Micro 974: The Last of the Red-Horned Dung Beetles (Borked)
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Smoke and Mirrors Mafia Scum
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the way i'm reading the rules.
if we give the bug to a random person today, we have a 2/9 chance of losing on the spot.
However if we simply don't give the bug to anyone and all the sentries either guard or steal the bug, we either get a confirmed inno sentry tommorrow OR the bug remains safe cuz sentries protected the bug?-
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Smoke and Mirrors Mafia Scum
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Well, it would obviously be a huge mistake to rush the HEAL vote in any case.In post 11, Smoke and Mirrors wrote:the way i'm reading the rules.
if we give the bug to a random person today, we have a 2/9 chance of losing on the spot.
However if we simply don't give the bug to anyone and all the sentries either guard or steal the bug, we either get a confirmed inno sentry tommorrow OR the bug remains safe cuz sentries protected the bug?
Spoiler:
~Mirrors (or Nancy. Pooky is supposed to be “Smoke” btw) .-
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there's no way to have someone be complete locktown so if we give the bug to any1 its a 22% chance of instaloss. if you're town then from your POV giving it to somebody else is actually a 25% chance of insta-loss.In post 31, Tayl0r Swift wrote:oh holy fuck thats L-1. wow micros arent larges. weird.
VOTE: smoke and mirrors
i dont mind norwee as a fun RVS wagon, but this game feels like theres higher than normal chance of lolhammers due to mechanics.
If we don't give the bug to someone else and a sentry takes it, tommorrow we have a conftown player - the sentry with the bug, and the doctors can keep him alive for however much time as it takes for the scum to kill all our doctors.
When our doctors start dropping the other sentries can also start protecting the sentry with the bug.-
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@Tayl0r, even if you don’t want to risk lolhammering Norwee, that still doesn’t explain your vote on us?In post 32, Smoke and Mirrors wrote:
there's no way to have someone be complete locktown so if we give the bug to any1 its a 22% chance of instaloss. if you're town then from your POV giving it to somebody else is actually a 25% chance of insta-loss.In post 31, Tayl0r Swift wrote:oh holy fuck thats L-1. wow micros arent larges. weird.
VOTE: smoke and mirrors
i dont mind norwee as a fun RVS wagon, but this game feels like theres higher than normal chance of lolhammers due to mechanics.
If we don't give the bug to someone else and a sentry takes it, tommorrow we have a conftown player - the sentry with the bug, and the doctors can keep him alive for however much time as it takes for the scum to kill all our doctors.
When our doctors start dropping the other sentries can also start protecting the sentry with the bug.
And Pooky/Smoke isn’t wrong, we give the bug to scum and it’s game over.
~Mirrors-
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Rn, liking in no particular order: A Simple Plan, Tayl0r, Taly.
@Pooky, it’s possible that Norwee could still be town, so we shouldn’t rush an RvS wagon.
I’m willing to give the bug if I confidently tr one player enough and probably feel the best about A Simple Plan rn but it’s still too early but even if we do decide to execute Norwee, we still need time to assess if anyone is obvtown enough to take care of the bug.
However Tayl0r saying she’s never locktowned scum, what does that even mean @Tayl0r? Are you actually saying you locktown Norwee? If so, why?
He’s at best a null for me.
~M-
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NM, I think I misinterpreted Tayl0r’s post. The problem with what you’re saying @Tayl0r is that we could theoretically have an incorrect consensus tr. Please explain to me why that risk is greater than not giving anyone the bug. What do you think we’re misconstruing about the setup?In post 34, Smoke and Mirrors wrote:Rn, liking in no particular order: A Simple Plan, Tayl0r, Taly.
@Pooky, it’s possible that Norwee could still be town, so we shouldn’t rush an RvS wagon.
I’m willing to give the bug if I confidently tr one player enough and probably feel the best about A Simple Plan rn but it’s still too early but even if we do decide to execute Norwee, we still need time to assess if anyone is obvtown enough to take care of the bug.
However Tayl0r saying she’s never locktowned scum, what does that even mean @Tayl0r? Are you actually saying you locktown Norwee? If so, why?
He’s at best a null for me.
~M
~M-
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In post 13, Herta wrote:I'm not getting involved in mech talk unless I have to.
Yet, you don’t change your read in Bugs?In post 27, Herta wrote:HURT: johnnyfarrar
Alright. I need to sleep on it. I'm a growing boy and can't stay awake much longer.
