientist »

    In post 1858, Frozen Angel wrote:
    @mod Hypotatically if House was using his masonizer last night ; was it prevented becuase of the death or it went through?


    Not sure why I didn't the last part but it makes no sense. NAR must be changed >.> I'm sure that exception is there to limit normal cults power but thats just bullshit exception in general :/
    I cannot confirm whether an action went through or failed or was submitted. However, I can confirm that I did not process the action as a recruit but as a miscellaneous action and investigation for NAR if taken.
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    Post Post #1885 (isolation #82) » Mon Sep 19, 2016 4:53 am

    Post by Bold Vote Scientist »

    In post 1883, Frozen Angel wrote:
    @mod If PV comes back from prison will he gain access to the locked adventure pt he got banished from last night?
    No, he may only see the events up to where he was arrested. Unlike the Astral Realm and Matrix PTs, there's no footprint as to what happened.
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    Post Post #1961 (isolation #83) » Tue Sep 20, 2016 4:43 am

    Post by Bold Vote Scientist »

    Question acknowledged. I am not answering that publicly as doing do confirms or denies the existance.
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    Post Post #1995 (isolation #84) » Wed Sep 21, 2016 4:02 am

    Post by Bold Vote Scientist »

    Worldzmine is being prodded.
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    Post Post #2026 (isolation #85) » Thu Sep 22, 2016 4:37 am

    Post by Bold Vote Scientist »

    VOTECOUNT 3.1


    Daenerys and Dragons (2):
    Mathblade, Klingoncelt
    SooperDetective (1):
    Albert B. Rampage
    Not Voting (5):
    Daenerys and Dragons, SooperDetective, Worldzmine, JaeReed, Frozen Angel
    With 8 Alive, it takes 5 to Lynch.
    Deadline
    : (expired on 2016-10-02 14:00:00)

    The vote on page 78 is not counting due to "Fruit Loop" not being a player in the game.
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    Post Post #2034 (isolation #86) » Thu Sep 22, 2016 11:44 am

    Post by Bold Vote Scientist »

    Worldzmine is being replaced. If he posts before a replacement is found, he can keep his slot.
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    Post Post #2056 (isolation #87) » Thu Sep 22, 2016 6:19 pm

    Post by Bold Vote Scientist »

    In post 2055, Frozen Angel wrote:and mod missed my question in here

    @mod if there is no way for a player to exit the jail (even if the two prison break limit is not yet achieved) they will flip. correct ?
    If there is no way to escape jail, players will flip. The two escape is a maximum set, not a minimum.
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    Post Post #2062 (isolation #88) » Thu Sep 22, 2016 6:58 pm

    Post by Bold Vote Scientist »

    In post 2057, JaeReed wrote:
    @Mod if one player remains alive in the game while being able to escape jail will the imprisoned players flip regardless of that one person still being able to escape if sent to jail?
    The imprisoned players flips have a set trigger or triggers. I am not divulging those.
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    Post Post #2198 (isolation #89) » Sun Sep 25, 2016 10:32 am

    Post by Bold Vote Scientist »

    VOTECOUNT 3.2


    Daenerys and Dragons (2):
    Mathblade, Klingoncelt
    SooperDetective (1):
    Albert B. Rampage
    Not Voting (5):
    Daenerys and Dragons, SooperDetective, Worldzmine, JaeReed, Frozen Angel
    With 8 Alive, it takes 5 to Lynch.
    Deadline
    : (expired on 2016-10-02 14:00:00)

    Deadline is frozen until a replacement is found.
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    Post Post #2395 (isolation #90) » Wed Sep 28, 2016 9:20 am

    Post by Bold Vote Scientist »

    Still no word on a replacement for Worldz. If I do not get one within the week, I will modkill the slot.
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    Post Post #2510 (isolation #91) » Fri Sep 30, 2016 3:10 am

    Post by Bold Vote Scientist »

    VOTECOUNT 3.3


    Daenerys and Dragons (1):
    Klingoncelt
    SooperDetective (1):
    Albert B. Rampage
    Not Voting (6):
    Daenerys and Dragons, SooperDetective, Not Chara, JaeReed, Frozen Angel, Mathblade
    With 8 Alive, it takes 5 to Lynch.
    Deadline
    : (expired on 2016-10-07 14:00:00)

    Not Chara replaces WorldzMine. It is awesome. Please thank them immensely.

