Micro 636: Green Day UPick (Game Over)

Micro Games (9 players or fewer). Archived during the 2023 queue overhaul.
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Post Post #650 (ISO) » Sun Oct 16, 2016 8:27 am

Post by inspectorscout »

Yeah, I was surprised to see that RM was a hydra of 2 rather new players. You guys played really well.
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Post Post #651 (ISO) » Sun Oct 16, 2016 8:28 am

Post by RachMarie »

Says the guy who was in a hydra with foxbird and you two did very well too :)
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Post Post #652 (ISO) » Sun Oct 16, 2016 8:34 am

Post by inspectorscout »

Naah, we were just lucky with kuribo.

Oh and, being nightkilled night 1 is a privilege! It means you are
-obvtown
-scum fears you

So gratz!
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Post Post #653 (ISO) » Sun Oct 16, 2016 8:39 am

Post by RachMarie »

thanks lol sounds like it was more mastin being afraid of jiffy though LOL

Although I admit I did pretty darned good in Mastin's game. I channeled my inner Nicholas since she provided so much flavor it was not hard to do.
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Post Post #654 (ISO) » Mon Oct 17, 2016 2:11 am

Post by Xkfyu »

In post 650, inspectorscout wrote:Yeah, I was surprised to see that RM was a hydra of 2 rather new players. You guys played really well.
Thanks for that.
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Post Post #655 (ISO) » Mon Oct 17, 2016 2:52 am

Post by Antihero »

hysterical cop would be an awesome role in a large

i might have to steal that....
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Post Post #656 (ISO) » Mon Oct 17, 2016 2:55 am

Post by inspectorscout »

You're so heartless!

/pun
But I know,
At the end...
Remind me of the fool I really am.


Am Zaphkael now.
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Post Post #657 (ISO) » Mon Oct 17, 2016 3:28 am

Post by Antihero »

Image
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Post Post #658 (ISO) » Mon Oct 17, 2016 10:50 am

Post by mastin2 »

In post 627, Shadow_step wrote:Scum lost the game when they decided to kill OTP over us N1.
Bluntly, the game would have ended D2 if we hadn't.

Majiffy knows how to read us.
He also is charismatic.

In the rare instances he doesn't look town, he has RachMarie to go all obvtown on everyone, as if the D1 last-second hammer on scum wasn't enough. They were never getting lynched. They would have thrown their weight around. And they would have been able to tell something was off about us, because both Majiffy and RachMarie have extensive experience playing with both heads.

That kill was no mistake.

That kill is what allowed this game to not be a perfect town win.
In post 628, Shadow_step wrote:Can't believe they fell for that, tried to kill Zaph huh.
"Fell for" implies we were fooled.
We weren't.

We knew it was gonna fail, but it was literally the only option we had.
No-kill? Looks identical to a failed kill. Killing you? Lolno. Ergo, we had nothing to lose by targeting Zaph. If it went through, yay, go us. If it didn't, it wasn't like anything particularly changed.

The miscalculation we had here was in assuming ChaosOmega would jailkeep either you or Zaph. That meant killing either of you had a high failure chance, and we really needed to keep the game on evens--if the game got back onto odds, then lylo would have been unwinnable for us. So, our N3 kill HAD to succeed. And the player it was most likely to succeed on was...ChaosOmega. Had he jailed either of you, then ASP's neighborize action would have gone through and you would have seen our manipulations. (Speaking of which, totally giving permission to release.) There's a DAMN good reason ASP took so long to vote for us, and it's all in the private threads.
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Post Post #659 (ISO) » Mon Oct 17, 2016 11:17 am

Post by mastin2 »

Also, since these won't be released (as they're in our hydra PT), some excerpts:
Mara wrote:Well we gotta Look like we are trying at least, who should we kill?
mastina wrote:On The Prowl, of course.
Who else? :P

mastina wrote:We need to no-kill tonight and get the game on evens.
That might sound like it's stupid, but I just crunched the math: we lose if we don't.
If we get to five players, and then we mislynch...if we were town with a town lover, the scum would win by nightkilling us. Ergo, us surviving to 3p with A Simple Plan would be a scumclaim in the lovers. We'd be lynched, and lose.

