Micro 627 | Dumb Ways to Lynch (and Lose) - Game over

Micro Games (9 players or fewer). Archived during the 2023 queue overhaul.
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Micro 627 | Dumb Ways to Lynch (and Lose) - Game over

Post Post #0 (isolation #0) » Mon Jul 18, 2016 9:03 am

Post by Creature »

Image
Micro 627: Dumb Ways to Lynch


Reviewed by mhsmith0.


Alive

McMenno
Maruchan
Alabaska J


Deceased

shos |
Vanilla Town
- Lynched Day 1

Wisdom |
Vanilla Town
- Lynched Day 2

Eggman |
Vanilla Town
- Lynched Day 2

Zyf |
Mafia Goon
- Lynched Day 3

Bulbazoor |
Mafia Goon
- Lynched Day 4

Aristophanes |
Mafia Goon
- Lynched Day 5


Events

Day 1:
Mechanism | 1.0 | 1.1 | 1.2 | 1.3 | 1.4 | 1.5 | 1.6 | * | 1.7 | 1.8 | Lynch

Day 2:
Mechanism | * | 2.0 | 2.1 | 2.2 | 2.3 | Lynch

Day 3:
Mechanism | 3.0 | 3.1 | 3.2 | * | 3.3 | 3.4 | Lynch

Day 4:

Day 5:


3 town members left.

0 mafia members left.
Last edited by Creature on Fri Jul 29, 2016 9:26 am, edited 22 times in total.
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Post Post #1 (isolation #1) » Mon Jul 18, 2016 9:13 am

Post by Creature »

Rules


What you must know
  • All general sitewide rules apply and you should know that.
  • Do not discuss the game anywhere that's not considered game thread, unless you're permitted to do that.
  • Keep your flaming tongue where it belongs.
  • Don't pretend to break the rules because that's a waste of time and you should feel ashamed if you do it.
  • This
    is my color and you can't use it or anything similar.


Voting
  • There will have different mechanisms, wait for instructions.
  • You may use nicknames as long I understand.
  • Votes/actions hate texts, they must stay in a separate line.
  • Anyone can post whatever they want in twilight, before I flip the lynchee.
  • If you are dead, then you can no longer post in the game thread nor the PTs except the dead thread.


Activity
  • You'll receive a prod if you don't post in the thread for 2 days (48 hours). Might make an exception if you have problems such weekends.
  • If you don't post anything after 24 hours, you'll be replaced.
  • The third prod will result in you being replaced.
  • You must announce (in the thread or in the PM) if you're on V/LA. V/LA alerts will be posted in the thread.


Game Setup
Dumb Ways to Lynch


Nightless surely.

6 town members
vs
3 mafia members

"Dumb Ways to Die" flavor, but it will indicate absolutely nothing.


Various diferente lynch mechanisms.
  • You'll get full instructions on the lynch mechanism of the day at the start.

  • There will have rulesets to ensure a lynch happens.

  • Mechanisms won't work differently for a specific alignment.

  • Some mechanisms might be considered bastard, but I won't lie about how they work.
(flavor image)
Welcome, X. You are [flavor].

You are aligned with town. You win when all mafia members are eliminated.
(flavor image)
Welcome, X. You are [flavor].

You are aligned with mafia. You win when town can no longer stop you from taking over.

Your teammates are Y and Z, you can communicate with them here.
P.S.: Game will end when I indicate it. If I don't indicate, the game is still ongoing.
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Post Post #2 (isolation #2) » Mon Jul 18, 2016 9:58 am

Post by Creature »

Role PMs were sent out.

Game will start when I get 8/9 confirmations.

Time until I decide to look for replacements: (expired on 2016-07-21 18:00:00)
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Post Post #3 (isolation #3) » Tue Jul 19, 2016 2:46 am

Post by Creature »

Image
6 town members left.

3 mafia members left.

Day 1: Walking the Plank


Everybody may choose one player to eliminate from the challenge (this can't be undone). Eliminated players can no longer influence the challenge, but they still can talk. You can use:


HURT: That guy you don't like
Hurt: That guy you don't like


If all players still in the challenge already eliminated someone, they may get another shot.

This challenge will last until there are only two players left. These players may then publicly pick 3 players (besides themselves) they want in their team. The player without a team will be lynched.