    Deadline rebooted now.
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    Post Post #2651 (isolation #92) » Tue Oct 04, 2016 7:41 am

    Post by Bold Vote Scientist »

    VOTECOUNT 3.4


    Daenerys and Dragons (2):
    klingoncelt, Mathblade
    SooperDetective (1):
    Albert B. Rampage
    Not Voting (6):
    Daenerys and Dragons, SooperDetective, Not Chara, JaeReed, Frozen Angel
    With 8 Alive, it takes 5 to Lynch.
    Deadline
    : (expired on 2016-10-07 14:00:00)
    Last edited by Bold Vote Scientist on Tue Oct 04, 2016 8:15 am, edited 4 times in total.
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    Post Post #2763 (isolation #93) » Fri Oct 07, 2016 5:24 am

    Post by Bold Vote Scientist »

    VOTECOUNT 3.5


    Daenerys and Dragons (3):
    klingoncelt, jaeReed, not Chara
    SooperDetective (1):
    Albert B. Rampage
    Not Chara(1):
    Frozen Angel
    Not Voting (6):
    Daenerys and Dragons, SooperDetective, Not Chara, JaeReed, Frozen Angel
    With 8 Alive, it takes 5 to Lynch.
    Deadline
    : (expired on 2016-10-07 14:00:00)

    All kills must specify astral, matrix, or main thread. I thought I made this clear. I guess not.
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    Post Post #2782 (isolation #94) » Fri Oct 07, 2016 8:52 am

    Post by Bold Vote Scientist »

    VOTECOUNT 3.Final


    Daenerys and Dragons (5):
    klingoncelt, jaeReed, not Chara,Mathblade, SooperDetective
    SooperDetective (1):
    Albert B. Rampage
    Not Chara(1):
    Frozen Angel
    Not Voting (2):
    Daenerys and Dragons, Frozen Angel
    With 8 Alive, it takes 5 to Lynch.
    Deadline
    : (expired on 2016-10-07 14:00:00)

    Frozen Angel selected Mathblade, JaeReed and Albert B. Rampage for this mission. The mission is prison break. It ends at the time below.


    (expired on 2016-10-10 15:10:00)
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    Post Post #2783 (isolation #95) » Mon Oct 10, 2016 10:17 am

    Post by Bold Vote Scientist »

    Klingoncelt
    dies due to a gun shot from Albert B. Rampage that he accelerated using his ability on himself.
    Not Chara
    dies due to the scum kill.
    Space Cowboy
    revives.

    Mathblade, Space Cowboy, and Sooper Detective
    are alive versus
    Albert B. Rampage, JaeReed, and Frozen Angel
    .

    The scum have achieved their win condition.

    (their win condition is half of the players are scum).

    While JaeReed got an extra vote, thus enabling a lynch on scum the condition of scum was achieved and annihilation would be certain.

    Roles coming shortly.

    Congrats to Karnos, Mathblade, Space Cowboy, and Sooperdetective. I hope all had fun.
    Last edited by Bold Vote Scientist on Mon Oct 10, 2016 10:18 am, edited 1 time in total.
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    Post Post #2788 (isolation #96) » Mon Oct 10, 2016 10:23 am

    Post by Bold Vote Scientist »

    In post 2786, Frozen Angel wrote:They throw me out of that adventure pt ....

    I fucking got a scum in math abr .... omg
    When you asked for claims, the scumteam used their last sabotage to remove you immediately because a doc/backup/Jailkeeper wasn't balanced in their view.