Why just Johnny?
~M-
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Don’t you think it’s odd that he got to E - 1 practically unopposed though?
Unless you have a slot that’s 99.9999% obvscum like D & D in CaD, I think we should be a little worried about that no? What is your read on Herta?
I think it’s kind of weird they heal both bugs and Johnny yet only unvote Johnny.
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Whoa, wait, I said that was my initial take but it wasn’t based on much.In post 44, Smoke and Mirrors wrote:Norwee, Nancy has assured me of your scummitude here and I know for sure she is town since I cheated and peeked at her role pm.
What do you have to say for yourself :3
-smoke
~M-
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I find it's best not to overthink things my dear :3In post 48, Smoke and Mirrors wrote:
Whoa, wait, I said that was my initial take but it wasn’t based on much.In post 44, Smoke and Mirrors wrote:Norwee, Nancy has assured me of your scummitude here and I know for sure she is town since I cheated and peeked at her role pm.
What do you have to say for yourself :3
-smoke
~M-
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I am never worried about the swift hand of justiceIn post 47, Smoke and Mirrors wrote:Don’t you think it’s odd that he got to E - 1 practically unopposed though?
Unless you have a slot that’s 99.9999% obvscum like D & D in CaD, I think we should be a little worried about that no? What is your read on Herta?
I think it’s kind of weird they heal both bugs and Johnny yet only unvote Johnny.
~M-
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it must've been something VERY scummy to get Nancy so certain ^_^In post 50, NorwegianboyEE wrote:Idk, it must have been pretty obvious though.-
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Do you tr Herta?In post 49, Smoke and Mirrors wrote:
I find it's best not to overthink things my dear :3In post 48, Smoke and Mirrors wrote:
Whoa, wait, I said that was my initial take but it wasn’t based on much.In post 44, Smoke and Mirrors wrote:Norwee, Nancy has assured me of your scummitude here and I know for sure she is town since I cheated and peeked at her role pm.
What do you have to say for yourself :3
-smoke
~M
I don’t like that they’ve made votes and aren’t actually sorting.
~M-
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Maybe we should keep our internal thoughts to the PT/Discord so the thread isn't just us talking to each other :3In post 53, Smoke and Mirrors wrote:Do you tr Herta?
I don’t like that they’ve made votes and aren’t actually sorting.
~M-
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so this means the probability we do not have any sentries is about 5.8% - which is imo much better than the possibility that we give the bug to a scum.In post 54, Something_Smart wrote:In post 37, JohnnyFarrar wrote:@mod the setup says all town have equal chance to be one of the three things, does that mean there's 2 of 2 and 3 of 1, or is there another town role?The chances are independent. Each town player has a 1/3 chance of being each of the three roles, regardless of what the other town players are. So, any distribution is possible.-
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No execution vote. No one should be voting anyone other than themselves for caretaker this early.In post 27, Herta wrote:HURT: johnnyfarrar
Alright. I need to sleep on it. I'm a growing boy and can't stay awake much longer.
VOTE: Herta
I think this is better.
~M-
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This game is strongly based on mech, why wouldn’t you want to be involved in mech talk? Yet you’re still voting a caretaker but not an execution?In post 13, Herta wrote:I'm not getting involved in mech talk unless I have to.
I think something is off about this. Anyone else think this?
~M-
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I’m still really confused about the mech stuff but I don’t need to be clear on that to notice inconsistent reasoning, and any player voting for a caretaker other than themselves this early, who isn’t either doing any sorting or discussing mech is suspicious imo.In post 59, NorwegianboyEE wrote:
What? Town sentry steal does have higher priority than mafia steal, but if town doesn’t have any sentries mafia can just steal and win. They also have roleblocking ability.In post 56, Smoke and Mirrors wrote:
so this means the probability we do not have any sentries is about 5.8% - which is imo much better than the possibility that we give the bug to a scum.In post 54, Something_Smart wrote:In post 37, JohnnyFarrar wrote:@mod the setup says all town have equal chance to be one of the three things, does that mean there's 2 of 2 and 3 of 1, or is there another town role?The chances are independent. Each town player has a 1/3 chance of being each of the three roles, regardless of what the other town players are. So, any distribution is possible.
This seems like pro-scum plan and highly risky.
If you don’t want to talk about mech, you shouldn’t be voting for something that requires you actually need to have an opinion on it.
