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DeathNote
DeathNote
Mafia Scum
DeathNote
Mafia Scum
Mafia Scum
Posts: 4913
Joined: July 13, 2009
Location: Texas
Post
Post #5682 (isolation #0) » Fri Dec 19, 2014 8:06 pm
Postby DeathNote »
Heyo, I am playing magic casually and really enjoy commander right now.
Any suggestions for some good cheap Angel cards/ Equipment? Equipment because I want to make a fun tiny leaders deck with them plus they would fit into the white deck I bought and Angels because I enjoy the theme and want to make a standard with it.
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Post #6064 (isolation #3) » Thu Apr 16, 2015 8:40 pm
Postby DeathNote »
I am terrible at Magic other then Limited events in which case I can usually finish 2-1 or 3-1, don't win them too often but I get lucky sometimes. I pulled an Ugin and Deathmist Raptor yesterday but honestly... I think I should just trade them.
I am terrible at trades though and don't know how to go about doing things with it. Mostly I am just lazy and don't care about my cards so they are all stored in box containers. Whats the best way to get value out of value pulls? Should I just trade them away while Standard makes them worth something and try to snag up as many lands as I can? Fetches don't go down in value right?
This deck is hilarious to play and I am doing decent with it but no idea how to make it actually competitive for me. I get crushed by Atarka red every time and usually draw the other games.
My current attempt at a standard deck. I tried hard to come up with something new and wanted to play something fun. It really can ramp up hangarbacks which is cool but not really meant to be the win con. Tokens spam with emeria and landfall is what does it with maybe the help of the dragons.
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Post #6708 (isolation #19) » Fri Dec 11, 2015 8:22 pm
Postby DeathNote »
After playing a couple games with the deck, it obviously suffers from not having any removal so that should be in the sideboard or even mainboard and take out counters to put in side board. I did manage to play a dragonlord D and have a blue left over to counter any removal they would put out on their turn. It worked out pretty well.
Hangarback was wonderful as per normal forcing my opponent to side in lots of enchantment removal to deal with him the other games. I have to keep that in mind when placing counters from kazandu that they are better off on herald or tokens because the hangarback could be exiled at any moment.
I think I will only run three of for the heralds and put in a Q-field to help remove anything that is hard to deal with such as planeswalkers and enchantments. The dragons are definitely amazing and having denials with them is great. Board wipes are also something I should consider but I don't know which to run. Maybe outburst for the awaken as I will be land heavy?
The goal though is to win with felidor sovereign at some point
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Post #6752 (isolation #21) » Sat Jan 16, 2016 7:34 am
Postby DeathNote »
I did my midnight prerelease last night and had a pretty good time! Lots of people but only 3 rounds cause late.
I pulled a mirrorpool which I am in love with. I really wanted one so glad it was my release card. I made a WB stall deck that did pretty well. The pilgrim is pretty sweet for a 2 mana 2/3 deathtouch and the life gain is super legit with stuff like Ramparts and other big but walls.
The MVP was probably Endbringer though as he won me the most games. I screwed up really bad with him one game and pinged instead of just attacking. I was terrified that the dude might have had a removal if I swung so I figured I'll just ping him as he was low anyways. It was a pretty big error on my part and mostly just because I wasn't too familiar with what the new set had.
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Post #6848 (isolation #24) » Tue Feb 02, 2016 8:59 am
Postby DeathNote »
Prioritize the following:
1.) Bombs
2.) Removal
3.) Value
Everything else is pretty whatever. In my first pack, I often find myself taking stuff like oblivion strike first because removal is just so important but if you have something like a reality smasher in your opening pack, then take it and win.
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Post #6929 (isolation #32) » Mon Feb 22, 2016 4:54 pm
Postby DeathNote »
Thoughts on this deck? I wanted to play something with the flicker and abzan blue seems to have the most value with it. I have trouble with fliers and my mana base is a little wonky at times.
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Post #6930 (isolation #33) » Mon Feb 22, 2016 4:57 pm
Postby DeathNote »
I was testing it with oath of nissa for a while at 25 lands but I wanted a little more tech so I dropped the nissa for an extra lands and found a way to put in the counters. Not hard to get the stubborn online.
Advocate has been really awesome and i had recently put those in in place of visionary. I don't really ever draw my wingmates when I need them which annoys me. I either have them when I don't have the creature base to support or I never pull them when my opponent has loads of fliers out.
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Post #7023 (isolation #38) » Sat Apr 23, 2016 8:42 am
Postby DeathNote »
Now that the pro tour demonstrated a few unique decks, I am thinking standard should get a little more interesting. Last Sunday at a PPTQ I went to, everyone was doing mono-white and bant coco so it wasn't really that fun.
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Post #7078 (isolation #40) » Mon Jun 27, 2016 7:59 am
Postby DeathNote »
Thats how I feel too. The flip mechanic was usually hard enough to pull off and only certain things actually were worth trying to flip (westvale abbey). Melding just seems like something that people will try hard to do and fail miserably. I think the new angels could maybe be good enough to try it? Only because Bruna will bring Gisela back to the battlefield from the graveyard.
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Post #7081 (isolation #41) » Tue Jun 28, 2016 5:59 am
Postby DeathNote »
LOL Docent of Perfection is hilarious!
So probably because I am a newer player and didn't start until Khans, I am in love with the past couple sets. I think they are neat and while people keep trying to compare old cards to the new cards, I don't care. Yeah there is an obvious downplay on the cards power from last time but so what? They still look to be interesting in standard for me.
Shadows did the same thing but the problem was dragons. That block needs to hurry up and leave so they can get to their 2 block set that they were planning.
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Post #7085 (isolation #42) » Thu Jun 30, 2016 8:10 am
Postby DeathNote »
Getting excited. Zombie and vampires are getting huge buffs. I just want a little better removal and i think we may actually see tribal deck wars in standard!
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Post #7111 (isolation #46) » Sun Jul 10, 2016 6:15 pm
Postby DeathNote »
I thought I was being original when I started creating my blue/white spirits deck. I mean sure, others would likely try it just like they try every tribal deck... but I didn't expect a majority of my matches online to be mirrors
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Post #7141 (isolation #47) » Sun Aug 14, 2016 12:12 pm
Postby DeathNote »
I finally won a game day! Yay!!!
Did it with blue/black zombies. It's funny because I took that deck to a game day and went 0-4 just yesterday but today went 4-0. Just needed that little bit of tweaking I guess?
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Post #7144 (isolation #48) » Tue Aug 16, 2016 5:43 am
Postby DeathNote »
4 Relentless Dead
3 Diregraf Colossus
4 Prized Amalgram
4 Cryptbreaker
2 Fleshbag Marauder
1 Gisa and Geralf
4 haunted dead
3 Collective Brutality
2 Grasp of Darkness
3 Liliana, Heretical Healer
2 Drownyard Temple
1 Geier Reach Sanitarium
4 Sunken Hollow
4 Island
11 Swamp
3 Voldaren Pariah
1 Dark Salvation
4 Choked Estuary
I don't remember what I had in my sideboard other then some counter spells but this was the deck. I would have run Lily, Last Hope if I had them but this Lily worked out pretty well too.
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Post #7223 (isolation #53) » Mon Sep 26, 2016 6:41 am
Postby DeathNote »
Ok so the triggers are based off what the spell number is right? So If I cast the reservoir as my second spell and then cast a 3rd spell that turn I will gain 3 life from reservoir.
This is the deck I want to run and by deck... I mean here are cards that relate to the deck. I think its pretty fun and maybe even a tier 2 depending on whats played.