Micro 568 - Coordination Mafia (Game over)

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Post Post #350 (ISO) » Sat Feb 06, 2016 1:10 pm

Post by Ricastle »

I cannot adequately express how utterly ashamed I am of those last three days' play. Watching that unfold was simply gut-wrenching.

Lynching RC without letting him do anything was one of the dumbest things I've ever seen.

Accountant was obviously scum there. 'fmpov' in the most timid way possible is absolutely not town. No idea why you think he played well there at all Kaboose.

The main problem, though, was the complete lack of coherency among the town at any point in the game. The only reason we got so much as one scum lynched was because they were in a similar boat.
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Post Post #351 (ISO) » Sat Feb 06, 2016 1:37 pm

Post by Kaboose »

I looked more at how Accountant and Bro scum hunted D1 and D2. I felt Bro just voted reluctantly and Accountant actually found scum.
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Post Post #352 (ISO) » Sat Feb 06, 2016 2:23 pm

Post by BROseidon »

In post 348, IceGuy wrote:I believe I owe town an apology; this game was clearly tilted towards scum. If a similar setup should be run again, I think there should be either more town players, fewer scum players or a lot more town PRs.


6-3 is absolutely terrible, and I'm a little surprised you didn't realize that.
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Post Post #353 (ISO) » Sat Feb 06, 2016 2:29 pm

Post by BROseidon »

Also, kaboose, you need to slow down and look at how to improve your play. You felt on a very similar level here as you did in EPL, which was a pretty long time ago.
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Post Post #354 (ISO) » Sat Feb 06, 2016 4:26 pm

Post by Accountant »

No idea why I didn't get lynched on policy for lynching 2 scum in a row - this setup encourages bussing.
There's nothing that says that a fake can't beat the real thing.

You must not imagine that for beings like you and us there can be laughter. The low men laugh, and we envy them. But for us, the higher ones, there is no laughter, only an unending vigil, purely serious, stretching on into the night.
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Post Post #355 (ISO) » Sat Feb 06, 2016 4:35 pm

Post by RadiantCowbells »

No idea why I was basically told not to bother catching up when I replaced in.

PC was obvious town as well.
2019 stats: Town WR 76.7%, overall WR 81.667%, 1 scum defeat involving a major mod error in lylo vs 8 scum wins.
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Post Post #356 (ISO) » Sat Feb 06, 2016 6:26 pm

Post by Accountant »

I agree: he was obvtown.
There's nothing that says that a fake can't beat the real thing.

You must not imagine that for beings like you and us there can be laughter. The low men laugh, and we envy them. But for us, the higher ones, there is no laughter, only an unending vigil, purely serious, stretching on into the night.
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Post Post #357 (ISO) » Sat Feb 06, 2016 6:27 pm

Post by RadiantCowbells »

Well, that's what happens when your PRs are assigned to TheCow and NotMafia.
2019 stats: Town WR 76.7%, overall WR 81.667%, 1 scum defeat involving a major mod error in lylo vs 8 scum wins.
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Post Post #358 (ISO) » Sat Feb 06, 2016 6:28 pm

Post by RadiantCowbells »

This would be better runs as 4/9 imo.
2019 stats: Town WR 76.7%, overall WR 81.667%, 1 scum defeat involving a major mod error in lylo vs 8 scum wins.
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Post Post #359 (ISO) » Sat Feb 06, 2016 9:16 pm

Post by IceGuy »

In post 352, BROseidon wrote:
In post 348, IceGuy wrote:I believe I owe town an apology; this game was clearly tilted towards scum. If a similar setup should be run again, I think there should be either more town players, fewer scum players or a lot more town PRs.


6-3 is absolutely terrible, and I'm a little surprised you didn't realize that.


There isn't really data on games where scum does not have private communication.
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Post Post #360 (ISO) » Sat Feb 06, 2016 10:34 pm

Post by Accountant »

In post 357, RadiantCowbells wrote:Well, that's what happens when your PRs are assigned to TheCow and NotMafia.

hahahaha

That's mean
There's nothing that says that a fake can't beat the real thing.

You must not imagine that for beings like you and us there can be laughter. The low men laugh, and we envy them. But for us, the higher ones, there is no laughter, only an unending vigil, purely serious, stretching on into the night.
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Post Post #361 (ISO) » Sat Feb 06, 2016 10:34 pm

Post by Accountant »

Honestly I'm impressed at Ricastle catching trivium's slip
There's nothing that says that a fake can't beat the real thing.

You must not imagine that for beings like you and us there can be laughter. The low men laugh, and we envy them. But for us, the higher ones, there is no laughter, only an unending vigil, purely serious, stretching on into the night.
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Post Post #362 (ISO) » Sun Feb 07, 2016 1:11 am

Post by Kaboose »

In post 353, BROseidon wrote:Also, kaboose, you need to slow down and look at how to improve your play. You felt on a very similar level here as you did in EPL, which was a pretty long time ago.


I didn't make it out of D1 in EPL..
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Post Post #363 (ISO) » Sun Feb 07, 2016 4:13 am

Post by BROseidon »

In post 359, IceGuy wrote:
In post 352, BROseidon wrote:
In post 348, IceGuy wrote:I believe I owe town an apology; this game was clearly tilted towards scum. If a similar setup should be run again, I think there should be either more town players, fewer scum players or a lot more town PRs.