~M-
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@Smoke please sign.In post 66, Smoke and Mirrors wrote:the probability we give the bug to a mafia player is (2/9) = 22.22%
the probability we do not have a sentry is (2/3)^7 = 5.8%
I believe the sentry plan is way safer than the give the bug to somebody plan.
I don’t understand this yet but I don’t want to heal anyone unless I have a really confident read on them and I will get a much better idea about that based off their reads and whether they’re actually doing anything to help advance the game or not.
So obviously not confident on anything yet but of all of the players who’ve posted so far, I like Herta the least for the reasons I’ve already stated.
No clear attempt at game solving.
~M-
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?In post 70, NorwegianboyEE wrote:Remember the chance is 1/3 out of the 1/3 that role becomes sentry.
There are 7 town players, each of them have a (1/3) chance of rolling sentry - so our probability of not having a sentry is (2/3)^7 I'm not sure where the (1/3) (1/3) you cite comes from.
I think mechanically it's quite optimal to do it this way though for "fun factor" its probly more fun to give the bug to someone. If everyone would rather do the more fun option of giving the bug to someone I will not object :3
~Smoke-
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ooh oops, are you like a townie or something :3In post 74, NorwegianboyEE wrote:
Oh so each individual PR get's a 1/3 chance roll?In post 1, Something_Smart wrote:All townies have an equal chance of being a Gardener, a Sentry, or a Surgeon.
I thought it was a 1/3 roll to get randomly assigned the 1/3 roll.-
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it's a pretty simple question :> are you a VT or a PR?In post 79, NorwegianboyEE wrote:Are you fishing?-
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I am shocked and disappointed.
I will tell you if I am a PR if you tell me if you are a PR.
<3
Also I just wanted to remind everyone that if the town places 3 town-votes for the bug on a scum player, the scum can quick-steal the bug with 2 votes and win the game on the spot so please do not put anyone at Bug-2 without thinking very deeply about it and giving notice. Thanks-
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Wow, I’m so glad you’re reading this, that makes me feel even better about our vote. One player self-votes and two more on the wrong player loses us the game. So bugs is entirely NAI for me but if they were to quickly get 3 votes and they already have two since I believe they self-voted and Herta basically decided to heal a slot that has absolutely done nothing whatsoever AI.In post 85, Smoke and Mirrors wrote:I am shocked and disappointed.
I will tell you if I am a PR if you tell me if you are a PR.
<3
Also I just wanted to remind everyone that if the town places 3 town-votes for the bug on a scum player, the scum can quick-steal the bug with 2 votes and win the game on the spot so please do not put anyone at Bug-2 without thinking very deeply about it and giving notice. Thanks
~Mirrors-
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@Norwee, have you read this or not?In post 54, Something_Smart wrote:In post 37, JohnnyFarrar wrote:@mod the setup says all town have equal chance to be one of the three things, does that mean there's 2 of 2 and 3 of 1, or is there another town role?The chances are independent. Each town player has a 1/3 chance of being each of the three roles, regardless of what the other town players are. So, any distribution is possible.
~M-
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In post 1, Something_Smart wrote:The Rules:
1. All site rules apply.
2. Be nice. Mafia games can get heated but remember never to attack the person.
3. Play to your wincon.
4. Days are approximately 8 days long, nights are approximately 48 hours long.
5. Failure to post at least once every 48 hours will result in a prod. If you do not pick up your prod in 24 hours, or if I feel that your activity is low enough to be disrespectful to the other players, I will look for a replacement.
6. Please put votes in this format: VOTE: Something_Smart. Bolded votes are allowed (Vote: Something_Smart), but I'm more likely to miss them. In case you don't know, you can vote with:
Code: Select all
[v]Something_Smart[/v]
and unvote with
Code: Select all
[uv][/uv]
Unvotes are not necessary to change your vote.
In addition, to vote for a player to receive the Beetle, use the heal tags, like so: HEAL: Something_Smart.
7. No vote trickery. Votes inside spoiler tags and obviously broken quotes will not be counted. Don't attempt to confuse other players over whether your vote was valid.
8. If more than half the players are voting for a player, then that player is hammered and removed from the game, and the day will end. If the deadline is reached before a hammer occurs, the day will end without anyone dying.
9. If you have a question for me, put it in bold and say@Modor@Something_Smart. If it's not something you want made public, feel free to shoot me a PM. If you need me in a pinch, you can reach me on Discord underSomething_Smart#8109(and the worst underTom#4827).
