Micro 167: Won't You Be My Neighbor? (Game over)

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Micro 167: Won't You Be My Neighbor? (Game over)

Post Post #0 (ISO) » Wed Apr 24, 2013 5:01 pm

Post by saulres »

Game Rules


Spoiler: General Rules, I didn't bother to edit them for this setup. Deal with it.
  1. The site-wide rules apply. Read them and then do not break them. Some of them are so important they're listed here as well, because redundancy is your friend.
  2. The site-wide rules apply. Read them and then do not break them. Some of them are so important they're listed here as well, because redundancy is your friend.
  3. Play to win. Most players want to win legitimately, don't ruin their enjoyment by playing against your wincon.
  4. If you have the ability to edit or delete your posts in this thread, don't do it. If there is a problem with a post, such as incorrect formatting, ask me in the thread to fix it for you.
  5. Do not quote anywhere any PMs between you and me (including role PMs), or quicktopics, or anything else that originated outside of the game thread. This includes PM timestamps. Paraphrasing is allowed. If in doubt, ask.
  6. Do not use cryptography, invisible text, tiny text, or anything like that.
  7. Do not impersonate or pretend to be the moderator. Blue is my color, don't use it or anything close to it.
  8. Unless the moderator has specifically told you it is allowed, do not talk about this game outside of this game thread until I have announced that the game is over.
  9. Do not bring outside factors into this game. This includes, among other things, making bets, promises of real life rewards, etc.
  10. Do not use any form of provable randomness. Claiming you rolled dice and acting on that is fine. Using dice tags is not.
  11. Pretending to break a rule will be treated the same as breaking the rule. It's up to my discretion whether I think you pretended to break or rule or not, so if you're not sure, ask first.
  12. We're all here to have fun. Tempers may flare, but avoid personal attacks and keep it civil. I will have very little tolerance if someone complains about the way you're talking to them.
  13. Breaking one of these rules may, at my discretion, result in a modkill. If you are modkilled, you will become a Neutral Survivor, and thus automatically lose. Modkilling may or may not end the game day.
  14. I reserve the right to change the rules. Rule changes will be updated here as well as posted in thread.
  15. If you are dead, that is it. Do not post. Not even a "Bah" post.

  16. If I happen to not be online but you know the game is over (for example, if scum get a quicklynch in during LyLo), please let me post the final scene before revealing the ending or otherwise discussing the game.


Spoiler: Voting Rules
  1. Votes must be bolded, and in the format of
    VOTE: Player
    , using either the bold or the vote tags. Abbreviations, missing punctuation, and misspellings will be accepted as long as it is obvious to me who is being voted for. If I perceive it as a vote, it counts as a vote.
  2. Unvoting is nice, but is not necessary.
  3. You may vote to No Lynch, that requires the same number of votes as a lynch vote.
  4. Once a majority of votes is reached (# of players / 2 + 1, rounded down), that person is lynched.
  5. All living players, including the lynchee, may continue to post until I lock the thread.


Spoiler: Activity Rules. Read these, I'm anal about them. :!: :!: :!:
  1. If a player goes 48 real life hours without posting, I will prod them. Prods will be announced in thread. You can ask for a prod if you want but odds are I'll have beaten you to it.
  2. If a player does not respond to their prod within 24 real life hours, or is prodded three times in total within the game, I will seek a replacement. If the player comes back before a replacement is found I may allow them to continue. If it is night and there is only one scum left in the game, I
    will
    extend the deadline until a replacement is found and can be given time to catch up (usually 24 hours). Other extensions will be dealt with on a case-by-case basis.
  3. If you will be V/LA, please alert me in the thread. Don't PM me, don't post in the V/LA thread, post in
    this
    thread. Otherwise I'll probably prod and possibly replace you.
  4. The 48 hours on the weekends count as 24 hours for activity.
  5. See Deadline Rule 4 for additional information


Deadlines

Unspoilered so they're easy to reference.
  1. Day one will have a deadline of
    fourteen
    real life days. Subsequent days will have a deadline of
    seven
    real life days. But see #4.
  2. In the event deadline is reached before a lynch has occurred, a No Lynch occurs.