6-3 is absolutely terrible, and I'm a little surprised you didn't realize that.


There isn't really data on games where scum does not have private communication.


That really doesn't matter that much relative to town losing in 2 mislynches.
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Post Post #364 (ISO) » Sun Feb 07, 2016 4:14 am

Post by BROseidon »

Like town literally had to lynch correctly more than mislynch.

Regardless of private communication, that will literally never happen.
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Post Post #365 (ISO) » Sun Feb 07, 2016 5:37 am

Post by IceGuy »

In post 363, BROseidon wrote:
That really doesn't matter that much relative to town losing in 2 mislynches.


It's two mislynches and two coordinated kills between three people.
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Post Post #366 (ISO) » Sun Feb 07, 2016 5:59 am

Post by BROseidon »

In post 365, IceGuy wrote:
In post 363, BROseidon wrote:
That really doesn't matter that much relative to town losing in 2 mislynches.


It's two mislynches and two coordinated kills between three people.


Not really, since each time town lynches scum it becomes easier for scum to land the kill. Here's the two extreme scenarios that can happen assuming that any scum group larger than 1 person always misses (so most favorable to town):

This game: lynch scum day 1, lynch scum day 2. 2 mislynches and lose.
Town really sucks: Lynch town day 1, lynch town day 2, lynch town day 3 - 3 mislynches and lose, 2 if scum quick hammer day 2 and coordinate a target.

No matter what, you've set up a game where town loses unless they lynch scum
literally more than they lynch town
, which is really, really unfair. We lynched scum 50% this game and still lost. This could have been balanced by giving town much better power (full doc instead of a bg + a cop instead of a tracker), but then you just make a really swingy setup. Going with 2 scum and limited town power would have been a much better option (that said, I think this concept in general is better suited for a 13-15p game so that lynching 1 scum doesn't end it. 11:4 would probably be ideal).
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Post Post #367 (ISO) » Sun Feb 07, 2016 6:01 am

Post by BROseidon »

In post 357, RadiantCowbells wrote:Well, that's what happens when your PRs are assigned to TheCow and NotMafia.


TheCow double-investiaging not_mafia instead of using one of those investigates on literally anyone else may have actually cost town the game (if the second person targeted had been Ricastle it wouldn't have mattered). Having a result on me, PC, or Accountant would have made the game very different.
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Post Post #368 (ISO) » Sun Feb 07, 2016 6:03 am

Post by BROseidon »

In post 362, Kaboose wrote:
In post 353, BROseidon wrote:Also, kaboose, you need to slow down and look at how to improve your play. You felt on a very similar level here as you did in EPL, which was a pretty long time ago.


I didn't make it out of D1 in EPL..


I just reread EPL and completely had misremembered how you played there (was mixing you up with BBT for some reason).
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Post Post #369 (ISO) » Sun Feb 07, 2016 6:43 am

Post by RadiantCowbells »

In post 367, BROseidon wrote:
In post 357, RadiantCowbells wrote:Well, that's what happens when your PRs are assigned to TheCow and NotMafia.


TheCow double-investiaging not_mafia instead of using one of those investigates on literally anyone else may have actually cost town the game (if the second person targeted had been Ricastle it wouldn't have mattered). Having a result on me, PC, or Accountant would have made the game very different.


Plus speedlynching me.

Just generally both are extremely poor town players.

And they're not poor town players in the sense of they're bad scumhunters or they look scummy; I can handle that. They just don't even fucking try as town and make terrible lynches without making an effort and then blame the people they lynch. Cow quickhammered me when I was cop in our last game.
2019 stats: Town WR 76.7%, overall WR 81.667%, 1 scum defeat involving a major mod error in lylo vs 8 scum wins.
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Post Post #370 (ISO) » Sun Feb 07, 2016 6:57 am

Post by Kaboose »

Mod, how would the tracker have worked? Say N1 if all three scum were alive and picked different players, but tracker tracked one of them?
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Post Post #371 (ISO) » Sun Feb 07, 2016 6:59 am

Post by IceGuy »

In post 370, Kaboose wrote:Mod, how would the tracker have worked? Say N1 if all three scum were alive and picked different players, but tracker tracked one of them?


From the role PM:

(A Mafia player will only be considered "visiting" another player with his kill suggestion if that player is actually killed.)
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Post Post #372 (ISO) » Sun Feb 07, 2016 7:22 am

Post by RadiantCowbells »

Oh and yeah, this setup was ridiculously imbalanced.

Just thought I should mention it.

Even if it was nightless it was imbalanced.
2019 stats: Town WR 76.7%, overall WR 81.667%, 1 scum defeat involving a major mod error in lylo vs 8 scum wins.
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Post Post #373 (ISO) » Sun Feb 07, 2016 7:33 am

Post by IceGuy »

In retrospect, this should've been a 13-player Mini.
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Post Post #374 (ISO) » Sun Feb 07, 2016 9:45 am

Post by Kaboose »

So if all three had submitted the same name, and the tracker tracked any of them he would have gotten a result?
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