Micro 554: Star Wars uPick (Game Over)

Micro Games (9 players or fewer). Archived during the 2023 queue overhaul.
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Micro 554: Star Wars uPick (Game Over)

Post Post #0 (ISO) » Wed Nov 25, 2015 6:41 am

Post by xRECKONERx »

Image
moderated and designed by: xRECKONERx
design & review: Nobody, fuck all y'all


Spoiler: STANDING BY (Alive)
Image
[SQUAD LEADER: BB-8]
Image
[SQUAD LEADER: Attichitcuk]
Image
[SQUAD LEADER: Qui-Gon Jinn]


Spoiler: ONE WITH THE FORCE (Dead)
LYNCHED D1Image


KILLED N1Image
Image


LYNCHED D2Image


KILLED N2Image
Image


Spoiler: STRUCK DOWN (Modkilled)


Spoiler: Votecounter Settings
LIVING PLAYERSSouthern Spice
BBmolla
3dicerolling


LINKS



DEADLINE2015-12-23 15:00:00 -4.00
Last edited by xRECKONERx on Wed Dec 23, 2015 6:42 pm, edited 21 times in total.
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Post Post #1 (ISO) » Wed Nov 25, 2015 6:42 am

Post by xRECKONERx »

General Rules


1) Starting and Ending States:
All roles that can communicate at night may do during pregame. The game will end when one faction has fulfilled its win condition, unless otherwise specified.
2) Day Procedures:
Each player may discuss the game and cast a single vote at a time against people they want to lynch. Day ends when either the deadline hits or a strict majority of the votes are on one person.
3) Voting:
Votes should be in bold in order for them to count, for instance:
Vote: xRECKONERx
. You may also use the VOTE: tags if you desire. If you wish to vote for a different player, you don't need to unvote. As long as I can tell who you're voting for, I don't care if you abbreviate someone's name when you vote them.
3b) Voting Formatting:
We are using an automatic vote counter this game.
Put a colon (:) after the word "Vote".
The vote counter will miss it if you don't. Also,
use full usernames
or at least something very close. The vote counter will attempt to match an attempted vote with a playername and find the closest match, but if it's too far off, it won't count it.
Any attempt to flagrantly violate this rule to gain an advantage or fake-hammer will result in a modkill.

4) No Lynch:
As an alternative to voting for someone, you may
Vote: No Lynch
, but for it to take effect, enough players must vote No Lynch that it would be impossible to form any other majority.
5) Deadlines:
Each gameday will have a deadline of two weeks, unless I decide game issues have caused the need for an extension. I will try to keep a deadline warning in every vote count, but if I don't, it's your job to check the day start post to keep track of the deadline.
6) Mass Inactivity:
In an act of pure villainy, I may shorten the deadline if I deem the activity level is unsatisfactory. You will be warned if I want you fellows to pick up the pace before I shorten the deadline.
7) Deadline Lynches:
If no single player has enough votes for a lynch at the deadline, the result is No Lynch and the game proceeds to Night. Deadlines are there for a reason.

8) Twilight:
After someone receives the majority vote, everyone may still discuss the game, but votes and unvotes will not be considered - the person voted for by the majority will be lynched regardless. Twilight will last until I waltz in and post a death scene (which can be quite short, but never really long).
9a) Night Length and Procedures:
The topic will be locked at Night. If your Role PM specifies that you have a Night Action, you may follow the instructions on that PM to use it. Barring extenuating circumstances, nights will not last longer than 3 RL days.
9b) Accelerated Nights:
If
every living player
PMs me at night and says they wish to accelerate the night phase, I will end night phase upon receiving all actions instead of the typical 72 hour deadline.
10) Night Action Resubmission:
If you have to PM a choice to the mod (i.e. the name of someone you want to kill/protect/investigate), you may change your choice at any time during the Night by sending The Mod another PM with the new choice. The most recent choice will be honored when night ends.
11) Night Action Priority:
This game will use natural action resolution, unless otherwise stated by the mod. Specific questions about night action resolution will be referred back to this post.

