How many amendments to the United States Constitution are there currently?
- 29
- 27
- 28
This game will be played in four rounds: a question round, a Big Board round, a second Question Round, and a second Big Board round. Players will be seated at random.
I will ask a series of four questions. Each question starts off open-ended, but becomes multiple choice once a player gives a response (in which case said response is always A), all players pass the open-ended question, or 24 hours pass without an answer attempt. Once the multiple-choice answers are given, players who haven't responded
- George Washington
- Thomas Jefferson
- Abraham Lincoln
Bob will be allowed a second answer since Benjamin Franklin is not a choice. The correct answer is
Turns in the first Big Board round will be from lowest to highest number of earned spins, with ties broken by the leftmost player going first. Turns in the second Big Board round will be from lowest to highest total from the first Big Board round, with ties broken by the turn order rules from the first Big Board round.
You may take as many earned spins at once as you have and as few earned spins in total as you wish. If at any time you no longer wish to use any of your earned spins, they will be passed to the opponent with the higher score (if your opponents are tied, you get to pick which one). If you have spins passed to you by another player, you must take them before you can use your earned spins (and I will take them for you if I'm available first). To take just one spin, throw 1d18, to take multiple, replace the 1 before the d with the desired number. Please be aware that, unless I get conditionals (or you Whammy out—see below), I will process all of them in order. Passed spins have an automatic conditional that they are processed up until you hit a Whammy—see the description for the Whammy for the reason.
What happens after each spin depends on its result:
- Dollar figure:I will credit the player with the amount spun.
- Dollar figure + One Spin:Same as the above, but the player also receives a spin in the earned column.
- Prize:The value of said prize is added to the player's score. After a prize is hit, it is replaced with the next one in the rotation for that slot.
- Whammy (indicated by a red caped creature on a yellow background):The player loses all cash and prizes earned in the game. Any remaining passed spins are moved to the earned spins column.I will warn you about this on your third Whammy; if you hit two Whammies in Round 1, I will also warn you to try to avoid a third in the same round.If you get four Whammies, you automatically lose the game and your remaining spins are discarded.
- Double Your $$ + One Spin (Round 2 only):Your score doubles and a spin is added to your earned column. For the purposes of this game, this is a prize and it is replaced by another prize when hit; therefore, I cannot guarantee its presence in every match.
- $2,000 or Lose One Whammy (Round 2 only):You have the choice of taking the money or having a Whammy marker taken away from you. If you have no Whammies, you are automatically given the $2,000.
- Directional space:These have self-explanatory directions written on them. Some give the player a choice of where to move; in this case, I'll ask which square is desired. If one or more of the choices is a prize, you will not be told how much the prize is worth unless and until it is selected. (HINT:I price trips as if they're round trips out of El Paso, Texas, the same as I do for StrangerCoug's Wheel of Fortune.)
- Big Bucks:Directional to the highest cash square on the board (which will always be on the other side of the board above it). The highest squares in Round 1 are $3,000, $4,000, and $5,000; for Round 2, these three values increase to $6,000 + One Spin, $8,000 + One Spin, and $10,000 + One Spin.
The player with the most money at the end of the second Big Board round wins. (There are no tiebreakers at this point—I will declare co-champions if the game ends in a tie.) You must win the game for your score to be entered into the leader board.
Champions retire after winning three games or $100,000 or more over the course of one visit.
- If you go 48 hours without spinning, I will prod you. If you do not respond to the prod within 24 hours, you autoplay through all of your spins; squares that give you a choice default to the least advantageous option that isn't a prize. During the multiple-choice phases of the question rounds, you will be prodded after 24 hours without an answer and treated as having answered incorrectly after another 24 hours.
- Please do not edit your posts. I must rule all edited guesses as incorrect and assume that any edited spin was originally one that was going to land on a Whammy. Caught answer changes also result in a Whammy; if you edit your answer in the open-ended portion of the question, you are locked out until the next question and your opponents will be given the default multiple-choice answers.
- I owe some image credits to David Frangioso of the Press Your Luck Madness site. The Whammy slides in this game are adapted from his fan art, and I thank him for his work. I hope he doesn't mind that I'm using them here.
Tatsuya Kaname
- Nobody Special, $39,569, 2 wins, 1 visit
- Save The Dragons, $22,185, 1 win, 1 visit
- D3f3nd3r, $18,663, 1 win, 1 visit
- Feirei, $0, 0 wins, 1 visit
- puzzledan, $0, 0 wins, 2 visits
- RedCoyote, $0, 0 wins, 1 visit
- Xalxe, $0, 0 wins, 1 visit
- JDGA, $0, 0 wins, 1 visit
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