Guillotine - Game 2, Day 3

For completed/abandoned Mish Mash Games.
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Post Post #175 (ISO) » Fri Feb 19, 2016 1:32 am

Post by Celandia »

Good morning, and welcome to the final Day of the game! Twelve final (maybe) Nobles for you ladies and gentlemen to execute.

#NobleValueCard Text
1
Wealthy Priest
1
2
Palace Guard
?each Palace Guard is worth a # of pts equal to the # of Palace Guards in your score pile (including this one)
3
Master Spy
4after each action card is played, move this card to the end of the line
4
Tax Collector
2
5
Heretic
2
6
Coiffeur
1
7
Councilman
3
8
Baron
3
9
Captain of the Guard
2Add another noble from the noble deck to the end of the line after you collect this noble
10
Count
2worth +2 pts if you also have the Countess in your score pile
11
Arch Bishop
4
12
Innocent Victim
-1Choose an action card from your hand and discard it after you collect this noble


animorpherv1 has the first turn, and (expired on 2016-02-20 08:32:15) to make it.
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Post Post #176 (ISO) » Fri Feb 19, 2016 7:14 am

Post by animorpherv1 »

Milling in LineRandomly rearrange the first 5 nobles in line.
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Post Post #177 (ISO) » Fri Feb 19, 2016 9:25 am

Post by Celandia »

Why is that necessary??? What is wrong with executing priests???

Fine, okay, here's your reorder of the first five nobles.

#NobleValueCard Text
1
Palace Guard
?each Palace Guard is worth a # of pts equal to the # of Palace Guards in your score pile (including this one)
2
Wealthy Priest
1
3
Master Spy
4after each action card is played, move this card to the end of the line
4
Tax Collector
2
5
Heretic
2


So the Palace Guard and Wealthy Priest swap positions. The Master Spy moves to the end of the line,* and animorpherv1 collects the Palace Guard.

Axxle has (expired on 2016-02-20 16:25:22).

*I am interpreting the Master Spy's ability as stating that all actions are resolved, THEN the Master Spy goes to the end of the line, then the Noble at the head of the line loses theirs.
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Post Post #178 (ISO) » Fri Feb 19, 2016 9:09 pm

Post by Axxle »

Bribed GuardsMove the noble at the front of the line to the end of the line.
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Post Post #179 (ISO) » Sat Feb 20, 2016 2:18 am

Post by Celandia »

Axxle sends the Wealthy Priest to the end of the line, followed by the Master Spy! He then executes the Tax Collector.

insanity018 has (expired on 2016-02-21 09:18:00).
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Post Post #180 (ISO) » Sat Feb 20, 2016 4:17 am

Post by vettrock »

I will be out of the country 21-28 Feb with limited internet access. I'll try and jump on and make my move, but if I'm a little late try not to execute me.
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Post Post #181 (ISO) » Sat Feb 20, 2016 11:15 am

Post by insanity018 »

Popular DemandMove any noble in line to the front of the line.


To take the Count please!
...
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Post Post #182 (ISO) » Sat Feb 20, 2016 3:15 pm

Post by vettrock »

Play
Mass ConfusionPut all nobles in line in the noble deck. Shuffle the noble deck and deal out the same # of nobles in a new line.
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Post Post #183 (ISO) » Sun Feb 21, 2016 2:28 am

Post by Celandia »

By popular demand, insanity018 executes the Count!

The 9 cards in the Noble lineup are shuffled back in and 9 new Nobles are shuffled out. Here's the new lineup!

#NobleValueCard Text
1
Master Spy
4after each action card is played, move this card to the end of the line
2
Rival Executioner
1collect the top noble of the noble deck card after you collect this noble
3
Tragic Figure
?This noble is worth -1 point for every gray noble in your score pile (including this one)
4
Lady in Waiting
1draw an additional action card at the end of your turn after you collect this noble
5
Lord
2draw an additional action card at the end of your turn after you collect this noble
6
Martyr
-1
7
Robespierre
3The day ends after you collect this noble
8
Sheriff
1
9
Clown
-2When you collect this noble, place it in another player's score pile


The Master Spy moves to the end of the line, so vettrock executes the Rival Executioner. This also allows him to execute the
Wealthy Priest
(1 pt) from the top of the Noble deck.

Okay! That's a lot. animorpherv1 has (expired on 2016-02-22 09:28:05) to make his move.
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Post Post #184 (ISO) » Sun Feb 21, 2016 3:06 am

Post by vettrock »

I played my action card before the master spy was put at the first in line. Shouldn't i colect tbe master spy?
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Post Post #185 (ISO) » Sun Feb 21, 2016 4:26 am

Post by Celandia »

In post 177, Celandia wrote:*I am interpreting the Master Spy's ability as stating that all actions are resolved, THEN the Master Spy goes to the end of the line, then the Noble at the head of the line loses theirs.
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Post Post #186 (ISO) » Sun Feb 21, 2016 5:45 am

Post by animorpherv1 »

Missing HeadsChoose a player. That player loses a random noble from his score pile.