With the game at 6p, however, a nightkill brings it down to 4p. Killing the lovers would bring it to 3p, disadvantageous to the scum.
So, if we live through the day, we absolutely MUST submit a no-kill in order to win, and pray to god that we don't get a guilty or pseudoguilty on either us or A Simple Plan.
(The Radiant Horsebells lynch was a godsend to us, because it did our job FOR us in this regard.)
mastina wrote:We have to no-kill at some point.
If need be, we LYNCH the role we want out of the game. We absolutely, 100%, have no choice in this.
(This was in response to Mara saying, on D2, we needed to kill both ChaosOmega and Kop, who she thought were investigative/clear respectively.)
mastina wrote:Well that's convenient.
Now we get to kill!
(This, obviously, after the Radiant Horsebells lynch. Which, again, did our job for us. :P)
mastina wrote:For the record: maintain plausible deniability about our claim.
I'm in the position where we might have "misread" or "misinterpreted" our claim, such that where we believe it still works, even though our actual role card makes it clear it was one-shot.
We want to keep that impression.
One, the only way town would have of knowing it's only one-shot is if they target us, defying all logic.
And two, if you don't go correcting me, then we've got that ability to claim we THOUGHT it was unlimited.

In other words: we don't want to lie and take a hard stance of, "our ability will ALWAYS loverize ANYONE who targets us".
But UNDER NO CIRCUMSTANCES do we want to tell the truth about it being one-shot.
We want people to think it can happen again. And IF (big if) someone targets us, we want people to think that we misinterpreted/misread our role PM, rather than lying.
You'll see the lie we make about this more if you read the lover thread. (I suppose also the neighborhood thread, but that's not as important.)
Mara wrote:I thought I saw something about making town think we (or you) have a game breaking strategy.
mastina wrote:In a way, I do. I explained it in the topic with ASP. It doesn't give a surefire win, but ensures that scum have a near-guaranteed loss...
...Well, if we weren't scum that is.
mastina wrote:You know, a no-lynch wouldn't actually be terrible, so long as we also no-killed.
The only person Kop can get a guilty on is us, and Kop's not going to investigate us.
There's the slightest risk that ChaosOmega jails A Simple Plan, but he's sure not gonna jail us.

Now, obviously, this wouldn't be
ideal
, since it requires trust in the town being unable to prove players actually innocent, for the possibility of 1-3 players to mislynch. (CO's jail, Kop, and CO.)

But if we no-lynch, then yeah, we're gonna no-kill and exploit the town's misplay for all its worth.

Of course, since it's not plan A, and also something that is objectively not the best town play, I'm gonna continue arguing against it, obviously.
Mara wrote:We could lynch kop and kill chaos tonight.

Make it a last minute thing since that's where others seem to be going, I would like to avoid a nolynch if possible
mastina wrote:Indeed. That's the plan.
Mara wrote:Nk, kill zaph? What?
Maybe kill rm and try to spin it as RM clearly protected one of the lovers and scum zaph must have realized it when RM said he was wrong
mastina wrote:Kill Zaph, hope it goes through, and if it doesn't, bluff big.


Those are the relevant bits.

Again, I did most of my work behind the scenes, so it's not like I was leaving Mara by herself.
Just because I was doing most of the work in threads you couldn't see doesn't mean I wasn't doing work. :P
I'm probably the main reason we had ASP fooled for so long. (Seriously, read the loverize PT.)

Butyeah.
Titus being lynched D1 made the game very incredibly difficult to win.
ASP triggering our loverize made the game virtually impossible to win.

Between those two (both of which were COMPLETELY and entirely outside of our control), I'd say we at least did decently.
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Post Post #660 (ISO) » Mon Oct 17, 2016 11:56 am

Post by RachMarie »

LOL glad you see me as obvtown can you send that memo to like multiple people in practically every game I have been in :D

I think I get lynched on D1 or D2 like 75% of the time which is why I am doing some hydrae with much better players. I will say yes I did very well in YOUR game but that was because I basically became Nicholas to the point where I actually cried when Nero shot my gf and the last wulden killed my buddy Wake.
BRAND NEW Get to know me http://forum.mafiascum.net/viewtopic.php?f=61&t=69243
Like the phoenix I am rising from the ashes
chilledtea: We played bad on day 2 when we lynched rach.

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Post Post #661 (ISO) » Wed Oct 19, 2016 1:12 pm

Post by TellTaleHeart »

The scum PT has been made public.
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Post Post #662 (ISO) » Sat Feb 11, 2017 1:37 am

Post by Radja »

"I think mafia is the only thing that makes me angrier than driving" - Cheetory6
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Post Post #663 (ISO) » Sat Apr 08, 2017 12:32 am

Post by Radja »

Bump
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