The Mavet Mansion

For completed/abandoned Mish Mash Games.
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Samael Mavet
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The Mavet Mansion

Post Post #0 (ISO) » Sat Apr 05, 2014 10:20 am

Post by Samael Mavet »

This thread is for Haunted Mansion: Desert Night.

Only actions are to be posted here. Status updates will be posted here as well.

-----------------------------------


Game State:
Night 10/color]


First Event: A Demon Awakens. (End of Day 3)
-The Demon Zeenoth began his rampage through the mansion.


Rain Arrives! (Day 7)

Rain stops. Zeenoth Awakens. (Day 10)


Day Deadlines: 72 hours

Night Deadlines: 48 hours

Current Deadline: Sunday June 15th 10:00 A.M. central
Last edited by Samael Mavet on Fri Jun 13, 2014 9:54 am, edited 28 times in total.
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Post Post #1 (ISO) » Sat Apr 05, 2014 10:50 am

Post by Xalxe »

Courtroom-
*DEFAULT ROOM* This is the Main Room of the Mansion and is quite large. Two rows sit on the side of the room for the jurors. The center has a pedestal in which the defendant stands. Two side wooden booth areas are placed just ahead for the prosecutor and the defense. The judges stand is tall, almost 10 feet high. Above his chair is a portrait of Samael Mavet. The courtroom holds many doors that leads to other portions of the Mansion.

Diary Room-
It is a smallish blue room, containing a single chair and two entrances/exits, along with a video camera pointing at the chair. In here, you may confess your innermost thoughts, but in this mansion, you may find yourself confessing your secrets whether you want to or not...

Hall of Mirrors-
The room contains a wide variety of mirrors reflecting images. Sometimes your own... sometimes... not. Explore the room but be careful not to get lost.

The Crystal "Garden"-
The door to enter just gives you a foreshadowing that this room will be elegant beyond compare. Crystals jut out of the door each with a gleam, throwing shards of light whenever it is graced by its touch. The colors of each crystal vary and change, but each are dark only allowing light to pass through, and not the sight of a human eye. When you enter the room, a large window obsesses the view. The window outlooks the desert, showing you a view of the moon, at any time. The stars sparkle and gleam, but they never fade. Contrary to its title, the Crystal Garden features no grass nor flowers in its domain, but walls permeated with shining, beautiful jewels. The moon and stars light, enter the room through the glass window, showering the room with a light that would be out of place in normal night time hours. The light refracts of the jewels leaving the viewer with a light show of spectacular glamour.

The Prophet's Chamber-
The smooth stone pillars of this room extend upwards into shadow, their ornately carved bases illuminated only by a soft, pulsing glow. At the far end of the chamber lies a fountain, pure light flowing from the mouth of a stone cherub, its wings extended as if in mid flight.

The Crypts-
A labyrinth of old walls and sarcophagus that burrow underground. Upon entering the room, you find yourself in a circular area with bits of bone and a large black coffin in the middle. The room is dark and moist and there are multiple passageways that lead into the labyrinth. It is unadvised to enter these labyrinths without being prepared. (You can enter Labyrinths by choosing
Explore: Labyrinths
)

Boathouse-
There are windows that reveal the barren desert outside. An open door lets you explore the dry ground which was previously a large lake. There is a boat tied to a rope on the desert floor. Inside the boathouse are a variety of fishing tools and equipment scattered about a couple tables.

Living room-
Normal living room with an adorable kitten in it.

Chessboard Room-
This simple room is a large square, in the center of which is a large checkered grid. There are many life sized stone pieces arranged at the midpoint of a game, and several have been cast aside. Around the board are several comfortable chairs and tables.

The Music Room-
A dark room with various clutter thrown about. There are papers, records, books, broken wood, and cloth all scattered on the floor. Music fills the room, a soft melody that soothes the mind. However, it is impossible to determine where the music is playing from.

Arcade Room-
A large room with rows of arcade games stacked side by side. There are a few pool tables off to one side.

Laundry Room-
A large room with a tile floor that is in desperate need of a good cleaning. There are large baskets of clothes stacked in various corners. Some piles are clean, some are not. A wide variety of interlocking pipes and wires criss cross the walls and floor of the room. Wash basins and carts on wheels stand in the middle.

Chemical Lab
-
DESTROYED (No longer an accessible room)

Bedroom-
A room that is blue in color, with a bed in it but no blankets. The pillow is covered in blood and the window is opened. There is a wardrobe next to the bed but nothing is in it.