    They were afraid you would figure out Math was scum and bring back PV which puts scum in a worse position.
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    Post Post #2791 (isolation #97) » Mon Oct 10, 2016 10:25 am

    Post by Bold Vote Scientist »

    In post 2787, Frozen Angel wrote:@titus

    fuck your random game girl :|

    the adventures had no real impact on game?
    I apologize if that was misleading. Town could have won without a single adventure if scumhunting worked. It broke down. Town relied on the adventures despite having very very powerful roles. :(
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    Post Post #2793 (isolation #98) » Mon Oct 10, 2016 10:26 am

    Post by Bold Vote Scientist »

    In post 2790, Frozen Angel wrote:@MCMenno game throw?

    why noone pushed people for claim after my exit from adventure?

    fuck you guys :|
    McMenno shot scum D1 that town revived, so no...
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    Post Post #2798 (isolation #99) » Mon Oct 10, 2016 10:29 am

    Post by Bold Vote Scientist »

    In post 2795, Frozen Angel wrote:
    In post 2793, Bold Vote Scientist wrote:
    In post 2790, Frozen Angel wrote:@MCMenno game throw?

    why noone pushed people for claim after my exit from adventure?

    fuck you guys :|
    McMenno shot scum D1 that town revived, so no...
    What was those slips all about?

    It was a game throw :|
    It was a poorly executed reaction test.
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    Post Post #2800 (isolation #100) » Mon Oct 10, 2016 10:29 am

    Post by Bold Vote Scientist »

    Text-Based Role PMs:

    Spoiler: Sample Aligned
    Alignment Unknown - Shaman
    Text Version
    Time is my plaything. Haste, Slowing, Protection are the abilities of my domain
    You are aligned with the Town Faction (Shadowrunners) OR You are aligned with Aztechnology/Lonestar (scum)
    Ability
    - What the ability does.

    You are aligned with
    The Shadowrunners
    , hoping to overthrow Aztechnology. You win when no threats to the Shadowrunners remain, and thus Aztechnology is overthrown.

    OR

    You are aligned with
    Aztechnology or Lonestar
    , bloodsucking corporations hellbent on making just one more dollar.
    In order to win the game, you must control half or more living, not-imprisoned players.


    Spoiler: Town Aligned
    Shadowrunning Decker - Text Version
    Text Version
    With a few strokes of my keyboard, the world's information is at my fingertips
    You are aligned with the Town Faction (Shadowrunners).
    Mission Planner
    - Can target an adventure and determine what skill checks are required or its reward.
    Jack in
    - You may use a free action to jack into or out of the Matrix PT.
    Critical Maintenance Required
    - You may temporarily shut down the Matrix PT during the day until the next day and forgo your night action. Once per game only.

    You are aligned with
    The Shadowrunners
    , hoping to overthrow Aztechnology. You win when no threats to the Shadowrunners remain, and thus Aztechnology is overthrown.


    Shadowrunning Drug Dealer
    Text Version
    Your bliss is my bliss.
    You are aligned with the Town Faction (Shadowrunners).
    On the Corner, Giving Lots of Happiness
    - You may send Drugs and Booze to Runners, only once per day/night cycle. Players may hold, eat or distribute the drugs delivered as a free action unless otherwise indicated. You may deliberately self target but for the Booze. Drugs detailed below
    Day Options

    Jazz
    - The next action the runner takes is Loud. If they are a party leader during the night phase, the decision they make is Loud as well.
    Deepweed
    - The runner may take a trip to the Astral PT with posting privileges. Cannot be used by Decker, Rigger, Street Samurai, or Technomancer.
    Kamikaze
    - The runner is bulletproof to any wounds inflicted by others and a strongman the night of use. The following night, they are roleblocked and macho.
    Psyche
    - The runner may take a trip to the Matrix PT with posting privileges. Cannot be used by Elementalist, Medic, Physical Adept, Shaman, Summoner.
    Smuggler's Paradise
    - You may smuggle drugs into the Prison once per game. A prisoner must be given drugs. You are stuck until the end of the following nightphase. You have a 50% chance of dying if a prison break occurs while you are smuggling drugs.
    Night Options

    Booze (Mandatory Use)
    - A player has their target redirected at random.
    Nova Coke Party
    - Two players share a PT that you can see. The pair cannot vote each other. The voting restriction is lifted in lylo.

