Reck's Retrospective Rehash - OVER (thx obama)


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Reck's Retrospective Rehash - OVER (thx obama)

Post Post #0 (ISO) » Mon Oct 20, 2014 5:38 am

Post by xRECKONERx »

Image
an unbalanced journey down memory lane

moderated and designed by: xRECKONERx
reluctant backup moderator: Gammagooey
design & review squadron: Gammagooey, Antihero, AngryPidgeon


Spoiler: RIGHTLY RETREADING (Alive)
02. 4burner
04. BROseidon
X
|
X

07. Bella
Desperado
X
|
X

09. fferyllt
Riddleton Majiffy
X
|
X

12. PeregrineV
X
|
X
|
X

15. ChannelDelibird
X

16. Bookitty
CrashTextDummie
Juls
farside22

17. Kise


Spoiler: RECENTLY RETIRED(Dead)
21. wgeurts -- Kate from Lost: Season 5 --
Vanilla Townie
-- lynched D1
20. Nexus -- Hayley Dunphy from Modern Family Mafia --
Mafia Rolecop
-- killed N1
05. SleepyKrew -- Untrod Tripod from the ReReckoning Invitational --
Town Delayer
-- killed N1
19. Aegor -- Aegor's role from Mini 1560: Reck's Walk of Shame --
Vanilla Townie
-- lynched D2
22. Iecerint -- Level 85 Dwarf Marksmanship Hunter from Reckamonic's WoW Mafia --
Strongman Cycling Jack-of-all-Trades
-- killed N2
23. ooba -- Mayhew from Lost S4 --
Mafia Goon
-- lynched D3
13. 50 Shades of Purple (mollie + Nacho) -- Android OS from Reck's Mad Mad Mad Mad Mind --
Town Coroner
-- killed N3
24. Cabd -- Jesus H. Christ from Gay Mafia II --
Vanilla Townie
-- lynched D4
11. vezokpiraka -- Killer Croc from Batman: Arkham City Mafia --
Town Tracker
-- killed N4
14. Chevre -- xRECKONERx from Gay Mafia --
Gay Cop
-- lynched D5
01. Untrod Tripod -- Heylia James from Mini 938: Weeds Mafia --
"Business Partner"
-- killed N5
10. Shinobi -- "Out of Gas" by Modest Mouse from Mini 1409: Storm of Songs --
Vanilla Townie
-- lynched D6
08. Triforce -- Ythill from Guys, Pt. 2 [adult] Mafia --
1-Shot Masonizer-Cop
-- killed N6
03. ActionDan -- roflcopter's role from Mini 1343: The Murder of Papa Zito --
1-Shot Cop
-- Lynched D7
06. jmj3000 -- John Locke from Lost Season 3 --
Odd-Night Roleblocker
-- Killed N7
18. ZZZX -- Walt Lloys from Lost Season 1 --
Town Beloved Prince
-- Lynched D8


Spoiler: REFEREE RECONCILED (Modkilled)


Spoiler: Votecounter Settings
LIVING PLAYERS4burner
BROseidon
Bella (replaces Desperado)
fferyllt (replaces Riddleton; Majiffy)
PeregrineV
ChannelDelibird
Bookitty (replaces Boo; CrashTextDummie; CTD; Juls; farside22)
Kise


LINKS








DEADLINE2015-03-08 16:00:00 -4.00
Last edited by xRECKONERx on Mon Mar 02, 2015 6:08 am, edited 57 times in total.
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Post Post #1 (ISO) » Mon Oct 20, 2014 5:54 am

Post by xRECKONERx »

General Rules


1) Starting and Ending States:
All roles that can communicate at night may do during pregame. The game will end when one faction has fulfilled its win condition, unless otherwise specified.
2) Day Procedures:
Each player may discuss the game and cast a single vote at a time against people they want to lynch. Day ends when either the deadline hits or a strict majority of the votes are on one person.
3) Voting:
Votes should be in bold in order for them to count, for instance:
Vote: xRECKONERx
. You may also use the VOTE: tags if you desire. If you wish to vote for a different player, you don't need to unvote. As long as I can tell who you're voting for, I don't care if you abbreviate someone's name when you vote them.
3b) Voting Formatting:
We are using an automatic vote counter this game.
Put a colon (:) after the word "Vote".
The vote counter will miss it if you don't. Also,
use full usernames
or at least something very close. The vote counter will attempt to match an attempted vote with a playername and find the closest match, but if it's too far off, it won't count it.
Any attempt to flagrantly violate this rule to gain an advantage or fake-hammer will result in a modkill.