On insanity.
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Post Post #187 (ISO) » Sun Feb 21, 2016 8:56 am

Post by Celandia »

Original Roll String: 1d8
1 8-Sided Dice: (7) = 7
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Post Post #188 (ISO) » Sun Feb 21, 2016 8:57 am

Post by Celandia »

insanity018's Countess has gone missing! Well, her head anyway. We know where the body is. I think. Wasn't my job. aaaaaaanyway

The Master Spy moves to the end of the line (not that it matters). animorpherv1 executes the Tragic Figure.

Axxle has (expired on 2016-02-22 15:57:55).
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Post Post #189 (ISO) » Sun Feb 21, 2016 9:57 pm

Post by Axxle »

Civic SupportPlay this card in front of you. It is worth +1 point for each
GREEN
noble in your score pile.
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Post Post #190 (ISO) » Sun Feb 21, 2016 11:31 pm

Post by insanity018 »

Use on animorpherv:

Rush JobChoose a player. That player cannot play an action card on his next turn.
...
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Post Post #191 (ISO) » Mon Feb 22, 2016 1:42 am

Post by Celandia »

Axxle finds he has some extra Civic Support and executes the Lady in Waiting. He gets two Action cards.

insanity018 blocks animorpherv1 from doing things, probably in revenge, but that's me editorializing. She executes the Lord and also gets two action cards.

vettrock has (expired on 2016-02-23 08:42:57).
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Post Post #192 (ISO) » Tue Feb 23, 2016 2:20 pm

Post by vettrock »

play fled to england on the gray noble and take the purple one.
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Post Post #193 (ISO) » Wed Feb 24, 2016 1:00 pm

Post by AcRv »

/in for next game
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Post Post #194 (ISO) » Sat Feb 27, 2016 7:29 am

Post by Shadow Dancer »

This seems fun.
Or at least it seems funny :P

/in.
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Post Post #195 (ISO) » Mon Feb 29, 2016 3:56 pm

Post by vettrock »

In case it wasn't clear, I play:
Fled to EnglandDiscard any noble in line.


And take the purple noble, which I think ends the game. I didn't look at the action part.
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Post Post #196 (ISO) » Mon Feb 29, 2016 7:45 pm

Post by Axxle »

I think I'm in last :(

Gg all!
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Post Post #197 (ISO) » Tue Mar 01, 2016 12:12 am

Post by Cheery Dog »

/in next?
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*It may be held by someone else if you discount the major downtime in 2012 and 2014, I'm not doing the research.
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Post Post #198 (ISO) » Wed Mar 02, 2016 4:32 am

Post by vettrock »

I see the final scores as below:

insanity018 = 19 points

NobleValueCard Text
Land Lord
2
General
4Add another noble from the noble deck to thp end of the line after you collect this noble
Palace Guard
?each Palace Guard is worth a # of pts equal to the # of Palace Guards in your score pile (including this one)
Martyr
-1
Bad Nun
3
Palace Guard
?each Palace Guard is worth a # of pts equal to the # of Palace Guards in your score pile (including this one)
Count
2worth +2 pts if you also have the Countess in your score pile
Lord
2draw an additional action card at the end of your turn after you collect this noble

Action CardCard Text
Military SupportPut this card in front of you. It is worth +1 point for each
RED
noble in your score pile.


vettrock = 18 points

NobleValueCard Text
Regent
4
Unpopular Judge
2No player may play an action card while the Unpopular Judge is at the front of the line
Fast Noble
2collect an additional noble from the front of the line after you collect this noble
Unpopular Judge
2No player may play an action card while the Unpopular Judge is at the front of the line
Bishop
2
Hero of the People
-3
Rival Executioner
1collect the top noble of the noble deck card after you collect this noble
Wealthy Priest
1
Robespierre
3The day ends after you collect this noble

Action CardCard Text
Indifferent PublicPut this card in front of you. Any
GRAY
nobles in front of you are worth 1 point.


animorpherv1 = 21 points

NobleValueCard Text
Palace Guard
?each Palace Guard is worth a # of pts equal to the # of Palace Guards in your score pile (including this one)
Cardinal
5
Royal Cartographer
1
Marie Antoinette
5
Palace Guard
?Each Palace Guard is worth a # of pts equal to the # of Palace Guards in your score pile (including this one)
Palace Guard
?each Palace Guard is worth a # of pts equal to the # of Palace Guards in your score pile (including this one)
Tragic Figure
?This noble is worth -1 point for every gray noble in your score pile (including this one)

Action CardCard Text
Fountain of BloodPut this card in front of you. It is worth 2 points.


Axxle = 15 points

NobleValueCard Text
Piss Boy
1
Sheriff
1
King Louis XVI
5
Lady
2draw an additional action card at the end of your turn after you collect this noble
Wealthy Priest
1
Tax Collector
2
Lady in Waiting
1draw an additional action card at the end of your turn after you collect this noble

Action CardCard Text
Civic SupportPlay this card in front of you. It is worth +1 point for each
GREEN
noble in your score pile.


Which looks like animorpherv1 wins with insanity018 second, vettrock third, and Axxle bringing up the rear.

Someone else can check my math.
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Post Post #199 (ISO) » Thu Mar 10, 2016 1:58 pm

Post by Kari »

I checked your math. It's good.
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