Rulesets:
- None. Take the time you want.
Last edited by Creature on Tue Jul 19, 2016 2:51 am, edited 1 time in total.
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Post Post #4 (isolation #4) » Tue Jul 19, 2016 2:48 am

Post by Creature »

Hurtcount 1.0


Wisdom
1-shot elimination

McMenno
1-shot elimination

Aristophanes
1-shot elimination

shos
1-shot elimination

Eggman
1-shot elimination

Zyf
1-shot elimination

Maruchan
1-shot elimination

Alabaska J
1-shot elimination

Bulbazoor
1-shot elimination


Mechanism
Last edited by Creature on Tue Jul 19, 2016 12:53 pm, edited 1 time in total.
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Post Post #13 (isolation #5) » Tue Jul 19, 2016 3:48 am

Post by Creature »

In post 12, Zyf wrote:@Creature-Eliminated players can't use their 1-shot, correct?
Correct.
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Post Post #51 (isolation #6) » Tue Jul 19, 2016 12:51 pm

Post by Creature »

Hurtcount 1.1


Wisdom

McMenno

Aristophanes
1-shot elimination

shos
1-shot elimination

Eggman
1-shot elimination

Zyf

Maruchan

Alabaska J
1-shot elimination

Bulbazoor
1-shot elimination


Mechanism
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Post Post #75 (isolation #7) » Wed Jul 20, 2016 1:47 am

Post by Creature »

Hurtcount 1.2


Wisdom

McMenno

Aristophanes

shos

Eggman

Zyf

Maruchan

Alabaska J
1-shot elimination

Bulbazoor
1-shot elimination


Mechanism
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Post Post #175 (isolation #8) » Thu Jul 21, 2016 4:30 am

Post by Creature »

Hurtcount 1.3


Wisdom

McMenno

Aristophanes

shos

Eggman

Zyf

Maruchan

Alabaska J
1-shot elimination

Bulbazoor
1-shot elimination


Mechanism
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Post Post #196 (isolation #9) » Thu Jul 21, 2016 8:57 am

Post by Creature »

In post 189, Zyf wrote:@Creature-Mafia has daychat, right?
Yes.
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Post Post #252 (isolation #10) » Fri Jul 22, 2016 9:17 am

Post by Creature »

Hurtcount 1.4


Wisdom

McMenno

Aristophanes

shos

Eggman

Zyf

Maruchan

Alabaska J
1-shot elimination

Bulbazoor
1-shot elimination


Mechanism
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Post Post #275 (isolation #11) » Sat Jul 23, 2016 5:35 am

Post by Creature »

Hurtcount 1.5


Wisdom

McMenno

Aristophanes
1-shot elimination

shos

Eggman

Zyf

Maruchan

Alabaska J
1-shot elimination

Bulbazoor


Shots refilled.


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Post Post #284 (isolation #12) » Sat Jul 23, 2016 5:52 am

Post by Creature »

Hurtcount 1.6


Wisdom

McMenno

Aristophanes

shos

Eggman

Zyf

Maruchan

Alabaska J

Bulbazoor


Loading...


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Post Post #287 (isolation #13) » Sat Jul 23, 2016 5:58 am

Post by Creature »

McMenno and Aristophanes are the two players left in the challenge, therefore they may choose their team.

To pick someone, use:
VOTE: Someone you want
Pick: Someone you want


You may pick one by one if you want.

When there's only one player unteamed, that player will be lynched and Day 2 will begin.

Just for fun, you may choose the name of your team.


Last edited by Creature on Sat Jul 23, 2016 6:01 am, edited 1 time in total.
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Post Post #289 (isolation #14) » Sat Jul 23, 2016 6:00 am

Post by Creature »

Hurtcount 1.7


Team McMennoTeam Aristophanes
McMennoAristophanes
Wisdom


Unteamed: shos, Eggman, Zyf, Maruchan, Alabaska J, Bulbazoor

Mechanism
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Post Post #365 (isolation #15) » Sat Jul 23, 2016 11:34 am

Post by Creature »

Hurtcount 1.8


The Cool KidsAABW Team
McMennoAristophanes
MaruchanWisdom
ZyfBulbazoor
EggmanAlabaska J


Unteamed:
shos


shos will be lynched today.

Mechanism
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Post Post #366 (isolation #16) » Sat Jul 23, 2016 11:40 am

Post by Creature »

Image
shos has been lynched, he was Dippy, the
Vanilla Town
.

Starting Day 2 in a while.
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Post Post #367 (isolation #17) » Sat Jul 23, 2016 12:16 pm

Post by Creature »

Image
5 town members left.

3 mafia members left.

Day 2: Fused together


At the start of the day, both teams can only talk within their PTs.

They must rank every team member from 1 to 4, using:

1/2/3/4. Someone


Ranking one or multiple players is allowed. 3/4 of the votes are required to set the majority.

After both rankings are chosen, each player will become lover with someone at the same spot in the ranking. They'll also share the same vote, becoming a pseudo-hydra. Then the PTs will be closed and the game thread open.