4) No Lynch:
As an alternative to voting for someone, you may
Vote: No Lynch
, but for it to take effect, enough players must vote No Lynch that it would be impossible to form any other majority.
5) Deadlines:
Each gameday will have a deadline of two weeks, unless I decide game issues have caused the need for an extension. I will try to keep a deadline warning in every vote count, but if I don't, it's your job to check the day start post to keep track of the deadline.
6) Mass Inactivity:
In an act of pure villainy, I may shorten the deadline if I deem the activity level is unsatisfactory. You will be warned if I want you fellows to pick up the pace before I shorten the deadline.
7) Deadline Lynches:
If no single player has enough votes for a lynch at the deadline, the result is No Lynch and the game proceeds to Night. Deadlines are there for a reason.

8) Twilight:
After someone receives the majority vote, everyone may still discuss the game, but votes and unvotes will not be considered - the person voted for by the majority will be lynched regardless. Twilight will last until I waltz in and post a death scene (which can be quite short, but never really long).
9) Night Length and Procedures:
The topic will be locked at Night. If your Role PM specifies that you have a Night Action, you may follow the instructions on that PM to use it. Barring extenuating circumstances, nights will not last longer than 3 RL days.
9b) Accelerated Nights:
If
every living player
PMs me at night and says they wish to accelerate the night phase, I will end night phase upon receiving all actions instead of the typical 72 hour deadline.
10) Night Action Resubmission:
If you have to PM a choice to the mod (i.e. the name of someone you want to kill/protect/investigate), you may change your choice at any time during the Night by sending The Mod another PM with the new choice. The most recent choice will be honored when night deadline hits.
11) Night Action Priority:
This game will use natural action resolution, unless otherwise stated by the mod. Specific questions about night action resolution will be referred back to this post.

12) Bolding Stuff:
Bolding
something is how you get the mod to notice it. It's that simple.
13) Mod Color:
If the mod needs to edit your post, it will be done in
bolded, green font
. Don't impersonate me, or I'll cut off your thumbs and feed them to you.
14) Activity, Prods, and Replacements:
You will be prodded if three days have passed since your last post. If I check in and you had, say, 80 hours of inactivity but you've since posted, you will not be issued a prod... but I check in pretty frequently. If you are prodded three times or do not respond to a prod within 24 hours (meaning posting in thread), you will be replaced (and probably blacklisted).
14b) Vacation / Limited Access:
Real life comes up and mafia games take a long time. If you're going to be inactive for an extended amount of time, feel free to post a
V/LA
in thread. However, in order for the V/LA to be recognized, please be sure to set your inactivity in your UCP (User Control Panel -> Vacation / Limited Access tab) as prods/activity checks are done from the Activity Overview.
15) Hydra requirements:
Usually, hydras are banned from my games. If they are allowed, I do
not
tolerate excessive account slipping. There's no hard and fast number or ratio on this, but don't be surprised if you get force-replaced if you can't seem to ever post from the right account.
16) "Bah!" Posts:
If your player slot is killed off, it's probably because people don't want you around. Unless your role specifically states you can keep talking/voting/playing Monopoly with me, you are allowed one informationless "bah" post and then scram til endgame. Special mechanics can of course overlap.
17) Outside Discussion:
Don't discuss this game outside of this thread with anyone unless your Role PM lets you do otherwise.
18) Post Editing:
Editing or deleting posts is not allowed (and usually not possible). Doublepost with your changes instead. I will modkill for a single abuse of this rule.
19a) Mod and PM quoting:
For role PMs, If you quote it, you will be modkilled. You can send me the reformulation (I'm pretty loose with reformulation) and I will tell you if posting it is allowed or if it needs further modifications. If you quote a PM from me, you will be terminated (barring questions about rules or something). I would advise avoiding discussion related to role PM wording as that's a quick way for a flurry of modkills to hit the game.
19b) QTs and Private Communication:
If it is a moderator provided method of communication (i.e., neighbor QT, or masons who use AIM) do not quote it in the thread. Obviously, do not provide links to the QT in any way shape or form.
20) Modkills:
Breaking any of the above rules (or flagrantly violating Rule 16) will result in you getting modkilled. Modkills can be retroactive. If a living player breaks any of these rules, the day may or may not end, depending on what would disadvantage that player's faction the most. In addition, getting modkilled results in an instant loss for that player, along with my general hatred. In short, follow the rules, don't be a dick.
21) Small/Invisible text:
You may use smaller text if it amuses you, as long as it's not meant to bypass a rule. As in, no hidden messages or shit like that. Don't use cryptology (breadcrumbs are fine). I will fuck you up for fucking with my game.