10.Do not use it. Do not impersonate me.This spooky shade of orange (#4F2200) is the mod color.
11. Do not discuss this game in any other thread except in PT's created specifically for this game. Do not discuss any other ongoing game in this thread.
12. Do not quote any out-of-thread communications with me or with any other player.
13. Do not post if you are dead.
14. Do not pretend to break any of these rules. Pretending to break a rule is punishable just as harshly as actually breaking it.
15. My word is law. Just because it is not stated here does not mean that it is acceptable. I am generally a nice person, and will give you a warning if you do something I don't approve of, but it's always better to ask than risk the consequences (see rule 9).
16. The mafia have daytalk and may request a Discord server if they so desire.
17. This is an open setup. The setup is as follows:
Spoiler: SetupSpoiler: Role PM'sSpoiler: Action Resolution Order
So according to this, all towns are PRs.
~M-
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He’s either scum exhibiting massive chutzpah or he just dumbtold.In post 90, JohnnyFarrar wrote:
Is this real? I genuinely can't tellIn post 82, NorwegianboyEE wrote:Why would i tell you that?
I’m leaning on it being a dumbtell because Pooky didn’t ask him WHICH PR only whether or not he was one or not, so why wouldn’t scum!Norwee just answer PR to that?
I don’t want to town bin him solely based on this but it’s a weird strategy if he’s scum.
~M-
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I pretty much understand my PM.
Here's how I think the roles are in terms of power level:
Sentries - imo the strongest PR. Town sentries have the ability to conf-town themselves by stealing the bug in the nightphase. Ideally we have only 1 or 2 sentries steal but since we don't know how many sentries we have I think it makes sense to just have them all steal. The sentries that do not steal the bug can use their bodyguard ability to save the sentry that has the bug, but only if all our doctors are gone. Now there is a doctor restriction in that doctors cannot protect the same person twice so we will need to split up our doctors.
Doctors - pretty strong PR that has a partial cop or a save ability.
One method to split doctors would be separate the game into group (A) and group (B) and alternate night actions between the two doctor groups such that if you are in Group (A) and a doctor you protect on odd nights and if you are in Group (B) and a doctor you protect on even nights. When you are not protecting I guess you can try to revive Doctor Z or whatever. This makes it fairly difficult for scum to guess whether they can safely nightkill the sentry. Another way would be to just have every doctor in the game flip a coin at night, heads you protect, tails you don't etc.
Gardener - I'm not sure what to do about the gardeners - I think it might be a good idea to have the gardeners make sure that all players cannot "steal" the bug as that would essentially eliminate a mafia win condition - remember it doesn't give the town a bonus for a town to have the bug, but if nobody can have the bug, the mafia cannot use the bug as a win con.
~Smoke-
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I think you’re possibly town from this because after reading all of the roles, you not understanding your role pm possibly points to you being one of the three since the scums’ roles seem a lot less complicated.In post 98, JohnnyFarrar wrote:So like, these roles are all pretty unique and without significant precedent for me. When I saw my PM I came to the thread and read up on the setup. I think scum have it easier setup wise, and are thereby less likely to have read the setup.
P:edit i man did you also skin your pm? Because I borderline didn't understand mine
~M-
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there's a pretty obv problem with your plan.
let's say we have 3 gardeners:
A
B
C
and we assign them to "prevent" 1, 2, 3. respectively.
Then we use the bug to check 1, 2, 3.
You are right in that if 1,2,3 are all unable to take the bug, that A,B,C will be like ICs and confirmed innocent.
However if one of the players (1,2,3) is mafia, they can roleblock the gardener assigned to that person, get the bug and win the game.-
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That's literally not what happens tho. according to the public info for a gardener - the last line:In post 141, Bunno wrote:Treestumps don't appear in the VCA, because they aren't viable targets for elimination. The same should happen here by the rules.
(if they are voted to receive it, instead nothing will happen, and if they attempt to steal it the attempt will automatically fail).
implies that those unable to possess the bug can still be voted to receive it - hence you would need to actually vote them the bug to test it out.