P.S.: No alignment changes if you're wondering.

Rulesets:
- There's a deadline. If the deadline expires, the last proposed ranking will be chosen. If there's no proposals, it's going to be random.
- Don't quote/copy paste something from the PT to the game thread.

Deadline: (expired on 2016-08-06 20:30:00)
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Post Post #368 (isolation #18) » Sun Jul 24, 2016 9:33 am

Post by Creature »

Starting fusion...


The Cool KidsAABW Team
McMennoAristophanes
EggmanWisdom
ZyfBulbazoor
MaruchanAlabaska J


McMenno and Aristophanes turned into McAristo.

Eggman and Wisdom turned into Eggdom.

Zyf and Bulbazoor turned into Bulbazyf.

Maruchan and Alabaska J turned into Alachan J.
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Post Post #369 (isolation #19) » Sun Jul 24, 2016 9:37 am

Post by Creature »

Votecount 2.0


[0] McAristo (McMenno + Aristophanes)
[0] Eggdom (Eggman + Wisdom)
[0] Bulbazyf (Bulbazoor + Zyf)
[0] Alachan J (Maruchan + Alabaska J)

Not voting: McAristo, Eggdom, Bulbazyf, Alachan J


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Post Post #385 (isolation #20) » Sun Jul 24, 2016 12:14 pm

Post by Creature »

In post 383, Alabaska J wrote:mod, is this love forever or just today?
It's part of the lynch mechanism.
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Post Post #390 (isolation #21) » Sun Jul 24, 2016 12:21 pm

Post by Creature »

In post 388, Maruchan wrote:PS: Do we get hydra threads? @ Mod
No.
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Post Post #400 (isolation #22) » Sun Jul 24, 2016 2:08 pm

Post by Creature »

Votecount 2.1


[0] McAristo (McMenno + Aristophanes)
[0] Eggdom (Eggman + Wisdom)
[1]
Bulbazyf (Bulbazoor + Zyf)
- McAristo
[0] Alachan J (Maruchan + Alabaska J)

Not voting: Eggdom, Bulbazyf, Alachan J


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Post Post #475 (isolation #23) » Mon Jul 25, 2016 4:58 am

Post by Creature »

Votecount 2.2


[0]
McAristo (McMenno + Aristophanes)
- Eggdom
[2]
Eggdom (Eggman + Wisdom)
- Alachan J, Bulbazyf
[L-1]

[1]
Bulbazyf (Bulbazoor + Zyf)
- McAristo
[0] Alachan J (Maruchan + Alabaska J)

Not voting:


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Post Post #501 (isolation #24) » Mon Jul 25, 2016 5:24 am

Post by Creature »

In post 498, Zyf wrote:
In post 496, Wisdom wrote:I doubt the game will end given the mod's "the game doesn't end until I say"
@Creature-What is scum's win condition?
Make town unable to lynch them in any lynch mechanism.
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Post Post #502 (isolation #25) » Mon Jul 25, 2016 5:27 am

Post by Creature »

Votecount 2.3


[0]
McAristo (McMenno + Aristophanes)
- Eggdom
[3]
Eggdom (Eggman + Wisdom)
- Alachan J, Bulbazyf, McAristo
[LYNCH]

[0] Bulbazyf (Bulbazoor + Zyf)
[0] Alachan J (Maruchan + Alabaska J)

Not voting:


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Post Post #503 (isolation #26) » Mon Jul 25, 2016 5:36 am

Post by Creature »

Image
Eggman has been lynched, he was Pillock, the
Vanilla Town
.

Image
Wisdom has been lynched, he was Bungle, the
Vanilla Town
.

Starting day 3...
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Post Post #504 (isolation #27) » Mon Jul 25, 2016 5:54 am

Post by Creature »

Image
3 town members left.

3 mafia members left.

Day 3: Townblocked


Town (and scum) must nominate someone to be on the townblock. The first nominee can be nominated by anyone. The second nominee should be nominated by the first nominee and the third nominee must be nominated by the second nominee. You can't self-nominate.

To nominate someone:

VOTE: Townblock
Nominate: Townblock


After the three nominees are chosen, they'll have to vote someone outside themselves to lynch.

Rulesets:
- None, but might make one.
Last edited by Creature on Mon Jul 25, 2016 5:57 am, edited 1 time in total.
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Post Post #505 (isolation #28) » Mon Jul 25, 2016 5:56 am

Post by Creature »

Nominatecount 3.0


Townblock

1.
2.
3.