22) Win Mentality:
Play to win.
23) Policy:
Have fun. Or else. And remember, it's a game - keep it classy and don't take things personally; everyone's doing what they have to to win.
24) Setup Design:
This setup is semi-open. Alignments were randomized first. Each slot was then assigned one game, then was randomized a role from that game. All roles were implemented as-is, except in the event where a game had no scumteam (e.g., WoW Mafia). Any mechanics related to the setup but not directly in the role PM may or may not have been transferred in some way. The Post-Restricted Mafia Ally from Lost S3 had the role PM lost, so it will not be in this game.
25) Flavor:
The flavor in this game is the same as it was in the original role PMs.

Instead of a sample role PM, here are links to all role PMs from games used in this design process:

Last edited by xRECKONERx on Wed Oct 22, 2014 8:42 am, edited 2 times in total.
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Post Post #2 (ISO) » Mon Oct 20, 2014 9:04 am

Post by xRECKONERx »

Every PM sent out looks something like this:
PM Sample wrote:
THIS IS WHERE THE ORIGINAL PM FROM THE GAME GOES

You are
ROLENAME
from GAMENAME. Insert any additional explainin' text here.


Game thread is here.
Confirm via PM.


WIN CONDITIONS VARY PM TO PM AS I'VE WORDED IT DIFFERENTLY OVER THE YEARS, SO CONSIDER THESE WINCONS TO SUPERCEDE WHATEVER IS WRITTEN IN YOUR PM:

Town

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Mafia

You win if at least one member of your group is alive and all other players are dead (or if nothing can prevent the same).

Third-Party

(Varies on a case-by-case basis.)
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Post Post #3 (ISO) » Mon Oct 20, 2014 9:04 am

Post by xRECKONERx »

ALL ROLE PMs ARE OUT!

Day 1 will begin when everyone has confirmed.


CONFIRMATIONS
4burner

50 Shades of Purple

ActionDan

Aegor

BROseidon

ChannelDelibird

Chevre

Desperado

farside22

Iecerint

jmj3000

Kise

Majiffy

Nexus

ooba

PeregrineV

Shinobi

SleepyKrew

Triforce

Untrod Tripod

vezokpiraka

Ward

wgeurts

ZZZX
Last edited by xRECKONERx on Wed Oct 22, 2014 8:11 am, edited 2 times in total.
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Post Post #4 (ISO) » Tue Oct 21, 2014 6:12 am

Post by xRECKONERx »

The remaining players have (expired on 2014-10-22 13:12:32) to confirm before they are replaced.
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Post Post #5 (ISO) » Wed Oct 22, 2014 8:11 am

Post by xRECKONERx »

Everyone has confirmed! Let Day 1... begin!


Official Vote Count



Not Voting
(24): 4burner, BROseidon, Aegor, Desperado, PeregrineV, jmj3000, Kise, Majiffy, wgeurts, ooba, ZZZX, 50 Shades of Purple, farside22, Ward, Shinobi, vezokpiraka, ChannelDelibird, ActionDan, SleepyKrew, Nexus, Untrod Tripod, Triforce, Chevre, Iecerint

With 24 alive, it takes 13 to lynch.