The Well Room-
The lever which operates the bucket is broken. The bucket has a large hole at the bottom and the rope looks like it will snap when it is used. If you look inside the well, you only see darkness but you're pretty sure its very deep. the only way to check the well for water seems to be using a slick spiral staircase inside the large well.

Room of Circles (LOCKED)-
It appears a door has been discovered and with it, a Clue. The door itself was locked, but the outskirts of the door contained some sort of ancient language. Whats more is each word seemed to be simple wooden stakes that could be removed from the door and placed somewhere new. There were 15 words total and 15 holes placed in a circle in the middle of the door. Each circle had a color outlining it... surely this meant something?
Last edited by Samael Mavet on Wed May 07, 2014 6:50 pm, edited 4 times in total.
"I, too, would prefer to know the Xalxe of my demise." - Felissan, 2022
- On this day in history: mundanity, and terror, and food, and love, and trees -
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Post Post #2 (ISO) » Sun Apr 06, 2014 3:32 pm

Post by Samael Mavet »

Player Info: (Damage taken)

Zeenoth
(0)
Items:
N/A
Status:
Alive
Location:
Living Room
Thirst:
N/A

Titus
(7)
Items:
N/A
Status:
Alive
Location:
Prophet's Chamber
Thirst:
10

KingdomAces
(9)
Items:
N/A
Status:
Marked
Location:
Prophet's Chamber
Thirst:
10

ActionDan
(12)
Items:
N/A
Status:
Alive
Location:
Hall of Mirrors
Thirst:
0

RedPanda
(0)
Items:
N/A
Status:
Alive
Location:
Laundry Room
Thirst:
18

Aronis
(14)
Items:
N/A
Status:
Alive
Location:
circle room
Thirst:
0

JerryArr
(2)
Items:
N/A
Status:
Alive
Location:
Well Room
Thirst:
7

PrivateI
(15)
Items:
Suit of Armor
Status:
Alive
Location:
Boathouse
Thirst:
9

Caycedo
(6)
Items:
N/A
Status:
Alive
Location:
Prophet's Chamber
Thirst:
9

T-bone
(3)
Items:
N/A
Status:
Alive
Location:
Boathouse
Thirst:
9

BlackBerry
(4)
Items:
N/A
Status:
Burned
Location:
Prophet's Chamber
Thirst:
10

YurikoJasmine
(15)
Items:
N/A
Status:
Alive
Location:
Chessboard Room
Thirst:
0

Xalxe
(15)
Items:
N/A
Status:
Alive
Location:
Diary Room
Thirst:
0

Nobody Special
(17)
Items:
N/A
Status:
Deceased
Location:
Well Room
Thirst:
0

Mist 7676
(15)
Items:
N/A
Status:
Alive
Location:
Crypts
Thirst:
0

NPC:

Skeletal Abomination
- (0) Crypts (Inactive)
Skeletal Abomination
- (0) Crypts (Inactive)
Skeletal Abomination
- (0) Crypts (Inactive)
Last edited by Samael Mavet on Fri Jun 13, 2014 1:22 am, edited 59 times in total.
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Post Post #3 (ISO) » Mon Apr 07, 2014 2:00 pm

Post by Samael Mavet »

Game has begun!

Deadline is in 48 hours, Post actions here and nothing else.

Thank you!
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Post Post #4 (ISO) » Mon Apr 07, 2014 2:54 pm

Post by xRECKONERx »

Move to Chem Lab
green shirt thursdays
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Post Post #5 (ISO) » Mon Apr 07, 2014 4:10 pm

Post by borkjerfkin »

I'm pretty sure my character has been doing cocaine


I think I posted this in the wrong spot sorry.
beefycheese
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Post Post #6 (ISO) » Mon Apr 07, 2014 6:48 pm

Post by Xalxe »

Move: Chemical Lab
"I, too, would prefer to know the Xalxe of my demise." - Felissan, 2022
- On this day in history: mundanity, and terror, and food, and love, and trees -
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Post Post #7 (ISO) » Mon Apr 07, 2014 6:57 pm

Post by JerryArr »

Move to: Diary Room
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Post Post #8 (ISO) » Mon Apr 07, 2014 7:19 pm

Post by Nobody Special »

Move to: Chemical Lab
....what?