  3. Each night will have a deadline of
    two
    real life days. I reserve the right to end night early if I receive actions or "end night" PMs from all players before the deadline.
  4. The 48 hours on the weekends count as 24 hours for activity.



Players
(bold means confirmed, *=prod)
Player A: Human Destroyer

Player B: JasonWazza

Player C: ArcAngel9

Player D: Lincolm

Player E: Syryana



Spoiler: Living
See: Dead


Spoiler: Dead
Scroll down to post 11


Last edited by saulres on Fri Apr 26, 2013 6:23 pm, edited 9 times in total.
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Post Post #1 (ISO) » Wed Apr 24, 2013 5:12 pm

Post by saulres »

Won't You Be My Neighbor




Setup

4
town
with a win condition of "You win when you have lynched the scum."
1
scum
with a kill every night and a win condition of "You win when you and one townie are the only ones left alive."

Mechanics

Every possible player pairing is given a private QT which they may post in at any time, including pre-game and night. These QTs will be made public at the end of the game. Decency in speaking to each other must be adhered to in the QTs the same way they'd need to be in the thread.

You may not post in this thread other than to make one or more of the following:
1) A vote
2) An unvote
3) A declaration of V/LA.

Explaining your vote in thread, even during RVS should you choose to do one, is a no-no.

Once you're dead, no more posting in your QTs. I'll probably lock them if I remember.

The game will start once I see that four have confirmed.
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Post Post #2 (ISO) » Thu Apr 25, 2013 3:11 am

Post by saulres »

"The Bible tells us to love our neighbors, and also to love our enemies; probably because generally they are the same people." -- Gilbert K. Chesterton

Vote Count 1.0


[L-3] Human Destroyer -
[L-3] JasonWazza -
[L-3] ArcAngel9 -
[L-3] Lincolm -
[L-3] Syryana -

Not voting: Human Destroyer, JasonWazza, ArcAngel9, Lincolm, Syryana


With 5 alive it takes 3 to lynch.

Deadline: (expired on 2013-05-09 10:11:48)

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Post Post #3 (ISO) » Thu Apr 25, 2013 3:22 am

Post by Lincolm »

Vote : Syryana
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Post Post #4 (ISO) » Thu Apr 25, 2013 3:49 am

Post by ArcAngel9 »

VOTE: Syryana
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Post Post #5 (ISO) » Thu Apr 25, 2013 3:57 am

Post by Syryana »

VOTE: AA9
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Post Post #6 (ISO) » Thu Apr 25, 2013 7:07 am

Post by Human Destroyer »

VOTE: JasonWazza
Are you ready for this?
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Post Post #7 (ISO) » Thu Apr 25, 2013 8:42 pm

Post by JasonWazza »

VOTE: Lincolm
Returning win rate: 4/1, 80%
In the process of creating a game to mod, we will see what it holds.
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Post Post #8 (ISO) » Fri Apr 26, 2013 3:09 am

Post by saulres »

"The correlative to loving our neighbors as ourselves is hating ourselves as we hate our neighbors." -- Francis Bacon

Vote Count 1.1


[L-1]
Syryana - Lincolm, ArcAngel9
[L-2] ArcAngel9 - Syryana
[L-2] JasonWazza - Human Destroyer
[L-2] Lincolm - JasonWazza
[L-3] Human Destroyer -

Not voting: No one


With 5 alive it takes 3 to lynch.

Deadline: (expired on 2013-05-09 10:11:48)

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Post Post #9 (ISO) » Fri Apr 26, 2013 4:35 am

Post by ArcAngel9 »

Unvote

VOTE: Lincolm
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Post Post #10 (ISO) » Fri Apr 26, 2013 11:33 am

Post by Syryana »

VOTE: Lincolm
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Post Post #11 (ISO) » Fri Apr 26, 2013 11:55 am

Post by saulres »

There are far too many Google responses when you search for "hammer neighbor" :(

Vote Count 1.2


LYNCH!
Lincolm - JasonWazza, ArcAngel9, Syryana
[L-2] Syryana - Lincolm
[L-2] JasonWazza - Human Destroyer
[L-3] ArcAngel9 -
[L-3] Human Destroyer -

Not voting: No one


With 5 alive it takes 3 to lynch.