Deadline
: (expired on 2014-11-05 15:15:00)
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Post Post #6 (ISO) » Wed Oct 22, 2014 8:15 am

Post by SleepyKrew »

VOTE: ZZZX
This fucker replaced into my game, went V/LA, came back, prod dodged, and flaked out. He dies.
To be clear: quack
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Post Post #7 (ISO) » Wed Oct 22, 2014 8:18 am

Post by ChannelDelibird »

Hey, pricks

VOTE: ZZZX
#greenshirtthursdays
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Post Post #8 (ISO) » Wed Oct 22, 2014 8:21 am

Post by Desperado »

Of COURSE I draw VT in this fucking game, of all games. Fuck you, Reck

Vote: ZZZX
;)
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Post Post #9 (ISO) » Wed Oct 22, 2014 8:21 am

Post by Nexus »

Vote: farside22


Sup
Trans rights are human rights.
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Post Post #10 (ISO) » Wed Oct 22, 2014 8:27 am

Post by SleepyKrew »

Nexus is ZZZX's buddy
To be clear: quack
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Post Post #11 (ISO) » Wed Oct 22, 2014 8:31 am

Post by Desperado »

And you're powerbussing both of them!

#getrekt
;)
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Post Post #12 (ISO) » Wed Oct 22, 2014 8:32 am

Post by SleepyKrew »

#Usurper
To be clear: quack
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Post Post #13 (ISO) » Wed Oct 22, 2014 8:33 am

Post by ActionDan »

Vote: 50 yes kill her shades of with that knife purple
I'll give you a moment to let that sink in
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Post Post #14 (ISO) » Wed Oct 22, 2014 8:42 am

Post by xRECKONERx »

In post 13, ActionDan wrote:
Vote: 50 yes kill her shades of with that knife purple

In post 1, xRECKONERx wrote:
3) Voting:
Votes should be in bold in order for them to count, for instance:
Vote: xRECKONERx
. You may also use the VOTE: tags if you desire. If you wish to vote for a different player, you don't need to unvote. As long as I can tell who you're voting for, I don't care if you abbreviate someone's name when you vote them.
3b) Voting Formatting:
We are using an automatic vote counter this game.
Put a colon (:) after the word "Vote".
The vote counter will miss it if you don't. Also,
use full usernames
or at least something very close. The vote counter will attempt to match an attempted vote with a playername and find the closest match, but if it's too far off, it won't count it.
Any attempt to flagrantly violate this rule to gain an advantage or fake-hammer will result in a modkill.
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Post Post #15 (ISO) » Wed Oct 22, 2014 8:43 am

Post by ActionDan »

alright FINE

Vote: 50 shades of purple
I'll give you a moment to let that sink in
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Post Post #16 (ISO) » Wed Oct 22, 2014 8:43 am

Post by xRECKONERx »

Thank you, Daniel.
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Post Post #17 (ISO) » Wed Oct 22, 2014 8:44 am

Post by ActionDan »

I just wanted to test your automatic votecounter.
I'll give you a moment to let that sink in
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Post Post #18 (ISO) » Wed Oct 22, 2014 9:02 am

Post by wgeurts »

Well,
VOTE: 50 shades of purple
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Post Post #19 (ISO) » Wed Oct 22, 2014 9:06 am

Post by PeregrineV »

Target rich environemnt, to be sure.

Vote: ChannelDelibird


Long(est) time no see!!
I will have
Limited Access
on weekends.
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Post Post #20 (ISO) » Wed Oct 22, 2014 9:07 am

Post by PeregrineV »

In post 17, ActionDan wrote:I just wanted to test your automatic votecounter.


Get it right, ActionDaniel.

:lol: :lol:
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Post Post #21 (ISO) » Wed Oct 22, 2014 9:09 am

Post by PeregrineV »

Do we game claim? Neither for or against at this point, but considering it is semi-open in that respect it may limit future fakelclaims.
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Post Post #22 (ISO) » Wed Oct 22, 2014 9:10 am

Post by Aegor »

VOTE: ZZZX
Currently partying at the
M A S Q U E R A D E
-- a Large Normal for 21 revelers.
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Post Post #23 (ISO) » Wed Oct 22, 2014 9:10 am

Post by Aegor »

Ew. No claim.
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Post Post #24 (ISO) » Wed Oct 22, 2014 9:13 am

Post by Nexus »

In post 19, PeregrineV wrote:Target rich environemnt, to be sure.

Vote: ChannelDelibird


Long(est) time no see!!


Don't expect to see him for at least another 24 hours ;)
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