Outside

McMenno

Aristophanes

Zyf

Maruchan

Alabaska J

Bulbazoor


Last edited by Creature on Mon Jul 25, 2016 5:56 am, edited 1 time in total.
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Post Post #507 (isolation #29) » Mon Jul 25, 2016 5:57 am

Post by Creature »

Forgot to say you can't self-nominate.
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Post Post #526 (isolation #30) » Mon Jul 25, 2016 10:02 am

Post by Creature »

In post 524, Zyf wrote:@Creature-It's one nomination right?
One nomination can be made by anyone, the other two must be made by the last nominee.
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Post Post #528 (isolation #31) » Mon Jul 25, 2016 10:03 am

Post by Creature »

Nominatecount 3.1


Townblock

1. Maruchan (must nominate someone)
2.
3.


Outside

McMenno

Aristophanes

Zyf

Alabaska J

Bulbazoor


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Post Post #568 (isolation #32) » Tue Jul 26, 2016 7:41 am

Post by Creature »

Nominatecount 3.2


Townblock

1. Maruchan
2. Alabaska J
3. McMenno


Outside

Aristophanes

Zyf

Bulbazoor


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Post Post #569 (isolation #33) » Tue Jul 26, 2016 7:43 am

Post by Creature »

The townblock of Maruchan, Alabaska J and McMenno may vote on who to lynch from Aristophanes, Zyf and Bulbazoor.


VOTE: Scum
Vote: Scum
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Post Post #570 (isolation #34) » Tue Jul 26, 2016 7:45 am

Post by Creature »

Votecount 3.3


[0] Aristophanes

[0] Zyf

[0] Bulbazoor


Not voting: Maruchan, Alabaska J, McMenno

2 votes is the majority.


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Post Post #574 (isolation #35) » Tue Jul 26, 2016 12:58 pm

Post by Creature »

Votecount 3.4


[0] Aristophanes

[2]
Zyf
- McMenno, Maruchan
[LYNCH]

[0] Bulbazoor


Not voting: Alabaska J

2 votes is the majority.


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Post Post #575 (isolation #36) » Tue Jul 26, 2016 1:05 pm

Post by Creature »

Image
Zyf has been lynched, he was Lax, the
Mafia Goon
.

Going to start Day 4, just wait.
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Post Post #576 (isolation #37) » Tue Jul 26, 2016 1:32 pm

Post by Creature »

Image
3 town members left.

2 mafia members left.

Day 4: Hot Potato


The bomb is ticking, it will start at 60 seconds.

Town must nominate someone to get the bomb first. You can't nominate yourself. The first to get the bomb will have to pass it for someone else secretly removing 1 to 5 seconds. The person who receives it must pass to other removing 1-5 seconds and etc. When it reaches or passes 0, the person who got it will be lynched.

To nominate someone:

VOTE: Bomb carrier
Nominate: Bomb carrier


To pass the bomb:

VOTE: Someone you want to get the bomb
Give: Someone you want to get the bomb


Everybody will receive a quicktopic where they can say how many seconds they want to remove. Town will be notified of who receives the bomb.

Rulesets:
- Don't share your quicktopic or you'll be automatically the lynch.
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Post Post #577 (isolation #38) » Tue Jul 26, 2016 1:38 pm

Post by Creature »

Votecount 4.0


[0] McMenno

[0] Aristophanes

[0] Maruchan

[0] Alabaska J

[0] Bulbazoor


Not voting: Aristophanes, McMenno, Maruchan, Alabaska J, Bulbazoor

3 votes is the majority.


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Post Post #597 (isolation #39) » Wed Jul 27, 2016 5:44 am

Post by Creature »

Votecount 4.1


[2]
McMenno
- Maruchan, Bulbazoor

[0] Aristophanes

[3] Maruchan - McMenno, Aristophanes, Alabaska J

[0] Alabaska J

[0] Bulbazoor


Not voting:

Maruchan has received the bomb.


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Post Post #600 (isolation #40) » Thu Jul 28, 2016 2:38 am

Post by Creature »

Maruchan received the bomb and passed it to McMenno.

Tip: You don't need to wait me to state who receives the bomb.
Last edited by Creature on Thu Jul 28, 2016 4:03 am, edited 1 time in total.
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Post Post #608 (isolation #41) » Thu Jul 28, 2016 4:56 am

Post by Creature »

In post 607, Alabaska J wrote:
mod, to clarify, do you die when your quick topic number knocks the bomb to 0 or when you receive a bomb that is at 0 from the previous quick topic count off?
The latter.
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Post Post #617 (isolation #42) » Fri Jul 29, 2016 2:34 am

Post by Creature »

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Bulbazoor has been lynched, he was Numpty, the
Mafia Goon
.