Deadline: (expired on 2013-05-09 10:11:48) <-Left for historical purposes



Lincolm has been lynched.

He was
the scum!


Town
wins!

This game had more setup time than play time LOL.

I'll post the QTs later.
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Post Post #12 (ISO) » Fri Apr 26, 2013 12:10 pm

Post by Syryana »

Well, that was interesting.
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Post Post #13 (ISO) » Fri Apr 26, 2013 12:15 pm

Post by saulres »

Some things worked as I expected (confusion in the QTs thanks to *coughJasoncough* misinterpreting what someone else said) but it was hampered by a lurker. And the lurker drew the scum role :(

Would love feedback on your thoughts about the playability, since I'm going crazy and running it again, only more complicated. I do think multiple scum would help.
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Post Post #14 (ISO) » Fri Apr 26, 2013 12:25 pm

Post by ArcAngel9 »

WOW, that was great!!!
my guess was right that he is scum for his lame calculation!! ha ha

Great game Saulres, thanks for hosting this game. very nice concept :)
Bring these type of games more and i ll be there fore sure to join :)
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Post Post #15 (ISO) » Fri Apr 26, 2013 12:26 pm

Post by ArcAngel9 »

In post 13, saulres wrote:Some things worked as I expected (confusion in the QTs thanks to *coughJasoncough* misinterpreting what someone else said) but it was hampered by a lurker. And the lurker drew the scum role :(

Would love feedback on your thoughts about the playability, since I'm going crazy and running it again, only more complicated. I do think multiple scum would help.
Yes i agree, especially multiple scum with their own win condition though.
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Post Post #16 (ISO) » Fri Apr 26, 2013 12:28 pm

Post by ArcAngel9 »

are you planning on posting the QT for everyone view??
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Post Post #17 (ISO) » Fri Apr 26, 2013 12:31 pm

Post by Human Destroyer »

um what okay
Are you ready for this?
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Post Post #18 (ISO) » Fri Apr 26, 2013 12:39 pm

Post by Human Destroyer »

In post 12, Syryana wrote:Well, that was interesting.
My thoughts exactly. :lol:
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Post Post #19 (ISO) » Fri Apr 26, 2013 1:27 pm

Post by Lincolm »

That was funny setup. I feel nostalgic with this quickhammer. Next time as scum I will be a lurker. :lol:

AA never get any joke lol. That was a 100% joke, I wonder why you don't get it. Next time lynch AA ASAP as scum. :lol:
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Post Post #20 (ISO) » Fri Apr 26, 2013 6:08 pm

Post by saulres »

We're still on page one? lololol

QTs

AA9 & Syryana
HD & AA9
Jason & AA9
HD & Syryana
HD & Wazza
HD & Lincolm
Jason & Syryana
AA9 & Lincolm
Jason & Lincolm
Lincolm & Syryana

And I just realized I used "Jason" when he was first and "Wazza" when he was last. Totally unintentional.
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Post Post #21 (ISO) » Fri Apr 26, 2013 7:13 pm

Post by JasonWazza »

Lol sure it was :P
Returning win rate: 4/1, 80%
In the process of creating a game to mod, we will see what it holds.
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Post Post #22 (ISO) » Fri Apr 26, 2013 7:31 pm

Post by JasonWazza »

Well that was an easy game
Returning win rate: 4/1, 80%
In the process of creating a game to mod, we will see what it holds.
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Post Post #23 (ISO) » Fri Apr 26, 2013 7:35 pm

Post by ArcAngel9 »

^ OMG, you seriously thought my scum bait theory is scummy? I ll mock you Jason :) :P
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Xena Warrior Princess, Coming Soon!!
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Post Post #24 (ISO) » Fri Apr 26, 2013 8:55 pm

Post by JasonWazza »

Yes i did think it was scummy, that reads as scum quite easily.
Returning win rate: 4/1, 80%
In the process of creating a game to mod, we will see what it holds.
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