12) Bolding Stuff:
Bolding
something is how you get the mod to notice it. It's that simple.
13) Mod Color:
If the mod needs to edit your post, it will be done in
bolded, green font
. Don't impersonate me, or I'll cut off your thumbs and feed them to you.
14) Activity, Prods, and Replacements:
You will be prodded if three days have passed since your last post. If I check in and you had, say, 80 hours of inactivity but you've since posted, you will not be issued a prod... but I check in pretty frequently. If you are prodded three times or do not respond to a prod within 24 hours (meaning posting in thread), you will be replaced (and probably blacklisted).
14b) Vacation / Limited Access:
Real life comes up and mafia games take a long time. If you're going to be inactive for an extended amount of time, feel free to post a
V/LA
in thread. However, in order for the V/LA to be recognized, please be sure to set your inactivity in your UCP (User Control Panel -> Vacation / Limited Access tab) as prods/activity checks are done from the Activity Overview.
15) Hydra requirements:
Usually, hydras are banned from my games. If they are allowed, I do
not
tolerate excessive account slipping. There's no hard and fast number or ratio on this, but don't be surprised if you get force-replaced if you can't seem to ever post from the right account.
16) "Bah!" Posts:
If your player slot is killed off, it's probably because people don't want you around. Unless your role specifically states you can keep talking/voting/playing Monopoly with me, you are allowed one informationless "bah" post and then scram til endgame. Special mechanics can of course overlap.
17) Outside Discussion:
Don't discuss this game outside of this thread with anyone unless your Role PM lets you do otherwise.
18) Post Editing:
Editing or deleting posts is not allowed (and usually not possible). Doublepost with your changes instead. I will modkill for a single abuse of this rule.
19a) Mod and PM quoting:
For role PMs, If you quote it, you will be modkilled. You can send me the reformulation (I'm pretty loose with reformulation) and I will tell you if posting it is allowed or if it needs further modifications. If you quote a PM from me, you will be terminated (barring questions about rules or something). I would advise avoiding discussion related to role PM wording as that's a quick way for a flurry of modkills to hit the game.
19b) QTs and Private Communication:
If it is a moderator provided method of communication (i.e., neighbor QT, or masons who use AIM) do not quote it in the thread. Obviously, do not provide links to the QT in any way shape or form.
20) Modkills:
Breaking any of the above rules (or flagrantly violating Rule 16) will result in you getting modkilled. Modkills can be retroactive. If a living player breaks any of these rules, the day may or may not end, depending on what would disadvantage that player's faction the most. In addition, getting modkilled results in an instant loss for that player, along with my general hatred. In short, follow the rules, don't be a dick.
21) Small/Invisible text:
You may use smaller text if it amuses you, as long as it's not meant to bypass a rule. As in, no hidden messages or shit like that. Don't use cryptology (breadcrumbs are fine). I will fuck you up for fucking with my game.

22) Win Mentality:
Play to win.
23) Policy:
Have fun. Or else. And remember, it's a game - keep it classy and don't take things personally; everyone's doing what they have to to win.
24) Setup Design:
This is a uPick. The game was designed as follows:
  • Players submit 3 choices of characters
  • I design roles for each character option. Duplicate characters received the same roles.
  • List of 9 players is plugged into Random.org to determine alignments.

As such, game balance is not
guaranteed
, though I did try to design with as much balance as possible before randomizing alignments.
25) Flavor:
Characters are generally linked to the roles I've designed for them, but some of it may not hold up to extreme scrutiny.

Game Mechanics

  • Every player slot has a "callsign" and selected a Squad Leader from their list of three roles/characters.
  • Squad Leaders are the only "active" character/role, and only their ability may be used.
  • At night, in lieu of taking an action, a player may elect to instead submit a
    Swap Squad Leader
    action. This will freeze them from taking actions for that night/the following day, but will set a new character/role from their original list as the new leader. This action takes immediate priority and resolves before all others, including blocks & kills.
  • When a player is lynched or nightkilled, their entire Squadron leaves the game.
  • Some roles may interact directly with individual characters within a Squadron, while some roles interact with entire Squadrons. If you're unsure of how a role interacts with the game, please PM me ASAP so I can clarify.
Last edited by xRECKONERx on Wed Nov 25, 2015 7:04 am, edited 1 time in total.
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Post Post #2 (ISO) » Wed Nov 25, 2015 7:03 am

Post by xRECKONERx »

Squadron PMs are out. Players have (expired on 2015-11-26 14:03:55) to select a squadron leader.
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Post Post #3 (ISO) » Wed Nov 25, 2015 9:11 am

Post by xRECKONERx »

Image
[SQUAD LEADER: BB-8]
Image
[SQUAD LEADER: Kanan Jarrus]
Image
[SQUAD LEADER: Mortis Son]
Image
[SQUAD LEADER: Attichitcuk]
Image
[SQUAD LEADER: Chewbacca]
Image
[SQUAD LEADER: Lando Calrissian]
Image
[SQUAD LEADER: Boba Fett]
Image
[SQUAD LEADER: Han Solo]
Image
[SQUAD LEADER: Greedo]
Last edited by xRECKONERx on Thu Nov 26, 2015 3:25 pm, edited 1 time in total.
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Post Post #4 (ISO) » Thu Nov 26, 2015 3:16 pm

Post by xRECKONERx »

OP updated with Squadron setups!

