1) Mods must vow to be attentive, checking in
at least
once daily (if they're entering a busy time in real life, get the heck out of line).2) Days should be no longer than one rl week (ten days if things are amazingly lively).
3) Nights should be no longer than three rl days.
4) If the next mod in line doesn't start their game thread & email roles within 48 hours of it being filled, the second mod in the queue is bumped up and the mod whose turn it was is taken off the list (to make sure this is fair, whoever's "in charge" -- and I'll volunteer to do it -- should email/PM the on-deck mod as soon as sign-up for their game begins).
If these changes are made, the games will be more quick and satisfying (more "mini," if you will). I expect things to be slower when there are 20+ people making decisions. When there are 12 or less, though, we should demand that the pace is quick. I know it's different than the way things are currently being done, but this will encourage people to only participate if they've actually got the time. And, they probably won't mind waiting to sign up, as there should be games starting more frequently if they're kept on a deadline.
It's small wonder that so many only play one game on this board and then disappear... it seems like every tenth post is some variation on "sorry I haven't been here, but..." I see that there are two newbies who have been waiting more than a week for their first mini game to really begin (at 8 days for night one and counting). My first game, I checked it probably 20 times daily to see what was going on. I wouldn't blame these new guys if they said "Forget it" and never showed up again; they've gotta be sick of living with disappointment. We're killing the fun for them before they ever even get to experience it.