[B20] Serial Killer PT

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[B20] Serial Killer PT

Post Post #0 (ISO) » Tue Jan 19, 2016 6:52 am

Post by Marquis »



MONDAY.
THE BULGE.

DAY SERIAL KILLER 1-SHOT COMMUTER.


You have no partners, but I've given you this PT to use as you wish at any time - submit actions (in bold), take notes, partake in confessional, etc.

Users with access:


  • The Bulge


  • Marquis (mod)
  • Equinox (listmod)
  • AngryPidgeon (reviewer)
  • Ether (reviewer)
  • fferyllt (reviewer)


This thread will be made public at game end unless requested otherwise.
Last edited by Marquis on Mon Feb 01, 2016 8:51 am, edited 1 time in total.
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Post Post #1 (ISO) » Wed Jan 20, 2016 3:40 pm

Post by The Bulge »

Thinking of an early RC kill. Nothing personal against the guy but he's made a couple games unbearable for me in the past. Kinda selfish and not super strategic but hey I'm self-aligned! Probably gonna delay it so I'll be asleep when it happens though. I'd love to not have to react to a daykill right away.

Kill RadiantCowbells whenever you're up tomorrow morning.
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Post Post #2 (ISO) » Wed Jan 20, 2016 3:46 pm

Post by Marquis »

In post 1, The Bulge wrote:
Kill RadiantCowbells whenever you're up tomorrow morning.


I was going to be a stick in the mud and reject this saying you needed to submit a specific time, but seeing as it's essentially the same as what would be processed if you submitted while I was asleep, it's fine.

Kill on RadiantCowbells received for when I wake up tomorrow (Thursday).
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Post Post #3 (ISO) » Wed Jan 20, 2016 3:55 pm

Post by The Bulge »

Yea that's what I figured lol
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Post Post #4 (ISO) » Wed Jan 20, 2016 5:39 pm

Post by Marquis »

Also for future reference, you can't "lynch" anyone by means of reducing the lynch threshold. If a player would be lynched because the number of votes to lynch suddenly decreased, the last vote will be removed instead.
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Post Post #5 (ISO) » Sun Jan 24, 2016 9:02 am

Post by Marquis »

It's Night 1. You have ~24 hours.
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Post Post #6 (ISO) » Sun Jan 24, 2016 9:18 am

Post by The Bulge »

Commute
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Post Post #7 (ISO) » Sun Jan 24, 2016 9:19 am

Post by Marquis »

In post 6, The Bulge wrote:
Commute


Action received.
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Post Post #8 (ISO) » Mon Jan 25, 2016 9:03 am

Post by Marquis »

You have 0 shots of commute left.

Day 2 is beginning.
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Post Post #9 (ISO) » Mon Jan 25, 2016 8:33 pm

Post by The Bulge »

Kill davesaz at noon EST
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Post Post #10 (ISO) » Mon Jan 25, 2016 8:34 pm

Post by The Bulge »

I really do think nos is mafia, and I think I can strongarm his lynch, especially with a dave kill.
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Post Post #11 (ISO) » Mon Jan 25, 2016 8:36 pm

Post by The Bulge »

with my commute gone I want to get rid of scum asap. normally i would wait longer so the town wouldn't start sk-hunting but that's clearly happening already whether i like it or not.
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Post Post #12 (ISO) » Mon Jan 25, 2016 8:40 pm

Post by Marquis »

In post 9, The Bulge wrote:
Kill davesaz at noon EST


Action received.
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Post Post #13 (ISO) » Thu Jan 28, 2016 8:06 am

Post by Marquis »

It's Night 2. You have ~24 hours (to do nothing).
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Post Post #14 (ISO) » Fri Jan 29, 2016 8:15 pm

Post by The Bulge »

Kill 3dicerolling


¯\_(ツ)_/¯
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Post Post #15 (ISO) » Sat Jan 30, 2016 5:09 am

Post by Marquis »

Received.
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Post Post #16 (ISO) » Sun Jan 31, 2016 9:40 am

Post by The Bulge »

Scary shit ughhhh i really didn't want to clear the second scummy yet :<

I doubt I'll make it past today gg but if i do I'm gonna keep xtoxm alive and try to swing a lynch his way

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