1. You may not discuss this game outside of this thread, with anyone, for any reason, unless your role specifically states that you can do so. I will supply anyone a Private Topic who is able to talk outside the thread.
2. Once you die in this game you may not post any more. Not even a "Bah/Go Team" post. Please save it for the post-game thread.
3. You are dead when I say you are. Until I post that you are dead, you may talk.
4. Once you have received your role PM, please confirm by replying to me with your class list (instructions in the Game Mechanics section).
5. No quoting PM's for ANY reason. If you have a question about your role, PM me. Do not ask in the thread.
6. Tactical Phases (Day Phases) will last 21 days on the first, and get progressively smaller at the Mod's discretion, and Tuesday's do not count towards anything. (Deadlines, prods, whatever).
7. Night Discussion will not be allowed, and the thread will be locked.
8. All posts must contain visible letters. You cannot use text that has to be highlighted to read, or text so small that it has to be enlarged. Although, coding your messages is allowed.
9. EVERYONE must participate in the game. You will be prodded after 48 hours of inactivity. Continued prods means you'll be replaced.
10. If you need to go V/LA for an extended period time (like more than 48 hours) please let me know by PMing me. You can also bold it in the thread if you wish.
11. All votes must be in emboldened in this format:
12. This is a game of strategy, but it is also intended to be fun. Some people play this game more aggressively than others. Do not be offended by this! It’s best to not take most things said personally. Also, leave any pre-existing animosity at the front door. Out of courtesy to the other players, leave your flavor-knowledge cocks at home and put your differences aside while playing.
13. No excessive trolling in the thread. Examples of this may be repeated posts calling other players names, using excessive profanity, repeating the same post over and over again. Trolling will be met with forced-replacement.
14. I WILL NOT answer any questions concerning any of my posts in the thread. If you feel I made a mistake, you can point them out through PM. I will fix any mistakes that may exist quietly. If you have any questions about your role or game, PM me. If I can answer them I will as long as it does not compromise the game.
15. Please keep all heads inside the hydra at all times. If you hydra slip, please use your hydra account to quote the post you slipped on. Generally though, don't slip!
16. I reserve the right as the Mod to make any decisions about the game I want, to add or modify rules as I see fit, and to generally do whatever the fuck I want. Enjoy.
Welcome to the Battlefield! The fate of Golarion is at stake! The game will consist of two phases, the Tactical Phase (Day) and the Combat Phase (Night). During the Tactical Phase you may post in-thread, and execute a suspected player (via lynching). This is also known as playing mafia.
During the Combat Phase, many abilities can be used. Actions during this phase will be resolved using Natural Action Resolution. If any Roleblocker/Roleblocker interactions exist in the game, they will be resolved as follows. Both parties will be roleblocked, and no actions by either player will go through. Both parties will be considered targeting each other for the purposes of action resolution.
Each player will play a Heroic class from Pathfinder! There are 19 classes as following.
Barbarian
Bard
Cavalier
Cleric
Druid
Fighter
Gunslinger
Inquisitor
Magus
Monk
Oracle
Paladin
Ranger
Rogue
Sorcerer
Summoner
Witch
Wizard
After receiving your Alignment Role PM, please reply with a list of the 19 classes from 1 (most preferred) to 19(least preferred). I will randomize the playerlist, and then assign each player’s most available preferential choice. For example if I randomize the playerlist and mith is first, i will select his top choice. If Kison is next I will select his top choice providing the player ahead of him didn’t already receive it...so on and so forth.
Everyone will receive a Class Role PM afterwards. Classes are NOT alignment dependent! Please refer to your Alignment Role PM for win conditions!
The Town Alignment PM will consist of the following…
Town Role PM
“Welcome Hero to the Battlefield. The forces of evil have opened the Axis Gate, and soon great evil will spill out. You are a member of the Heroic forces. You win when the Unholy Pact are eliminated, and the battle for Golarion is finished.
What kind of hero are you? Please rank the Heroic classes from 1 (most preferred) to 19 (least preferred). Refer to the Rules in the OP as to how this selection is made.
Good luck, the fate of the world is in your hands.
Signed,
General Malkum XXII”
Mafia will not be given fakeclaims.
4. Each Class (and player) has three levels. All players start at Level 1 for their class, and have the associated ability (first listed). When a player gains experience, they level up to a maximum of Level 3. A player gains experience in a number of ways.
- Being the hammer vote on any lynch
- Surviving to pre-determined points of the game.
- Additionally the mafia will increase in power the more their numbers dwindle.
- Higher level players have access to higher level abilities.
If you are granted a Feat, you may choose from the feat list below. Each feat can only be selected by one player, and once selected feats will become unavailable to everyone. Unavailable feats will be kept track of by the Mod, and if you select an invalid feat you will be asked to choose again. Feat preference will be given in reverse order that the Mod handed out class selection, and Feats must be chosen sometime during the first Tactical Phase you are able to have this new feat.
Unless otherwise stated you cannot use more than one active ability at a time.
5. Flavor that may appear in write-ups are just flavor and will not provide extra insight into players, roles, or role actions. It’s just for your enjoyment.
6. Will you be a hero, or a harbinger? Good Luck.