I am revealing it because I don't want to lose when you do your plan and the mafia take this fairly obvious countermeasure and insta-win.-
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"if they are voted to receive it" implies that they can be voted to receive it, the result however would be nothing.
if our goal was to make all people unable to receive the bug we would not really need gardeners to claim, they could just go around clearing in a circular pattern or something like that - for example on N1 we could just ask all gardeners to disable the name below them on the playerlist to gurantee no target repeats.
imo the most important use of a gardener is to eat a bullet for one of the 2 more powerful PRs as doctors can actually generate positive gain and sentries can prevent the mafia from taking the bug.-
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no because if the gardeners reveal it shows the mafia where the more valuable sentries/doctors are and they can target them for NKs.
I did not "ruin" your plan, I stated the glaring hole in it because if I can think of it, the mafia probably can think of it and I'd rather not lose right away.
a better way to coordinate gardener actions is to just take the player list and tell every player to "prevent" the player below them on the list if they are a gardener.
It would do the same thing as your plan except it wouldn't out all our gardeners on d1.-
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You know this doesn’t actually do anything, right?In post 107, Herta wrote:
Wrong person.In post 27, Herta wrote:HURT: johnnyfarrar
Alright. I need to sleep on it. I'm a growing boy and can't stay awake much longer.
Hurt: bugspray
You’re STILL HEALing bugspray.
And you even quoted the post where you did the “hurt” correctly,
~Mirrors-
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Hi, I’m probably slow here but can you explain again how only gardeners can confirm themselves and why them claiming is optimal? Thanks.In post 129, Bunno wrote:I feel this game deadline is a bit too short/playerlist is too low-activity to let things develop later.
In that case, I probably should begin explaining how to win this game now...
The first thing we should do, is to have all gardeners claim. Only the gardeners though.
As long as you lock Gardeners actions, it's very simply to verify in the next days if their claim is genuine or not, making them either conftown or guilted mafia. Gardeners have the ability to make people unable to receive the bug, and if they are voted, as the mod says, "nothing will happen", therefore it'sto fakeclaimimpossibleGardeneras long as you lock their targets so that they can't claim the same target later.
That means if we create the right circumstances, every gardener is going to turn into an innocent child by Day 2. Even if mafia roleblocks one of them, they can only roleblock once per game, thereforeby Day 3 at most we have as many innocent childs as we have gardeners. In case mafia fakeclaims gardener, they're going to be outted by day 3 at maximum.
Since Gardeners are going to be able to confirm themselves, and we're going to lock their targets, it also means they'll not block each other and are gonna be able to safely hold the bug.
Gardeners are the ultimate role in this setup, make no mistake. Sentries only allow gardeners potential to shine, and surgeons are pretty weak all considered.
All gardeners should claim now, be locked into targets, and turn into innocent childs by D2 or D3.
Depending on how many gardeners there is, this is an auto-win. If there's not many, I'll explain what to do considering the optimal plan.
~M-
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Smoke and Mirrors Mafia Scum
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You didn’t vote though, you HEALed.In post 130, Herta wrote:
Hey wait. What do you want through post 27 a complete solve?In post 53, Smoke and Mirrors wrote:
Do you tr Herta?In post 49, Smoke and Mirrors wrote:
I find it's best not to overthink things my dear :3In post 48, Smoke and Mirrors wrote:
Whoa, wait, I said that was my initial take but it wasn’t based on much.In post 44, Smoke and Mirrors wrote:Norwee, Nancy has assured me of your scummitude here and I know for sure she is town since I cheated and peeked at her role pm.
What do you have to say for yourself :3
-smoke
~M
I don’t like that they’ve made votes and aren’t actually sorting.
~M
People vote in rvs? Did I miss a memo?
~M-
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Our “Taly” push? He voted and didn’t HEAL anyone, so I don’t even get your point?In post 132, Herta wrote:
Okay, so I didn't make an execution vote, but where's your Taly push?In post 58, Smoke and Mirrors wrote:
No execution vote. No one should be voting anyone other than themselves for caretaker this early.In post 27, Herta wrote:HURT: johnnyfarrar
Alright. I need to sleep on it. I'm a growing boy and can't stay awake much longer.
VOTE: Herta
I think this is better.
~M
~M-
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What does this even mean?In post 134, Herta wrote:
VOTE: bugsprayIn post 77, bugspray wrote:VOTE: tay she looks towny but i think it loks more like scum looking like town than actual town
Aerosol confusion.
@bugs, why is Tayl0r scummy? I don’t understand the reasoning for your voting her.
