BattleCON G9 - KingdomAces (Lixis) vs. Zorblag (Clive)
- KingdomAces
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KingdomAces Mafia Scum
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- KingdomAces
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KingdomAces Mafia Scum
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- KingdomAces
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- KingdomAces
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- KingdomAces
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KingdomAces Mafia Scum
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...
http://i.imgur.com/fZh8UfC.png
I've been using that as a reference, because the wiki takes up too much memory, and even though I have a text file that I wrote everything into, with the correct information, it's hard to read. Next time I'm triple checking my reference pictures instead of double checking.Never be sorry for your little time.
It's not when you get there, it's always the climb.- Zorblag
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Beat 6
Start of Beat Summary
oLoCooo
5 lifeLixis:
Force Gauge: 6
Discard 1: Vine Shot
Discard 2: Naturalizing Drive
Finisher: Virulent Miasma
16 lifeClive:
Force Gauge: 6
Discard 1: Rocket Wrench, Grasp
Discard 2: Force Special Strike, Dodge
Finisher: System Reset
Active Modules: Atomic Reactor (+1 Power), Barrier Chip (Stun Guard 1), Core Shielding (Opponent's On Hit/On Damage do not activate), Synapse Boost (+1 Priority)
Inactive Modules: Afterburner, Auto-Repair, Extending Arms, Force Gloves, Rocket Boots
Discarded Modules: None
:LixisPruning Lance
Range: 2 ~ 3
Power: 2 + 4
Priority: 3 + 4
Opponents cannot move into or through the spaces adjacent to you during this beat. They may still move out of these spaces.
This attack has +1 Power and +1 Priority for each base in the nearest opponent's discard piles.Reveal:
The opponent discards an extra base of their choice with this attack pair.On Hit:
:CliveMegaton Burst
Range: 2 ~ 3
Power: 4 + 1
Priority: 0 + 1
Stun Guard 2 + 3
Retreat 1 or 2 spaces.Start of Beat:
Retreat as far as possible.On Hit:
Push the opponent 1 space.On Hit:
Ante:
Clive antes 2 force for Stun Guard 2.
Reveal:
None
Start of Beat:
Clive retreats 2 space.
oLoooCo
Active Player (Lixis):
Lixis does not hit.
Reactive Player (Clive):
Clive does not hit.
End of Beat::
None
Recycle:
Lixis gains 2 Force.
Clive gains 1 Force.
On to Beat 7.
Current State
oLoCooo
5 lifeLixis:
Force Gauge: 8
Discard 1: Vine Shot
Discard 2: Naturalizing Drive
Finisher: Virulent Miasma
16 lifeClive:
Force Gauge: 5
Discard 1: Megaton Burst
Discard 2: Rocket Wrench, Grasp
Finisher: System Reset
Active Modules: Atomic Reactor (+1 Power), Barrier Chip (Stun Guard 1), Core Shielding (Opponent's On Hit/On Damage do not activate), Synapse Boost (+1 Priority)
Inactive Modules: Afterburner, Auto-Repair, Extending Arms, Force Gloves, Rocket Boots
Discarded Modules: None- KingdomAces
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KingdomAces Mafia Scum
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- Zorblag
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- KingdomAces
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KingdomAces Mafia Scum
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- KingdomAces
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KingdomAces Mafia Scum
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- Zorblag
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Good game though! Playing at the handicap with Pruning sucks (and both the range and on hit are huge for Pruning being a scary card,) but it's not something you'll do again. Unless you want a rematch, I'm playing Seth next game. You can stick with Lixis or change things up, whichever you prefer!
I'm assuming you're up to another game, you don't have to be, but I hope you are. Don't be down on yourself because of the last two matches. I inadvertently picked characters that play well against Lixis's weakness (lack of mobility/range.) For players who are still learning that gave me a huge advantage that doesn't reflect skill at the game.
-Zorblag R`Lyeh- KingdomAces
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After this realization, I definitely want to use Lixis again. You use who you want.
I think the Something Awful forums have some sort of community that plays this, and they're the ones who are making the references. I knew they weren't official, and for this game in particular, there was two different ones for Clive, one of which had incorrect information, so you'd think I would know better. I don't know if they wanted to rebalance things or if they were just wrong, but yeah, not happening again.
And using the finisher was an accident. I thought about that move for like 10 seconds, as opposed to the usual 5-60+ minutes.Never be sorry for your little time.
It's not when you get there, it's always the climb.- Zorblag
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Zorblag Troll
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Beat 7
Start of Beat Summary
oLoooCo
5 lifeLixis:
Force Gauge: 8
Discard 1: Vine Shot
Discard 2: Naturalizing Drive
Finisher: Virulent Miasma
16 lifeClive:
Force Gauge: 5
Discard 1: Megaton Burst
Discard 2: Rocket Wrench, Grasp
Finisher: System Reset
Active Modules: Atomic Reactor (+1 Power), Barrier Chip (Stun Guard 1), Core Shielding (Opponent's On Hit/On Damage do not activate), Synapse Boost (+1 Priority)
Inactive Modules: Afterburner, Auto-Repair, Extending Arms, Force Gloves, Rocket Boots
Discarded Modules: None
:LixisForce Special Dodge into Virulent Miasma for 5 force
Range: 1 ~ 3
Power: 4
Priority: 5
The opponent loses 2 life during each ante step. Opponents at 1 life at the start of the ante phase have -3 Priority instead.On Hit:
:CliveUpgradeable Shot
Range: 0 ~ 5
Power: 1 + 5
Priority: 4 - 3
Stun Guard 4 + 1
This attack has -1 Priority and +1 Power for each Module you have active(max. 4).
Move 1 space.Before Activating:
Ante:
None
Reveal:
None
Start of Beat:
None
Active Player (Lixis):
Lixis does not hit.
Reactive Player (Clive):
Clive advances 1 space.
oLooCoo
Clive hits Lixis.
Lixis takes 6 damage and is knocked out.
End of Beat::
None
Recycle:
None
Current State
oLooCoo
Knocked OutLixis:
Force Gauge: 3
Discard 1: Dodge
Discard 2: Vine Shot
Finisher: Virulent Miasma
16 lifeClive:
Force Gauge: 5
Discard 1: Upgradeable Shot
Discard 2: Megaton Burst
Finisher: System Reset
Active Modules: Atomic Reactor (+1 Power), Barrier Chip (Stun Guard 1), Core Shielding (Opponent's On Hit/On Damage do not activate), Synapse Boost (+1 Priority)
Inactive Modules: Afterburner, Auto-Repair, Extending Arms, Force Gloves, Rocket Boots
Discarded Modules: None- Zorblag
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- KingdomAces
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KingdomAces Mafia Scum
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Also not really of note, at least 14 (now 15) of the posts in this topic contain the word "Yeah." The search function can't find any "Yup"s so I have no clue what else it's missing, and now's not the time to figure that out.
I have no clue why that stands out to me, I guess I find looking at my speech patterns from an outside perspective amusing.
But yeah, done for now. Later.Never be sorry for your little time.
It's not when you get there, it's always the climb. - KingdomAces
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