    You are aligned with
    The Shadowrunners
    , hoping to overthrow Aztechnology. You win when no threats to the Shadowrunners remain, and thus Aztechnology is overthrown.


    Shadowrunning Elementalist
    Text Version
    *singing* Let it burn, let it burn *singing*
    You are aligned with the Town Faction (Shadowrunners).
    Magic Will Survive
    - Backup Doctor
    Hold Person
    - Can block a player from sending or receiving messages when not doctor (every night)
    Fireball
    - Can send a mass blast to all players (1-shot)
    Astral Projection
    - You can enter or exit the astral PT as a free action.

    You are aligned with
    The Shadowrunners
    , hoping to overthrow Aztechnology. You win when no threats to the Shadowrunners remain, and thus Aztechnology is overthrown.


    Shadowrunning Explosives Expert
    Text Version
    Boom! Boom! Boom!
    You are aligned with the Town Faction (Shadowrunners).
    Things Go Boom
    - You give out guns to players. You may not give out a gun to the same player twice. You are not required to give out a gun. All kills must specify the PT (Astral, Matrix or Meat Space [Main Thread] they are engaged on.
    Explosion at the Superdome
    - During the day, you may block the Party Leader from selecting a particular mission. This is once per day, but unlimited use.

    You are aligned with
    The Shadowrunners
    , hoping to overthrow Aztechnology. You win when no threats to the Shadowrunners remain, and thus Aztechnology is overthrown.


    Shadowrunning Face
    Text Version
    You'll give me what I need, and I'll be your wildest fantasy you'll never attain.
    You are aligned with the Town Faction (Shadowrunners).
    Smooth Talker
    - You can escape from prison one time as a free action until a prison break occurs. If in prison during a prison break, you have a 50% chance of dying immediately. After a prison break, if you are still in prison, you may break out if you had not previously.
    Devil's Bargain
    - You have a ring that you may give to another player. To receive the ring, they must agree to whatever conditions you set. They will be able to pass the ring in a similar manner once their condition has been met. You may not have any conditions that include alignment or roleclaiming. Voting or not voting is an acceptable condition, unless lylo. The ring will then return to you where it will need to be recharged before being used again. If a condition ever fails, it passes onto the next day. If a condition permanently fails, the ring passes back to you with one charge on it. Permanent conditions are considered fulfilled after 1 day/night cycle where a person could actually take the action.

    Note: To Trigger a Devil's Bargain Exchange, You will need to post the following in thread:

    Trade: Devil's Bargain Ring
    To: Playername
    Conditions: Any conditions before transfer
    Number of Charges left after passing: 0, 1, or 2.

    You are aligned with
    The Shadowrunners
    , hoping to overthrow Aztechnology. You win when no threats to the Shadowrunners remain, and thus Aztechnology is overthrown.


    Shadowrunning Ganger
    Text Version
    These people need to have their kneecaps smashed. No one messes with the Halloweeners.
    You are aligned with the Town Faction (Shadowrunners).
    This is our turf. No Corporation can take it.
    - You can recruit another shadowrunner to your gang, making you both masons if town. However, you vanillaize them and prevent their role from flipping. Using this action on scum will fail. If you are prevented from taking this action by any means, you may not try again. There is no exception to this. Your shot may be refunded by in-game mechanics.
    Only we kill on our turf, big shot
    - Alternatively, you may bodyguard a non-recruited runner from all kills from any PT you are in.

    You are aligned with
    The Shadowrunners
    , hoping to overthrow Aztechnology. You win when no threats to the Shadowrunners remain, and thus Aztechnology is overthrown.