And here comes Day 5.
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Post Post #618 (isolation #43) » Fri Jul 29, 2016 2:48 am

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3 town members left.

1 mafia member left.

Day 5: Visit from the Dead


Dead town members will have to vote someone living to lynch. Living town won't know who the dead is voting to until a majority is reached. Living town may only post.

Dead mafia members may communicate with their partner in the mafia chat and at the same time see and post in the dead thread, but they can't vote.

To vote someone:

VOTE: scum
vote: scum


(yes, this is the bastard part)

Rulesets:
- None. Except the dead shouldn't post in the game thread surely.
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Post Post #621 (isolation #44) » Fri Jul 29, 2016 9:01 am

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The lynch has been decided.
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Post Post #622 (isolation #45) » Fri Jul 29, 2016 9:11 am

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Aristophanes has been lynched, he was Doomed, the
Mafia Goon
.

A win condition has been achieved (finally!)
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Post Post #623 (isolation #46) » Fri Jul 29, 2016 9:20 am

Post by Creature »

That means
Town Wins!


Featuring:
Wisdom, aka Bungle, the
Vanilla Town

McMenno, aka Numskull, the
Vanilla Town

Aristophanes, aka Doomed, the
Mafia Goon

shos, aka Dippy, the
Vanilla Town

Eggman, aka Pillock, the
Vanilla Town

Zyf, aka Lax, the
Mafia Goon

Maruchan, aka Hapless, the
Vanilla Town

Alabaska J, aka Dummkopf, the
Vanilla Town

Bulbazoor, aka Numpty, the
Mafia Goon


Mod PT
Mafia PT
Dead PT
The Cool Kids PT
AABW Team PT

McMenno QT
Aristophanes QT
Maruchan QT
Alabaska J QT
Bulbazoor QT
Review QT

Opening the PTs in a while.
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Post Post #626 (isolation #47) » Fri Jul 29, 2016 9:32 am

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I realised it was townsided when it was too late.
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Post Post #628 (isolation #48) » Fri Jul 29, 2016 9:33 am

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Even if scum managed to lynch a town member D3, town could still win D4 by forcing scum to nominate one of them and pass the bomb between the other townie.
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Post Post #630 (isolation #49) » Fri Jul 29, 2016 9:51 am

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Day 6 mechanism would be the traditional lynch mechanism (named "Creativity Loss").
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Post Post #631 (isolation #50) » Fri Jul 29, 2016 9:51 am

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If scum were aware of all mechanisms it would be more balanced.
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Post Post #634 (isolation #51) » Fri Jul 29, 2016 9:57 am

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I agree that what caused their loss is that they accidentally outted themselves (even though I expected some of them to out themselves). If one of them were lynched D1 or D2, they would have a better chance.

D3 mechanism sucked, fortunately it wouldn't be deciding anyway. I've left some comments on the Mod PT.
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Post Post #637 (isolation #52) » Fri Jul 29, 2016 10:08 am

Post by Creature »

Some game ideas I got:
Day vigilantes (D1 mechanism)


If you like crazy viggings. It's the same mechanism I presented, except dayvigging will be a permanent kill (and no treestumpify). The game would end when there are two or three players left.

9p version: 7:2 (two players left)
13p version: 10:3 (three players left)

Pseudo-Hydras (D2 mechanism)


Same as D2 mechanism, I'd add D1 mechanism and keep the teams permanent. Hydras/lovers wouldn't be permanent.

7:4 would be the ideal version.

Townblock (D3 mechanism)


As I said, this works better when there's one uninformed majority. I'd allow scum to nightkill one of the townblocked players.

11:2 maybe?

Hot potato (D4 mechanism)


There would have a voting to decide who'll get the bomb first. They would also earn the ability to check how many seconds are left, two times per day.

Everybody would get a quicktopic. The bomb carrier would pass the bomb to someone and that person must pass it to someone else. You can't pass the bomb to someone who already received it before until everybody has received that.

11p version: 8:3

Dead choice (D5 mechanism)


Yeah, dead will decide the lynch. With the exception for Day 1.

Daystart version: Day 1 lynch will be the traditional lynch mechanism. By day 2, there will have two dead players who can communicate by themselves to decide the lynch.

Nightstart version: Day 1 lynch would be decided by who was killed first (meaning scum can't just kill the "most experienced" player).

For the two above, I'd make scum's win condition: Kill all town members.

Nightless version: A crazy 8:3 would be good.
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Post Post #651 (isolation #53) » Fri Jul 29, 2016 1:57 pm

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You can mod an open or a mini normal already around August 26th.
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