Blitz: Picking Simplicity taking pre-ins; PM for info. (0/13)
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Post Post #9 (ISO) » Mon Apr 07, 2014 7:22 pm

Post by GuyInFreezer »

Move to: boathouse
Show
"I used to think you had this elegant-trolly, minimalist playstyle. Then I realized the playstyle is ~Lazy~
The true enlightenment was realizing that they are the same thing."
~fferyllt

"who the fuck fakeclaims Tracker like that
WHO THE FUCK DOES THAT"
~Alisae
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Post Post #10 (ISO) » Mon Apr 07, 2014 7:35 pm

Post by KingdomAces »

Move: Arcade Room
Never be sorry for your little time.

It's not when you get there, it's always the climb.
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Post Post #11 (ISO) » Mon Apr 07, 2014 8:43 pm

Post by RedPanda »

Move :The Prophet's Chamber
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Post Post #12 (ISO) » Mon Apr 07, 2014 11:31 pm

Post by Caycedo »

Move: The Prophet's Chamber
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Post Post #13 (ISO) » Tue Apr 08, 2014 1:45 am

Post by T-Bone »

Move: Chem Lab
My Top 40 Alt Songs of the Year!

"Playing in a Newbie game doesn't count" ~ PenguinPower, Feb 2019
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Post Post #14 (ISO) » Tue Apr 08, 2014 7:29 am

Post by Klick »

MOVE: Living Room
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Post Post #15 (ISO) » Tue Apr 08, 2014 12:33 pm

Post by Mist7676 »

Move to the Diary Room
You Are Worth It
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Post Post #16 (ISO) » Tue Apr 08, 2014 4:21 pm

Post by Lord Mhork »

Move to: Chem Lab
Show
Seven Deadly Sins. Six thrilling chapters. One epic adventure.
Pathfinder: Rise of the Runelords
Chapter One: Burnt Offerings


~
Get to Know a Mhork
~
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Post Post #17 (ISO) » Tue Apr 08, 2014 5:31 pm

Post by YurikoJasmine »

move: bedroom

coz I'm really sleepy
I was NK-immuned but lynched Day 1. :/
Record: Won 3 Lost 7 Draw 0 \\ Ongoing: 0 (Living: 0)

Last year of school. Works two part-times.

**I'm from Hong Kong (GMT+8)
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Post Post #18 (ISO) » Fri Apr 11, 2014 4:26 pm

Post by Samael Mavet »


"Hello travelers.

Surely you must be confused... lost even. Don't worry, I am here with you to help guide you during this difficult time. Look around! You have many friends here who all love and cherish you as you are.

A human...


There are worse things. Don't feel bad about being merely Mortal. So go... go quickly and explore the Mansion I have made for you. Find what secrets are hidden within the walls. You have 2 days to prepare. I wish I could give you more time, honestly I do but you see... the sleeping beast can only remain as such for so long. I did what I could to keep him put but alas, I just don't care enough to persist.

2 days my friends...."



Countdown: (expired on 2014-04-18 03:02:45)
Last edited by Samael Mavet on Fri Apr 11, 2014 8:03 pm, edited 4 times in total.
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Post Post #19 (ISO) » Fri Apr 11, 2014 4:37 pm

Post by YurikoJasmine »

search: under the covers
I was NK-immuned but lynched Day 1. :/
Record: Won 3 Lost 7 Draw 0 \\ Ongoing: 0 (Living: 0)

Last year of school. Works two part-times.

**I'm from Hong Kong (GMT+8)
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Post Post #20 (ISO) » Fri Apr 11, 2014 6:16 pm

Post by KingdomAces »

Explore: Arcade Room
Never be sorry for your little time.

It's not when you get there, it's always the climb.
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Post Post #21 (ISO) » Fri Apr 11, 2014 6:31 pm

Post by YurikoJasmine »

Mod: would you update a list of where everyone is now?
I was NK-immuned but lynched Day 1. :/
Record: Won 3 Lost 7 Draw 0 \\ Ongoing: 0 (Living: 0)

Last year of school. Works two part-times.

**I'm from Hong Kong (GMT+8)
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Post Post #22 (ISO) » Fri Apr 11, 2014 6:32 pm

Post by YurikoJasmine »

Oh nvm I saw it already
I was NK-immuned but lynched Day 1. :/
Record: Won 3 Lost 7 Draw 0 \\ Ongoing: 0 (Living: 0)

Last year of school. Works two part-times.

**I'm from Hong Kong (GMT+8)
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Post Post #23 (ISO) » Fri Apr 11, 2014 6:56 pm

Post by Klick »

EXPLORE: Living Room
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Post Post #24 (ISO) » Fri Apr 11, 2014 7:46 pm

Post by Caycedo »

Explore: The Prophet's Chamber
Locked

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