That means it is now Day 1! Deadline will be (expired on 2015-12-10 16:00:00).
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Post Post #5 (ISO) » Thu Nov 26, 2015 3:18 pm

Post by 3dicerolling »

VOTE: Firebringer
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Post Post #6 (ISO) » Thu Nov 26, 2015 3:31 pm

Post by Fro99er »

Happy turkey day

VOTE: Firebringer
"I officially announce Fro99er the king of guilties because this is the second time he has guiltied a slot I was really unsure about.
Heil King Froggo.
Ribbit ribbit." -Transcend
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Post Post #7 (ISO) » Thu Nov 26, 2015 3:31 pm

Post by herrcombs »

VOTE: AJ the Epic

You should learn to pay your debts to Jabba.
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Post Post #8 (ISO) » Thu Nov 26, 2015 3:51 pm

Post by BBmolla »

VOTE: Firebringer
Come see me in the Great American Melodrama in Oceano
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Post Post #9 (ISO) » Thu Nov 26, 2015 3:54 pm

Post by Fro99er »

L-2
"I officially announce Fro99er the king of guilties because this is the second time he has guiltied a slot I was really unsure about.
Heil King Froggo.
Ribbit ribbit." -Transcend
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Post Post #10 (ISO) » Thu Nov 26, 2015 5:03 pm

Post by Aronis »

VOTE: Firebringer
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Post Post #11 (ISO) » Thu Nov 26, 2015 6:13 pm

Post by xRECKONERx »

Official Vote Count


Firebringer
(4): 3dicerolling, Fro99er, BBmolla, Aronis
Aj The Epic
(1): herrcombs

Not Voting
(4): southern spice, Guyett, Aj The Epic, Firebringer

With 9 alive, it takes 5 to lynch.

Deadline
: (expired on 2015-12-10 16:00:00)
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Post Post #12 (ISO) » Thu Nov 26, 2015 6:35 pm

Post by Aj The Epic »

In post 7, herrcombs wrote:VOTE: AJ the Epic

You should learn to pay your debts to Jabba.


Pretty sure you have a 3rd party motive to kill me...

VOTE: bbmola
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Post Post #13 (ISO) » Thu Nov 26, 2015 6:45 pm

Post by BBmolla »

AJ you should hammer Firebringer
Come see me in the Great American Melodrama in Oceano
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Post Post #14 (ISO) » Thu Nov 26, 2015 6:57 pm

Post by Southern Spice »

hey guys

wats going on
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Post Post #15 (ISO) » Thu Nov 26, 2015 6:58 pm

Post by Southern Spice »

In post 13, BBmolla wrote:AJ you should hammer Firebringer


why shld he do that molla
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Post Post #16 (ISO) » Thu Nov 26, 2015 7:18 pm

Post by Southern Spice »

cos I am in no way ready for this day to end.
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Post Post #17 (ISO) » Thu Nov 26, 2015 7:40 pm

Post by Aj The Epic »

Diceroller is apparently only able to talk to the mod (chewbacca and all). Han can translate, I think?

Essentially, reck pm'd me with Chewie/Dice (I think it's him saying it) that "he chose the post restriction because he likes chewie/wookies" (paraphrased). Dunno if he votes in thread so no rvs from him so far as I can tell.
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Post Post #18 (ISO) » Thu Nov 26, 2015 7:41 pm

Post by Aj The Epic »

Also I'm not Ika, so no hammer.
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Post Post #19 (ISO) » Fri Nov 27, 2015 12:30 am

Post by Firebringer »

So, this game started thats cool.
I got 4 votes on me. Even cooler.

I am going with no RVS, because why not?

:)
Show
"You are the Joker of mafia players" - Oversoul
"last time I was scum with Firebringer
his first post in the scum PT was "yes I rolled scum!"
I decided to post "haha just don't post that in the main thread", but to get up to date on the main thread first.

His first post in the main thread was "yes I rolled scum!" -popsofctown
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Post Post #20 (ISO) » Fri Nov 27, 2015 1:35 am

Post by Guyett »

Urge to hammer is there but I prefer this

VOTE: Aronis
I think a lot about meteors. The purity of them. Boom! The end. Start again. The world made clean for the new man to rebuild.
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Post Post #21 (ISO) » Fri Nov 27, 2015 2:50 am

Post by Southern Spice »

How you doin', Guyett.

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- Papa Zito
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Post Post #22 (ISO) » Fri Nov 27, 2015 2:54 am

Post by Southern Spice »

so aj is town. yaye!
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Post Post #23 (ISO) » Fri Nov 27, 2015 5:57 am

Post by herrcombs »

In post 22, Southern Spice wrote:so aj is town. yaye!


How did you come to that conclusion?
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Post Post #24 (ISO) » Fri Nov 27, 2015 6:23 am

Post by Aronis »

In post 20, Guyett wrote:Urge to hammer is there but I prefer this

VOTE: Aronis

:(
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