Micro 111: Great Expectations (Game Over)
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Micro 111: Great Expectations (Game Over)
Last edited by Timeater on Tue Jan 29, 2013 8:21 am, edited 25 times in total.watch for the eggshells- Timeater
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Rules, better read em
Last edited by Timeater on Sun Jan 20, 2013 9:29 am, edited 12 times in total.watch for the eggshells- Timeater
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Reserved: If anyone asks questions about the setup in the thread, I will post my answers here.Last edited by Timeater on Mon Jan 14, 2013 7:10 am, edited 5 times in total.watch for the eggshells- Timeater
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Excellent Flavoure: Yo so basically back n the day in china people were all unhappy and like they wanted to rebel n stuff. Or maybe it was unify i forget whatever same difference tbh. There was this big war thing, and like three major dudes were wanting power. One was Cow Cow, he was a real jerk imo because he was always mean all the time. There was other guy named Luke Bay, he was an alright dude because he was very upstanding and everyone liked him. And then there was this other spliff his name was Sunny Quinn, aka Emperor Da of Wu (look it up thats his real name) he was alright I guess but personally I was never a fan of him because he wore funny hats and I mean what is the deal with that.
Anyway, u find urselves at the start of this war and there are bad guys you must vanquish or else you will die and all will be lost. May the odds be ever in your favor as Sun Tzu once said.
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I'd want to start off with some set up spec. The game is nightless so whatever is done scum can't really stop much. Currently I'm leaning towards the loyalist should choose a person based on town consensus that the town thinks is most likely town (it's better to get him to try to clear someone then try to guilty someone and die pushing him) and claim if only about to be hammered. The person shouldn't be the prince or himself. Instead of outing either from the start the easiest work around is the person chosen most town will claim to deal with that.
As for general unless someone knows a fine way to spot a general vs goon just treat him like a goon and not complicate it. The only way the game can be won by white flag is if both goons die first so instead of focusing on not lynching the general and just scum just lynch scum normally.- redFF
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And pro it's my job to do that if you don't agree with me.
Pro and jarvis would be my choices. I wouldn't over complicate it so people I think would do well. Pro being overly logical which although I don't remember him being scum in a game with me he'd likely do fine and I've played some games with jarvis.- redFF
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In post 13, redFF wrote:How about we lynch gnr before he can post?
That gives us like 3 days.Come see me in the Great American Melodrama in Oceano- Mehdi2277
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In post 18, Mehdi2277 wrote:I'm not against mass claiming but I'd want it decided first before having the two town prs claim and to wait a couple of pages so interactions between town prs and everyone else actually matter some.
?
Explain this to me, you want to find connections between town PRs?Come see me in the Great American Melodrama in Oceano- Mehdi2277
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Town prs to everyone else. If they claim now then what people say to them from scum perspective would be no point suspecting or pushing them and town wise trust them. Both look close enough to the same that any associations between town prs and the other 7 players don't help. On the other hand stall it 5 pages and the way people treat someone later confirmed town has some meaning.- redFF
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