    Shadowrunning Infiltrator
    Text Version
    You called that door locked? Ha. It's nothing to me.
    You are aligned with the Town Faction (Shadowrunners).
    Sneaking in and out of danger
    - You can jump into either of the Astral or Matrix PTs for the night. You can jump into prison once only and cannot be in two of the Astral/Matrix/Prison at the same time. PT jumps are elected during the day and done at night. If you are in Prison during a Prison Break, you have a 50% chance of dying.
    You can't tell me I'm not wanted
    - You can add yourself to any mission where 5 runners were not selected, bypassing any rules regarding crew formation. You may do this one time only.

    You are aligned with
    The Shadowrunners
    , hoping to overthrow Aztechnology. You win when no threats to the Shadowrunners remain, and thus Aztechnology is overthrown.


    Shadowrunning Medic
    Text Version
    Rest your weary soul. DocWagon is on the way.
    You are aligned with the Town Faction (Shadowrunners).
    Take your medicine
    - Doctor from all kills against a runner in a realm you have access to (Astral, Matrix, Meatspace (Main Thread)). You must specify which place you heal, along with the runner.
    Caffeine Jolt - If you do not heal someone, you may restore a one time ability to a runner, provided the runner still has that role.
    Astral Projection - You can enter or exit the astral PT as a free action.

    You are aligned with
    The Shadowrunners
    , hoping to overthrow Aztechnology. You win when no threats to the Shadowrunners remain, and thus Aztechnology is overthrown.


    Shadowrunning Physical Adept
    Text Version
    Who knew the human body could do that?
    You are aligned with the Town Faction (Shadowrunners).
    I'll set you up. Go on. Do your badass thing.
    - Nightly, you can promote a player to the top of NAR, preventing all redirections or roleblocks.
    Things won't go to shit when I'm here
    - You can trigger a reroll of any mission that glitches or critically glitches one time with no penalty.
    Astral Projection
    - You can enter or exit the astral PT as a free action.

    You are aligned with
    The Shadowrunners
    , hoping to overthrow Aztechnology. You win when no threats to the Shadowrunners remain, and thus Aztechnology is overthrown.


    Shadowrunning Rigger
    Text Version
    Get in and get the job done, but most importantly know how to get out.
    You are aligned with the Town Faction (Shadowrunners).
    My drones handle the dangerous work
    - 1-shot send someone to prison. This functions as a dayvig and must be activated by PM. It cannot be used the day after a scum lynch.
    I'm a little greedy, but it's for a good cause
    - If encountering the store, you may buy two items.
    Jack in
    - You may use a free action to jack into or out of the Matrix PT.

    You are aligned with
    The Shadowrunners
    , hoping to overthrow Aztechnology. You win when no threats to the Shadowrunners remain, and thus Aztechnology is overthrown.


    Shadowrunning Shaman
    Text Version
    You only thought you had limitations. Roll with me, and we'll break them.
    You are aligned with the Town Faction (Shadowrunners).
    Haste
    -Give another runner an additional vote to lynch.
    Silence
    - Remove a runner from PTs for one day/night cycle. They may not be taken on missions.
    Commune with the Dead
    - Unspoiled Dead Players may send you one message each night.
    Powerful Meditation
    - You may have a neighborhood with one unspoiled dead runner.

    You are aligned with
    The Shadowrunners
    , hoping to overthrow Aztechnology. You win when no threats to the Shadowrunners remain, and thus Aztechnology is overthrown.


    Shadowrunning Sniper
    Text Version
    Why get close when you can stay back? Lasers are the best friend in the world.
    You are aligned with the Town Faction (Shadowrunners).
    Watchful Eye
    - You may watch a player as if you had both a tracker and a watcher. However, you do not detect nightkills done to them or by them. You get a copy of any messages they send or receive.

    You are aligned with
    The Shadowrunners
    , hoping to overthrow Aztechnology. You win when no threats to the Shadowrunners remain, and thus Aztechnology is overthrown.


