Mechanics (Gold and Phase System)
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CooLDoG Mafia Scum
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Right. There is literally no point in make different types of money. Also, back in those days it was a 1:1 gold=representative value relation ship, unlike today where a 100 doler bill (that has zero gold) is worth $100 dollars worth in gold.
Also, I plan on playing a merchant type PC, so information on how buying and selling works is relevant to me.after a wank.-
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CooLDoG Mafia Scum
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CooLDoG Mafia Scum
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- Location: A grand nominal wizard from the peripheral
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CooLDoG Mafia Scum
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In post 20, DeathNote wrote:Odds are, you wouldnt get to that point BB. Something I am still trying to piece together is leveling up a character. Amstaad will be a city of quests and adventures and after each one, players should be given a slight reward for their experience . Obviously another phase set of four skills is a bit much but perhaps leveling one or two skills at a time which would void the pyramid system. I suppose that is alright just so long as the skill level starts off as a pyramid.
Negatives would include -1 rolls due to early exhaustion or perhaps every 4th CMoS hit deals a point higher when wounding. Everything will be considered and scaled based on how old the character actually is.
Read in ARS MAGICA the rules for aging. That was where I had the idea from.
http://stuff.mit.edu/afs/sipb/user/dclt ... 4th-ed.pdf
Click download.after a wank.-
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CooLDoG Mafia Scum
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CooLDoG Mafia Scum
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CooLDoG Mafia Scum
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In post 29, AniX wrote:In post 28, CooLDoG wrote:5 years should be the minimum not the set amount. If you want to RP an old guy who can barely walk be my guest. Actually that could be pretty fun.
And what of those who want to play some punk kid ages 13-19?
Then they would obviously be less skilled.after a wank.-
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CooLDoG Mafia Scum
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CooLDoG Mafia Scum
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CooLDoG Mafia Scum
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CooLDoG Mafia Scum
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In post 55, inspiratieloos wrote:Within 4 advancements they'll have equal skills, after that they'll be stronger, this is in addition to not suffering from old age. It's not like the mod can screw you over without being obvious about the fact that he hates you (as long as you're not actively being a dick).
Right, young people should have about the same power at 40 as a starting 40 year old.after a wank.-
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CooLDoG Mafia Scum
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In post 64, inspiratieloos wrote:>8 phase needs to make phases without any aspects/skills. Same as a 8 phase character but with age related problems.
<4 phase some kind of Child of Destiny, born at the stroke of midnight, under the right alignment of planets, from a virgin mother, while a dozenbirdsalbinofalconsvelociraptor pilots flew over to the east, uses 6 points of potential in phase 1 to showcase their awesomeness, but in the end is a 15 year old.
Edit: Made it right
Edit2: Made it even better
Can I really do that?after a wank.-
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CooLDoG Mafia Scum
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In post 86, Kcdaspot wrote:Gold system should tie into the quest system..blah blah
There should also be like some good gold sinks to counteract yadda yadda
And you should allow people to like grind pelts and stuff like that on the outskirts of the city rabble rabble
... there is no grinding in this game. This is not a computer game! Basing the gold system off of what an Item costs is the easiest way.
@tbone, well, everybody would be a two year old baby with 8 phases. It just doesn't seem to work for balance reasons.after a wank.-
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CooLDoG Mafia Scum
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CooLDoG Mafia Scum
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Well, shouldn't the player ask, "does this store have x? and if it does how much would it cost?" Also, common sense would connote what is in each store. A smith would have iron workings and weapons other shops would be named by the items that they contain. Also, with the gold levels you still have to know if a store has something.
I don't like rolling for money either. It doesn't make cents and Kspot would say. When you buy something there is no random element ever.after a wank.
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