~M-
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Well that not only sad but wrong, I’m just trying to understand the value of gardeners claiming.In post 146, Bunno wrote:
I had already noticed that, and I was using it to my advantageIn post 142, Smoke and Mirrors wrote:
That's literally not what happens tho. according to the public info for a gardener - the last line:In post 141, Bunno wrote:Treestumps don't appear in the VCA, because they aren't viable targets for elimination. The same should happen here by the rules.
(if they are voted to receive it, instead nothing will happen, and if they attempt to steal it the attempt will automatically fail).
implies that those unable to possess the bug can still be voted to receive it - hence you would need to actually vote them the bug to test it out.
I am revealing it because I don't want to lose when you do your plan and the mafia take this fairly obvious countermeasure and insta-win.
That's the difference between me and you, I don't only use truths, I use lies as well even as town, and we should all claim garderer or not before someone confirms with the mod how it works.
I think poorly of you slot right now btw
~M-
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Okay, I’m really confused rn, are you referring to scum CCing the gardeners?In post 147, Bunno wrote:
"if they are voted to receive it, nothing will happen"In post 142, Smoke and Mirrors wrote:That's literally not what happens tho. according to the public info for a gardener - the last line:
(if they are voted to receive it, instead nothing will happen, and if they attempt to steal it the attempt will automatically fai
It's unclear how it would go, and I still beat that they aren't viable targets just as treestumps aren't able to be voted.
Either way though, even if we cannot confirm every garderer as town, it's still to our advantage to lock their targets so that we have the majority of the playerlist unable to steal the bugs. It eliminates one alternative wincon by mafia and it also risks them using their roleblock for a chance of receiving the bug.
Don’t gardeners put themselves at risk for being NK’d if they claim?
~M-
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Why is that scummy? I’m not following?In post 148, Bunno wrote:All of you are extremely scummy trying to buy time to verify with the mod how it works tbh
~M-
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He wants it to be CLEAR. I’d really like to hear Johnny and Taly weigh in on the whole gardener claim thing. I would also like to hear A Simple Plan’s thoughts on this as well. That fact that you’re implying that everyone who isn’t insta getting this is scummy isn’t very helpful.In post 153, Bunno wrote:
It's very enlightining that you're still talking to me when the mod is hereIn post 151, Smoke and Mirrors wrote:"if they are voted to receive it" implies that they can be voted to receive it, the result however would be nothing.
if our goal was to make all people unable to receive the bug we would not really need gardeners to claim, they could just go around clearing in a circular pattern or something like that - for example on N1 we could just ask all gardeners to disable the name below them on the playerlist to gurantee no target repeats.
imo the most important use of a gardener is to eat a bullet for one of the 2 more powerful PRs as doctors can actually generate positive gain and sentries can prevent the mafia from taking the bug.
You seen to want to deny it before there's any proof, which indicates you either already contacted the mod in private or you don't want this method to be true.
Very enlightning.
~M-
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No, you need to use the HURT tag.
[ HURT ] bugspray [ / HURT ]
Like that, minus all the spaces.
~M-
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Yeah their reasoning for their Tayl0r vote vote makes 0 sense and they then voted a claimed gardener, so not impressed with that slot.In post 202, Taly wrote:
Well, this read quite salty (better wording had I been more cognizant), and definitely could've waited until after aIn post 199, Taly wrote:haha, actually i dont regret the previous post.
VOTE: bugspray
your posts feel disingenuous, its a little awkward that you saytayis scum trying to look towny 77 when she was the only person other than you who voted for yourself 9 23
your reply tonorweeabout it is very vague 94, so it feels like your position is more of a doubt you want to throw out rather than commit a stance to, interesting timing sincetayis a competitor for you to get the beetle, right?
this is odd because when i wanted you to explain your self-vote, you gave the "easy, well, im town so i dont have to explain myself 105" even after i reiterated my question
my last post to you 106 i think was one i wanted full engagement on, but here youre more focused on stating reasonsbrunnois scum 184
i get this may be your playstyle, but since im not acquainted with it, your suspicion reads as noncommittal to your benefit.
where was the excitement with thehertavote? 134
i got questions,bugTayinteraction. Oh well.
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yotay, if you think statistics aren't helpful, then provide commentary on something you think is.
also, the same question I had givenbugapplies to you. Why vote yourself to get the beetle?
~M-
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You scumread the two slots who are most actively trying to solve the game based on what? Why is our slot scummy according to you?In post 205, bugspray wrote:i think the team is whoever im voting forget their names and then the hydra
And Bunno hardclaimed gardener, are you conveniently forgetting that?
~M-
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