    Shadowrunning Summoner
    Text Version
    The power of nature can win any conflict.
    You are aligned with the Town Faction (Shadowrunners).
    Dove
    - 1-shot Lovely Neighborizer. You may neighborize two players for the next day or night cycle. They also become lovers. You do not get access to this chat.
    Cheetah
    - 1 shot commuter. Normal Variant
    Snake
    - Swap yourself in the place of the non-Party Leader runner once on a run. 1 shot
    Owl
    - You may send a message to another player during the day instead of the night. 1 shot

    Your abilities refill when all are used.

    You are aligned with
    The Shadowrunners
    , hoping to overthrow Aztechnology. You win when no threats to the Shadowrunners remain, and thus Aztechnology is overthrown.


    Spoiler: Aztechnology Traitor
    Aztechonology Bounty Hunter
    Text Version
    I've got a promotion on the line by removing this Shadowrunner threat. What better way than to put a price on their heads?
    You are aligned with Aztechnology/Lonestar (scum)
    "Thrill of the Chase" aka Managing Your Investments
    - You can oversee but not post in the Astral, Matrix, and Prison PTs. You have a one use Nightvig for these PTs, if you retain access. If your vig fails twice for whatever reason, it turns into a dayvig.
    "Get that Scum of a Gun" aka Eliminating Problem Runners
    - Each night, you may place a bounty on a runner to be effective the following day. Placing a bounty rewards the runner who voted in the correct spot with being bulletproof that night, or a double voter the following day. You are BP to all nightkills on a night with a successful bounty. If you place a successful bounty on scum, they will be told the bounty hunter is the traitor. You may be killed.
    "Have Gun Will Travel" aka Cannot Engage in Direct Overthrow
    - You cannot be appointed Party Leader for any reason. If scum try to appoint you as the Party Leader, you'll be recruited instead. You will not show as a traitor to any investigation. You may be recruited normally.

    You are aligned with
    Aztechnology or Lonestar
    , bloodsucking corporations hellbent on making just one more dollar.
    In order to win the game, you must control half or more living, not-imprisoned players.


    Spoiler: Lonestar Cops
    Lonestar Occult Investigator
    Text Version
    I'm wanting out. Things that go bump no longer mystify me. A cushy retirement in Aztechnology doesn't sound too bad.
    You are aligned with Aztechnology/Lonestar (scum)
    Filtering through the Garbage to Find a Nugget of Truth
    - Once per game, you may assume the role of a dead town player. This does not negate any other abilities you may have. You may not choose an ability that would confirm you as town.
    Cleaners
    - You may hide a runner's rolecard once per game. If you are blocked, you get this back. This player will not have their abilities revealed ever.

    You are aligned with
    Aztechnology or Lonestar
    , bloodsucking corporations hellbent on making just one more dollar.
    In order to win the game, you must control half or more living, not-imprisoned players.


    Lonestar Street Samurai
    Text Version
    Lonestar gave me life again after a shadowrunner took my arms. Now, I'll make them pay.
    You are aligned with Aztechnology/Lonestar (scum)
    Dermal Plating - You survive the first non-lynch death your slot would otherwise suffer.
    Tortuous Tank
    - You may elect to jailkeep a player. This will also rolecop the player. This will not reveal the traitor, as you'll be given false names. All actions done on the jailkeep target will fail.

    The abilities of your scummates (the Occult Investigator and the Technomancer) are listed in your PT. The traitor's abilities are not.

    You are aligned with
    Aztechnology or Lonestar
    , bloodsucking corporations hellbent on making just one more dollar.
    In order to win the game, you must control half or more living, not-imprisoned players.


    Lonestar Technomancer
    Text Version
    The magical world of cyberspace is boring without a little competition to my innate skills. Bring it on.
    You are aligned with Aztechnology/Lonestar (scum)
    Jack in
    - You may use a free action to jack into or out of the Matrix PT.
    Matrix Override
    - Can see every single message sent or received on one night. (1-use)
    My Eyes Are On You
    - Target a player and find out everything that was done to them the previous day or that night. (Nightly)

    You are aligned with
    Aztechnology or Lonestar
    , bloodsucking corporations hellbent on making just one more dollar.
    In order to win the game, you must control half or more living, not-imprisoned players.
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    Post Post #2814 (isolation #101) » Mon Oct 10, 2016 10:36 am

    Post by Bold Vote Scientist »

    In post 2808, Frozen Angel wrote:we lost a total day phase becuase kogz modkill and PV glitch

    How is this setup fair?
    PV glitch was rigged by scum.

    They picked every mission leader but could not pick scum as back to back leaders and the traitor could not be a leader.
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    Post Post #2816 (isolation #102) » Mon Oct 10, 2016 10:37 am

    Post by Bold Vote Scientist »

    They threw a shit ton of their sabotage at PV.

    I also do not design games based on anticipating mod killing.
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    Post Post #2828 (isolation #103) » Mon Oct 10, 2016 10:42 am

    Post by Bold Vote Scientist »

    In post 2817, Frozen Angel wrote:why scum traitor was so fucking damn powerful?

    1 limited town protective (who had matrix in pm but couldn't ever heal there) against 2 scum kills?
    His kill was ONLY one time use.

    Traitor was very powerful for balance reasons.

    Town had a watcher, information that implied roleblocks are scummy, doctor, back up doctor, talking to the dead, public action confirmer/Neighborizer/half doc and NAR, thread infiltrators, adventure cops, shutting down adventures that aided scum

    Town had power upon power, just no traditional method of getting a guilty beyond the one they used.

    Even then, y'all didn't lynch Karnos immediately which gave Math a method to look town.
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    Post Post #2833 (isolation #104) » Mon Oct 10, 2016 10:43 am

    Post by Bold Vote Scientist »

    In post 2826, Nahdia wrote:
    In post 2824, Not Chara wrote:did you really, Nahdia? how did that happen?
    the initial way titus released the image role PM's was to just put them all in photobucket. all of the files were deliberately named. for example mine was just named Nahdia.png. all i had to do was replace Nahdia.png with Mathblade.png and suddenly I was spoiled :p
    In post 2827, Nahdia wrote:it was like, i knew i was probably gonna ruin the game for myself BUT I HAD TO SEE IF IT WOULD WORK.
    Yeah, those image PMs had a coolness factor but I am never doing them again.
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    Post Post #2838 (isolation #105) » Mon Oct 10, 2016 10:45 am

    Post by Bold Vote Scientist »

    In post 2832, Nahdia wrote:
    In post 2829, Firebringer wrote:So you deliberately tried to see if you could break the game?
    yup. im def not saying i shouldn't have gotten replaced. it was just a lapse in judgement where i was like "could it really be so simple?" and then i pressed enter and WHOOPS IT WAS.
    In post 2831, Frozen Angel wrote:I was totally right for not wanting to in this game in first place.

    I shouldn't have replaced in - that was a mistake. I simply tried to behave as much as I could

    I am angry at everything this game proposed like other large games of varsoon and the other one you modded titus. I'm not angry at anyone.

    Sorry but I won't ever participate your games ever again. Thanks for your time and effort though. Your game sucked.

    pedit : I guessed that was the case. cuase they removed all images later.
    Sorry you feel that way.

    I try to outline what people get into but apparently that failed with you. I am sorry.

    This was 99.9% me. Please do not hold it against Varsoon.
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    Post Post #2845 (isolation #106) » Mon Oct 10, 2016 10:49 am

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    In post 2839, Frozen Angel wrote:I mean yeah

    a no reveal setup when scum has 2 kills at night , setup is really this heavily dependent on you finding the other towns and everything

    and the game was breakable by a mass claim day 1 - kindda
    They only had 1 kpn, the traitor kill is a bonus not permanent.

    I am sorry.
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    Post Post #3102 (isolation #107) » Mon Oct 10, 2016 5:39 pm

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    PTs are released.

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